using System.Collections; using System.Collections.Generic; using UnityEngine; public class FocusModelViewCtrl : MonoBehaviour { private Transform _focusTransform; private Camera _viewCamera; private bool _lookAtTarget=true; // Start is called before the first frame update void Start() { _viewCamera=Camera.main; } // Update is called once per frame void Update() { if (_lookAtTarget&&_focusTransform!=null) { _viewCamera.transform.LookAt(_focusTransform); } } }