//------------------------------------------------------------ // Game Framework // Copyright © 2013-2021 Jiang Yin. All rights reserved. // Homepage: https://gameframework.cn/ // Feedback: mailto:ellan@gameframework.cn //------------------------------------------------------------ using GameFramework.Sound; using UnityEngine; using UnityEngine.Audio; namespace UnityGameFramework.Runtime { /// /// 声音组辅助器基类。 /// public abstract class SoundGroupHelperBase : MonoBehaviour, ISoundGroupHelper { [SerializeField] private AudioMixerGroup m_AudioMixerGroup = null; /// /// 获取或设置声音组辅助器所在的混音组。 /// public AudioMixerGroup AudioMixerGroup { get { return m_AudioMixerGroup; } set { m_AudioMixerGroup = value; } } } }