SM_Product4.prefab 100 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869287028712872287328742875287628772878287928802881288228832884288528862887288828892890289128922893289428952896289728982899290029012902290329042905290629072908290929102911291229132914291529162917291829192920292129222923292429252926292729282929293029312932293329342935293629372938293929402941294229432944294529462947294829492950295129522953295429552956295729582959296029612962296329642965296629672968296929702971297229732974297529762977297829792980298129822983298429852986298729882989299029912992299329942995299629972998299930003001300230033004300530063007300830093010301130123013301430153016301730183019302030213022302330243025302630273028302930303031303230333034303530363037303830393040304130423043304430453046304730483049305030513052305330543055305630573058305930603061306230633064306530663067306830693070307130723073307430753076307730783079308030813082308330843085308630873088308930903091309230933094309530963097309830993100310131023103310431053106310731083109311031113112311331143115311631173118311931203121312231233124312531263127312831293130313131323133313431353136313731383139314031413142314331443145314631473148314931503151315231533154315531563157315831593160316131623163316431653166316731683169317031713172317331743175317631773178317931803181318231833184318531863187318831893190319131923193319431953196319731983199320032013202320332043205320632073208320932103211321232133214321532163217321832193220322132223223322432253226322732283229323032313232323332343235323632373238323932403241324232433244324532463247324832493250325132523253325432553256325732583259326032613262326332643265326632673268326932703271327232733274327532763277327832793280328132823283328432853286328732883289329032913292329332943295329632973298329933003301330233033304330533063307330833093310331133123313331433153316331733183319332033213322332333243325332633273328332933303331333233333334333533363337333833393340334133423343334433453346334733483349335033513352335333543355335633573358335933603361336233633364336533663367336833693370337133723373337433753376337733783379338033813382338333843385338633873388338933903391339233933394339533963397339833993400340134023403340434053406340734083409341034113412341334143415341634173418341934203421342234233424342534263427342834293430343134323433343434353436343734383439
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &126844936051056487
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 9137385182005041184}
  12. - component: {fileID: 6161009782157388053}
  13. - component: {fileID: 2031493666182683181}
  14. m_Layer: 0
  15. m_Name: SM_Product4_18
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &9137385182005041184
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 126844936051056487}
  28. m_LocalRotation: {x: 0.00000016888312, y: 0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0.093647465, y: -0.00062347413, z: -0.33381838}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 3777350019256623880}
  34. m_RootOrder: 17
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!33 &6161009782157388053
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 126844936051056487}
  43. m_Mesh: {fileID: 154437023388764870, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  44. --- !u!23 &2031493666182683181
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 126844936051056487}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_StaticShadowCaster: 0
  56. m_MotionVectors: 1
  57. m_LightProbeUsage: 1
  58. m_ReflectionProbeUsage: 1
  59. m_RayTracingMode: 2
  60. m_RayTraceProcedural: 0
  61. m_RenderingLayerMask: 257
  62. m_RendererPriority: 0
  63. m_Materials:
  64. - {fileID: 2100000, guid: 8df81d5d505e74b40bc0b32030d82247, type: 2}
  65. m_StaticBatchInfo:
  66. firstSubMesh: 0
  67. subMeshCount: 0
  68. m_StaticBatchRoot: {fileID: 0}
  69. m_ProbeAnchor: {fileID: 0}
  70. m_LightProbeVolumeOverride: {fileID: 0}
  71. m_ScaleInLightmap: 1
  72. m_ReceiveGI: 1
  73. m_PreserveUVs: 0
  74. m_IgnoreNormalsForChartDetection: 0
  75. m_ImportantGI: 0
  76. m_StitchLightmapSeams: 1
  77. m_SelectedEditorRenderState: 3
  78. m_MinimumChartSize: 4
  79. m_AutoUVMaxDistance: 0.5
  80. m_AutoUVMaxAngle: 89
  81. m_LightmapParameters: {fileID: 0}
  82. m_SortingLayerID: 0
  83. m_SortingLayer: 0
  84. m_SortingOrder: 0
  85. m_AdditionalVertexStreams: {fileID: 0}
  86. --- !u!1 &629975301376047501
  87. GameObject:
  88. m_ObjectHideFlags: 0
  89. m_CorrespondingSourceObject: {fileID: 0}
  90. m_PrefabInstance: {fileID: 0}
  91. m_PrefabAsset: {fileID: 0}
  92. serializedVersion: 6
  93. m_Component:
  94. - component: {fileID: 6795068522309159729}
  95. - component: {fileID: 3343026031997829489}
  96. - component: {fileID: 106765247968421961}
  97. m_Layer: 0
  98. m_Name: SM_Product4_23
  99. m_TagString: Untagged
  100. m_Icon: {fileID: 0}
  101. m_NavMeshLayer: 0
  102. m_StaticEditorFlags: 0
  103. m_IsActive: 1
  104. --- !u!4 &6795068522309159729
  105. Transform:
  106. m_ObjectHideFlags: 0
  107. m_CorrespondingSourceObject: {fileID: 0}
  108. m_PrefabInstance: {fileID: 0}
  109. m_PrefabAsset: {fileID: 0}
  110. m_GameObject: {fileID: 629975301376047501}
  111. m_LocalRotation: {x: 0.00000016888312, y: 0, z: -0, w: 1}
  112. m_LocalPosition: {x: -0.00011523438, y: 0.0010407105, z: -0.35574415}
  113. m_LocalScale: {x: 1, y: 1, z: 1}
  114. m_ConstrainProportionsScale: 0
  115. m_Children: []
  116. m_Father: {fileID: 3777350019256623880}
  117. m_RootOrder: 22
  118. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  119. --- !u!33 &3343026031997829489
  120. MeshFilter:
  121. m_ObjectHideFlags: 0
  122. m_CorrespondingSourceObject: {fileID: 0}
  123. m_PrefabInstance: {fileID: 0}
  124. m_PrefabAsset: {fileID: 0}
  125. m_GameObject: {fileID: 629975301376047501}
  126. m_Mesh: {fileID: -8015965411976321601, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  127. --- !u!23 &106765247968421961
  128. MeshRenderer:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 629975301376047501}
  134. m_Enabled: 1
  135. m_CastShadows: 1
  136. m_ReceiveShadows: 1
  137. m_DynamicOccludee: 1
  138. m_StaticShadowCaster: 0
  139. m_MotionVectors: 1
  140. m_LightProbeUsage: 1
  141. m_ReflectionProbeUsage: 1
  142. m_RayTracingMode: 2
  143. m_RayTraceProcedural: 0
  144. m_RenderingLayerMask: 257
  145. m_RendererPriority: 0
  146. m_Materials:
  147. - {fileID: 2100000, guid: 8df81d5d505e74b40bc0b32030d82247, type: 2}
  148. m_StaticBatchInfo:
  149. firstSubMesh: 0
  150. subMeshCount: 0
  151. m_StaticBatchRoot: {fileID: 0}
  152. m_ProbeAnchor: {fileID: 0}
  153. m_LightProbeVolumeOverride: {fileID: 0}
  154. m_ScaleInLightmap: 1
  155. m_ReceiveGI: 1
  156. m_PreserveUVs: 0
  157. m_IgnoreNormalsForChartDetection: 0
  158. m_ImportantGI: 0
  159. m_StitchLightmapSeams: 1
  160. m_SelectedEditorRenderState: 3
  161. m_MinimumChartSize: 4
  162. m_AutoUVMaxDistance: 0.5
  163. m_AutoUVMaxAngle: 89
  164. m_LightmapParameters: {fileID: 0}
  165. m_SortingLayerID: 0
  166. m_SortingLayer: 0
  167. m_SortingOrder: 0
  168. m_AdditionalVertexStreams: {fileID: 0}
  169. --- !u!1 &651458536594441566
  170. GameObject:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. serializedVersion: 6
  176. m_Component:
  177. - component: {fileID: 7879313115141335191}
  178. - component: {fileID: 219458923677742069}
  179. - component: {fileID: 8380085880784313902}
  180. m_Layer: 0
  181. m_Name: SM_Product4_14
  182. m_TagString: Untagged
  183. m_Icon: {fileID: 0}
  184. m_NavMeshLayer: 0
  185. m_StaticEditorFlags: 0
  186. m_IsActive: 1
  187. --- !u!4 &7879313115141335191
  188. Transform:
  189. m_ObjectHideFlags: 0
  190. m_CorrespondingSourceObject: {fileID: 0}
  191. m_PrefabInstance: {fileID: 0}
  192. m_PrefabAsset: {fileID: 0}
  193. m_GameObject: {fileID: 651458536594441566}
  194. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  195. m_LocalPosition: {x: -0.15067238, y: -0.003924988, z: -0.2752598}
  196. m_LocalScale: {x: 1, y: 1, z: 1}
  197. m_ConstrainProportionsScale: 0
  198. m_Children: []
  199. m_Father: {fileID: 3777350019256623880}
  200. m_RootOrder: 13
  201. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  202. --- !u!33 &219458923677742069
  203. MeshFilter:
  204. m_ObjectHideFlags: 0
  205. m_CorrespondingSourceObject: {fileID: 0}
  206. m_PrefabInstance: {fileID: 0}
  207. m_PrefabAsset: {fileID: 0}
  208. m_GameObject: {fileID: 651458536594441566}
  209. m_Mesh: {fileID: -1542997124885039055, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  210. --- !u!23 &8380085880784313902
  211. MeshRenderer:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 651458536594441566}
  217. m_Enabled: 1
  218. m_CastShadows: 1
  219. m_ReceiveShadows: 1
  220. m_DynamicOccludee: 1
  221. m_StaticShadowCaster: 0
  222. m_MotionVectors: 1
  223. m_LightProbeUsage: 1
  224. m_ReflectionProbeUsage: 1
  225. m_RayTracingMode: 2
  226. m_RayTraceProcedural: 0
  227. m_RenderingLayerMask: 257
  228. m_RendererPriority: 0
  229. m_Materials:
  230. - {fileID: 2100000, guid: 8df81d5d505e74b40bc0b32030d82247, type: 2}
  231. m_StaticBatchInfo:
  232. firstSubMesh: 0
  233. subMeshCount: 0
  234. m_StaticBatchRoot: {fileID: 0}
  235. m_ProbeAnchor: {fileID: 0}
  236. m_LightProbeVolumeOverride: {fileID: 0}
  237. m_ScaleInLightmap: 1
  238. m_ReceiveGI: 1
  239. m_PreserveUVs: 0
  240. m_IgnoreNormalsForChartDetection: 0
  241. m_ImportantGI: 0
  242. m_StitchLightmapSeams: 1
  243. m_SelectedEditorRenderState: 3
  244. m_MinimumChartSize: 4
  245. m_AutoUVMaxDistance: 0.5
  246. m_AutoUVMaxAngle: 89
  247. m_LightmapParameters: {fileID: 0}
  248. m_SortingLayerID: 0
  249. m_SortingLayer: 0
  250. m_SortingOrder: 0
  251. m_AdditionalVertexStreams: {fileID: 0}
  252. --- !u!1 &819188130034812792
  253. GameObject:
  254. m_ObjectHideFlags: 0
  255. m_CorrespondingSourceObject: {fileID: 0}
  256. m_PrefabInstance: {fileID: 0}
  257. m_PrefabAsset: {fileID: 0}
  258. serializedVersion: 6
  259. m_Component:
  260. - component: {fileID: 8267072333784600236}
  261. - component: {fileID: 485217130378433129}
  262. - component: {fileID: 3696019243038981435}
  263. m_Layer: 0
  264. m_Name: SM_Product4_07
  265. m_TagString: Untagged
  266. m_Icon: {fileID: 0}
  267. m_NavMeshLayer: 0
  268. m_StaticEditorFlags: 0
  269. m_IsActive: 1
  270. --- !u!4 &8267072333784600236
  271. Transform:
  272. m_ObjectHideFlags: 0
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. m_GameObject: {fileID: 819188130034812792}
  277. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  278. m_LocalPosition: {x: -0.00048828125, y: 0.00015008546, z: 0.3124961}
  279. m_LocalScale: {x: 1, y: 1, z: 1}
  280. m_ConstrainProportionsScale: 0
  281. m_Children: []
  282. m_Father: {fileID: 3777350019256623880}
  283. m_RootOrder: 6
  284. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  285. --- !u!33 &485217130378433129
  286. MeshFilter:
  287. m_ObjectHideFlags: 0
  288. m_CorrespondingSourceObject: {fileID: 0}
  289. m_PrefabInstance: {fileID: 0}
  290. m_PrefabAsset: {fileID: 0}
  291. m_GameObject: {fileID: 819188130034812792}
  292. m_Mesh: {fileID: 352932120911488241, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  293. --- !u!23 &3696019243038981435
  294. MeshRenderer:
  295. m_ObjectHideFlags: 0
  296. m_CorrespondingSourceObject: {fileID: 0}
  297. m_PrefabInstance: {fileID: 0}
  298. m_PrefabAsset: {fileID: 0}
  299. m_GameObject: {fileID: 819188130034812792}
  300. m_Enabled: 1
  301. m_CastShadows: 1
  302. m_ReceiveShadows: 1
  303. m_DynamicOccludee: 1
  304. m_StaticShadowCaster: 0
  305. m_MotionVectors: 1
  306. m_LightProbeUsage: 1
  307. m_ReflectionProbeUsage: 1
  308. m_RayTracingMode: 2
  309. m_RayTraceProcedural: 0
  310. m_RenderingLayerMask: 257
  311. m_RendererPriority: 0
  312. m_Materials:
  313. - {fileID: 2100000, guid: 8df81d5d505e74b40bc0b32030d82247, type: 2}
  314. m_StaticBatchInfo:
  315. firstSubMesh: 0
  316. subMeshCount: 0
  317. m_StaticBatchRoot: {fileID: 0}
  318. m_ProbeAnchor: {fileID: 0}
  319. m_LightProbeVolumeOverride: {fileID: 0}
  320. m_ScaleInLightmap: 1
  321. m_ReceiveGI: 1
  322. m_PreserveUVs: 0
  323. m_IgnoreNormalsForChartDetection: 0
  324. m_ImportantGI: 0
  325. m_StitchLightmapSeams: 1
  326. m_SelectedEditorRenderState: 3
  327. m_MinimumChartSize: 4
  328. m_AutoUVMaxDistance: 0.5
  329. m_AutoUVMaxAngle: 89
  330. m_LightmapParameters: {fileID: 0}
  331. m_SortingLayerID: 0
  332. m_SortingLayer: 0
  333. m_SortingOrder: 0
  334. m_AdditionalVertexStreams: {fileID: 0}
  335. --- !u!1 &1088648826144097631
  336. GameObject:
  337. m_ObjectHideFlags: 0
  338. m_CorrespondingSourceObject: {fileID: 0}
  339. m_PrefabInstance: {fileID: 0}
  340. m_PrefabAsset: {fileID: 0}
  341. serializedVersion: 6
  342. m_Component:
  343. - component: {fileID: 2483642205519956302}
  344. - component: {fileID: 4666640601911536557}
  345. - component: {fileID: 669649358504759161}
  346. m_Layer: 0
  347. m_Name: SM_Product4_17
  348. m_TagString: Untagged
  349. m_Icon: {fileID: 0}
  350. m_NavMeshLayer: 0
  351. m_StaticEditorFlags: 0
  352. m_IsActive: 1
  353. --- !u!4 &2483642205519956302
  354. Transform:
  355. m_ObjectHideFlags: 0
  356. m_CorrespondingSourceObject: {fileID: 0}
  357. m_PrefabInstance: {fileID: 0}
  358. m_PrefabAsset: {fileID: 0}
  359. m_GameObject: {fileID: 1088648826144097631}
  360. m_LocalRotation: {x: 0.00000008146034, y: -0.00000008742278, z: 7.12149e-15, w: 1}
  361. m_LocalPosition: {x: -0.1610713, y: -0.002982605, z: -0.34825394}
  362. m_LocalScale: {x: 1, y: 1, z: 1}
  363. m_ConstrainProportionsScale: 0
  364. m_Children: []
  365. m_Father: {fileID: 3777350019256623880}
  366. m_RootOrder: 16
  367. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  368. --- !u!33 &4666640601911536557
  369. MeshFilter:
  370. m_ObjectHideFlags: 0
  371. m_CorrespondingSourceObject: {fileID: 0}
  372. m_PrefabInstance: {fileID: 0}
  373. m_PrefabAsset: {fileID: 0}
  374. m_GameObject: {fileID: 1088648826144097631}
  375. m_Mesh: {fileID: -1871967110231335826, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  376. --- !u!23 &669649358504759161
  377. MeshRenderer:
  378. m_ObjectHideFlags: 0
  379. m_CorrespondingSourceObject: {fileID: 0}
  380. m_PrefabInstance: {fileID: 0}
  381. m_PrefabAsset: {fileID: 0}
  382. m_GameObject: {fileID: 1088648826144097631}
  383. m_Enabled: 1
  384. m_CastShadows: 1
  385. m_ReceiveShadows: 1
  386. m_DynamicOccludee: 1
  387. m_StaticShadowCaster: 0
  388. m_MotionVectors: 1
  389. m_LightProbeUsage: 1
  390. m_ReflectionProbeUsage: 1
  391. m_RayTracingMode: 2
  392. m_RayTraceProcedural: 0
