//------------------------------------------------------------ // Game Framework // Copyright © 2013-2021 Jiang Yin. All rights reserved. // Homepage: https://gameframework.cn/ // Feedback: mailto:ellan@gameframework.cn //------------------------------------------------------------ namespace GameFramework.Network { /// /// 网络连接关闭事件。 /// public sealed class NetworkClosedEventArgs : GameFrameworkEventArgs { /// /// 初始化网络连接关闭事件的新实例。 /// public NetworkClosedEventArgs() { NetworkChannel = null; } /// /// 获取网络频道。 /// public INetworkChannel NetworkChannel { get; private set; } /// /// 创建网络连接关闭事件。 /// /// 网络频道。 /// 创建的网络连接关闭事件。 public static NetworkClosedEventArgs Create(INetworkChannel networkChannel) { NetworkClosedEventArgs networkClosedEventArgs = ReferencePool.Acquire(); networkClosedEventArgs.NetworkChannel = networkChannel; return networkClosedEventArgs; } /// /// 清理网络连接关闭事件。 /// public override void Clear() { NetworkChannel = null; } } }