Material #25.mat 7.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 8
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: Material #25
  11. m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
  12. m_ValidKeywords:
  13. - _DISABLE_SSR_TRANSPARENT
  14. - _NORMALMAP_TANGENT_SPACE
  15. m_InvalidKeywords: []
  16. m_LightmapFlags: 4
  17. m_EnableInstancingVariants: 0
  18. m_DoubleSidedGI: 0
  19. m_CustomRenderQueue: 2225
  20. stringTagMap: {}
  21. disabledShaderPasses:
  22. - TransparentDepthPrepass
  23. - TransparentDepthPostpass
  24. - TransparentBackface
  25. - RayTracingPrepass
  26. - MOTIONVECTORS
  27. m_SavedProperties:
  28. serializedVersion: 3
  29. m_TexEnvs:
  30. - _AnisotropyMap:
  31. m_Texture: {fileID: 0}
  32. m_Scale: {x: 1, y: 1}
  33. m_Offset: {x: 0, y: 0}
  34. - _BaseColorMap:
  35. m_Texture: {fileID: 0}
  36. m_Scale: {x: 1, y: 1}
  37. m_Offset: {x: 0, y: 0}
  38. - _BentNormalMap:
  39. m_Texture: {fileID: 0}
  40. m_Scale: {x: 1, y: 1}
  41. m_Offset: {x: 0, y: 0}
  42. - _BentNormalMapOS:
  43. m_Texture: {fileID: 0}
  44. m_Scale: {x: 1, y: 1}
  45. m_Offset: {x: 0, y: 0}
  46. - _CoatMaskMap:
  47. m_Texture: {fileID: 0}
  48. m_Scale: {x: 1, y: 1}
  49. m_Offset: {x: 0, y: 0}
  50. - _DetailMap:
  51. m_Texture: {fileID: 0}
  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. - _EmissiveColorMap:
  55. m_Texture: {fileID: 0}
  56. m_Scale: {x: 1, y: 1}
  57. m_Offset: {x: 0, y: 0}
  58. - _HeightMap:
  59. m_Texture: {fileID: 0}
  60. m_Scale: {x: 1, y: 1}
  61. m_Offset: {x: 0, y: 0}
  62. - _IridescenceMaskMap:
  63. m_Texture: {fileID: 0}
  64. m_Scale: {x: 1, y: 1}
  65. m_Offset: {x: 0, y: 0}
  66. - _IridescenceThicknessMap:
  67. m_Texture: {fileID: 0}
  68. m_Scale: {x: 1, y: 1}
  69. m_Offset: {x: 0, y: 0}
  70. - _MainTex:
  71. m_Texture: {fileID: 0}
  72. m_Scale: {x: 1, y: 1}
  73. m_Offset: {x: 0, y: 0}
  74. - _MaskMap:
  75. m_Texture: {fileID: 0}
  76. m_Scale: {x: 1, y: 1}
  77. m_Offset: {x: 0, y: 0}
  78. - _NormalMap:
  79. m_Texture: {fileID: 0}
  80. m_Scale: {x: 1, y: 1}
  81. m_Offset: {x: 0, y: 0}
  82. - _NormalMapOS:
  83. m_Texture: {fileID: 0}
  84. m_Scale: {x: 1, y: 1}
  85. m_Offset: {x: 0, y: 0}
  86. - _SpecularColorMap:
  87. m_Texture: {fileID: 0}
  88. m_Scale: {x: 1, y: 1}
  89. m_Offset: {x: 0, y: 0}
  90. - _SubsurfaceMaskMap:
  91. m_Texture: {fileID: 0}
  92. m_Scale: {x: 1, y: 1}
  93. m_Offset: {x: 0, y: 0}
  94. - _TangentMap:
  95. m_Texture: {fileID: 0}
  96. m_Scale: {x: 1, y: 1}
  97. m_Offset: {x: 0, y: 0}
  98. - _TangentMapOS:
  99. m_Texture: {fileID: 0}
  100. m_Scale: {x: 1, y: 1}
  101. m_Offset: {x: 0, y: 0}
  102. - _ThicknessMap:
  103. m_Texture: {fileID: 0}
  104. m_Scale: {x: 1, y: 1}
  105. m_Offset: {x: 0, y: 0}
  106. - _TransmittanceColorMap:
  107. m_Texture: {fileID: 0}
  108. m_Scale: {x: 1, y: 1}
  109. m_Offset: {x: 0, y: 0}
  110. - unity_Lightmaps:
  111. m_Texture: {fileID: 0}
  112. m_Scale: {x: 1, y: 1}
  113. m_Offset: {x: 0, y: 0}
  114. - unity_LightmapsInd:
  115. m_Texture: {fileID: 0}
  116. m_Scale: {x: 1, y: 1}
  117. m_Offset: {x: 0, y: 0}
  118. - unity_ShadowMasks:
  119. m_Texture: {fileID: 0}
  120. m_Scale: {x: 1, y: 1}
  121. m_Offset: {x: 0, y: 0}
  122. m_Ints: []
  123. m_Floats:
  124. - _AORemapMax: 1
  125. - _AORemapMin: 0
  126. - _ATDistance: 1
  127. - _AddPrecomputedVelocity: 0
  128. - _AlbedoAffectEmissive: 0
  129. - _AlphaCutoff: 0.5
  130. - _AlphaCutoffEnable: 0
  131. - _AlphaCutoffPostpass: 0.5
  132. - _AlphaCutoffPrepass: 0.5
  133. - _AlphaCutoffShadow: 0.5
  134. - _AlphaDstBlend: 0
  135. - _AlphaSrcBlend: 1
  136. - _AlphaToMask: 0
  137. - _AlphaToMaskInspectorValue: 0
  138. - _Anisotropy: 0
  139. - _BlendMode: 0
  140. - _BumpScale: 1
  141. - _CoatMask: 0
  142. - _CullMode: 2
  143. - _CullModeForward: 2
  144. - _Cutoff: 0.5
  145. - _DepthOffsetEnable: 0
  146. - _DetailAlbedoScale: 1
  147. - _DetailNormalMapScale: 1
  148. - _DetailNormalScale: 1
  149. - _DetailSmoothnessScale: 1
  150. - _DiffusionProfile: 0
  151. - _DiffusionProfileHash: 0
  152. - _DisplacementLockObjectScale: 1
  153. - _DisplacementLockTilingScale: 1
  154. - _DisplacementMode: 0
  155. - _DoubleSidedEnable: 0