  393. m_RenderingLayerMask: 257
  394. m_RendererPriority: 0
  395. m_Materials:
  396. - {fileID: 824015559753126921, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  397. m_StaticBatchInfo:
  398. firstSubMesh: 0
  399. subMeshCount: 0
  400. m_StaticBatchRoot: {fileID: 0}
  401. m_ProbeAnchor: {fileID: 0}
  402. m_LightProbeVolumeOverride: {fileID: 0}
  403. m_ScaleInLightmap: 1
  404. m_ReceiveGI: 1
  405. m_PreserveUVs: 0
  406. m_IgnoreNormalsForChartDetection: 0
  407. m_ImportantGI: 0
  408. m_StitchLightmapSeams: 1
  409. m_SelectedEditorRenderState: 3
  410. m_MinimumChartSize: 4
  411. m_AutoUVMaxDistance: 0.5
  412. m_AutoUVMaxAngle: 89
  413. m_LightmapParameters: {fileID: 0}
  414. m_SortingLayerID: 0
  415. m_SortingLayer: 0
  416. m_SortingOrder: 0
  417. m_AdditionalVertexStreams: {fileID: 0}
  418. --- !u!1 &1168711487169070743
  419. GameObject:
  420. m_ObjectHideFlags: 0
  421. m_CorrespondingSourceObject: {fileID: 0}
  422. m_PrefabInstance: {fileID: 0}
  423. m_PrefabAsset: {fileID: 0}
  424. serializedVersion: 6
  425. m_Component:
  426. - component: {fileID: 5193991141025730877}
  427. - component: {fileID: 2281177844823186630}
  428. - component: {fileID: 8835617670671729902}
  429. m_Layer: 0
  430. m_Name: SM_Product4_16
  431. m_TagString: Untagged
  432. m_Icon: {fileID: 0}
  433. m_NavMeshLayer: 0
  434. m_StaticEditorFlags: 0
  435. m_IsActive: 1
  436. --- !u!4 &5193991141025730877
  437. Transform:
  438. m_ObjectHideFlags: 0
  439. m_CorrespondingSourceObject: {fileID: 0}
  440. m_PrefabInstance: {fileID: 0}
  441. m_PrefabAsset: {fileID: 0}
  442. m_GameObject: {fileID: 1168711487169070743}
  443. m_LocalRotation: {x: 0.00000008146034, y: -0.00000008742278, z: 7.12149e-15, w: 1}
  444. m_LocalPosition: {x: -0.1816382, y: -0.0033391726, z: -0.35580274}
  445. m_LocalScale: {x: 1, y: 1, z: 1}
  446. m_ConstrainProportionsScale: 0
  447. m_Children: []
  448. m_Father: {fileID: 3777350019256623880}
  449. m_RootOrder: 15
  450. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  451. --- !u!33 &2281177844823186630
  452. MeshFilter:
  453. m_ObjectHideFlags: 0
  454. m_CorrespondingSourceObject: {fileID: 0}
  455. m_PrefabInstance: {fileID: 0}
  456. m_PrefabAsset: {fileID: 0}
  457. m_GameObject: {fileID: 1168711487169070743}
  458. m_Mesh: {fileID: -1239935293985107719, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  459. --- !u!23 &8835617670671729902
  460. MeshRenderer:
  461. m_ObjectHideFlags: 0
  462. m_CorrespondingSourceObject: {fileID: 0}
  463. m_PrefabInstance: {fileID: 0}
  464. m_PrefabAsset: {fileID: 0}
  465. m_GameObject: {fileID: 1168711487169070743}
  466. m_Enabled: 1
  467. m_CastShadows: 1
  468. m_ReceiveShadows: 1
  469. m_DynamicOccludee: 1
  470. m_StaticShadowCaster: 0
  471. m_MotionVectors: 1
  472. m_LightProbeUsage: 1
  473. m_ReflectionProbeUsage: 1
  474. m_RayTracingMode: 2
  475. m_RayTraceProcedural: 0
  476. m_RenderingLayerMask: 257
  477. m_RendererPriority: 0
  478. m_Materials:
  479. - {fileID: 2100000, guid: 333a7e44f51ef7a499467f10f167c41e, type: 2}
  480. m_StaticBatchInfo:
  481. firstSubMesh: 0
  482. subMeshCount: 0
  483. m_StaticBatchRoot: {fileID: 0}
  484. m_ProbeAnchor: {fileID: 0}
  485. m_LightProbeVolumeOverride: {fileID: 0}
  486. m_ScaleInLightmap: 1
  487. m_ReceiveGI: 1
  488. m_PreserveUVs: 0
  489. m_IgnoreNormalsForChartDetection: 0
  490. m_ImportantGI: 0
  491. m_StitchLightmapSeams: 1
  492. m_SelectedEditorRenderState: 3
  493. m_MinimumChartSize: 4
  494. m_AutoUVMaxDistance: 0.5
  495. m_AutoUVMaxAngle: 89
  496. m_LightmapParameters: {fileID: 0}
  497. m_SortingLayerID: 0
  498. m_SortingLayer: 0
  499. m_SortingOrder: 0
  500. m_AdditionalVertexStreams: {fileID: 0}
  501. --- !u!1 &1195305123948571878
  502. GameObject:
  503. m_ObjectHideFlags: 0
  504. m_CorrespondingSourceObject: {fileID: 0}
  505. m_PrefabInstance: {fileID: 0}
  506. m_PrefabAsset: {fileID: 0}
  507. serializedVersion: 6
  508. m_Component:
  509. - component: {fileID: 4640700768489518207}
  510. - component: {fileID: 5525535349054165547}
  511. - component: {fileID: 4158125070669937859}
  512. m_Layer: 0
  513. m_Name: SM_Product4_02
  514. m_TagString: Untagged
  515. m_Icon: {fileID: 0}
  516. m_NavMeshLayer: 0
  517. m_StaticEditorFlags: 0
  518. m_IsActive: 1
  519. --- !u!4 &4640700768489518207
  520. Transform:
  521. m_ObjectHideFlags: 0
  522. m_CorrespondingSourceObject: {fileID: 0}
  523. m_PrefabInstance: {fileID: 0}
  524. m_PrefabAsset: {fileID: 0}
  525. m_GameObject: {fileID: 1195305123948571878}
  526. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  527. m_LocalPosition: {x: 0.20905128, y: -0.00024066163, z: 0.3530918}
  528. m_LocalScale: {x: 1, y: 1, z: 1}
  529. m_ConstrainProportionsScale: 0
  530. m_Children: []
  531. m_Father: {fileID: 3777350019256623880}
  532. m_RootOrder: 1
  533. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  534. --- !u!33 &5525535349054165547
  535. MeshFilter:
  536. m_ObjectHideFlags: 0
  537. m_CorrespondingSourceObject: {fileID: 0}
  538. m_PrefabInstance: {fileID: 0}
  539. m_PrefabAsset: {fileID: 0}
  540. m_GameObject: {fileID: 1195305123948571878}
  541. m_Mesh: {fileID: 1604936746650477529, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  542. --- !u!23 &4158125070669937859
  543. MeshRenderer:
  544. m_ObjectHideFlags: 0
  545. m_CorrespondingSourceObject: {fileID: 0}
  546. m_PrefabInstance: {fileID: 0}
  547. m_PrefabAsset: {fileID: 0}
  548. m_GameObject: {fileID: 1195305123948571878}
  549. m_Enabled: 1
  550. m_CastShadows: 1
  551. m_ReceiveShadows: 1
  552. m_DynamicOccludee: 1
  553. m_StaticShadowCaster: 0
  554. m_MotionVectors: 1
  555. m_LightProbeUsage: 1
  556. m_ReflectionProbeUsage: 1
  557. m_RayTracingMode: 2
  558. m_RayTraceProcedural: 0
  559. m_RenderingLayerMask: 257
  560. m_RendererPriority: 0
  561. m_Materials:
  562. - {fileID: 2100000, guid: 0d36f42e0ebcccc45bd8fe89008ec3b9, type: 2}
  563. m_StaticBatchInfo:
  564. firstSubMesh: 0
  565. subMeshCount: 0
  566. m_StaticBatchRoot: {fileID: 0}
  567. m_ProbeAnchor: {fileID: 0}
  568. m_LightProbeVolumeOverride: {fileID: 0}
  569. m_ScaleInLightmap: 1
  570. m_ReceiveGI: 1
  571. m_PreserveUVs: 0
  572. m_IgnoreNormalsForChartDetection: 0
  573. m_ImportantGI: 0
  574. m_StitchLightmapSeams: 1
  575. m_SelectedEditorRenderState: 3
  576. m_MinimumChartSize: 4
  577. m_AutoUVMaxDistance: 0.5
  578. m_AutoUVMaxAngle: 89
  579. m_LightmapParameters: {fileID: 0}
  580. m_SortingLayerID: 0
  581. m_SortingLayer: 0
  582. m_SortingOrder: 0
  583. m_AdditionalVertexStreams: {fileID: 0}
  584. --- !u!1 &1661011764830297797
  585. GameObject:
  586. m_ObjectHideFlags: 0
  587. m_CorrespondingSourceObject: {fileID: 0}
  588. m_PrefabInstance: {fileID: 0}
  589. m_PrefabAsset: {fileID: 0}
  590. serializedVersion: 6
  591. m_Component:
  592. - component: {fileID: 3131221471132678735}
  593. - component: {fileID: 5345926891956160858}
  594. - component: {fileID: 2392915272946472071}
  595. m_Layer: 0
  596. m_Name: SM_Product4_34
  597. m_TagString: Untagged
  598. m_Icon: {fileID: 0}
  599. m_NavMeshLayer: 0
  600. m_StaticEditorFlags: 0
  601. m_IsActive: 1
  602. --- !u!4 &3131221471132678735
  603. Transform:
  604. m_ObjectHideFlags: 0
  605. m_CorrespondingSourceObject: {fileID: 0}
  606. m_PrefabInstance: {fileID: 0}
  607. m_PrefabAsset: {fileID: 0}
  608. m_GameObject: {fileID: 1661011764830297797}
  609. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  610. m_LocalPosition: {x: -0.049468752, y: -0.012109254, z: 0.3438633}
  611. m_LocalScale: {x: 1, y: 1, z: 1}
  612. m_ConstrainProportionsScale: 0
  613. m_Children: []
  614. m_Father: {fileID: 3777350019256623880}
  615. m_RootOrder: 30
  616. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  617. --- !u!33 &5345926891956160858
  618. MeshFilter:
  619. m_ObjectHideFlags: 0
  620. m_CorrespondingSourceObject: {fileID: 0}
  621. m_PrefabInstance: {fileID: 0}
  622. m_PrefabAsset: {fileID: 0}
  623. m_GameObject: {fileID: 1661011764830297797}
  624. m_Mesh: {fileID: 8299104078377775720, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  625. --- !u!23 &2392915272946472071
  626. MeshRenderer:
  627. m_ObjectHideFlags: 0
  628. m_CorrespondingSourceObject: {fileID: 0}
  629. m_PrefabInstance: {fileID: 0}
  630. m_PrefabAsset: {fileID: 0}
  631. m_GameObject: {fileID: 1661011764830297797}
  632. m_Enabled: 1
  633. m_CastShadows: 1
  634. m_ReceiveShadows: 1
  635. m_DynamicOccludee: 1
  636. m_StaticShadowCaster: 0
  637. m_MotionVectors: 1
  638. m_LightProbeUsage: 1
  639. m_ReflectionProbeUsage: 1
  640. m_RayTracingMode: 2
  641. m_RayTraceProcedural: 0
  642. m_RenderingLayerMask: 257
  643. m_RendererPriority: 0
  644. m_Materials:
  645. - {fileID: 2100000, guid: 0d36f42e0ebcccc45bd8fe89008ec3b9, type: 2}
  646. m_StaticBatchInfo:
  647. firstSubMesh: 0
  648. subMeshCount: 0
  649. m_StaticBatchRoot: {fileID: 0}
  650. m_ProbeAnchor: {fileID: 0}
  651. m_LightProbeVolumeOverride: {fileID: 0}
  652. m_ScaleInLightmap: 1
  653. m_ReceiveGI: 1
  654. m_PreserveUVs: 0
  655. m_IgnoreNormalsForChartDetection: 0
  656. m_ImportantGI: 0
  657. m_StitchLightmapSeams: 1
  658. m_SelectedEditorRenderState: 3
  659. m_MinimumChartSize: 4
  660. m_AutoUVMaxDistance: 0.5
  661. m_AutoUVMaxAngle: 89
  662. m_LightmapParameters: {fileID: 0}
  663. m_SortingLayerID: 0
  664. m_SortingLayer: 0
  665. m_SortingOrder: 0
  666. m_AdditionalVertexStreams: {fileID: 0}
  667. --- !u!1 &2205300793256724310
  668. GameObject:
  669. m_ObjectHideFlags: 0
  670. m_CorrespondingSourceObject: {fileID: 0}
  671. m_PrefabInstance: {fileID: 0}
  672. m_PrefabAsset: {fileID: 0}
  673. serializedVersion: 6
  674. m_Component:
  675. - component: {fileID: 813660074778993387}
  676. - component: {fileID: 3462042131415936546}
  677. - component: {fileID: 8436116328609557182}
  678. m_Layer: 0
  679. m_Name: SM_Product4_19
  680. m_TagString: Untagged
  681. m_Icon: {fileID: 0}
  682. m_NavMeshLayer: 0
  683. m_StaticEditorFlags: 0
  684. m_IsActive: 1
  685. --- !u!4 &813660074778993387
  686. Transform:
  687. m_ObjectHideFlags: 0
  688. m_CorrespondingSourceObject: {fileID: 0}
  689. m_PrefabInstance: {fileID: 0}
  690. m_PrefabAsset: {fileID: 0}
  691. m_GameObject: {fileID: 2205300793256724310}
  692. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  693. m_LocalPosition: {x: 0.12930372, y: -0.017254395, z: -0.33611524}
  694. m_LocalScale: {x: 1, y: 1, z: 1}
  695. m_ConstrainProportionsScale: 0
  696. m_Children: []
  697. m_Father: {fileID: 3777350019256623880}
  698. m_RootOrder: 18
  699. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  700. --- !u!33 &3462042131415936546
  701. MeshFilter:
  702. m_ObjectHideFlags: 0
  703. m_CorrespondingSourceObject: {fileID: 0}
  704. m_PrefabInstance: {fileID: 0}
  705. m_PrefabAsset: {fileID: 0}
  706. m_GameObject: {fileID: 2205300793256724310}
  707. m_Mesh: {fileID: 6798825384339415340, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  708. --- !u!23 &8436116328609557182
  709. MeshRenderer:
  710. m_ObjectHideFlags: 0
  711. m_CorrespondingSourceObject: {fileID: 0}
  712. m_PrefabInstance: {fileID: 0}
  713. m_PrefabAsset: {fileID: 0}
  714. m_GameObject: {fileID: 2205300793256724310}
  715. m_Enabled: 1
  716. m_CastShadows: 1
  717. m_ReceiveShadows: 1
  718. m_DynamicOccludee: 1
  719. m_StaticShadowCaster: 0
  720. m_MotionVectors: 1
  721. m_LightProbeUsage: 1
  722. m_ReflectionProbeUsage: 1
  723. m_RayTracingMode: 2
  724. m_RayTraceProcedural: 0
  725. m_RenderingLayerMask: 257
  726. m_RendererPriority: 0
  727. m_Materials:
  728. - {fileID: 2100000, guid: 73c176f402d2c2f4d929aa5da7585d17, type: 2}
  729. m_StaticBatchInfo:
  730. firstSubMesh: 0
  731. subMeshCount: 0
  732. m_StaticBatchRoot: {fileID: 0}
  733. m_ProbeAnchor: {fileID: 0}
  734. m_LightProbeVolumeOverride: {fileID: 0}
  735. m_ScaleInLightmap: 1
  736. m_ReceiveGI: 1
  737. m_PreserveUVs: 0
  738. m_IgnoreNormalsForChartDetection: 0
  739. m_ImportantGI: 0
  740. m_StitchLightmapSeams: 1
  741. m_SelectedEditorRenderState: 3
  742. m_MinimumChartSize: 4
  743. m_AutoUVMaxDistance: 0.5
  744. m_AutoUVMaxAngle: 89
  745. m_LightmapParameters: {fileID: 0}
  746. m_SortingLayerID: 0
  747. m_SortingLayer: 0
  748. m_SortingOrder: 0
  749. m_AdditionalVertexStreams: {fileID: 0}
  750. --- !u!1 &2456083413392746086
  751. GameObject:
  752. m_ObjectHideFlags: 0
  753. m_CorrespondingSourceObject: {fileID: 0}
  754. m_PrefabInstance: {fileID: 0}
  755. m_PrefabAsset: {fileID: 0}
  756. serializedVersion: 6
  757. m_Component:
  758. - component: {fileID: 5501836177558711723}
  759. - component: {fileID: 6060327784886872846}
  760. - component: {fileID: 6130830110124130898}
  761. m_Layer: 0
  762. m_Name: SM_Product4_29
  763. m_TagString: Untagged
  764. m_Icon: {fileID: 0}
  765. m_NavMeshLayer: 0
  766. m_StaticEditorFlags: 0
  767. m_IsActive: 1
  768. --- !u!4 &5501836177558711723
  769. Transform:
  770. m_ObjectHideFlags: 0
  771. m_CorrespondingSourceObject: {fileID: 0}
  772. m_PrefabInstance: {fileID: 0}
  773. m_PrefabAsset: {fileID: 0}
  774. m_GameObject: {fileID: 2456083413392746086}
  775. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  776. m_LocalPosition: {x: 0.18117188, y: -0.012129883, z: 0.3460957}
  777. m_LocalScale: {x: 1, y: 1, z: 1}
  778. m_ConstrainProportionsScale: 0
  779. m_Children: []
  780. m_Father: {fileID: 3777350019256623880}
  781. m_RootOrder: 28
  782. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  783. --- !u!33 &6060327784886872846
  784. MeshFilter:
  785. m_ObjectHideFlags: 0
  786. m_CorrespondingSourceObject: {fileID: 0}
  787. m_PrefabInstance: {fileID: 0}
  788. m_PrefabAsset: {fileID: 0}
  789. m_GameObject: {fileID: 2456083413392746086}
  790. m_Mesh: {fileID: -1736529415443931612, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  791. --- !u!23 &6130830110124130898
  792. MeshRenderer:
  793. m_ObjectHideFlags: 0
  794. m_CorrespondingSourceObject: {fileID: 0}
  795. m_PrefabInstance: {fileID: 0}
  796. m_PrefabAsset: {fileID: 0}
  797. m_GameObject: {fileID: 2456083413392746086}
  798. m_Enabled: 1
  799. m_CastShadows: 1
  800. m_ReceiveShadows: 1
  801. m_DynamicOccludee: 1
  802. m_StaticShadowCaster: 0
  803. m_MotionVectors: 1
  804. m_LightProbeUsage: 1
  805. m_ReflectionProbeUsage: 1
  806. m_RayTracingMode: 2
  807. m_RayTraceProcedural: 0
  808. m_RenderingLayerMask: 257
  809. m_RendererPriority: 0
  810. m_Materials:
  811. - {fileID: 2100000, guid: 9ccfb2245128f804ab1d922b1e1a7811, type: 2}
  812. m_StaticBatchInfo:
  813. firstSubMesh: 0
  814. subMeshCount: 0
