Slider_PFB.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &114790
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 4
  9. m_Component:
  10. - 224: {fileID: 22412330}
  11. - 114: {fileID: 11410650}
  12. m_Layer: 5
  13. m_Name: Slider_PFB
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!1 &133650
  20. GameObject:
  21. m_ObjectHideFlags: 1
  22. m_PrefabParentObject: {fileID: 0}
  23. m_PrefabInternal: {fileID: 100100000}
  24. serializedVersion: 4
  25. m_Component:
  26. - 224: {fileID: 22433156}
  27. - 222: {fileID: 22242260}
  28. - 114: {fileID: 11401266}
  29. m_Layer: 5
  30. m_Name: Fill
  31. m_TagString: Untagged
  32. m_Icon: {fileID: 0}
  33. m_NavMeshLayer: 0
  34. m_StaticEditorFlags: 0
  35. m_IsActive: 1
  36. --- !u!1 &154178
  37. GameObject:
  38. m_ObjectHideFlags: 0
  39. m_PrefabParentObject: {fileID: 0}
  40. m_PrefabInternal: {fileID: 100100000}
  41. serializedVersion: 4
  42. m_Component:
  43. - 224: {fileID: 22448014}
  44. m_Layer: 5
  45. m_Name: Fill Area
  46. m_TagString: Untagged
  47. m_Icon: {fileID: 0}
  48. m_NavMeshLayer: 0
  49. m_StaticEditorFlags: 0
  50. m_IsActive: 1
  51. --- !u!1 &164594
  52. GameObject:
  53. m_ObjectHideFlags: 0
  54. m_PrefabParentObject: {fileID: 0}
  55. m_PrefabInternal: {fileID: 100100000}
  56. serializedVersion: 4
  57. m_Component:
  58. - 224: {fileID: 22463354}
  59. - 222: {fileID: 22222060}
  60. - 114: {fileID: 11442274}
  61. m_Layer: 5
  62. m_Name: Text
  63. m_TagString: Untagged
  64. m_Icon: {fileID: 0}
  65. m_NavMeshLayer: 0
  66. m_StaticEditorFlags: 0
  67. m_IsActive: 1
  68. --- !u!1 &165520
  69. GameObject:
  70. m_ObjectHideFlags: 1
  71. m_PrefabParentObject: {fileID: 0}
  72. m_PrefabInternal: {fileID: 100100000}
  73. serializedVersion: 4
  74. m_Component:
  75. - 224: {fileID: 22432426}
  76. - 222: {fileID: 22282586}
  77. - 114: {fileID: 11473372}
  78. m_Layer: 5
  79. m_Name: Handle
  80. m_TagString: Untagged
  81. m_Icon: {fileID: 0}
  82. m_NavMeshLayer: 0
  83. m_StaticEditorFlags: 0
  84. m_IsActive: 1
  85. --- !u!1 &185804
  86. GameObject:
  87. m_ObjectHideFlags: 0
  88. m_PrefabParentObject: {fileID: 0}
  89. m_PrefabInternal: {fileID: 100100000}
  90. serializedVersion: 4
  91. m_Component:
  92. - 224: {fileID: 22461236}
  93. m_Layer: 5
  94. m_Name: Handle Slide Area
  95. m_TagString: Untagged
  96. m_Icon: {fileID: 0}
  97. m_NavMeshLayer: 0
  98. m_StaticEditorFlags: 0
  99. m_IsActive: 1
  100. --- !u!1 &196080
  101. GameObject:
  102. m_ObjectHideFlags: 0
  103. m_PrefabParentObject: {fileID: 0}
  104. m_PrefabInternal: {fileID: 100100000}
  105. serializedVersion: 4
  106. m_Component:
  107. - 224: {fileID: 22487544}
  108. - 222: {fileID: 22290814}
  109. - 114: {fileID: 11430404}
  110. m_Layer: 5
  111. m_Name: Background
  112. m_TagString: Untagged
  113. m_Icon: {fileID: 0}
  114. m_NavMeshLayer: 0
  115. m_StaticEditorFlags: 0
  116. m_IsActive: 1
  117. --- !u!114 &11401266
  118. MonoBehaviour:
  119. m_ObjectHideFlags: 1
  120. m_PrefabParentObject: {fileID: 0}
  121. m_PrefabInternal: {fileID: 100100000}
  122. m_GameObject: {fileID: 133650}
  123. m_Enabled: 1
  124. m_EditorHideFlags: 0
  125. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  126. m_Name:
  127. m_EditorClassIdentifier:
  128. m_Material: {fileID: 0}
  129. m_Color: {r: 0.9843137, g: 0.6901961, b: 0.23137255, a: 1}
  130. m_RaycastTarget: 1
  131. m_OnCullStateChanged:
  132. m_PersistentCalls:
  133. m_Calls: []
