//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using GameFramework.Sound;
using UnityEngine;
using UnityEngine.Audio;
namespace UnityGameFramework.Runtime
{
///
/// 声音组辅助器基类。
///
public abstract class SoundGroupHelperBase : MonoBehaviour, ISoundGroupHelper
{
[SerializeField]
private AudioMixerGroup m_AudioMixerGroup = null;
///
/// 获取或设置声音组辅助器所在的混音组。
///
public AudioMixerGroup AudioMixerGroup
{
get
{
return m_AudioMixerGroup;
}
set
{
m_AudioMixerGroup = value;
}
}
}
}