  815. m_StaticBatchRoot: {fileID: 0}
  816. m_ProbeAnchor: {fileID: 0}
  817. m_LightProbeVolumeOverride: {fileID: 0}
  818. m_ScaleInLightmap: 1
  819. m_ReceiveGI: 1
  820. m_PreserveUVs: 0
  821. m_IgnoreNormalsForChartDetection: 0
  822. m_ImportantGI: 0
  823. m_StitchLightmapSeams: 1
  824. m_SelectedEditorRenderState: 3
  825. m_MinimumChartSize: 4
  826. m_AutoUVMaxDistance: 0.5
  827. m_AutoUVMaxAngle: 89
  828. m_LightmapParameters: {fileID: 0}
  829. m_SortingLayerID: 0
  830. m_SortingLayer: 0
  831. m_SortingOrder: 0
  832. m_AdditionalVertexStreams: {fileID: 0}
  833. --- !u!1 &2807693728018491021
  834. GameObject:
  835. m_ObjectHideFlags: 0
  836. m_CorrespondingSourceObject: {fileID: 0}
  837. m_PrefabInstance: {fileID: 0}
  838. m_PrefabAsset: {fileID: 0}
  839. serializedVersion: 6
  840. m_Component:
  841. - component: {fileID: 2578394212327246373}
  842. - component: {fileID: 3630312623146355266}
  843. - component: {fileID: 8358063164203421448}
  844. m_Layer: 0
  845. m_Name: SM_Product4_04
  846. m_TagString: Untagged
  847. m_Icon: {fileID: 0}
  848. m_NavMeshLayer: 0
  849. m_StaticEditorFlags: 0
  850. m_IsActive: 1
  851. --- !u!4 &2578394212327246373
  852. Transform:
  853. m_ObjectHideFlags: 0
  854. m_CorrespondingSourceObject: {fileID: 0}
  855. m_PrefabInstance: {fileID: 0}
  856. m_PrefabAsset: {fileID: 0}
  857. m_GameObject: {fileID: 2807693728018491021}
  858. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  859. m_LocalPosition: {x: 0.20973927, y: -0.019710023, z: 0.36389065}
  860. m_LocalScale: {x: 1, y: 1, z: 1}
  861. m_ConstrainProportionsScale: 0
  862. m_Children: []
  863. m_Father: {fileID: 3777350019256623880}
  864. m_RootOrder: 3
  865. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  866. --- !u!33 &3630312623146355266
  867. MeshFilter:
  868. m_ObjectHideFlags: 0
  869. m_CorrespondingSourceObject: {fileID: 0}
  870. m_PrefabInstance: {fileID: 0}
  871. m_PrefabAsset: {fileID: 0}
  872. m_GameObject: {fileID: 2807693728018491021}
  873. m_Mesh: {fileID: 2373950568841970158, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  874. --- !u!23 &8358063164203421448
  875. MeshRenderer:
  876. m_ObjectHideFlags: 0
  877. m_CorrespondingSourceObject: {fileID: 0}
  878. m_PrefabInstance: {fileID: 0}
  879. m_PrefabAsset: {fileID: 0}
  880. m_GameObject: {fileID: 2807693728018491021}
  881. m_Enabled: 1
  882. m_CastShadows: 1
  883. m_ReceiveShadows: 1
  884. m_DynamicOccludee: 1
  885. m_StaticShadowCaster: 0
  886. m_MotionVectors: 1
  887. m_LightProbeUsage: 1
  888. m_ReflectionProbeUsage: 1
  889. m_RayTracingMode: 2
  890. m_RayTraceProcedural: 0
  891. m_RenderingLayerMask: 257
  892. m_RendererPriority: 0
  893. m_Materials:
  894. - {fileID: 2100000, guid: 0d36f42e0ebcccc45bd8fe89008ec3b9, type: 2}
  895. m_StaticBatchInfo:
  896. firstSubMesh: 0
  897. subMeshCount: 0
  898. m_StaticBatchRoot: {fileID: 0}
  899. m_ProbeAnchor: {fileID: 0}
  900. m_LightProbeVolumeOverride: {fileID: 0}
  901. m_ScaleInLightmap: 1
  902. m_ReceiveGI: 1
  903. m_PreserveUVs: 0
  904. m_IgnoreNormalsForChartDetection: 0
  905. m_ImportantGI: 0
  906. m_StitchLightmapSeams: 1
  907. m_SelectedEditorRenderState: 3
  908. m_MinimumChartSize: 4
  909. m_AutoUVMaxDistance: 0.5
  910. m_AutoUVMaxAngle: 89
  911. m_LightmapParameters: {fileID: 0}
  912. m_SortingLayerID: 0
  913. m_SortingLayer: 0
  914. m_SortingOrder: 0
  915. m_AdditionalVertexStreams: {fileID: 0}
  916. --- !u!1 &3348884815299782209
  917. GameObject:
  918. m_ObjectHideFlags: 0
  919. m_CorrespondingSourceObject: {fileID: 0}
  920. m_PrefabInstance: {fileID: 0}
  921. m_PrefabAsset: {fileID: 0}
  922. serializedVersion: 6
  923. m_Component:
  924. - component: {fileID: 2900994262544543973}
  925. - component: {fileID: 104948450199003854}
  926. - component: {fileID: 1015772494241175629}
  927. - component: {fileID: 349181371704072284}
  928. m_Layer: 0
  929. m_Name: r
  930. m_TagString: Untagged
  931. m_Icon: {fileID: 0}
  932. m_NavMeshLayer: 0
  933. m_StaticEditorFlags: 0
  934. m_IsActive: 1
  935. --- !u!4 &2900994262544543973
  936. Transform:
  937. m_ObjectHideFlags: 0
  938. m_CorrespondingSourceObject: {fileID: 0}
  939. m_PrefabInstance: {fileID: 0}
  940. m_PrefabAsset: {fileID: 0}
  941. m_GameObject: {fileID: 3348884815299782209}
  942. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  943. m_LocalPosition: {x: -0.001609723, y: 0.00016097228, z: 0.32516402}
  944. m_LocalScale: {x: 0.3905078, y: 0.044778746, z: 0.016296834}
  945. m_ConstrainProportionsScale: 0
  946. m_Children: []
  947. m_Father: {fileID: 3777350019256623880}
  948. m_RootOrder: 36
  949. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  950. --- !u!33 &104948450199003854
  951. MeshFilter:
  952. m_ObjectHideFlags: 0
  953. m_CorrespondingSourceObject: {fileID: 0}
  954. m_PrefabInstance: {fileID: 0}
  955. m_PrefabAsset: {fileID: 0}
  956. m_GameObject: {fileID: 3348884815299782209}
  957. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  958. --- !u!23 &1015772494241175629
  959. MeshRenderer:
  960. m_ObjectHideFlags: 0
  961. m_CorrespondingSourceObject: {fileID: 0}
  962. m_PrefabInstance: {fileID: 0}
  963. m_PrefabAsset: {fileID: 0}
  964. m_GameObject: {fileID: 3348884815299782209}
  965. m_Enabled: 1
  966. m_CastShadows: 1
  967. m_ReceiveShadows: 1
  968. m_DynamicOccludee: 1
  969. m_StaticShadowCaster: 0
  970. m_MotionVectors: 1
  971. m_LightProbeUsage: 1
  972. m_ReflectionProbeUsage: 1
  973. m_RayTracingMode: 2
  974. m_RayTraceProcedural: 0
  975. m_RenderingLayerMask: 257
  976. m_RendererPriority: 0
  977. m_Materials:
  978. - {fileID: 2100000, guid: 0d36f42e0ebcccc45bd8fe89008ec3b9, type: 2}
  979. m_StaticBatchInfo:
  980. firstSubMesh: 0
  981. subMeshCount: 0
  982. m_StaticBatchRoot: {fileID: 0}
  983. m_ProbeAnchor: {fileID: 0}
  984. m_LightProbeVolumeOverride: {fileID: 0}
  985. m_ScaleInLightmap: 1
  986. m_ReceiveGI: 1
  987. m_PreserveUVs: 0
  988. m_IgnoreNormalsForChartDetection: 0
  989. m_ImportantGI: 0
  990. m_StitchLightmapSeams: 1
  991. m_SelectedEditorRenderState: 3
  992. m_MinimumChartSize: 4
  993. m_AutoUVMaxDistance: 0.5
  994. m_AutoUVMaxAngle: 89
  995. m_LightmapParameters: {fileID: 0}
  996. m_SortingLayerID: 0
  997. m_SortingLayer: 0
  998. m_SortingOrder: 0
  999. m_AdditionalVertexStreams: {fileID: 0}
  1000. --- !u!65 &349181371704072284
  1001. BoxCollider:
  1002. m_ObjectHideFlags: 0
  1003. m_CorrespondingSourceObject: {fileID: 0}
  1004. m_PrefabInstance: {fileID: 0}
  1005. m_PrefabAsset: {fileID: 0}
  1006. m_GameObject: {fileID: 3348884815299782209}
  1007. m_Material: {fileID: 0}
  1008. m_IsTrigger: 0
  1009. m_Enabled: 1
  1010. serializedVersion: 2
  1011. m_Size: {x: 1, y: 1, z: 1}
  1012. m_Center: {x: 0, y: 0, z: 0}
  1013. --- !u!1 &3466108435469496404
  1014. GameObject:
  1015. m_ObjectHideFlags: 0
  1016. m_CorrespondingSourceObject: {fileID: 0}
  1017. m_PrefabInstance: {fileID: 0}
  1018. m_PrefabAsset: {fileID: 0}
  1019. serializedVersion: 6
  1020. m_Component:
  1021. - component: {fileID: 4035272511235057523}
  1022. - component: {fileID: 5745008601100207228}
  1023. - component: {fileID: 1498608543847990274}
  1024. m_Layer: 0
  1025. m_Name: SM_Product4_05
  1026. m_TagString: Untagged
  1027. m_Icon: {fileID: 0}
  1028. m_NavMeshLayer: 0
  1029. m_StaticEditorFlags: 0
  1030. m_IsActive: 1
  1031. --- !u!4 &4035272511235057523
  1032. Transform:
  1033. m_ObjectHideFlags: 0
  1034. m_CorrespondingSourceObject: {fileID: 0}
  1035. m_PrefabInstance: {fileID: 0}
  1036. m_PrefabAsset: {fileID: 0}
  1037. m_GameObject: {fileID: 3466108435469496404}
  1038. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  1039. m_LocalPosition: {x: 0.20909572, y: -0.014063904, z: 0.35465237}
  1040. m_LocalScale: {x: 1, y: 1, z: 1}
  1041. m_ConstrainProportionsScale: 0
  1042. m_Children: []
  1043. m_Father: {fileID: 3777350019256623880}
  1044. m_RootOrder: 4
  1045. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1046. --- !u!33 &5745008601100207228
  1047. MeshFilter:
  1048. m_ObjectHideFlags: 0
  1049. m_CorrespondingSourceObject: {fileID: 0}
  1050. m_PrefabInstance: {fileID: 0}
  1051. m_PrefabAsset: {fileID: 0}
  1052. m_GameObject: {fileID: 3466108435469496404}
  1053. m_Mesh: {fileID: 7799440068446533452, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1054. --- !u!23 &1498608543847990274
  1055. MeshRenderer:
  1056. m_ObjectHideFlags: 0
  1057. m_CorrespondingSourceObject: {fileID: 0}
  1058. m_PrefabInstance: {fileID: 0}
  1059. m_PrefabAsset: {fileID: 0}
  1060. m_GameObject: {fileID: 3466108435469496404}
  1061. m_Enabled: 1
  1062. m_CastShadows: 1
  1063. m_ReceiveShadows: 1
  1064. m_DynamicOccludee: 1
  1065. m_StaticShadowCaster: 0
  1066. m_MotionVectors: 1
  1067. m_LightProbeUsage: 1
  1068. m_ReflectionProbeUsage: 1
  1069. m_RayTracingMode: 2
  1070. m_RayTraceProcedural: 0
  1071. m_RenderingLayerMask: 257
  1072. m_RendererPriority: 0
  1073. m_Materials:
  1074. - {fileID: 2100000, guid: 9ccfb2245128f804ab1d922b1e1a7811, type: 2}
  1075. m_StaticBatchInfo:
  1076. firstSubMesh: 0
  1077. subMeshCount: 0
  1078. m_StaticBatchRoot: {fileID: 0}
  1079. m_ProbeAnchor: {fileID: 0}
  1080. m_LightProbeVolumeOverride: {fileID: 0}
  1081. m_ScaleInLightmap: 1
  1082. m_ReceiveGI: 1
  1083. m_PreserveUVs: 0
  1084. m_IgnoreNormalsForChartDetection: 0
  1085. m_ImportantGI: 0
  1086. m_StitchLightmapSeams: 1
  1087. m_SelectedEditorRenderState: 3
  1088. m_MinimumChartSize: 4
  1089. m_AutoUVMaxDistance: 0.5
  1090. m_AutoUVMaxAngle: 89
  1091. m_LightmapParameters: {fileID: 0}
  1092. m_SortingLayerID: 0
  1093. m_SortingLayer: 0
  1094. m_SortingOrder: 0
  1095. m_AdditionalVertexStreams: {fileID: 0}
  1096. --- !u!1 &3590620793470349278
  1097. GameObject:
  1098. m_ObjectHideFlags: 0
  1099. m_CorrespondingSourceObject: {fileID: 0}
  1100. m_PrefabInstance: {fileID: 0}
  1101. m_PrefabAsset: {fileID: 0}
  1102. serializedVersion: 6
  1103. m_Component:
  1104. - component: {fileID: 693879054836583196}
  1105. m_Layer: 0
  1106. m_Name: GameObject
  1107. m_TagString: Untagged
  1108. m_Icon: {fileID: 0}
  1109. m_NavMeshLayer: 0
  1110. m_StaticEditorFlags: 0
  1111. m_IsActive: 1
  1112. --- !u!4 &693879054836583196
  1113. Transform:
  1114. m_ObjectHideFlags: 0
  1115. m_CorrespondingSourceObject: {fileID: 0}
  1116. m_PrefabInstance: {fileID: 0}
  1117. m_PrefabAsset: {fileID: 0}
  1118. m_GameObject: {fileID: 3590620793470349278}
  1119. m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
  1120. m_LocalPosition: {x: -0.00023, y: -0.0099, z: 0.3416}
  1121. m_LocalScale: {x: 1, y: 1, z: 1}
  1122. m_ConstrainProportionsScale: 0
  1123. m_Children:
  1124. - {fileID: 2151370378579984298}
  1125. - {fileID: 884902836200367386}
  1126. - {fileID: 3448518137660892936}
  1127. m_Father: {fileID: 3777350019256623880}
  1128. m_RootOrder: 37
  1129. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1130. --- !u!1 &3949661963655063859
  1131. GameObject:
  1132. m_ObjectHideFlags: 0
  1133. m_CorrespondingSourceObject: {fileID: 0}
  1134. m_PrefabInstance: {fileID: 0}
  1135. m_PrefabAsset: {fileID: 0}
  1136. serializedVersion: 6
  1137. m_Component:
  1138. - component: {fileID: 5436298590642604102}
  1139. - component: {fileID: 1742565191652293888}
  1140. - component: {fileID: 6595295169286862944}
  1141. m_Layer: 0
  1142. m_Name: SM_Product4_13
  1143. m_TagString: Untagged
  1144. m_Icon: {fileID: 0}
  1145. m_NavMeshLayer: 0
  1146. m_StaticEditorFlags: 0
  1147. m_IsActive: 1
  1148. --- !u!4 &5436298590642604102
  1149. Transform:
  1150. m_ObjectHideFlags: 0
  1151. m_CorrespondingSourceObject: {fileID: 0}
  1152. m_PrefabInstance: {fileID: 0}
  1153. m_PrefabAsset: {fileID: 0}
  1154. m_GameObject: {fileID: 3949661963655063859}
  1155. m_LocalRotation: {x: 0.00000016888312, y: 0, z: -0, w: 1}
  1156. m_LocalPosition: {x: 0.09405664, y: 0.0013426514, z: -0.3465664}
  1157. m_LocalScale: {x: 1, y: 1, z: 1}
  1158. m_ConstrainProportionsScale: 0
  1159. m_Children: []
  1160. m_Father: {fileID: 3777350019256623880}
  1161. m_RootOrder: 12
  1162. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1163. --- !u!33 &1742565191652293888
  1164. MeshFilter:
  1165. m_ObjectHideFlags: 0
  1166. m_CorrespondingSourceObject: {fileID: 0}
  1167. m_PrefabInstance: {fileID: 0}
  1168. m_PrefabAsset: {fileID: 0}
  1169. m_GameObject: {fileID: 3949661963655063859}
  1170. m_Mesh: {fileID: 6900079224469480616, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1171. --- !u!23 &6595295169286862944
  1172. MeshRenderer:
  1173. m_ObjectHideFlags: 0
  1174. m_CorrespondingSourceObject: {fileID: 0}
  1175. m_PrefabInstance: {fileID: 0}
  1176. m_PrefabAsset: {fileID: 0}
  1177. m_GameObject: {fileID: 3949661963655063859}
  1178. m_Enabled: 1
  1179. m_CastShadows: 1
  1180. m_ReceiveShadows: 1
  1181. m_DynamicOccludee: 1
  1182. m_StaticShadowCaster: 0
  1183. m_MotionVectors: 1
  1184. m_LightProbeUsage: 1
  1185. m_ReflectionProbeUsage: 1
  1186. m_RayTracingMode: 2
  1187. m_RayTraceProcedural: 0
  1188. m_RenderingLayerMask: 257
  1189. m_RendererPriority: 0
  1190. m_Materials:
  1191. - {fileID: -7535321675566893454, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1192. m_StaticBatchInfo:
  1193. firstSubMesh: 0
  1194. subMeshCount: 0
  1195. m_StaticBatchRoot: {fileID: 0}
  1196. m_ProbeAnchor: {fileID: 0}
  1197. m_LightProbeVolumeOverride: {fileID: 0}
  1198. m_ScaleInLightmap: 1
  1199. m_ReceiveGI: 1
  1200. m_PreserveUVs: 0
  1201. m_IgnoreNormalsForChartDetection: 0
  1202. m_ImportantGI: 0
  1203. m_StitchLightmapSeams: 1
  1204. m_SelectedEditorRenderState: 3
  1205. m_MinimumChartSize: 4
  1206. m_AutoUVMaxDistance: 0.5
  1207. m_AutoUVMaxAngle: 89
  1208. m_LightmapParameters: {fileID: 0}
  1209. m_SortingLayerID: 0
  1210. m_SortingLayer: 0
  1211. m_SortingOrder: 0
  1212. m_AdditionalVertexStreams: {fileID: 0}
  1213. --- !u!1 &4120327963508154045
  1214. GameObject:
  1215. m_ObjectHideFlags: 0
  1216. m_CorrespondingSourceObject: {fileID: 0}
  1217. m_PrefabInstance: {fileID: 0}
  1218. m_PrefabAsset: {fileID: 0}
  1219. serializedVersion: 6
  1220. m_Component:
  1221. - component: {fileID: 2210910519172980516}
  1222. - component: {fileID: 1114559217250920605}
  1223. - component: {fileID: 4543653464402415783}
  1224. m_Layer: 0
  1225. m_Name: SM_Product4_38
  1226. m_TagString: Untagged
  1227. m_Icon: {fileID: 0}
  1228. m_NavMeshLayer: 0
  1229. m_StaticEditorFlags: 0
  1230. m_IsActive: 1
  1231. --- !u!4 &2210910519172980516
  1232. Transform:
  1233. m_ObjectHideFlags: 0
  1234. m_CorrespondingSourceObject: {fileID: 0}