  134. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  135. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  136. m_Sprite: {fileID: 0}
  137. m_Type: 1
  138. m_PreserveAspect: 0
  139. m_FillCenter: 1
  140. m_FillMethod: 4
  141. m_FillAmount: 1
  142. m_FillClockwise: 1
  143. m_FillOrigin: 0
  144. --- !u!114 &11410650
  145. MonoBehaviour:
  146. m_ObjectHideFlags: 1
  147. m_PrefabParentObject: {fileID: 0}
  148. m_PrefabInternal: {fileID: 100100000}
  149. m_GameObject: {fileID: 114790}
  150. m_Enabled: 1
  151. m_EditorHideFlags: 0
  152. m_Script: {fileID: -113659843, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  153. m_Name:
  154. m_EditorClassIdentifier:
  155. m_Navigation:
  156. m_Mode: 3
  157. m_SelectOnUp: {fileID: 0}
  158. m_SelectOnDown: {fileID: 0}
  159. m_SelectOnLeft: {fileID: 0}
  160. m_SelectOnRight: {fileID: 0}
  161. m_Transition: 1
  162. m_Colors:
  163. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  164. m_HighlightedColor: {r: 0.9843137, g: 0.6901961, b: 0.23137255, a: 1}
  165. m_PressedColor: {r: 0.9843137, g: 0.6901961, b: 0.23137255, a: 1}
  166. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  167. m_ColorMultiplier: 1
  168. m_FadeDuration: 0.1
  169. m_SpriteState:
  170. m_HighlightedSprite: {fileID: 0}
  171. m_PressedSprite: {fileID: 0}
  172. m_DisabledSprite: {fileID: 0}
  173. m_AnimationTriggers:
  174. m_NormalTrigger: Normal
  175. m_HighlightedTrigger: Highlighted
  176. m_PressedTrigger: Pressed
  177. m_DisabledTrigger: Disabled
  178. m_Interactable: 1
  179. m_TargetGraphic: {fileID: 11430404}
  180. m_FillRect: {fileID: 22433156}
  181. m_HandleRect: {fileID: 22432426}
  182. m_Direction: 0
  183. m_MinValue: 0
  184. m_MaxValue: 10
  185. m_WholeNumbers: 1
  186. m_Value: 5
  187. m_OnValueChanged:
  188. m_PersistentCalls:
  189. m_Calls: []
  190. m_TypeName: UnityEngine.UI.Slider+SliderEvent, UnityEngine.UI, Version=1.0.0.0,
  191. Culture=neutral, PublicKeyToken=null
  192. --- !u!114 &11430404
  193. MonoBehaviour:
  194. m_ObjectHideFlags: 1
  195. m_PrefabParentObject: {fileID: 0}
  196. m_PrefabInternal: {fileID: 100100000}
  197. m_GameObject: {fileID: 196080}
  198. m_Enabled: 1
  199. m_EditorHideFlags: 0
  200. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  201. m_Name:
  202. m_EditorClassIdentifier:
  203. m_Material: {fileID: 0}
  204. m_Color: {r: 1, g: 1, b: 1, a: 0.078431375}
  205. m_RaycastTarget: 1
  206. m_OnCullStateChanged:
  207. m_PersistentCalls:
  208. m_Calls: []
  209. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  210. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  211. m_Sprite: {fileID: 0}
  212. m_Type: 1
  213. m_PreserveAspect: 0
  214. m_FillCenter: 1
  215. m_FillMethod: 4
  216. m_FillAmount: 1
  217. m_FillClockwise: 1
  218. m_FillOrigin: 0
  219. --- !u!114 &11442274
  220. MonoBehaviour:
  221. m_ObjectHideFlags: 1
  222. m_PrefabParentObject: {fileID: 0}
  223. m_PrefabInternal: {fileID: 100100000}
  224. m_GameObject: {fileID: 164594}
  225. m_Enabled: 1
  226. m_EditorHideFlags: 0
  227. m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  228. m_Name:
  229. m_EditorClassIdentifier:
  230. m_Material: {fileID: 0}
  231. m_Color: {r: 1, g: 1, b: 1, a: 1}
  232. m_RaycastTarget: 0
  233. m_OnCullStateChanged:
  234. m_PersistentCalls:
  235. m_Calls: []
  236. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  237. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  238. m_FontData:
  239. m_Font: {fileID: 12800000, guid: 625b8fd7c5174704cb5c4fe90bbedad0, type: 3}
  240. m_FontSize: 13
  241. m_FontStyle: 0
  242. m_BestFit: 0
  243. m_MinSize: 10
  244. m_MaxSize: 40
  245. m_Alignment: 3
  246. m_AlignByGeometry: 0
  247. m_RichText: 0
  248. m_HorizontalOverflow: 0
  249. m_VerticalOverflow: 1
  250. m_LineSpacing: 1
  251. m_Text: X-AXIS
  252. --- !u!114 &11473372
  253. MonoBehaviour:
  254. m_ObjectHideFlags: 1
  255. m_PrefabParentObject: {fileID: 0}
  256. m_PrefabInternal: {fileID: 100100000}
  257. m_GameObject: {fileID: 165520}
  258. m_Enabled: 1
  259. m_EditorHideFlags: 0
  260. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  261. m_Name:
  262. m_EditorClassIdentifier:
  263. m_Material: {fileID: 0}
  264. m_Color: {r: 1, g: 1, b: 1, a: 1}
  265. m_RaycastTarget: 1
  266. m_OnCullStateChanged:
  267. m_PersistentCalls:
  268. m_Calls: []
  269. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  270. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  271. m_Sprite: {fileID: 21300036, guid: d9b7f164c39347a42b588d9b138cd79b, type: 3}
  272. m_Type: 0
  273. m_PreserveAspect: 0
  274. m_FillCenter: 1
  275. m_FillMethod: 4
  276. m_FillAmount: 1
  277. m_FillClockwise: 1
  278. m_FillOrigin: 0
  279. --- !u!222 &22222060
  280. CanvasRenderer:
  281. m_ObjectHideFlags: 1
  282. m_PrefabParentObject: {fileID: 0}
  283. m_PrefabInternal: {fileID: 100100000}
  284. m_GameObject: {fileID: 164594}
  285. --- !u!222 &22242260
  286. CanvasRenderer:
  287. m_ObjectHideFlags: 1
  288. m_PrefabParentObject: {fileID: 0}
  289. m_PrefabInternal: {fileID: 100100000}
  290. m_GameObject: {fileID: 133650}
  291. --- !u!222 &22282586
  292. CanvasRenderer:
  293. m_ObjectHideFlags: 1
  294. m_PrefabParentObject: {fileID: 0}
  295. m_PrefabInternal: {fileID: 100100000}
  296. m_GameObject: {fileID: 165520}
  297. --- !u!222 &22290814
  298. CanvasRenderer:
  299. m_ObjectHideFlags: 1
  300. m_PrefabParentObject: {fileID: 0}
  301. m_PrefabInternal: {fileID: 100100000}
  302. m_GameObject: {fileID: 196080}
  303. --- !u!224 &22412330
  304. RectTransform:
  305. m_ObjectHideFlags: 1
  306. m_PrefabParentObject: {fileID: 0}
  307. m_PrefabInternal: {fileID: 100100000}
  308. m_GameObject: {fileID: 114790}
  309. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  310. m_LocalPosition: {x: 0, y: 0, z: 0}
  311. m_LocalScale: {x: 1, y: 1, z: 1}
  312. m_Children:
  313. - {fileID: 22487544}
  314. - {fileID: 22463354}
  315. - {fileID: 22448014}
  316. - {fileID: 22461236}
  317. m_Father: {fileID: 0}
  318. m_RootOrder: 0
  319. m_AnchorMin: {x: 0, y: 1}
  320. m_AnchorMax: {x: 0, y: 1}
  321. m_AnchoredPosition: {x: 0, y: 0}
  322. m_SizeDelta: {x: 160, y: 25}
  323. m_Pivot: {x: 0, y: 0.5}
  324. --- !u!224 &22432426
  325. RectTransform:
  326. m_ObjectHideFlags: 1
  327. m_PrefabParentObject: {fileID: 0}
  328. m_PrefabInternal: {fileID: 100100000}
  329. m_GameObject: {fileID: 165520}
  330. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  331. m_LocalPosition: {x: 0, y: 0, z: 0}
  332. m_LocalScale: {x: 1, y: 1, z: 1}
  333. m_Children: []
  334. m_Father: {fileID: 22461236}
  335. m_RootOrder: 0
  336. m_AnchorMin: {x: 0, y: 0}
  337. m_AnchorMax: {x: 0, y: 0}
  338. m_AnchoredPosition: {x: 0, y: 0}
  339. m_SizeDelta: {x: 0, y: 0}
  340. m_Pivot: {x: 0.5, y: 0.5}
  341. --- !u!224 &22433156
  342. RectTransform:
  343. m_ObjectHideFlags: 1
  344. m_PrefabParentObject: {fileID: 0}
