// Copyright (c) 2022 Vuplex Inc. All rights reserved. // // Licensed under the Vuplex Commercial Software Library License, you may // not use this file except in compliance with the License. You may obtain // a copy of the License at // // https://vuplex.com/commercial-library-license // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX using System; using System.Runtime.InteropServices; using UnityEngine; using Vuplex.WebView.Internal; namespace Vuplex.WebView { /// /// The macOS IWebView implementation. /// public class MacWebView : StandaloneWebView, IWebView { public WebPluginType PluginType { get; } = WebPluginType.Mac; public static MacWebView Instantiate() => new GameObject().AddComponent(); public static bool ValidateGraphicsApi() { var isValid = SystemInfo.graphicsDeviceType == UnityEngine.Rendering.GraphicsDeviceType.Metal; if (!isValid) { var message = "Unsupported graphics API: 3D WebView for macOS requires Metal."; if (Application.isEditor) { message += " Please go to Player Settings and enable \"Metal Editor Support\"."; } WebViewLogger.LogError(message); } return isValid; } protected override StandaloneWebView _instantiate() => Instantiate(); } } #endif