  1235. m_PrefabInstance: {fileID: 0}
  1236. m_PrefabAsset: {fileID: 0}
  1237. m_GameObject: {fileID: 4120327963508154045}
  1238. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  1239. m_LocalPosition: {x: -0.1150586, y: -0.012129883, z: 0.3460957}
  1240. m_LocalScale: {x: 1, y: 1, z: 1}
  1241. m_ConstrainProportionsScale: 0
  1242. m_Children: []
  1243. m_Father: {fileID: 3777350019256623880}
  1244. m_RootOrder: 34
  1245. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1246. --- !u!33 &1114559217250920605
  1247. MeshFilter:
  1248. m_ObjectHideFlags: 0
  1249. m_CorrespondingSourceObject: {fileID: 0}
  1250. m_PrefabInstance: {fileID: 0}
  1251. m_PrefabAsset: {fileID: 0}
  1252. m_GameObject: {fileID: 4120327963508154045}
  1253. m_Mesh: {fileID: 1707945848290798127, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1254. --- !u!23 &4543653464402415783
  1255. MeshRenderer:
  1256. m_ObjectHideFlags: 0
  1257. m_CorrespondingSourceObject: {fileID: 0}
  1258. m_PrefabInstance: {fileID: 0}
  1259. m_PrefabAsset: {fileID: 0}
  1260. m_GameObject: {fileID: 4120327963508154045}
  1261. m_Enabled: 1
  1262. m_CastShadows: 1
  1263. m_ReceiveShadows: 1
  1264. m_DynamicOccludee: 1
  1265. m_StaticShadowCaster: 0
  1266. m_MotionVectors: 1
  1267. m_LightProbeUsage: 1
  1268. m_ReflectionProbeUsage: 1
  1269. m_RayTracingMode: 2
  1270. m_RayTraceProcedural: 0
  1271. m_RenderingLayerMask: 257
  1272. m_RendererPriority: 0
  1273. m_Materials:
  1274. - {fileID: 2100000, guid: 9ccfb2245128f804ab1d922b1e1a7811, type: 2}
  1275. m_StaticBatchInfo:
  1276. firstSubMesh: 0
  1277. subMeshCount: 0
  1278. m_StaticBatchRoot: {fileID: 0}
  1279. m_ProbeAnchor: {fileID: 0}
  1280. m_LightProbeVolumeOverride: {fileID: 0}
  1281. m_ScaleInLightmap: 1
  1282. m_ReceiveGI: 1
  1283. m_PreserveUVs: 0
  1284. m_IgnoreNormalsForChartDetection: 0
  1285. m_ImportantGI: 0
  1286. m_StitchLightmapSeams: 1
  1287. m_SelectedEditorRenderState: 3
  1288. m_MinimumChartSize: 4
  1289. m_AutoUVMaxDistance: 0.5
  1290. m_AutoUVMaxAngle: 89
  1291. m_LightmapParameters: {fileID: 0}
  1292. m_SortingLayerID: 0
  1293. m_SortingLayer: 0
  1294. m_SortingOrder: 0
  1295. m_AdditionalVertexStreams: {fileID: 0}
  1296. --- !u!1 &4252908768152273395
  1297. GameObject:
  1298. m_ObjectHideFlags: 0
  1299. m_CorrespondingSourceObject: {fileID: 0}
  1300. m_PrefabInstance: {fileID: 0}
  1301. m_PrefabAsset: {fileID: 0}
  1302. serializedVersion: 6
  1303. m_Component:
  1304. - component: {fileID: 902555936948341876}
  1305. - component: {fileID: 6176374228953928369}
  1306. - component: {fileID: 2538591834329875894}
  1307. m_Layer: 0
  1308. m_Name: SM_Product4_03
  1309. m_TagString: Untagged
  1310. m_Icon: {fileID: 0}
  1311. m_NavMeshLayer: 0
  1312. m_StaticEditorFlags: 0
  1313. m_IsActive: 1
  1314. --- !u!4 &902555936948341876
  1315. Transform:
  1316. m_ObjectHideFlags: 0
  1317. m_CorrespondingSourceObject: {fileID: 0}
  1318. m_PrefabInstance: {fileID: 0}
  1319. m_PrefabAsset: {fileID: 0}
  1320. m_GameObject: {fileID: 4252908768152273395}
  1321. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  1322. m_LocalPosition: {x: -0.20905079, y: -0.00024066163, z: 0.3530918}
  1323. m_LocalScale: {x: 1, y: 1, z: 1}
  1324. m_ConstrainProportionsScale: 0
  1325. m_Children: []
  1326. m_Father: {fileID: 3777350019256623880}
  1327. m_RootOrder: 2
  1328. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1329. --- !u!33 &6176374228953928369
  1330. MeshFilter:
  1331. m_ObjectHideFlags: 0
  1332. m_CorrespondingSourceObject: {fileID: 0}
  1333. m_PrefabInstance: {fileID: 0}
  1334. m_PrefabAsset: {fileID: 0}
  1335. m_GameObject: {fileID: 4252908768152273395}
  1336. m_Mesh: {fileID: 4266293689719838619, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1337. --- !u!23 &2538591834329875894
  1338. MeshRenderer:
  1339. m_ObjectHideFlags: 0
  1340. m_CorrespondingSourceObject: {fileID: 0}
  1341. m_PrefabInstance: {fileID: 0}
  1342. m_PrefabAsset: {fileID: 0}
  1343. m_GameObject: {fileID: 4252908768152273395}
  1344. m_Enabled: 1
  1345. m_CastShadows: 1
  1346. m_ReceiveShadows: 1
  1347. m_DynamicOccludee: 1
  1348. m_StaticShadowCaster: 0
  1349. m_MotionVectors: 1
  1350. m_LightProbeUsage: 1
  1351. m_ReflectionProbeUsage: 1
  1352. m_RayTracingMode: 2
  1353. m_RayTraceProcedural: 0
  1354. m_RenderingLayerMask: 257
  1355. m_RendererPriority: 0
  1356. m_Materials:
  1357. - {fileID: 2100000, guid: 0d36f42e0ebcccc45bd8fe89008ec3b9, type: 2}
  1358. m_StaticBatchInfo:
  1359. firstSubMesh: 0
  1360. subMeshCount: 0
  1361. m_StaticBatchRoot: {fileID: 0}
  1362. m_ProbeAnchor: {fileID: 0}
  1363. m_LightProbeVolumeOverride: {fileID: 0}
  1364. m_ScaleInLightmap: 1
  1365. m_ReceiveGI: 1
  1366. m_PreserveUVs: 0
  1367. m_IgnoreNormalsForChartDetection: 0
  1368. m_ImportantGI: 0
  1369. m_StitchLightmapSeams: 1
  1370. m_SelectedEditorRenderState: 3
  1371. m_MinimumChartSize: 4
  1372. m_AutoUVMaxDistance: 0.5
  1373. m_AutoUVMaxAngle: 89
  1374. m_LightmapParameters: {fileID: 0}
  1375. m_SortingLayerID: 0
  1376. m_SortingLayer: 0
  1377. m_SortingOrder: 0
  1378. m_AdditionalVertexStreams: {fileID: 0}
  1379. --- !u!1 &4482645264901984940
  1380. GameObject:
  1381. m_ObjectHideFlags: 0
  1382. m_CorrespondingSourceObject: {fileID: 0}
  1383. m_PrefabInstance: {fileID: 0}
  1384. m_PrefabAsset: {fileID: 0}
  1385. serializedVersion: 6
  1386. m_Component:
  1387. - component: {fileID: 780889054074020269}
  1388. - component: {fileID: 6429674169100361753}
  1389. - component: {fileID: 8794106941247206058}
  1390. m_Layer: 0
  1391. m_Name: SM_Product4_12
  1392. m_TagString: Untagged
  1393. m_Icon: {fileID: 0}
  1394. m_NavMeshLayer: 0
  1395. m_StaticEditorFlags: 0
  1396. m_IsActive: 1
  1397. --- !u!4 &780889054074020269
  1398. Transform:
  1399. m_ObjectHideFlags: 0
  1400. m_CorrespondingSourceObject: {fileID: 0}
  1401. m_PrefabInstance: {fileID: 0}
  1402. m_PrefabAsset: {fileID: 0}
  1403. m_GameObject: {fileID: 4482645264901984940}
  1404. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  1405. m_LocalPosition: {x: 0.051622074, y: -0.018487122, z: -0.17475197}
  1406. m_LocalScale: {x: 1, y: 1, z: 1}
  1407. m_ConstrainProportionsScale: 0
  1408. m_Children: []
  1409. m_Father: {fileID: 3777350019256623880}
  1410. m_RootOrder: 11
  1411. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1412. --- !u!33 &6429674169100361753
  1413. MeshFilter:
  1414. m_ObjectHideFlags: 0
  1415. m_CorrespondingSourceObject: {fileID: 0}
  1416. m_PrefabInstance: {fileID: 0}
  1417. m_PrefabAsset: {fileID: 0}
  1418. m_GameObject: {fileID: 4482645264901984940}
  1419. m_Mesh: {fileID: -3442374114882211642, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1420. --- !u!23 &8794106941247206058
  1421. MeshRenderer:
  1422. m_ObjectHideFlags: 0
  1423. m_CorrespondingSourceObject: {fileID: 0}
  1424. m_PrefabInstance: {fileID: 0}
  1425. m_PrefabAsset: {fileID: 0}
  1426. m_GameObject: {fileID: 4482645264901984940}
  1427. m_Enabled: 1
  1428. m_CastShadows: 1
  1429. m_ReceiveShadows: 1
  1430. m_DynamicOccludee: 1
  1431. m_StaticShadowCaster: 0
  1432. m_MotionVectors: 1
  1433. m_LightProbeUsage: 1
  1434. m_ReflectionProbeUsage: 1
  1435. m_RayTracingMode: 2
  1436. m_RayTraceProcedural: 0
  1437. m_RenderingLayerMask: 257
  1438. m_RendererPriority: 0
  1439. m_Materials:
  1440. - {fileID: 335551568651214498, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1441. m_StaticBatchInfo:
  1442. firstSubMesh: 0
  1443. subMeshCount: 0
  1444. m_StaticBatchRoot: {fileID: 0}
  1445. m_ProbeAnchor: {fileID: 0}
  1446. m_LightProbeVolumeOverride: {fileID: 0}
  1447. m_ScaleInLightmap: 1
  1448. m_ReceiveGI: 1
  1449. m_PreserveUVs: 0
  1450. m_IgnoreNormalsForChartDetection: 0
  1451. m_ImportantGI: 0
  1452. m_StitchLightmapSeams: 1
  1453. m_SelectedEditorRenderState: 3
  1454. m_MinimumChartSize: 4
  1455. m_AutoUVMaxDistance: 0.5
  1456. m_AutoUVMaxAngle: 89
  1457. m_LightmapParameters: {fileID: 0}
  1458. m_SortingLayerID: 0
  1459. m_SortingLayer: 0
  1460. m_SortingOrder: 0
  1461. m_AdditionalVertexStreams: {fileID: 0}
  1462. --- !u!1 &4548643839122569650
  1463. GameObject:
  1464. m_ObjectHideFlags: 0
  1465. m_CorrespondingSourceObject: {fileID: 0}
  1466. m_PrefabInstance: {fileID: 0}
  1467. m_PrefabAsset: {fileID: 0}
  1468. serializedVersion: 6
  1469. m_Component:
  1470. - component: {fileID: 3777350019256623880}
  1471. m_Layer: 0
  1472. m_Name: SM_Product4
  1473. m_TagString: Untagged
  1474. m_Icon: {fileID: 0}
  1475. m_NavMeshLayer: 0
  1476. m_StaticEditorFlags: 0
  1477. m_IsActive: 1
  1478. --- !u!4 &3777350019256623880
  1479. Transform:
  1480. m_ObjectHideFlags: 0
  1481. m_CorrespondingSourceObject: {fileID: 0}
  1482. m_PrefabInstance: {fileID: 0}
  1483. m_PrefabAsset: {fileID: 0}
  1484. m_GameObject: {fileID: 4548643839122569650}
  1485. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1486. m_LocalPosition: {x: 0, y: 0, z: 0}
  1487. m_LocalScale: {x: 2.4849, y: 2.4849, z: 2.4849}
  1488. m_ConstrainProportionsScale: 0
  1489. m_Children:
  1490. - {fileID: 5869880514230806291}
  1491. - {fileID: 4640700768489518207}
  1492. - {fileID: 902555936948341876}
  1493. - {fileID: 2578394212327246373}
  1494. - {fileID: 4035272511235057523}
  1495. - {fileID: 810143366191174712}
  1496. - {fileID: 8267072333784600236}
  1497. - {fileID: 7677500518242023218}
  1498. - {fileID: 5844592611602314331}
  1499. - {fileID: 317168027225470132}
  1500. - {fileID: 7509792766830607621}
  1501. - {fileID: 780889054074020269}
  1502. - {fileID: 5436298590642604102}
  1503. - {fileID: 7879313115141335191}
  1504. - {fileID: 5195555514403685081}
  1505. - {fileID: 5193991141025730877}
  1506. - {fileID: 2483642205519956302}
  1507. - {fileID: 9137385182005041184}
  1508. - {fileID: 813660074778993387}
  1509. - {fileID: 3994586738628858739}
  1510. - {fileID: 4335506867666909027}
  1511. - {fileID: 8550666496966931826}
  1512. - {fileID: 6795068522309159729}
  1513. - {fileID: 7838599591672909427}
  1514. - {fileID: 6302521843442753607}
  1515. - {fileID: 380313031369057359}
  1516. - {fileID: 6553165937202049152}
  1517. - {fileID: 2990304863265692021}
  1518. - {fileID: 5501836177558711723}
  1519. - {fileID: 8395123111459575564}
  1520. - {fileID: 3131221471132678735}
  1521. - {fileID: 3031278588286983838}
  1522. - {fileID: 847733447378784185}
  1523. - {fileID: 7149049973461311387}
  1524. - {fileID: 2210910519172980516}
  1525. - {fileID: 2528179321292805062}
  1526. - {fileID: 2900994262544543973}
  1527. - {fileID: 693879054836583196}
  1528. m_Father: {fileID: 0}
  1529. m_RootOrder: 0
  1530. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1531. --- !u!1 &4598934592944107915
  1532. GameObject:
  1533. m_ObjectHideFlags: 0
  1534. m_CorrespondingSourceObject: {fileID: 0}
  1535. m_PrefabInstance: {fileID: 0}
  1536. m_PrefabAsset: {fileID: 0}
  1537. serializedVersion: 6
  1538. m_Component:
  1539. - component: {fileID: 2528179321292805062}
  1540. - component: {fileID: 8915768669857137214}
  1541. - component: {fileID: 3211899857719377440}
  1542. m_Layer: 0
  1543. m_Name: SM_Product4_39
  1544. m_TagString: Untagged
  1545. m_Icon: {fileID: 0}
  1546. m_NavMeshLayer: 0
  1547. m_StaticEditorFlags: 0
  1548. m_IsActive: 1
  1549. --- !u!4 &2528179321292805062
  1550. Transform:
  1551. m_ObjectHideFlags: 0
  1552. m_CorrespondingSourceObject: {fileID: 0}
  1553. m_PrefabInstance: {fileID: 0}
  1554. m_PrefabAsset: {fileID: 0}
  1555. m_GameObject: {fileID: 4598934592944107915}
  1556. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  1557. m_LocalPosition: {x: -0.1569756, y: -0.012155274, z: 0.3393809}
  1558. m_LocalScale: {x: 1, y: 1, z: 1}
  1559. m_ConstrainProportionsScale: 0
  1560. m_Children: []
  1561. m_Father: {fileID: 3777350019256623880}
  1562. m_RootOrder: 35
  1563. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1564. --- !u!33 &8915768669857137214
  1565. MeshFilter:
  1566. m_ObjectHideFlags: 0
  1567. m_CorrespondingSourceObject: {fileID: 0}
  1568. m_PrefabInstance: {fileID: 0}
  1569. m_PrefabAsset: {fileID: 0}
  1570. m_GameObject: {fileID: 4598934592944107915}
  1571. m_Mesh: {fileID: -6557677945073656409, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1572. --- !u!23 &3211899857719377440
  1573. MeshRenderer:
  1574. m_ObjectHideFlags: 0
  1575. m_CorrespondingSourceObject: {fileID: 0}
  1576. m_PrefabInstance: {fileID: 0}
  1577. m_PrefabAsset: {fileID: 0}
  1578. m_GameObject: {fileID: 4598934592944107915}
  1579. m_Enabled: 1
  1580. m_CastShadows: 1
  1581. m_ReceiveShadows: 1
  1582. m_DynamicOccludee: 1
  1583. m_StaticShadowCaster: 0
  1584. m_MotionVectors: 1
  1585. m_LightProbeUsage: 1
  1586. m_ReflectionProbeUsage: 1
  1587. m_RayTracingMode: 2
  1588. m_RayTraceProcedural: 0
  1589. m_RenderingLayerMask: 257
  1590. m_RendererPriority: 0
  1591. m_Materials:
  1592. - {fileID: -1726533969664128431, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1593. m_StaticBatchInfo:
  1594. firstSubMesh: 0
  1595. subMeshCount: 0
  1596. m_StaticBatchRoot: {fileID: 0}
  1597. m_ProbeAnchor: {fileID: 0}
  1598. m_LightProbeVolumeOverride: {fileID: 0}
  1599. m_ScaleInLightmap: 1
  1600. m_ReceiveGI: 1
  1601. m_PreserveUVs: 0
  1602. m_IgnoreNormalsForChartDetection: 0
  1603. m_ImportantGI: 0
  1604. m_StitchLightmapSeams: 1
  1605. m_SelectedEditorRenderState: 3
  1606. m_MinimumChartSize: 4
  1607. m_AutoUVMaxDistance: 0.5
  1608. m_AutoUVMaxAngle: 89
  1609. m_LightmapParameters: {fileID: 0}
  1610. m_SortingLayerID: 0
  1611. m_SortingLayer: 0
  1612. m_SortingOrder: 0
  1613. m_AdditionalVertexStreams: {fileID: 0}
  1614. --- !u!1 &4601280871297755273
  1615. GameObject:
  1616. m_ObjectHideFlags: 0
  1617. m_CorrespondingSourceObject: {fileID: 0}
  1618. m_PrefabInstance: {fileID: 0}
  1619. m_PrefabAsset: {fileID: 0}
  1620. serializedVersion: 6
  1621. m_Component:
  1622. - component: {fileID: 7838599591672909427}
  1623. - component: {fileID: 6863801996398598670}
  1624. - component: {fileID: 5724902679892676838}
  1625. m_Layer: 0
  1626. m_Name: SM_Product4_24
  1627. m_TagString: Untagged
  1628. m_Icon: {fileID: 0}
  1629. m_NavMeshLayer: 0
  1630. m_StaticEditorFlags: 0
  1631. m_IsActive: 1
  1632. --- !u!4 &7838599591672909427
  1633. Transform:
  1634. m_ObjectHideFlags: 0
  1635. m_CorrespondingSourceObject: {fileID: 0}
  1636. m_PrefabInstance: {fileID: 0}
  1637. m_PrefabAsset: {fileID: 0}
  1638. m_GameObject: {fileID: 4601280871297755273}
  1639. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  1640. m_LocalPosition: {x: -0.025137696, y: 0.0006254273, z: -0.36206058}
  1641. m_LocalScale: {x: 1, y: 1, z: 1}
  1642. m_ConstrainProportionsScale: 0
  1643. m_Children: []
  1644. m_Father: {fileID: 3777350019256623880}
  1645. m_RootOrder: 23
  1646. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1647. --- !u!33 &6863801996398598670
  1648. MeshFilter:
  1649. m_ObjectHideFlags: 0
  1650. m_CorrespondingSourceObject: {fileID: 0}
  1651. m_PrefabInstance: {fileID: 0}
  1652. m_PrefabAsset: {fileID: 0}
  1653. m_GameObject: {fileID: 4601280871297755273}
  1654. m_Mesh: {fileID: -6455584049680595312, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1655. --- !u!23 &5724902679892676838
  1656. MeshRenderer:
  1657. m_ObjectHideFlags: 0
  1658. m_CorrespondingSourceObject: {fileID: 0}
  1659. m_PrefabInstance: {fileID: 0}
  1660. m_PrefabAsset: {fileID: 0}
  1661. m_GameObject: {fileID: 4601280871297755273}
  1662. m_Enabled: 1
  1663. m_CastShadows: 1
  1664. m_ReceiveShadows: 1
  1665. m_DynamicOccludee: 1
  1666. m_StaticShadowCaster: 0
  1667. m_MotionVectors: 1
  1668. m_LightProbeUsage: 1
  1669. m_ReflectionProbeUsage: 1
  1670. m_RayTracingMode: 2
  1671. m_RayTraceProcedural: 0
  1672. m_RenderingLayerMask: 257
  1673. m_RendererPriority: 0
  1674. m_Materials:
  1675. - {fileID: 2100000, guid: 8df81d5d505e74b40bc0b32030d82247, type: 2}
  1676. m_StaticBatchInfo:
  1677. firstSubMesh: 0
  1678. subMeshCount: 0
  1679. m_StaticBatchRoot: {fileID: 0}
  1680. m_ProbeAnchor: {fileID: 0}
  1681. m_LightProbeVolumeOverride: {fileID: 0}
  1682. m_ScaleInLightmap: 1
  1683. m_ReceiveGI: 1
  1684. m_PreserveUVs: 0
  1685. m_IgnoreNormalsForChartDetection: 0
  1686. m_ImportantGI: 0
  1687. m_StitchLightmapSeams: 1
  1688. m_SelectedEditorRenderState: 3
  1689. m_MinimumChartSize: 4
  1690. m_AutoUVMaxDistance: 0.5
  1691. m_AutoUVMaxAngle: 89
  1692. m_LightmapParameters: {fileID: 0}
  1693. m_SortingLayerID: 0
  1694. m_SortingLayer: 0
  1695. m_SortingOrder: 0
  1696. m_AdditionalVertexStreams: {fileID: 0}
  1697. --- !u!1 &4744822438335935428
  1698. GameObject:
  1699. m_ObjectHideFlags: 0
  1700. m_CorrespondingSourceObject: {fileID: 0}
  1701. m_PrefabInstance: {fileID: 0}
  1702. m_PrefabAsset: {fileID: 0}
  1703. serializedVersion: 6
  1704. m_Component:
  1705. - component: {fileID: 884902836200367386}
  1706. - component: {fileID: 9010159523566278061}
  1707. - component: {fileID: 8963847262141851202}
  1708. m_Layer: 0
  1709. m_Name: SM_Product4_32
  1710. m_TagString: Untagged
  1711. m_Icon: {fileID: 0}
  1712. m_NavMeshLayer: 0
  1713. m_StaticEditorFlags: 0
  1714. m_IsActive: 1
  1715. --- !u!4 &884902836200367386
  1716. Transform:
  1717. m_ObjectHideFlags: 0
  1718. m_CorrespondingSourceObject: {fileID: 0}
  1719. m_PrefabInstance: {fileID: 0}
  1720. m_PrefabAsset: {fileID: 0}
  1721. m_GameObject: {fileID: 4744822438335935428}
  1722. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1723. m_LocalPosition: {x: 0.08265821, y: -0.0022299376, z: 0.0044955914}
  1724. m_LocalScale: {x: 1, y: 1, z: 1}
  1725. m_ConstrainProportionsScale: 0
  1726. m_Children: []
  1727. m_Father: {fileID: 693879054836583196}
  1728. m_RootOrder: 1
  1729. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1730. --- !u!33 &9010159523566278061
  1731. MeshFilter:
  1732. m_ObjectHideFlags: 0
  1733. m_CorrespondingSourceObject: {fileID: 0}
  1734. m_PrefabInstance: {fileID: 0}
  1735. m_PrefabAsset: {fileID: 0}
  1736. m_GameObject: {fileID: 4744822438335935428}
  1737. m_Mesh: {fileID: -7213471869860499061, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1738. --- !u!23 &8963847262141851202
  1739. MeshRenderer:
  1740. m_ObjectHideFlags: 0
  1741. m_CorrespondingSourceObject: {fileID: 0}
  1742. m_PrefabInstance: {fileID: 0}
  1743. m_PrefabAsset: {fileID: 0}
  1744. m_GameObject: {fileID: 4744822438335935428}
  1745. m_Enabled: 1
  1746. m_CastShadows: 1
  1747. m_ReceiveShadows: 1
  1748. m_DynamicOccludee: 1
  1749. m_StaticShadowCaster: 0
  1750. m_MotionVectors: 1
  1751. m_LightProbeUsage: 1
  1752. m_ReflectionProbeUsage: 1
  1753. m_RayTracingMode: 2
  1754. m_RayTraceProcedural: 0
  1755. m_RenderingLayerMask: 257
  1756. m_RendererPriority: 0
  1757. m_Materials:
  1758. - {fileID: 2100000, guid: 9ccfb2245128f804ab1d922b1e1a7811, type: 2}
  1759. m_StaticBatchInfo:
  1760. firstSubMesh: 0
  1761. subMeshCount: 0
  1762. m_StaticBatchRoot: {fileID: 0}
  1763. m_ProbeAnchor: {fileID: 0}
  1764. m_LightProbeVolumeOverride: {fileID: 0}
  1765. m_ScaleInLightmap: 1
  1766. m_ReceiveGI: 1
  1767. m_PreserveUVs: 0
  1768. m_IgnoreNormalsForChartDetection: 0
  1769. m_ImportantGI: 0
  1770. m_StitchLightmapSeams: 1
  1771. m_SelectedEditorRenderState: 3
  1772. m_MinimumChartSize: 4
  1773. m_AutoUVMaxDistance: 0.5
  1774. m_AutoUVMaxAngle: 89
  1775. m_LightmapParameters: {fileID: 0}
  1776. m_SortingLayerID: 0
  1777. m_SortingLayer: 0
  1778. m_SortingOrder: 0
  1779. m_AdditionalVertexStreams: {fileID: 0}
  1780. --- !u!1 &4995528265394137231
  1781. GameObject:
  1782. m_ObjectHideFlags: 0
  1783. m_CorrespondingSourceObject: {fileID: 0}
  1784. m_PrefabInstance: {fileID: 0}
  1785. m_PrefabAsset: {fileID: 0}
  1786. serializedVersion: 6
  1787. m_Component:
  1788. - component: {fileID: 8395123111459575564}
  1789. - component: {fileID: 5959250033053880470}
  1790. - component: {fileID: 4098528287685449573}
  1791. m_Layer: 0
  1792. m_Name: SM_Product4_30
  1793. m_TagString: Untagged
  1794. m_Icon: {fileID: 0}
  1795. m_NavMeshLayer: 0
  1796. m_StaticEditorFlags: 0
  1797. m_IsActive: 1
  1798. --- !u!4 &8395123111459575564
  1799. Transform:
  1800. m_ObjectHideFlags: 0
  1801. m_CorrespondingSourceObject: {fileID: 0}
  1802. m_PrefabInstance: {fileID: 0}
  1803. m_PrefabAsset: {fileID: 0}
  1804. m_GameObject: {fileID: 4995528265394137231}
  1805. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  1806. m_LocalPosition: {x: 0.13925488, y: -0.012155274, z: 0.3393809}
  1807. m_LocalScale: {x: 1, y: 1, z: 1}
  1808. m_ConstrainProportionsScale: 0
  1809. m_Children: []
  1810. m_Father: {fileID: 3777350019256623880}
  1811. m_RootOrder: 29
  1812. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1813. --- !u!33 &5959250033053880470
  1814. MeshFilter:
  1815. m_ObjectHideFlags: 0
  1816. m_CorrespondingSourceObject: {fileID: 0}
  1817. m_PrefabInstance: {fileID: 0}
  1818. m_PrefabAsset: {fileID: 0}
  1819. m_GameObject: {fileID: 4995528265394137231}
  1820. m_Mesh: {fileID: 6889245860466411236, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1821. --- !u!23 &4098528287685449573
  1822. MeshRenderer:
  1823. m_ObjectHideFlags: 0
  1824. m_CorrespondingSourceObject: {fileID: 0}
  1825. m_PrefabInstance: {fileID: 0}
  1826. m_PrefabAsset: {fileID: 0}
  1827. m_GameObject: {fileID: 4995528265394137231}
  1828. m_Enabled: 1
  1829. m_CastShadows: 1
  1830. m_ReceiveShadows: 1
  1831. m_DynamicOccludee: 1
  1832. m_StaticShadowCaster: 0
  1833. m_MotionVectors: 1
  1834. m_LightProbeUsage: 1
  1835. m_ReflectionProbeUsage: 1
  1836. m_RayTracingMode: 2
  1837. m_RayTraceProcedural: 0
  1838. m_RenderingLayerMask: 257
  1839. m_RendererPriority: 0
  1840. m_Materials:
  1841. - {fileID: -1726533969664128431, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1842. m_StaticBatchInfo:
  1843. firstSubMesh: 0
  1844. subMeshCount: 0
  1845. m_StaticBatchRoot: {fileID: 0}
  1846. m_ProbeAnchor: {fileID: 0}
  1847. m_LightProbeVolumeOverride: {fileID: 0}
  1848. m_ScaleInLightmap: 1
  1849. m_ReceiveGI: 1
  1850. m_PreserveUVs: 0
  1851. m_IgnoreNormalsForChartDetection: 0
  1852. m_ImportantGI: 0
  1853. m_StitchLightmapSeams: 1
  1854. m_SelectedEditorRenderState: 3
  1855. m_MinimumChartSize: 4
  1856. m_AutoUVMaxDistance: 0.5
  1857. m_AutoUVMaxAngle: 89
  1858. m_LightmapParameters: {fileID: 0}
  1859. m_SortingLayerID: 0
  1860. m_SortingLayer: 0
  1861. m_SortingOrder: 0
  1862. m_AdditionalVertexStreams: {fileID: 0}
  1863. --- !u!1 &5252571373150757365
  1864. GameObject:
  1865. m_ObjectHideFlags: 0
  1866. m_CorrespondingSourceObject: {fileID: 0}
  1867. m_PrefabInstance: {fileID: 0}
  1868. m_PrefabAsset: {fileID: 0}
  1869. serializedVersion: 6
  1870. m_Component:
  1871. - component: {fileID: 8550666496966931826}
  1872. - component: {fileID: 6368279367519927932}
  1873. - component: {fileID: 6462454619676609395}
  1874. m_Layer: 0
  1875. m_Name: SM_Product4_22
  1876. m_TagString: Untagged
  1877. m_Icon: {fileID: 0}
  1878. m_NavMeshLayer: 0
  1879. m_StaticEditorFlags: 0
  1880. m_IsActive: 1
  1881. --- !u!4 &8550666496966931826
  1882. Transform:
  1883. m_ObjectHideFlags: 0
  1884. m_CorrespondingSourceObject: {fileID: 0}
  1885. m_PrefabInstance: {fileID: 0}
  1886. m_PrefabAsset: {fileID: 0}
  1887. m_GameObject: {fileID: 5252571373150757365}
  1888. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  1889. m_LocalPosition: {x: -0, y: -0.00024194337, z: 0.34197462}
  1890. m_LocalScale: {x: 1, y: 1, z: 1}
  1891. m_ConstrainProportionsScale: 0
  1892. m_Children: []
  1893. m_Father: {fileID: 3777350019256623880}
  1894. m_RootOrder: 21
  1895. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1896. --- !u!33 &6368279367519927932
  1897. MeshFilter:
  1898. m_ObjectHideFlags: 0
  1899. m_CorrespondingSourceObject: {fileID: 0}
  1900. m_PrefabInstance: {fileID: 0}
  1901. m_PrefabAsset: {fileID: 0}
  1902. m_GameObject: {fileID: 5252571373150757365}
  1903. m_Mesh: {fileID: -7019238085754923869, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1904. --- !u!23 &6462454619676609395
  1905. MeshRenderer:
  1906. m_ObjectHideFlags: 0
  1907. m_CorrespondingSourceObject: {fileID: 0}
  1908. m_PrefabInstance: {fileID: 0}
  1909. m_PrefabAsset: {fileID: 0}
  1910. m_GameObject: {fileID: 5252571373150757365}
  1911. m_Enabled: 1
  1912. m_CastShadows: 1
  1913. m_ReceiveShadows: 1
  1914. m_DynamicOccludee: 1
  1915. m_StaticShadowCaster: 0
  1916. m_MotionVectors: 1
  1917. m_LightProbeUsage: 1
  1918. m_ReflectionProbeUsage: 1
  1919. m_RayTracingMode: 2
  1920. m_RayTraceProcedural: 0
  1921. m_RenderingLayerMask: 257
  1922. m_RendererPriority: 0
  1923. m_Materials:
  1924. - {fileID: 2100000, guid: 0d36f42e0ebcccc45bd8fe89008ec3b9, type: 2}
  1925. m_StaticBatchInfo:
  1926. firstSubMesh: 0
  1927. subMeshCount: 0
  1928. m_StaticBatchRoot: {fileID: 0}
  1929. m_ProbeAnchor: {fileID: 0}
  1930. m_LightProbeVolumeOverride: {fileID: 0}
  1931. m_ScaleInLightmap: 1
  1932. m_ReceiveGI: 1
  1933. m_PreserveUVs: 0
  1934. m_IgnoreNormalsForChartDetection: 0
  1935. m_ImportantGI: 0
  1936. m_StitchLightmapSeams: 1
  1937. m_SelectedEditorRenderState: 3
  1938. m_MinimumChartSize: 4
  1939. m_AutoUVMaxDistance: 0.5
  1940. m_AutoUVMaxAngle: 89
  1941. m_LightmapParameters: {fileID: 0}
  1942. m_SortingLayerID: 0
  1943. m_SortingLayer: 0
  1944. m_SortingOrder: 0
  1945. m_AdditionalVertexStreams: {fileID: 0}
  1946. --- !u!1 &5414937356769758795
  1947. GameObject:
  1948. m_ObjectHideFlags: 0
  1949. m_CorrespondingSourceObject: {fileID: 0}
  1950. m_PrefabInstance: {fileID: 0}
  1951. m_PrefabAsset: {fileID: 0}
  1952. serializedVersion: 6
  1953. m_Component:
  1954. - component: {fileID: 3994586738628858739}
  1955. - component: {fileID: 4490076269699633753}
  1956. - component: {fileID: 878008816753533342}
  1957. m_Layer: 0
  1958. m_Name: SM_Product4_20
  1959. m_TagString: Untagged
  1960. m_Icon: {fileID: 0}
  1961. m_NavMeshLayer: 0
  1962. m_StaticEditorFlags: 0
  1963. m_IsActive: 1
  1964. --- !u!4 &3994586738628858739
  1965. Transform:
  1966. m_ObjectHideFlags: 0
  1967. m_CorrespondingSourceObject: {fileID: 0}
  1968. m_PrefabInstance: {fileID: 0}
  1969. m_PrefabAsset: {fileID: 0}
  1970. m_GameObject: {fileID: 5414937356769758795}
  1971. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  1972. m_LocalPosition: {x: 0.041990235, y: -0.002534485, z: -0.33944142}
  1973. m_LocalScale: {x: 1, y: 1, z: 1}
  1974. m_ConstrainProportionsScale: 0
  1975. m_Children: []
  1976. m_Father: {fileID: 3777350019256623880}
  1977. m_RootOrder: 19
  1978. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1979. --- !u!33 &4490076269699633753
  1980. MeshFilter:
  1981. m_ObjectHideFlags: 0
  1982. m_CorrespondingSourceObject: {fileID: 0}
  1983. m_PrefabInstance: {fileID: 0}
  1984. m_PrefabAsset: {fileID: 0}
  1985. m_GameObject: {fileID: 5414937356769758795}
  1986. m_Mesh: {fileID: -813400317480981120, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  1987. --- !u!23 &878008816753533342
  1988. MeshRenderer:
  1989. m_ObjectHideFlags: 0
  1990. m_CorrespondingSourceObject: {fileID: 0}
  1991. m_PrefabInstance: {fileID: 0}
  1992. m_PrefabAsset: {fileID: 0}
  1993. m_GameObject: {fileID: 5414937356769758795}
  1994. m_Enabled: 1
  1995. m_CastShadows: 1
  1996. m_ReceiveShadows: 1
  1997. m_DynamicOccludee: 1
  1998. m_StaticShadowCaster: 0
  1999. m_MotionVectors: 1
  2000. m_LightProbeUsage: 1
  2001. m_ReflectionProbeUsage: 1
  2002. m_RayTracingMode: 2
  2003. m_RayTraceProcedural: 0
  2004. m_RenderingLayerMask: 257
  2005. m_RendererPriority: 0
  2006. m_Materials:
  2007. - {fileID: 654200634580936203, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2008. m_StaticBatchInfo:
  2009. firstSubMesh: 0
  2010. subMeshCount: 0
  2011. m_StaticBatchRoot: {fileID: 0}
  2012. m_ProbeAnchor: {fileID: 0}
  2013. m_LightProbeVolumeOverride: {fileID: 0}
  2014. m_ScaleInLightmap: 1
  2015. m_ReceiveGI: 1
  2016. m_PreserveUVs: 0
  2017. m_IgnoreNormalsForChartDetection: 0
  2018. m_ImportantGI: 0
  2019. m_StitchLightmapSeams: 1
  2020. m_SelectedEditorRenderState: 3
  2021. m_MinimumChartSize: 4
  2022. m_AutoUVMaxDistance: 0.5
  2023. m_AutoUVMaxAngle: 89
  2024. m_LightmapParameters: {fileID: 0}
  2025. m_SortingLayerID: 0
  2026. m_SortingLayer: 0
  2027. m_SortingOrder: 0
  2028. m_AdditionalVertexStreams: {fileID: 0}
  2029. --- !u!1 &5953202721252575090
  2030. GameObject:
  2031. m_ObjectHideFlags: 0
  2032. m_CorrespondingSourceObject: {fileID: 0}
  2033. m_PrefabInstance: {fileID: 0}
  2034. m_PrefabAsset: {fileID: 0}
  2035. serializedVersion: 6
  2036. m_Component:
  2037. - component: {fileID: 5844592611602314331}
  2038. - component: {fileID: 5106422458868457463}
  2039. - component: {fileID: 3005293731697121575}
  2040. m_Layer: 0
  2041. m_Name: SM_Product4_09
  2042. m_TagString: Untagged
  2043. m_Icon: {fileID: 0}
  2044. m_NavMeshLayer: 0
  2045. m_StaticEditorFlags: 0
  2046. m_IsActive: 1
  2047. --- !u!4 &5844592611602314331
  2048. Transform:
  2049. m_ObjectHideFlags: 0
  2050. m_CorrespondingSourceObject: {fileID: 0}
  2051. m_PrefabInstance: {fileID: 0}
  2052. m_PrefabAsset: {fileID: 0}
  2053. m_GameObject: {fileID: 5953202721252575090}