  345. m_PrefabInternal: {fileID: 100100000}
  346. m_GameObject: {fileID: 133650}
  347. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  348. m_LocalPosition: {x: 0, y: 0, z: 0}
  349. m_LocalScale: {x: 1, y: 1, z: 1}
  350. m_Children: []
  351. m_Father: {fileID: 22448014}
  352. m_RootOrder: 0
  353. m_AnchorMin: {x: 0, y: 0}
  354. m_AnchorMax: {x: 0, y: 0}
  355. m_AnchoredPosition: {x: 0, y: -0.000061035156}
  356. m_SizeDelta: {x: 0, y: 0}
  357. m_Pivot: {x: 0, y: 0.5}
  358. --- !u!224 &22448014
  359. RectTransform:
  360. m_ObjectHideFlags: 1
  361. m_PrefabParentObject: {fileID: 0}
  362. m_PrefabInternal: {fileID: 100100000}
  363. m_GameObject: {fileID: 154178}
  364. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  365. m_LocalPosition: {x: 0, y: 0, z: 0}
  366. m_LocalScale: {x: 1, y: 1, z: 1}
  367. m_Children:
  368. - {fileID: 22433156}
  369. m_Father: {fileID: 22412330}
  370. m_RootOrder: 2
  371. m_AnchorMin: {x: 0, y: 0.5}
  372. m_AnchorMax: {x: 1, y: 0.5}
  373. m_AnchoredPosition: {x: 0, y: 0}
  374. m_SizeDelta: {x: 0, y: 5}
  375. m_Pivot: {x: 0.5, y: 0.5}
  376. --- !u!224 &22461236
  377. RectTransform:
  378. m_ObjectHideFlags: 1
  379. m_PrefabParentObject: {fileID: 0}
  380. m_PrefabInternal: {fileID: 100100000}
  381. m_GameObject: {fileID: 185804}
  382. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  383. m_LocalPosition: {x: 0, y: 0, z: 0}
  384. m_LocalScale: {x: 1, y: 1, z: 1}
  385. m_Children:
  386. - {fileID: 22432426}
  387. m_Father: {fileID: 22412330}
  388. m_RootOrder: 3
  389. m_AnchorMin: {x: 0, y: 0}
  390. m_AnchorMax: {x: 1, y: 1}
  391. m_AnchoredPosition: {x: 0, y: 0}
  392. m_SizeDelta: {x: 0, y: 0}
  393. m_Pivot: {x: 0.5, y: 0.5}
  394. --- !u!224 &22463354
  395. RectTransform:
  396. m_ObjectHideFlags: 1
  397. m_PrefabParentObject: {fileID: 0}
  398. m_PrefabInternal: {fileID: 100100000}
  399. m_GameObject: {fileID: 164594}
  400. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  401. m_LocalPosition: {x: 0, y: 0, z: 0}
  402. m_LocalScale: {x: 1, y: 1, z: 1}
  403. m_Children: []
  404. m_Father: {fileID: 22412330}
  405. m_RootOrder: 1
  406. m_AnchorMin: {x: 1, y: 0.5}
  407. m_AnchorMax: {x: 1, y: 0.5}
  408. m_AnchoredPosition: {x: 15, y: -2}
  409. m_SizeDelta: {x: 160, y: 20}
  410. m_Pivot: {x: 0, y: 0.5}
  411. --- !u!224 &22487544
  412. RectTransform:
  413. m_ObjectHideFlags: 1
  414. m_PrefabParentObject: {fileID: 0}
  415. m_PrefabInternal: {fileID: 100100000}
  416. m_GameObject: {fileID: 196080}
  417. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  418. m_LocalPosition: {x: 0, y: 0, z: 0}
  419. m_LocalScale: {x: 1, y: 1, z: 1}
  420. m_Children: []
  421. m_Father: {fileID: 22412330}
  422. m_RootOrder: 0
  423. m_AnchorMin: {x: 0, y: 0.5}
  424. m_AnchorMax: {x: 1, y: 0.5}
  425. m_AnchoredPosition: {x: 0, y: 0}
  426. m_SizeDelta: {x: 0, y: 5}
  427. m_Pivot: {x: 0.5, y: 0.5}
  428. --- !u!1001 &100100000
  429. Prefab:
  430. m_ObjectHideFlags: 1
  431. serializedVersion: 2
  432. m_Modification:
  433. m_TransformParent: {fileID: 0}
  434. m_Modifications:
  435. - target: {fileID: 0}
  436. propertyPath: m_AnchoredPosition.x
  437. value: 0
  438. objectReference: {fileID: 0}
  439. - target: {fileID: 0}
  440. propertyPath: m_AnchoredPosition.y
  441. value: 0
  442. objectReference: {fileID: 0}
  443. m_RemovedComponents: []
  444. m_ParentPrefab: {fileID: 0}
  445. m_RootGameObject: {fileID: 114790}
  446. m_IsPrefabParent: 1