  156. - _DoubleSidedGIMode: 0
  157. - _DoubleSidedNormalMode: 1
  158. - _DstBlend: 0
  159. - _EmissiveColorMode: 1
  160. - _EmissiveExposureWeight: 1
  161. - _EmissiveIntensity: 1
  162. - _EmissiveIntensityUnit: 0
  163. - _EnableBlendModePreserveSpecularLighting: 1
  164. - _EnableFogOnTransparent: 1
  165. - _EnableGeometricSpecularAA: 0
  166. - _EnergyConservingSpecularColor: 1
  167. - _GlossMapScale: 1
  168. - _Glossiness: 0
  169. - _GlossyReflections: 1
  170. - _HeightAmplitude: 0.02
  171. - _HeightCenter: 0.5
  172. - _HeightMapParametrization: 0
  173. - _HeightMax: 1
  174. - _HeightMin: -1
  175. - _HeightOffset: 0
  176. - _HeightPoMAmplitude: 2
  177. - _HeightTessAmplitude: 2
  178. - _HeightTessCenter: 0.5
  179. - _InvTilingScale: 1
  180. - _Ior: 1.5
  181. - _IridescenceMask: 1
  182. - _IridescenceThickness: 1
  183. - _LinkDetailsWithBase: 1
  184. - _MaterialID: 1
  185. - _Metallic: 0
  186. - _MetallicRemapMax: 1
  187. - _MetallicRemapMin: 0
  188. - _Mode: 0
  189. - _NormalMapSpace: 0
  190. - _NormalScale: 1
  191. - _OcclusionStrength: 1
  192. - _OpaqueCullMode: 2
  193. - _PPDLodThreshold: 5
  194. - _PPDMaxSamples: 15
  195. - _PPDMinSamples: 5
  196. - _PPDPrimitiveLength: 1
  197. - _PPDPrimitiveWidth: 1
  198. - _Parallax: 0.02
  199. - _RayTracing: 0
  200. - _ReceivesSSR: 1
  201. - _ReceivesSSRTransparent: 0
  202. - _RefractionModel: 0
  203. - _Smoothness: 0
  204. - _SmoothnessRemapMax: 1
  205. - _SmoothnessRemapMin: 0
  206. - _SmoothnessTextureChannel: 0
  207. - _SpecularAAScreenSpaceVariance: 0.1
  208. - _SpecularAAThreshold: 0.2
  209. - _SpecularHighlights: 1
  210. - _SpecularOcclusionMode: 1
  211. - _SrcBlend: 1
  212. - _StencilRef: 0
  213. - _StencilRefDepth: 8
  214. - _StencilRefGBuffer: 10
  215. - _StencilRefMV: 40
  216. - _StencilWriteMask: 6
  217. - _StencilWriteMaskDepth: 8
  218. - _StencilWriteMaskGBuffer: 14
  219. - _StencilWriteMaskMV: 40
  220. - _SubsurfaceMask: 1
  221. - _SupportDecals: 1
  222. - _SurfaceType: 0
  223. - _TexWorldScale: 1
  224. - _TexWorldScaleEmissive: 1
  225. - _Thickness: 1
  226. - _TransmissionEnable: 1
  227. - _TransparentBackfaceEnable: 0
  228. - _TransparentCullMode: 2
  229. - _TransparentDepthPostpassEnable: 0
  230. - _TransparentDepthPrepassEnable: 0
  231. - _TransparentSortPriority: 0
  232. - _TransparentWritingMotionVec: 0
  233. - _TransparentZWrite: 0
  234. - _UVBase: 0
  235. - _UVDetail: 0
  236. - _UVEmissive: 0
  237. - _UVSec: 0
  238. - _UseEmissiveIntensity: 0
  239. - _UseShadowThreshold: 0
  240. - _ZTestDepthEqualForOpaque: 3
  241. - _ZTestGBuffer: 4
  242. - _ZTestTransparent: 4
  243. - _ZWrite: 1
  244. m_Colors:
  245. - _BaseColor: {r: 0.2690152, g: 0.2690152, b: 0.2690152, a: 1}
  246. - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
  247. - _Color: {r: 0.26901516, g: 0.26901516, b: 0.26901516, a: 1}
  248. - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
  249. - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
  250. - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
  251. - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
  252. - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
  253. - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
  254. - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
  255. - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
  256. - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
  257. - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
  258. - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
  259. - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
  260. - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
  261. m_BuildTextureStacks: []
  262. --- !u!114 &5300586053051868383
  263. MonoBehaviour:
  264. m_ObjectHideFlags: 11
  265. m_CorrespondingSourceObject: {fileID: 0}
  266. m_PrefabInstance: {fileID: 0}
  267. m_PrefabAsset: {fileID: 0}
  268. m_GameObject: {fileID: 0}
  269. m_Enabled: 1
  270. m_EditorHideFlags: 0
  271. m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
  272. m_Name:
  273. m_EditorClassIdentifier:
  274. version: 12
  275. hdPluginSubTargetMaterialVersions:
  276. m_Keys: []
  277. m_Values: