// Copyright (c) 2022 Vuplex Inc. All rights reserved.
//
// Licensed under the Vuplex Commercial Software Library License, you may
// not use this file except in compliance with the License. You may obtain
// a copy of the License at
//
// https://vuplex.com/commercial-library-license
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using Vuplex.WebView.Internal;
namespace Vuplex.WebView {
///
/// The macOS IWebView implementation.
///
public class MacWebView : StandaloneWebView, IWebView {
public WebPluginType PluginType { get; } = WebPluginType.Mac;
public static MacWebView Instantiate() => new GameObject().AddComponent();
public static bool ValidateGraphicsApi() {
var isValid = SystemInfo.graphicsDeviceType == UnityEngine.Rendering.GraphicsDeviceType.Metal;
if (!isValid) {
var message = "Unsupported graphics API: 3D WebView for macOS requires Metal.";
if (Application.isEditor) {
message += " Please go to Player Settings and enable \"Metal Editor Support\".";
}
WebViewLogger.LogError(message);
}
return isValid;
}
protected override StandaloneWebView _instantiate() => Instantiate();
}
}
#endif