// Copyright (c) 2022 Vuplex Inc. All rights reserved. // // Licensed under the Vuplex Commercial Software Library License, you may // not use this file except in compliance with the License. You may obtain // a copy of the License at // // https://vuplex.com/commercial-library-license // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #if UNITY_STANDALONE_OSX using UnityEngine; using Vuplex.WebView.Internal; namespace Vuplex.WebView { partial class CanvasWebViewPrefab { partial void OnInit() { #if !UNITY_2021_2_OR_NEWER if (_canvas?.renderMode == RenderMode.ScreenSpaceOverlay) { WebViewLogger.LogWarning("Versions of Unity older than 2021.2 have a bug on macOS that sometimes prevents 3D WebView's external textures from appearing properly in a \"Screen Space - Overlay\" Canvas. To avoid the issue, it's recommended to either upgrade to Unity 2021.3 or switch the Canvas's render mode to \"Screen Space - Camera\". https://issuetracker.unity3d.com/issues/external-texture-is-not-visible-in-player-slash-build-when-canvas-render-mode-is-set-to-screen-space-overlay"); } #endif } } } #endif