//------------------------------------------------------------ // Game Framework // Copyright © 2013-2021 Jiang Yin. All rights reserved. // Homepage: https://gameframework.cn/ // Feedback: mailto:ellan@gameframework.cn //------------------------------------------------------------ namespace UnityGameFramework.Editor.ResourceTools { public sealed partial class ResourceBuilderController { private sealed class VersionListData { public VersionListData(string path, int length, int hashCode, int compressedLength, int compressedHashCode) { Path = path; Length = length; HashCode = hashCode; CompressedLength = compressedLength; CompressedHashCode = compressedHashCode; } public string Path { get; private set; } public int Length { get; private set; } public int HashCode { get; private set; } public int CompressedLength { get; private set; } public int CompressedHashCode { get; private set; } } } }