// Copyright (c) 2022 Vuplex Inc. All rights reserved. // // Licensed under the Vuplex Commercial Software Library License, you may // not use this file except in compliance with the License. You may obtain // a copy of the License at // // https://vuplex.com/commercial-library-license // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System; using System.Collections; using UnityEngine; namespace Vuplex.WebView.Internal { /// /// Internal utility class to help cache values that may change but /// shouldn't be looked up every frame. /// class CachingGetter { public CachingGetter(Func getterFunction, int cacheInvalidationPeriodSeconds, MonoBehaviour monoBehaviourForCoroutine) { _getterFunction = getterFunction; _waitForSeconds = new WaitForSeconds(cacheInvalidationPeriodSeconds); monoBehaviourForCoroutine.StartCoroutine(_invalidateCachePeriodically()); } public TResult GetValue() { if (_valueNeedsToBeUpdated) { _cachedValue = _getterFunction(); _valueNeedsToBeUpdated = false; } return _cachedValue; } Func _getterFunction; bool _valueNeedsToBeUpdated = true; TResult _cachedValue; WaitForSeconds _waitForSeconds; IEnumerator _invalidateCachePeriodically() { while (true) { yield return _waitForSeconds; _valueNeedsToBeUpdated = true; } } } }