using System.Collections; using System.Collections.Generic; using UnityEngine; public enum LoginType { Teacher, Student }; public class UserLoginInfo { public string userName; public string password; public string key; public string code; public UserLoginInfo() { } public UserLoginInfo(string un, string pw, string ky, string cd) { userName = un; password = pw; key = ky; code = cd; } } public class LoginInfoRet { public int code; public string msg; public class LoginData { public string id; public string userName; public string realName; public string roldIds; public string departId; public string createTime; public string updateTime; public int state; public string[] roles; public string token; } public LoginData data; public string timestamp; } public class UserData { public static string token = ""; public static string userName = ""; public static string realName = ""; public static string userAccount = ""; public static string userPassword = ""; public static LoginType currentLogType = LoginType.Teacher; }