  2054. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  2055. m_LocalPosition: {x: 0.21220607, y: 0.015219178, z: 0.35700977}
  2056. m_LocalScale: {x: 1, y: 1, z: 1}
  2057. m_ConstrainProportionsScale: 0
  2058. m_Children: []
  2059. m_Father: {fileID: 3777350019256623880}
  2060. m_RootOrder: 8
  2061. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2062. --- !u!33 &5106422458868457463
  2063. MeshFilter:
  2064. m_ObjectHideFlags: 0
  2065. m_CorrespondingSourceObject: {fileID: 0}
  2066. m_PrefabInstance: {fileID: 0}
  2067. m_PrefabAsset: {fileID: 0}
  2068. m_GameObject: {fileID: 5953202721252575090}
  2069. m_Mesh: {fileID: -1953528091317184334, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2070. --- !u!23 &3005293731697121575
  2071. MeshRenderer:
  2072. m_ObjectHideFlags: 0
  2073. m_CorrespondingSourceObject: {fileID: 0}
  2074. m_PrefabInstance: {fileID: 0}
  2075. m_PrefabAsset: {fileID: 0}
  2076. m_GameObject: {fileID: 5953202721252575090}
  2077. m_Enabled: 1
  2078. m_CastShadows: 1
  2079. m_ReceiveShadows: 1
  2080. m_DynamicOccludee: 1
  2081. m_StaticShadowCaster: 0
  2082. m_MotionVectors: 1
  2083. m_LightProbeUsage: 1
  2084. m_ReflectionProbeUsage: 1
  2085. m_RayTracingMode: 2
  2086. m_RayTraceProcedural: 0
  2087. m_RenderingLayerMask: 257
  2088. m_RendererPriority: 0
  2089. m_Materials:
  2090. - {fileID: 2100000, guid: 73c176f402d2c2f4d929aa5da7585d17, type: 2}
  2091. m_StaticBatchInfo:
  2092. firstSubMesh: 0
  2093. subMeshCount: 0
  2094. m_StaticBatchRoot: {fileID: 0}
  2095. m_ProbeAnchor: {fileID: 0}
  2096. m_LightProbeVolumeOverride: {fileID: 0}
  2097. m_ScaleInLightmap: 1
  2098. m_ReceiveGI: 1
  2099. m_PreserveUVs: 0
  2100. m_IgnoreNormalsForChartDetection: 0
  2101. m_ImportantGI: 0
  2102. m_StitchLightmapSeams: 1
  2103. m_SelectedEditorRenderState: 3
  2104. m_MinimumChartSize: 4
  2105. m_AutoUVMaxDistance: 0.5
  2106. m_AutoUVMaxAngle: 89
  2107. m_LightmapParameters: {fileID: 0}
  2108. m_SortingLayerID: 0
  2109. m_SortingLayer: 0
  2110. m_SortingOrder: 0
  2111. m_AdditionalVertexStreams: {fileID: 0}
  2112. --- !u!1 &6158400459450823628
  2113. GameObject:
  2114. m_ObjectHideFlags: 0
  2115. m_CorrespondingSourceObject: {fileID: 0}
  2116. m_PrefabInstance: {fileID: 0}
  2117. m_PrefabAsset: {fileID: 0}
  2118. serializedVersion: 6
  2119. m_Component:
  2120. - component: {fileID: 380313031369057359}
  2121. - component: {fileID: 3391593110292924925}
  2122. - component: {fileID: 5136005780428553061}
  2123. m_Layer: 0
  2124. m_Name: SM_Product4_26
  2125. m_TagString: Untagged
  2126. m_Icon: {fileID: 0}
  2127. m_NavMeshLayer: 0
  2128. m_StaticEditorFlags: 0
  2129. m_IsActive: 1
  2130. --- !u!4 &380313031369057359
  2131. Transform:
  2132. m_ObjectHideFlags: 0
  2133. m_CorrespondingSourceObject: {fileID: 0}
  2134. m_PrefabInstance: {fileID: 0}
  2135. m_PrefabAsset: {fileID: 0}
  2136. m_GameObject: {fileID: 6158400459450823628}
  2137. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  2138. m_LocalPosition: {x: 0.00006542969, y: 0.016586732, z: 0.22562696}
  2139. m_LocalScale: {x: 1, y: 1, z: 1}
  2140. m_ConstrainProportionsScale: 0
  2141. m_Children: []
  2142. m_Father: {fileID: 3777350019256623880}
  2143. m_RootOrder: 25
  2144. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2145. --- !u!33 &3391593110292924925
  2146. MeshFilter:
  2147. m_ObjectHideFlags: 0
  2148. m_CorrespondingSourceObject: {fileID: 0}
  2149. m_PrefabInstance: {fileID: 0}
  2150. m_PrefabAsset: {fileID: 0}
  2151. m_GameObject: {fileID: 6158400459450823628}
  2152. m_Mesh: {fileID: 3511871070920937975, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2153. --- !u!23 &5136005780428553061
  2154. MeshRenderer:
  2155. m_ObjectHideFlags: 0
  2156. m_CorrespondingSourceObject: {fileID: 0}
  2157. m_PrefabInstance: {fileID: 0}
  2158. m_PrefabAsset: {fileID: 0}
  2159. m_GameObject: {fileID: 6158400459450823628}
  2160. m_Enabled: 1
  2161. m_CastShadows: 1
  2162. m_ReceiveShadows: 1
  2163. m_DynamicOccludee: 1
  2164. m_StaticShadowCaster: 0
  2165. m_MotionVectors: 1
  2166. m_LightProbeUsage: 1
  2167. m_ReflectionProbeUsage: 1
  2168. m_RayTracingMode: 2
  2169. m_RayTraceProcedural: 0
  2170. m_RenderingLayerMask: 257
  2171. m_RendererPriority: 0
  2172. m_Materials:
  2173. - {fileID: 2100000, guid: 8df81d5d505e74b40bc0b32030d82247, type: 2}
  2174. m_StaticBatchInfo:
  2175. firstSubMesh: 0
  2176. subMeshCount: 0
  2177. m_StaticBatchRoot: {fileID: 0}
  2178. m_ProbeAnchor: {fileID: 0}
  2179. m_LightProbeVolumeOverride: {fileID: 0}
  2180. m_ScaleInLightmap: 1
  2181. m_ReceiveGI: 1
  2182. m_PreserveUVs: 0
  2183. m_IgnoreNormalsForChartDetection: 0
  2184. m_ImportantGI: 0
  2185. m_StitchLightmapSeams: 1
  2186. m_SelectedEditorRenderState: 3
  2187. m_MinimumChartSize: 4
  2188. m_AutoUVMaxDistance: 0.5
  2189. m_AutoUVMaxAngle: 89
  2190. m_LightmapParameters: {fileID: 0}
  2191. m_SortingLayerID: 0
  2192. m_SortingLayer: 0
  2193. m_SortingOrder: 0
  2194. m_AdditionalVertexStreams: {fileID: 0}
  2195. --- !u!1 &6330032448231466622
  2196. GameObject:
  2197. m_ObjectHideFlags: 0
  2198. m_CorrespondingSourceObject: {fileID: 0}
  2199. m_PrefabInstance: {fileID: 0}
  2200. m_PrefabAsset: {fileID: 0}
  2201. serializedVersion: 6
  2202. m_Component:
  2203. - component: {fileID: 7149049973461311387}
  2204. - component: {fileID: 5111411964114013796}
  2205. - component: {fileID: 1780738619984118888}
  2206. m_Layer: 0
  2207. m_Name: SM_Product4_37
  2208. m_TagString: Untagged
  2209. m_Icon: {fileID: 0}
  2210. m_NavMeshLayer: 0
  2211. m_StaticEditorFlags: 0
  2212. m_IsActive: 1
  2213. --- !u!4 &7149049973461311387
  2214. Transform:
  2215. m_ObjectHideFlags: 0
  2216. m_CorrespondingSourceObject: {fileID: 0}
  2217. m_PrefabInstance: {fileID: 0}
  2218. m_PrefabAsset: {fileID: 0}
  2219. m_GameObject: {fileID: 6330032448231466622}
  2220. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  2221. m_LocalPosition: {x: -0.1482124, y: -0.012109254, z: 0.3438633}
  2222. m_LocalScale: {x: 1, y: 1, z: 1}
  2223. m_ConstrainProportionsScale: 0
  2224. m_Children: []
  2225. m_Father: {fileID: 3777350019256623880}
  2226. m_RootOrder: 33
  2227. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2228. --- !u!33 &5111411964114013796
  2229. MeshFilter:
  2230. m_ObjectHideFlags: 0
  2231. m_CorrespondingSourceObject: {fileID: 0}
  2232. m_PrefabInstance: {fileID: 0}
  2233. m_PrefabAsset: {fileID: 0}
  2234. m_GameObject: {fileID: 6330032448231466622}
  2235. m_Mesh: {fileID: -6771280883471786571, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2236. --- !u!23 &1780738619984118888
  2237. MeshRenderer:
  2238. m_ObjectHideFlags: 0
  2239. m_CorrespondingSourceObject: {fileID: 0}
  2240. m_PrefabInstance: {fileID: 0}
  2241. m_PrefabAsset: {fileID: 0}
  2242. m_GameObject: {fileID: 6330032448231466622}
  2243. m_Enabled: 1
  2244. m_CastShadows: 1
  2245. m_ReceiveShadows: 1
  2246. m_DynamicOccludee: 1
  2247. m_StaticShadowCaster: 0
  2248. m_MotionVectors: 1
  2249. m_LightProbeUsage: 1
  2250. m_ReflectionProbeUsage: 1
  2251. m_RayTracingMode: 2
  2252. m_RayTraceProcedural: 0
  2253. m_RenderingLayerMask: 257
  2254. m_RendererPriority: 0
  2255. m_Materials:
  2256. - {fileID: 2100000, guid: 0d36f42e0ebcccc45bd8fe89008ec3b9, type: 2}
  2257. m_StaticBatchInfo:
  2258. firstSubMesh: 0
  2259. subMeshCount: 0
  2260. m_StaticBatchRoot: {fileID: 0}
  2261. m_ProbeAnchor: {fileID: 0}
  2262. m_LightProbeVolumeOverride: {fileID: 0}
  2263. m_ScaleInLightmap: 1
  2264. m_ReceiveGI: 1
  2265. m_PreserveUVs: 0
  2266. m_IgnoreNormalsForChartDetection: 0
  2267. m_ImportantGI: 0
  2268. m_StitchLightmapSeams: 1
  2269. m_SelectedEditorRenderState: 3
  2270. m_MinimumChartSize: 4
  2271. m_AutoUVMaxDistance: 0.5
  2272. m_AutoUVMaxAngle: 89
  2273. m_LightmapParameters: {fileID: 0}
  2274. m_SortingLayerID: 0
  2275. m_SortingLayer: 0
  2276. m_SortingOrder: 0
  2277. m_AdditionalVertexStreams: {fileID: 0}
  2278. --- !u!1 &6626471476146555666
  2279. GameObject:
  2280. m_ObjectHideFlags: 0
  2281. m_CorrespondingSourceObject: {fileID: 0}
  2282. m_PrefabInstance: {fileID: 0}
  2283. m_PrefabAsset: {fileID: 0}
  2284. serializedVersion: 6
  2285. m_Component:
  2286. - component: {fileID: 4335506867666909027}
  2287. - component: {fileID: 5995330383212554141}
  2288. - component: {fileID: 5825033937094899794}
  2289. m_Layer: 0
  2290. m_Name: SM_Product4_21
  2291. m_TagString: Untagged
  2292. m_Icon: {fileID: 0}
  2293. m_NavMeshLayer: 0
  2294. m_StaticEditorFlags: 0
  2295. m_IsActive: 1
  2296. --- !u!4 &4335506867666909027
  2297. Transform:
  2298. m_ObjectHideFlags: 0
  2299. m_CorrespondingSourceObject: {fileID: 0}
  2300. m_PrefabInstance: {fileID: 0}
  2301. m_PrefabAsset: {fileID: 0}
  2302. m_GameObject: {fileID: 6626471476146555666}
  2303. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  2304. m_LocalPosition: {x: 0.0952334, y: -0.01089679, z: -0.34811917}
  2305. m_LocalScale: {x: 1, y: 1, z: 1}
  2306. m_ConstrainProportionsScale: 0
  2307. m_Children: []
  2308. m_Father: {fileID: 3777350019256623880}
  2309. m_RootOrder: 20
  2310. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2311. --- !u!33 &5995330383212554141
  2312. MeshFilter:
  2313. m_ObjectHideFlags: 0
  2314. m_CorrespondingSourceObject: {fileID: 0}
  2315. m_PrefabInstance: {fileID: 0}
  2316. m_PrefabAsset: {fileID: 0}
  2317. m_GameObject: {fileID: 6626471476146555666}
  2318. m_Mesh: {fileID: 7596273593488974871, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2319. --- !u!23 &5825033937094899794
  2320. MeshRenderer:
  2321. m_ObjectHideFlags: 0
  2322. m_CorrespondingSourceObject: {fileID: 0}
  2323. m_PrefabInstance: {fileID: 0}
  2324. m_PrefabAsset: {fileID: 0}
  2325. m_GameObject: {fileID: 6626471476146555666}
  2326. m_Enabled: 1
  2327. m_CastShadows: 1
  2328. m_ReceiveShadows: 1
  2329. m_DynamicOccludee: 1
  2330. m_StaticShadowCaster: 0
  2331. m_MotionVectors: 1
  2332. m_LightProbeUsage: 1
  2333. m_ReflectionProbeUsage: 1
  2334. m_RayTracingMode: 2
  2335. m_RayTraceProcedural: 0
  2336. m_RenderingLayerMask: 257
  2337. m_RendererPriority: 0
  2338. m_Materials:
  2339. - {fileID: 6075511977225264590, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2340. m_StaticBatchInfo:
  2341. firstSubMesh: 0
  2342. subMeshCount: 0
  2343. m_StaticBatchRoot: {fileID: 0}
  2344. m_ProbeAnchor: {fileID: 0}
  2345. m_LightProbeVolumeOverride: {fileID: 0}
  2346. m_ScaleInLightmap: 1
  2347. m_ReceiveGI: 1
  2348. m_PreserveUVs: 0
  2349. m_IgnoreNormalsForChartDetection: 0
  2350. m_ImportantGI: 0
  2351. m_StitchLightmapSeams: 1
  2352. m_SelectedEditorRenderState: 3
  2353. m_MinimumChartSize: 4
  2354. m_AutoUVMaxDistance: 0.5
  2355. m_AutoUVMaxAngle: 89
  2356. m_LightmapParameters: {fileID: 0}
  2357. m_SortingLayerID: 0
  2358. m_SortingLayer: 0
  2359. m_SortingOrder: 0
  2360. m_AdditionalVertexStreams: {fileID: 0}
  2361. --- !u!1 &6668807084785799680
  2362. GameObject:
  2363. m_ObjectHideFlags: 0
  2364. m_CorrespondingSourceObject: {fileID: 0}
  2365. m_PrefabInstance: {fileID: 0}
  2366. m_PrefabAsset: {fileID: 0}
  2367. serializedVersion: 6
  2368. m_Component:
  2369. - component: {fileID: 5195555514403685081}
  2370. - component: {fileID: 7610155050193523185}
  2371. - component: {fileID: 843185251599244394}
  2372. m_Layer: 0
  2373. m_Name: SM_Product4_15
  2374. m_TagString: Untagged
  2375. m_Icon: {fileID: 0}
  2376. m_NavMeshLayer: 0
  2377. m_StaticEditorFlags: 0
  2378. m_IsActive: 1
  2379. --- !u!4 &5195555514403685081
  2380. Transform:
  2381. m_ObjectHideFlags: 0
  2382. m_CorrespondingSourceObject: {fileID: 0}
  2383. m_PrefabInstance: {fileID: 0}
  2384. m_PrefabAsset: {fileID: 0}
  2385. m_GameObject: {fileID: 6668807084785799680}
  2386. m_LocalRotation: {x: 0.00000008146034, y: -0.00000008742278, z: 7.12149e-15, w: 1}
  2387. m_LocalPosition: {x: -0.13239552, y: -0.0041604005, z: -0.3538926}
  2388. m_LocalScale: {x: 1, y: 1, z: 1}
  2389. m_ConstrainProportionsScale: 0
  2390. m_Children: []
  2391. m_Father: {fileID: 3777350019256623880}
  2392. m_RootOrder: 14
  2393. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2394. --- !u!33 &7610155050193523185
  2395. MeshFilter:
  2396. m_ObjectHideFlags: 0
  2397. m_CorrespondingSourceObject: {fileID: 0}
  2398. m_PrefabInstance: {fileID: 0}
  2399. m_PrefabAsset: {fileID: 0}
  2400. m_GameObject: {fileID: 6668807084785799680}
  2401. m_Mesh: {fileID: -2747688890022797554, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2402. --- !u!23 &843185251599244394
  2403. MeshRenderer:
  2404. m_ObjectHideFlags: 0
  2405. m_CorrespondingSourceObject: {fileID: 0}
  2406. m_PrefabInstance: {fileID: 0}
  2407. m_PrefabAsset: {fileID: 0}
  2408. m_GameObject: {fileID: 6668807084785799680}
  2409. m_Enabled: 1
  2410. m_CastShadows: 1
  2411. m_ReceiveShadows: 1
  2412. m_DynamicOccludee: 1
  2413. m_StaticShadowCaster: 0
  2414. m_MotionVectors: 1
  2415. m_LightProbeUsage: 1
  2416. m_ReflectionProbeUsage: 1
  2417. m_RayTracingMode: 2
  2418. m_RayTraceProcedural: 0
  2419. m_RenderingLayerMask: 257
  2420. m_RendererPriority: 0
  2421. m_Materials:
  2422. - {fileID: 2100000, guid: 8df81d5d505e74b40bc0b32030d82247, type: 2}
  2423. m_StaticBatchInfo:
  2424. firstSubMesh: 0
  2425. subMeshCount: 0
  2426. m_StaticBatchRoot: {fileID: 0}
  2427. m_ProbeAnchor: {fileID: 0}
  2428. m_LightProbeVolumeOverride: {fileID: 0}
  2429. m_ScaleInLightmap: 1
  2430. m_ReceiveGI: 1
  2431. m_PreserveUVs: 0
  2432. m_IgnoreNormalsForChartDetection: 0
  2433. m_ImportantGI: 0
  2434. m_StitchLightmapSeams: 1
  2435. m_SelectedEditorRenderState: 3
  2436. m_MinimumChartSize: 4
  2437. m_AutoUVMaxDistance: 0.5
  2438. m_AutoUVMaxAngle: 89
  2439. m_LightmapParameters: {fileID: 0}
  2440. m_SortingLayerID: 0
  2441. m_SortingLayer: 0
  2442. m_SortingOrder: 0
  2443. m_AdditionalVertexStreams: {fileID: 0}
  2444. --- !u!1 &6990099120213943483
  2445. GameObject:
  2446. m_ObjectHideFlags: 0
  2447. m_CorrespondingSourceObject: {fileID: 0}
  2448. m_PrefabInstance: {fileID: 0}
  2449. m_PrefabAsset: {fileID: 0}
  2450. serializedVersion: 6
  2451. m_Component:
  2452. - component: {fileID: 2151370378579984298}
  2453. - component: {fileID: 3310483994200060182}
  2454. - component: {fileID: 4174792828617423276}
  2455. m_Layer: 0
  2456. m_Name: SM_Product4_31
  2457. m_TagString: Untagged
  2458. m_Icon: {fileID: 0}
  2459. m_NavMeshLayer: 0
  2460. m_StaticEditorFlags: 0
  2461. m_IsActive: 1
  2462. --- !u!4 &2151370378579984298
  2463. Transform:
  2464. m_ObjectHideFlags: 0
