//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
namespace UnityGameFramework.Runtime
{
///
/// 默认声音辅助器。
///
public class DefaultSoundHelper : SoundHelperBase
{
private ResourceComponent m_ResourceComponent = null;
///
/// 释放声音资源。
///
/// 要释放的声音资源。
public override void ReleaseSoundAsset(object soundAsset)
{
m_ResourceComponent.UnloadAsset(soundAsset);
}
private void Start()
{
m_ResourceComponent = GameEntry.GetComponent();
if (m_ResourceComponent == null)
{
Log.Fatal("Resource component is invalid.");
return;
}
}
}
}