//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using UnityEngine;
namespace UnityGameFramework.Runtime
{
///
/// 界面字符型主键。
///
public sealed class UIStringKey : MonoBehaviour
{
[SerializeField]
private string m_Key = null;
///
/// 获取或设置主键。
///
public string Key
{
get
{
return m_Key ?? string.Empty;
}
set
{
m_Key = value;
}
}
}
}