//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
namespace GameFramework.Network
{
///
/// 网络连接关闭事件。
///
public sealed class NetworkClosedEventArgs : GameFrameworkEventArgs
{
///
/// 初始化网络连接关闭事件的新实例。
///
public NetworkClosedEventArgs()
{
NetworkChannel = null;
}
///
/// 获取网络频道。
///
public INetworkChannel NetworkChannel
{
get;
private set;
}
///
/// 创建网络连接关闭事件。
///
/// 网络频道。
/// 创建的网络连接关闭事件。
public static NetworkClosedEventArgs Create(INetworkChannel networkChannel)
{
NetworkClosedEventArgs networkClosedEventArgs = ReferencePool.Acquire();
networkClosedEventArgs.NetworkChannel = networkChannel;
return networkClosedEventArgs;
}
///
/// 清理网络连接关闭事件。
///
public override void Clear()
{
NetworkChannel = null;
}
}
}