//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using GameFramework;
using UnityEngine;
namespace UnityGameFramework.Runtime
{
///
/// UnityEngine.Vector2 变量类。
///
public sealed class VarVector2 : Variable
{
///
/// 初始化 UnityEngine.Vector2 变量类的新实例。
///
public VarVector2()
{
}
///
/// 从 UnityEngine.Vector2 到 UnityEngine.Vector2 变量类的隐式转换。
///
/// 值。
public static implicit operator VarVector2(Vector2 value)
{
VarVector2 varValue = ReferencePool.Acquire();
varValue.Value = value;
return varValue;
}
///
/// 从 UnityEngine.Vector2 变量类到 UnityEngine.Vector2 的隐式转换。
///
/// 值。
public static implicit operator Vector2(VarVector2 value)
{
return value.Value;
}
}
}