  2465. m_CorrespondingSourceObject: {fileID: 0}
  2466. m_PrefabInstance: {fileID: 0}
  2467. m_PrefabAsset: {fileID: 0}
  2468. m_GameObject: {fileID: 6990099120213943483}
  2469. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2470. m_LocalPosition: {x: 0.04950447, y: -0.0022092997, z: 0.0022633974}
  2471. m_LocalScale: {x: 1, y: 1, z: 1}
  2472. m_ConstrainProportionsScale: 0
  2473. m_Children: []
  2474. m_Father: {fileID: 693879054836583196}
  2475. m_RootOrder: 0
  2476. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2477. --- !u!33 &3310483994200060182
  2478. MeshFilter:
  2479. m_ObjectHideFlags: 0
  2480. m_CorrespondingSourceObject: {fileID: 0}
  2481. m_PrefabInstance: {fileID: 0}
  2482. m_PrefabAsset: {fileID: 0}
  2483. m_GameObject: {fileID: 6990099120213943483}
  2484. m_Mesh: {fileID: -2136804521077741557, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2485. --- !u!23 &4174792828617423276
  2486. MeshRenderer:
  2487. m_ObjectHideFlags: 0
  2488. m_CorrespondingSourceObject: {fileID: 0}
  2489. m_PrefabInstance: {fileID: 0}
  2490. m_PrefabAsset: {fileID: 0}
  2491. m_GameObject: {fileID: 6990099120213943483}
  2492. m_Enabled: 1
  2493. m_CastShadows: 1
  2494. m_ReceiveShadows: 1
  2495. m_DynamicOccludee: 1
  2496. m_StaticShadowCaster: 0
  2497. m_MotionVectors: 1
  2498. m_LightProbeUsage: 1
  2499. m_ReflectionProbeUsage: 1
  2500. m_RayTracingMode: 2
  2501. m_RayTraceProcedural: 0
  2502. m_RenderingLayerMask: 257
  2503. m_RendererPriority: 0
  2504. m_Materials:
  2505. - {fileID: 2100000, guid: 0d36f42e0ebcccc45bd8fe89008ec3b9, type: 2}
  2506. m_StaticBatchInfo:
  2507. firstSubMesh: 0
  2508. subMeshCount: 0
  2509. m_StaticBatchRoot: {fileID: 0}
  2510. m_ProbeAnchor: {fileID: 0}
  2511. m_LightProbeVolumeOverride: {fileID: 0}
  2512. m_ScaleInLightmap: 1
  2513. m_ReceiveGI: 1
  2514. m_PreserveUVs: 0
  2515. m_IgnoreNormalsForChartDetection: 0
  2516. m_ImportantGI: 0
  2517. m_StitchLightmapSeams: 1
  2518. m_SelectedEditorRenderState: 3
  2519. m_MinimumChartSize: 4
  2520. m_AutoUVMaxDistance: 0.5
  2521. m_AutoUVMaxAngle: 89
  2522. m_LightmapParameters: {fileID: 0}
  2523. m_SortingLayerID: 0
  2524. m_SortingLayer: 0
  2525. m_SortingOrder: 0
  2526. m_AdditionalVertexStreams: {fileID: 0}
  2527. --- !u!1 &7244868551535674671
  2528. GameObject:
  2529. m_ObjectHideFlags: 0
  2530. m_CorrespondingSourceObject: {fileID: 0}
  2531. m_PrefabInstance: {fileID: 0}
  2532. m_PrefabAsset: {fileID: 0}
  2533. serializedVersion: 6
  2534. m_Component:
  2535. - component: {fileID: 6553165937202049152}
  2536. - component: {fileID: 315803481986431937}
  2537. - component: {fileID: 2164615804582259166}
  2538. m_Layer: 0
  2539. m_Name: SM_Product4_27
  2540. m_TagString: Untagged
  2541. m_Icon: {fileID: 0}
  2542. m_NavMeshLayer: 0
  2543. m_StaticEditorFlags: 0
  2544. m_IsActive: 1
  2545. --- !u!4 &6553165937202049152
  2546. Transform:
  2547. m_ObjectHideFlags: 0
  2548. m_CorrespondingSourceObject: {fileID: 0}
  2549. m_PrefabInstance: {fileID: 0}
  2550. m_PrefabAsset: {fileID: 0}
  2551. m_GameObject: {fileID: 7244868551535674671}
  2552. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  2553. m_LocalPosition: {x: -0.000026367188, y: 0.020722475, z: -0.097617194}
  2554. m_LocalScale: {x: 1, y: 1, z: 1}
  2555. m_ConstrainProportionsScale: 0
  2556. m_Children: []
  2557. m_Father: {fileID: 3777350019256623880}
  2558. m_RootOrder: 26
  2559. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2560. --- !u!33 &315803481986431937
  2561. MeshFilter:
  2562. m_ObjectHideFlags: 0
  2563. m_CorrespondingSourceObject: {fileID: 0}
  2564. m_PrefabInstance: {fileID: 0}
  2565. m_PrefabAsset: {fileID: 0}
  2566. m_GameObject: {fileID: 7244868551535674671}
  2567. m_Mesh: {fileID: -2595467563723081523, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2568. --- !u!23 &2164615804582259166
  2569. MeshRenderer:
  2570. m_ObjectHideFlags: 0
  2571. m_CorrespondingSourceObject: {fileID: 0}
  2572. m_PrefabInstance: {fileID: 0}
  2573. m_PrefabAsset: {fileID: 0}
  2574. m_GameObject: {fileID: 7244868551535674671}
  2575. m_Enabled: 1
  2576. m_CastShadows: 1
  2577. m_ReceiveShadows: 1
  2578. m_DynamicOccludee: 1
  2579. m_StaticShadowCaster: 0
  2580. m_MotionVectors: 1
  2581. m_LightProbeUsage: 1
  2582. m_ReflectionProbeUsage: 1
  2583. m_RayTracingMode: 2
  2584. m_RayTraceProcedural: 0
  2585. m_RenderingLayerMask: 257
  2586. m_RendererPriority: 0
  2587. m_Materials:
  2588. - {fileID: 2100000, guid: 8df81d5d505e74b40bc0b32030d82247, type: 2}
  2589. m_StaticBatchInfo:
  2590. firstSubMesh: 0
  2591. subMeshCount: 0
  2592. m_StaticBatchRoot: {fileID: 0}
  2593. m_ProbeAnchor: {fileID: 0}
  2594. m_LightProbeVolumeOverride: {fileID: 0}
  2595. m_ScaleInLightmap: 1
  2596. m_ReceiveGI: 1
  2597. m_PreserveUVs: 0
  2598. m_IgnoreNormalsForChartDetection: 0
  2599. m_ImportantGI: 0
  2600. m_StitchLightmapSeams: 1
  2601. m_SelectedEditorRenderState: 3
  2602. m_MinimumChartSize: 4
  2603. m_AutoUVMaxDistance: 0.5
  2604. m_AutoUVMaxAngle: 89
  2605. m_LightmapParameters: {fileID: 0}
  2606. m_SortingLayerID: 0
  2607. m_SortingLayer: 0
  2608. m_SortingOrder: 0
  2609. m_AdditionalVertexStreams: {fileID: 0}
  2610. --- !u!1 &7314519305071866506
  2611. GameObject:
  2612. m_ObjectHideFlags: 0
  2613. m_CorrespondingSourceObject: {fileID: 0}
  2614. m_PrefabInstance: {fileID: 0}
  2615. m_PrefabAsset: {fileID: 0}
  2616. serializedVersion: 6
  2617. m_Component:
  2618. - component: {fileID: 317168027225470132}
  2619. - component: {fileID: 8855733057880310912}
  2620. - component: {fileID: 1881818397440801046}
  2621. m_Layer: 0
  2622. m_Name: SM_Product4_10
  2623. m_TagString: Untagged
  2624. m_Icon: {fileID: 0}
  2625. m_NavMeshLayer: 0
  2626. m_StaticEditorFlags: 0
  2627. m_IsActive: 1
  2628. --- !u!4 &317168027225470132
  2629. Transform:
  2630. m_ObjectHideFlags: 0
  2631. m_CorrespondingSourceObject: {fileID: 0}
  2632. m_PrefabInstance: {fileID: 0}
  2633. m_PrefabAsset: {fileID: 0}
  2634. m_GameObject: {fileID: 7314519305071866506}
  2635. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  2636. m_LocalPosition: {x: 0.21220607, y: 0.007435364, z: 0.35700977}
  2637. m_LocalScale: {x: 1, y: 1, z: 1}
  2638. m_ConstrainProportionsScale: 0
  2639. m_Children: []
  2640. m_Father: {fileID: 3777350019256623880}
  2641. m_RootOrder: 9
  2642. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2643. --- !u!33 &8855733057880310912
  2644. MeshFilter:
  2645. m_ObjectHideFlags: 0
  2646. m_CorrespondingSourceObject: {fileID: 0}
  2647. m_PrefabInstance: {fileID: 0}
  2648. m_PrefabAsset: {fileID: 0}
  2649. m_GameObject: {fileID: 7314519305071866506}
  2650. m_Mesh: {fileID: 6037566111919375297, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2651. --- !u!23 &1881818397440801046
  2652. MeshRenderer:
  2653. m_ObjectHideFlags: 0
  2654. m_CorrespondingSourceObject: {fileID: 0}
  2655. m_PrefabInstance: {fileID: 0}
  2656. m_PrefabAsset: {fileID: 0}
  2657. m_GameObject: {fileID: 7314519305071866506}
  2658. m_Enabled: 1
  2659. m_CastShadows: 1
  2660. m_ReceiveShadows: 1
  2661. m_DynamicOccludee: 1
  2662. m_StaticShadowCaster: 0
  2663. m_MotionVectors: 1
  2664. m_LightProbeUsage: 1
  2665. m_ReflectionProbeUsage: 1
  2666. m_RayTracingMode: 2
  2667. m_RayTraceProcedural: 0
  2668. m_RenderingLayerMask: 257
  2669. m_RendererPriority: 0
  2670. m_Materials:
  2671. - {fileID: 2100000, guid: 73c176f402d2c2f4d929aa5da7585d17, type: 2}
  2672. m_StaticBatchInfo:
  2673. firstSubMesh: 0
  2674. subMeshCount: 0
  2675. m_StaticBatchRoot: {fileID: 0}
  2676. m_ProbeAnchor: {fileID: 0}
  2677. m_LightProbeVolumeOverride: {fileID: 0}
  2678. m_ScaleInLightmap: 1
  2679. m_ReceiveGI: 1
  2680. m_PreserveUVs: 0
  2681. m_IgnoreNormalsForChartDetection: 0
  2682. m_ImportantGI: 0
  2683. m_StitchLightmapSeams: 1
  2684. m_SelectedEditorRenderState: 3
  2685. m_MinimumChartSize: 4
  2686. m_AutoUVMaxDistance: 0.5
  2687. m_AutoUVMaxAngle: 89
  2688. m_LightmapParameters: {fileID: 0}
  2689. m_SortingLayerID: 0
  2690. m_SortingLayer: 0
  2691. m_SortingOrder: 0
  2692. m_AdditionalVertexStreams: {fileID: 0}
  2693. --- !u!1 &7510347536676002100
  2694. GameObject:
  2695. m_ObjectHideFlags: 0
  2696. m_CorrespondingSourceObject: {fileID: 0}
  2697. m_PrefabInstance: {fileID: 0}
  2698. m_PrefabAsset: {fileID: 0}
  2699. serializedVersion: 6
  2700. m_Component:
  2701. - component: {fileID: 3031278588286983838}
  2702. - component: {fileID: 7196841220999662421}
  2703. - component: {fileID: 78776814420382324}
  2704. m_Layer: 0
  2705. m_Name: SM_Product4_35
  2706. m_TagString: Untagged
  2707. m_Icon: {fileID: 0}
  2708. m_NavMeshLayer: 0
  2709. m_StaticEditorFlags: 0
  2710. m_IsActive: 1
  2711. --- !u!4 &3031278588286983838
  2712. Transform:
  2713. m_ObjectHideFlags: 0
  2714. m_CorrespondingSourceObject: {fileID: 0}
  2715. m_PrefabInstance: {fileID: 0}
  2716. m_PrefabAsset: {fileID: 0}
  2717. m_GameObject: {fileID: 7510347536676002100}
  2718. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  2719. m_LocalPosition: {x: -0.01631543, y: -0.012129883, z: 0.3460957}
  2720. m_LocalScale: {x: 1, y: 1, z: 1}
  2721. m_ConstrainProportionsScale: 0
  2722. m_Children: []
  2723. m_Father: {fileID: 3777350019256623880}
  2724. m_RootOrder: 31
  2725. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2726. --- !u!33 &7196841220999662421
  2727. MeshFilter:
  2728. m_ObjectHideFlags: 0
  2729. m_CorrespondingSourceObject: {fileID: 0}
  2730. m_PrefabInstance: {fileID: 0}
  2731. m_PrefabAsset: {fileID: 0}
  2732. m_GameObject: {fileID: 7510347536676002100}
  2733. m_Mesh: {fileID: -7739187016092478962, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2734. --- !u!23 &78776814420382324
  2735. MeshRenderer:
  2736. m_ObjectHideFlags: 0
  2737. m_CorrespondingSourceObject: {fileID: 0}
  2738. m_PrefabInstance: {fileID: 0}
  2739. m_PrefabAsset: {fileID: 0}
  2740. m_GameObject: {fileID: 7510347536676002100}
  2741. m_Enabled: 1
  2742. m_CastShadows: 1
  2743. m_ReceiveShadows: 1
  2744. m_DynamicOccludee: 1
  2745. m_StaticShadowCaster: 0
  2746. m_MotionVectors: 1
  2747. m_LightProbeUsage: 1
  2748. m_ReflectionProbeUsage: 1
  2749. m_RayTracingMode: 2
  2750. m_RayTraceProcedural: 0
  2751. m_RenderingLayerMask: 257
  2752. m_RendererPriority: 0
  2753. m_Materials:
  2754. - {fileID: 2100000, guid: 9ccfb2245128f804ab1d922b1e1a7811, type: 2}
  2755. m_StaticBatchInfo:
  2756. firstSubMesh: 0
  2757. subMeshCount: 0
  2758. m_StaticBatchRoot: {fileID: 0}
  2759. m_ProbeAnchor: {fileID: 0}
  2760. m_LightProbeVolumeOverride: {fileID: 0}
  2761. m_ScaleInLightmap: 1
  2762. m_ReceiveGI: 1
  2763. m_PreserveUVs: 0
  2764. m_IgnoreNormalsForChartDetection: 0
  2765. m_ImportantGI: 0
  2766. m_StitchLightmapSeams: 1
  2767. m_SelectedEditorRenderState: 3
  2768. m_MinimumChartSize: 4
  2769. m_AutoUVMaxDistance: 0.5
  2770. m_AutoUVMaxAngle: 89
  2771. m_LightmapParameters: {fileID: 0}
  2772. m_SortingLayerID: 0
  2773. m_SortingLayer: 0
  2774. m_SortingOrder: 0
  2775. m_AdditionalVertexStreams: {fileID: 0}
  2776. --- !u!1 &7702724488760942679
  2777. GameObject:
  2778. m_ObjectHideFlags: 0
  2779. m_CorrespondingSourceObject: {fileID: 0}
  2780. m_PrefabInstance: {fileID: 0}
  2781. m_PrefabAsset: {fileID: 0}
  2782. serializedVersion: 6
  2783. m_Component:
  2784. - component: {fileID: 6302521843442753607}
  2785. - component: {fileID: 5441869403861451092}
  2786. - component: {fileID: 2178121261300231480}
  2787. m_Layer: 0
  2788. m_Name: SM_Product4_25
  2789. m_TagString: Untagged
  2790. m_Icon: {fileID: 0}
  2791. m_NavMeshLayer: 0
  2792. m_StaticEditorFlags: 0
  2793. m_IsActive: 1
  2794. --- !u!4 &6302521843442753607
  2795. Transform:
  2796. m_ObjectHideFlags: 0
  2797. m_CorrespondingSourceObject: {fileID: 0}
  2798. m_PrefabInstance: {fileID: 0}
  2799. m_PrefabAsset: {fileID: 0}
  2800. m_GameObject: {fileID: 7702724488760942679}
  2801. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  2802. m_LocalPosition: {x: 0.006456543, y: 0.013432862, z: 0.3395039}
  2803. m_LocalScale: {x: 1, y: 1, z: 1}
  2804. m_ConstrainProportionsScale: 0
  2805. m_Children: []
  2806. m_Father: {fileID: 3777350019256623880}
  2807. m_RootOrder: 24
  2808. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2809. --- !u!33 &5441869403861451092
  2810. MeshFilter:
  2811. m_ObjectHideFlags: 0
  2812. m_CorrespondingSourceObject: {fileID: 0}
  2813. m_PrefabInstance: {fileID: 0}
  2814. m_PrefabAsset: {fileID: 0}
  2815. m_GameObject: {fileID: 7702724488760942679}
  2816. m_Mesh: {fileID: -1170314148852889500, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2817. --- !u!23 &2178121261300231480
  2818. MeshRenderer:
  2819. m_ObjectHideFlags: 0
  2820. m_CorrespondingSourceObject: {fileID: 0}
  2821. m_PrefabInstance: {fileID: 0}
  2822. m_PrefabAsset: {fileID: 0}
  2823. m_GameObject: {fileID: 7702724488760942679}
  2824. m_Enabled: 1
  2825. m_CastShadows: 1
  2826. m_ReceiveShadows: 1
  2827. m_DynamicOccludee: 1
  2828. m_StaticShadowCaster: 0
  2829. m_MotionVectors: 1
  2830. m_LightProbeUsage: 1
  2831. m_ReflectionProbeUsage: 1
  2832. m_RayTracingMode: 2
  2833. m_RayTraceProcedural: 0
  2834. m_RenderingLayerMask: 257
  2835. m_RendererPriority: 0
  2836. m_Materials:
  2837. - {fileID: -1726533969664128431, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2838. m_StaticBatchInfo:
  2839. firstSubMesh: 0
  2840. subMeshCount: 0
  2841. m_StaticBatchRoot: {fileID: 0}
  2842. m_ProbeAnchor: {fileID: 0}
  2843. m_LightProbeVolumeOverride: {fileID: 0}
  2844. m_ScaleInLightmap: 1
  2845. m_ReceiveGI: 1
  2846. m_PreserveUVs: 0
  2847. m_IgnoreNormalsForChartDetection: 0
  2848. m_ImportantGI: 0
  2849. m_StitchLightmapSeams: 1
  2850. m_SelectedEditorRenderState: 3
  2851. m_MinimumChartSize: 4
  2852. m_AutoUVMaxDistance: 0.5
  2853. m_AutoUVMaxAngle: 89
  2854. m_LightmapParameters: {fileID: 0}
  2855. m_SortingLayerID: 0
  2856. m_SortingLayer: 0
  2857. m_SortingOrder: 0
  2858. m_AdditionalVertexStreams: {fileID: 0}
  2859. --- !u!1 &8049794654654232744
  2860. GameObject:
  2861. m_ObjectHideFlags: 0
  2862. m_CorrespondingSourceObject: {fileID: 0}
  2863. m_PrefabInstance: {fileID: 0}
  2864. m_PrefabAsset: {fileID: 0}
  2865. serializedVersion: 6
  2866. m_Component:
  2867. - component: {fileID: 7677500518242023218}
  2868. - component: {fileID: 1807542846183914463}
  2869. - component: {fileID: 9025602602756983758}
  2870. m_Layer: 0
  2871. m_Name: SM_Product4_08
  2872. m_TagString: Untagged
  2873. m_Icon: {fileID: 0}
  2874. m_NavMeshLayer: 0
  2875. m_StaticEditorFlags: 0
  2876. m_IsActive: 1
