using SocketIOClient.Transport; using System.Collections.Generic; namespace SocketIOClient.Messages { public class PingMessage : IMessage { public MessageType Type => MessageType.Ping; public List OutgoingBytes { get; set; } public List IncomingBytes { get; set; } public int BinaryCount { get; } public int Eio { get; set; } public TransportProtocol Protocol { get; set; } public void Read(string msg) { } public string Write() => "2"; } }