  2877. --- !u!4 &7677500518242023218
  2878. Transform:
  2879. m_ObjectHideFlags: 0
  2880. m_CorrespondingSourceObject: {fileID: 0}
  2881. m_PrefabInstance: {fileID: 0}
  2882. m_PrefabAsset: {fileID: 0}
  2883. m_GameObject: {fileID: 8049794654654232744}
  2884. m_LocalRotation: {x: 0.00000016888312, y: 0, z: -0, w: 1}
  2885. m_LocalPosition: {x: -0.000037109377, y: -0.00010125733, z: -0.03574414}
  2886. m_LocalScale: {x: 1, y: 1, z: 1}
  2887. m_ConstrainProportionsScale: 0
  2888. m_Children: []
  2889. m_Father: {fileID: 3777350019256623880}
  2890. m_RootOrder: 7
  2891. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2892. --- !u!33 &1807542846183914463
  2893. MeshFilter:
  2894. m_ObjectHideFlags: 0
  2895. m_CorrespondingSourceObject: {fileID: 0}
  2896. m_PrefabInstance: {fileID: 0}
  2897. m_PrefabAsset: {fileID: 0}
  2898. m_GameObject: {fileID: 8049794654654232744}
  2899. m_Mesh: {fileID: -8689215292926963901, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2900. --- !u!23 &9025602602756983758
  2901. MeshRenderer:
  2902. m_ObjectHideFlags: 0
  2903. m_CorrespondingSourceObject: {fileID: 0}
  2904. m_PrefabInstance: {fileID: 0}
  2905. m_PrefabAsset: {fileID: 0}
  2906. m_GameObject: {fileID: 8049794654654232744}
  2907. m_Enabled: 1
  2908. m_CastShadows: 1
  2909. m_ReceiveShadows: 1
  2910. m_DynamicOccludee: 1
  2911. m_StaticShadowCaster: 0
  2912. m_MotionVectors: 1
  2913. m_LightProbeUsage: 1
  2914. m_ReflectionProbeUsage: 1
  2915. m_RayTracingMode: 2
  2916. m_RayTraceProcedural: 0
  2917. m_RenderingLayerMask: 257
  2918. m_RendererPriority: 0
  2919. m_Materials:
  2920. - {fileID: 2100000, guid: 8df81d5d505e74b40bc0b32030d82247, type: 2}
  2921. m_StaticBatchInfo:
  2922. firstSubMesh: 0
  2923. subMeshCount: 0
  2924. m_StaticBatchRoot: {fileID: 0}
  2925. m_ProbeAnchor: {fileID: 0}
  2926. m_LightProbeVolumeOverride: {fileID: 0}
  2927. m_ScaleInLightmap: 1
  2928. m_ReceiveGI: 1
  2929. m_PreserveUVs: 0
  2930. m_IgnoreNormalsForChartDetection: 0
  2931. m_ImportantGI: 0
  2932. m_StitchLightmapSeams: 1
  2933. m_SelectedEditorRenderState: 3
  2934. m_MinimumChartSize: 4
  2935. m_AutoUVMaxDistance: 0.5
  2936. m_AutoUVMaxAngle: 89
  2937. m_LightmapParameters: {fileID: 0}
  2938. m_SortingLayerID: 0
  2939. m_SortingLayer: 0
  2940. m_SortingOrder: 0
  2941. m_AdditionalVertexStreams: {fileID: 0}
  2942. --- !u!1 &8559754296921431724
  2943. GameObject:
  2944. m_ObjectHideFlags: 0
  2945. m_CorrespondingSourceObject: {fileID: 0}
  2946. m_PrefabInstance: {fileID: 0}
  2947. m_PrefabAsset: {fileID: 0}
  2948. serializedVersion: 6
  2949. m_Component:
  2950. - component: {fileID: 7509792766830607621}
  2951. - component: {fileID: 6278896456848743891}
  2952. - component: {fileID: 2136019921189597895}
  2953. m_Layer: 0
  2954. m_Name: SM_Product4_11
  2955. m_TagString: Untagged
  2956. m_Icon: {fileID: 0}
  2957. m_NavMeshLayer: 0
  2958. m_StaticEditorFlags: 0
  2959. m_IsActive: 1
  2960. --- !u!4 &7509792766830607621
  2961. Transform:
  2962. m_ObjectHideFlags: 0
  2963. m_CorrespondingSourceObject: {fileID: 0}
  2964. m_PrefabInstance: {fileID: 0}
  2965. m_PrefabAsset: {fileID: 0}
  2966. m_GameObject: {fileID: 8559754296921431724}
  2967. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  2968. m_LocalPosition: {x: 0.21220607, y: -0.0010119019, z: 0.35700977}
  2969. m_LocalScale: {x: 1, y: 1, z: 1}
  2970. m_ConstrainProportionsScale: 0
  2971. m_Children: []
  2972. m_Father: {fileID: 3777350019256623880}
  2973. m_RootOrder: 10
  2974. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2975. --- !u!33 &6278896456848743891
  2976. MeshFilter:
  2977. m_ObjectHideFlags: 0
  2978. m_CorrespondingSourceObject: {fileID: 0}
  2979. m_PrefabInstance: {fileID: 0}
  2980. m_PrefabAsset: {fileID: 0}
  2981. m_GameObject: {fileID: 8559754296921431724}
  2982. m_Mesh: {fileID: -1268812455395339256, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  2983. --- !u!23 &2136019921189597895
  2984. MeshRenderer:
  2985. m_ObjectHideFlags: 0
  2986. m_CorrespondingSourceObject: {fileID: 0}
  2987. m_PrefabInstance: {fileID: 0}
  2988. m_PrefabAsset: {fileID: 0}
  2989. m_GameObject: {fileID: 8559754296921431724}
  2990. m_Enabled: 1
  2991. m_CastShadows: 1
  2992. m_ReceiveShadows: 1
  2993. m_DynamicOccludee: 1
  2994. m_StaticShadowCaster: 0
  2995. m_MotionVectors: 1
  2996. m_LightProbeUsage: 1
  2997. m_ReflectionProbeUsage: 1
  2998. m_RayTracingMode: 2
  2999. m_RayTraceProcedural: 0
  3000. m_RenderingLayerMask: 257
  3001. m_RendererPriority: 0
  3002. m_Materials:
  3003. - {fileID: 2100000, guid: 73c176f402d2c2f4d929aa5da7585d17, type: 2}
  3004. m_StaticBatchInfo:
  3005. firstSubMesh: 0
  3006. subMeshCount: 0
  3007. m_StaticBatchRoot: {fileID: 0}
  3008. m_ProbeAnchor: {fileID: 0}
  3009. m_LightProbeVolumeOverride: {fileID: 0}
  3010. m_ScaleInLightmap: 1
  3011. m_ReceiveGI: 1
  3012. m_PreserveUVs: 0
  3013. m_IgnoreNormalsForChartDetection: 0
  3014. m_ImportantGI: 0
  3015. m_StitchLightmapSeams: 1
  3016. m_SelectedEditorRenderState: 3
  3017. m_MinimumChartSize: 4
  3018. m_AutoUVMaxDistance: 0.5
  3019. m_AutoUVMaxAngle: 89
  3020. m_LightmapParameters: {fileID: 0}
  3021. m_SortingLayerID: 0
  3022. m_SortingLayer: 0
  3023. m_SortingOrder: 0
  3024. m_AdditionalVertexStreams: {fileID: 0}
  3025. --- !u!1 &8693259447214807945
  3026. GameObject:
  3027. m_ObjectHideFlags: 0
  3028. m_CorrespondingSourceObject: {fileID: 0}
  3029. m_PrefabInstance: {fileID: 0}
  3030. m_PrefabAsset: {fileID: 0}
  3031. serializedVersion: 6
  3032. m_Component:
  3033. - component: {fileID: 847733447378784185}
  3034. - component: {fileID: 4115305974438665356}
  3035. - component: {fileID: 2715380632849740090}
  3036. m_Layer: 0
  3037. m_Name: SM_Product4_36
  3038. m_TagString: Untagged
  3039. m_Icon: {fileID: 0}
  3040. m_NavMeshLayer: 0
  3041. m_StaticEditorFlags: 0
  3042. m_IsActive: 1
  3043. --- !u!4 &847733447378784185
  3044. Transform:
  3045. m_ObjectHideFlags: 0
  3046. m_CorrespondingSourceObject: {fileID: 0}
  3047. m_PrefabInstance: {fileID: 0}
  3048. m_PrefabAsset: {fileID: 0}
  3049. m_GameObject: {fileID: 8693259447214807945}
  3050. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  3051. m_LocalPosition: {x: -0.058231447, y: -0.012155274, z: 0.3393809}
  3052. m_LocalScale: {x: 1, y: 1, z: 1}
  3053. m_ConstrainProportionsScale: 0
  3054. m_Children: []
  3055. m_Father: {fileID: 3777350019256623880}
  3056. m_RootOrder: 32
  3057. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3058. --- !u!33 &4115305974438665356
  3059. MeshFilter:
  3060. m_ObjectHideFlags: 0
  3061. m_CorrespondingSourceObject: {fileID: 0}
  3062. m_PrefabInstance: {fileID: 0}
  3063. m_PrefabAsset: {fileID: 0}
  3064. m_GameObject: {fileID: 8693259447214807945}
  3065. m_Mesh: {fileID: -5450317656370483669, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  3066. --- !u!23 &2715380632849740090
  3067. MeshRenderer:
  3068. m_ObjectHideFlags: 0
  3069. m_CorrespondingSourceObject: {fileID: 0}
  3070. m_PrefabInstance: {fileID: 0}
  3071. m_PrefabAsset: {fileID: 0}
  3072. m_GameObject: {fileID: 8693259447214807945}
  3073. m_Enabled: 1
  3074. m_CastShadows: 1
  3075. m_ReceiveShadows: 1
  3076. m_DynamicOccludee: 1
  3077. m_StaticShadowCaster: 0
  3078. m_MotionVectors: 1
  3079. m_LightProbeUsage: 1
  3080. m_ReflectionProbeUsage: 1
  3081. m_RayTracingMode: 2
  3082. m_RayTraceProcedural: 0
  3083. m_RenderingLayerMask: 257
  3084. m_RendererPriority: 0
  3085. m_Materials:
  3086. - {fileID: -1726533969664128431, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  3087. m_StaticBatchInfo:
  3088. firstSubMesh: 0
  3089. subMeshCount: 0
  3090. m_StaticBatchRoot: {fileID: 0}
  3091. m_ProbeAnchor: {fileID: 0}
  3092. m_LightProbeVolumeOverride: {fileID: 0}
  3093. m_ScaleInLightmap: 1
  3094. m_ReceiveGI: 1
  3095. m_PreserveUVs: 0
  3096. m_IgnoreNormalsForChartDetection: 0
  3097. m_ImportantGI: 0
  3098. m_StitchLightmapSeams: 1
  3099. m_SelectedEditorRenderState: 3
  3100. m_MinimumChartSize: 4
  3101. m_AutoUVMaxDistance: 0.5
  3102. m_AutoUVMaxAngle: 89
  3103. m_LightmapParameters: {fileID: 0}
  3104. m_SortingLayerID: 0
  3105. m_SortingLayer: 0
  3106. m_SortingOrder: 0
  3107. m_AdditionalVertexStreams: {fileID: 0}
  3108. --- !u!1 &8704475284091063272
  3109. GameObject:
  3110. m_ObjectHideFlags: 0
  3111. m_CorrespondingSourceObject: {fileID: 0}
  3112. m_PrefabInstance: {fileID: 0}
  3113. m_PrefabAsset: {fileID: 0}
  3114. serializedVersion: 6
  3115. m_Component:
  3116. - component: {fileID: 3448518137660892936}
  3117. - component: {fileID: 731014296854460192}
  3118. - component: {fileID: 2025682021718259480}
  3119. m_Layer: 0
  3120. m_Name: SM_Product4_33
  3121. m_TagString: Untagged
  3122. m_Icon: {fileID: 0}
  3123. m_NavMeshLayer: 0
  3124. m_StaticEditorFlags: 0
  3125. m_IsActive: 1
  3126. --- !u!4 &3448518137660892936
  3127. Transform:
  3128. m_ObjectHideFlags: 0
  3129. m_CorrespondingSourceObject: {fileID: 0}
  3130. m_PrefabInstance: {fileID: 0}
  3131. m_PrefabAsset: {fileID: 0}
  3132. m_GameObject: {fileID: 8704475284091063272}
  3133. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3134. m_LocalPosition: {x: 0.0407419, y: -0.0022553098, z: -0.002218991}
  3135. m_LocalScale: {x: 1, y: 1, z: 1}
  3136. m_ConstrainProportionsScale: 0
  3137. m_Children: []
  3138. m_Father: {fileID: 693879054836583196}
  3139. m_RootOrder: 2
  3140. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3141. --- !u!33 &731014296854460192
  3142. MeshFilter:
  3143. m_ObjectHideFlags: 0
  3144. m_CorrespondingSourceObject: {fileID: 0}
  3145. m_PrefabInstance: {fileID: 0}
  3146. m_PrefabAsset: {fileID: 0}
  3147. m_GameObject: {fileID: 8704475284091063272}
  3148. m_Mesh: {fileID: 5648245782655900998, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  3149. --- !u!23 &2025682021718259480
  3150. MeshRenderer:
  3151. m_ObjectHideFlags: 0
  3152. m_CorrespondingSourceObject: {fileID: 0}
  3153. m_PrefabInstance: {fileID: 0}
  3154. m_PrefabAsset: {fileID: 0}
  3155. m_GameObject: {fileID: 8704475284091063272}
  3156. m_Enabled: 1
  3157. m_CastShadows: 1
  3158. m_ReceiveShadows: 1
  3159. m_DynamicOccludee: 1
  3160. m_StaticShadowCaster: 0
  3161. m_MotionVectors: 1
  3162. m_LightProbeUsage: 1
  3163. m_ReflectionProbeUsage: 1
  3164. m_RayTracingMode: 2
  3165. m_RayTraceProcedural: 0
  3166. m_RenderingLayerMask: 257
  3167. m_RendererPriority: 0
  3168. m_Materials:
  3169. - {fileID: -1726533969664128431, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  3170. m_StaticBatchInfo:
  3171. firstSubMesh: 0
  3172. subMeshCount: 0
  3173. m_StaticBatchRoot: {fileID: 0}
  3174. m_ProbeAnchor: {fileID: 0}
  3175. m_LightProbeVolumeOverride: {fileID: 0}
  3176. m_ScaleInLightmap: 1
  3177. m_ReceiveGI: 1
  3178. m_PreserveUVs: 0
  3179. m_IgnoreNormalsForChartDetection: 0
  3180. m_ImportantGI: 0
  3181. m_StitchLightmapSeams: 1
  3182. m_SelectedEditorRenderState: 3
  3183. m_MinimumChartSize: 4
  3184. m_AutoUVMaxDistance: 0.5
  3185. m_AutoUVMaxAngle: 89
  3186. m_LightmapParameters: {fileID: 0}
  3187. m_SortingLayerID: 0
  3188. m_SortingLayer: 0
  3189. m_SortingOrder: 0
  3190. m_AdditionalVertexStreams: {fileID: 0}
  3191. --- !u!1 &8718184512874222196
  3192. GameObject:
  3193. m_ObjectHideFlags: 0
  3194. m_CorrespondingSourceObject: {fileID: 0}
  3195. m_PrefabInstance: {fileID: 0}
  3196. m_PrefabAsset: {fileID: 0}
  3197. serializedVersion: 6
  3198. m_Component:
  3199. - component: {fileID: 810143366191174712}
  3200. - component: {fileID: 5848424098219414286}
  3201. - component: {fileID: 8560429047318873667}
  3202. m_Layer: 0
  3203. m_Name: SM_Product4_06
  3204. m_TagString: Untagged
  3205. m_Icon: {fileID: 0}
  3206. m_NavMeshLayer: 0
  3207. m_StaticEditorFlags: 0
  3208. m_IsActive: 1
  3209. --- !u!4 &810143366191174712
  3210. Transform:
  3211. m_ObjectHideFlags: 0
  3212. m_CorrespondingSourceObject: {fileID: 0}
  3213. m_PrefabInstance: {fileID: 0}
  3214. m_PrefabAsset: {fileID: 0}
  3215. m_GameObject: {fileID: 8718184512874222196}
  3216. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  3217. m_LocalPosition: {x: -0.20940919, y: -0.019710023, z: 0.36389065}
  3218. m_LocalScale: {x: 1, y: 1, z: 1}
  3219. m_ConstrainProportionsScale: 0
  3220. m_Children: []
  3221. m_Father: {fileID: 3777350019256623880}
  3222. m_RootOrder: 5
  3223. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3224. --- !u!33 &5848424098219414286
  3225. MeshFilter:
  3226. m_ObjectHideFlags: 0
  3227. m_CorrespondingSourceObject: {fileID: 0}
  3228. m_PrefabInstance: {fileID: 0}
  3229. m_PrefabAsset: {fileID: 0}
  3230. m_GameObject: {fileID: 8718184512874222196}
  3231. m_Mesh: {fileID: -8985297518249348049, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  3232. --- !u!23 &8560429047318873667
  3233. MeshRenderer:
  3234. m_ObjectHideFlags: 0
  3235. m_CorrespondingSourceObject: {fileID: 0}
  3236. m_PrefabInstance: {fileID: 0}
  3237. m_PrefabAsset: {fileID: 0}
  3238. m_GameObject: {fileID: 8718184512874222196}
  3239. m_Enabled: 1
  3240. m_CastShadows: 1
  3241. m_ReceiveShadows: 1
  3242. m_DynamicOccludee: 1
  3243. m_StaticShadowCaster: 0
  3244. m_MotionVectors: 1
  3245. m_LightProbeUsage: 1
  3246. m_ReflectionProbeUsage: 1
  3247. m_RayTracingMode: 2
  3248. m_RayTraceProcedural: 0
  3249. m_RenderingLayerMask: 257
  3250. m_RendererPriority: 0
  3251. m_Materials:
  3252. - {fileID: 2100000, guid: 0d36f42e0ebcccc45bd8fe89008ec3b9, type: 2}
  3253. m_StaticBatchInfo:
  3254. firstSubMesh: 0
  3255. subMeshCount: 0
  3256. m_StaticBatchRoot: {fileID: 0}
  3257. m_ProbeAnchor: {fileID: 0}
  3258. m_LightProbeVolumeOverride: {fileID: 0}
  3259. m_ScaleInLightmap: 1
  3260. m_ReceiveGI: 1
  3261. m_PreserveUVs: 0
  3262. m_IgnoreNormalsForChartDetection: 0
  3263. m_ImportantGI: 0
  3264. m_StitchLightmapSeams: 1
  3265. m_SelectedEditorRenderState: 3
  3266. m_MinimumChartSize: 4
  3267. m_AutoUVMaxDistance: 0.5
  3268. m_AutoUVMaxAngle: 89
  3269. m_LightmapParameters: {fileID: 0}
  3270. m_SortingLayerID: 0
  3271. m_SortingLayer: 0
  3272. m_SortingOrder: 0
  3273. m_AdditionalVertexStreams: {fileID: 0}
  3274. --- !u!1 &8764422747522811443
  3275. GameObject:
  3276. m_ObjectHideFlags: 0
  3277. m_CorrespondingSourceObject: {fileID: 0}
  3278. m_PrefabInstance: {fileID: 0}
  3279. m_PrefabAsset: {fileID: 0}
  3280. serializedVersion: 6
  3281. m_Component:
  3282. - component: {fileID: 5869880514230806291}
  3283. - component: {fileID: 7246436217308250300}
  3284. - component: {fileID: 1801595978087681446}
  3285. m_Layer: 0
  3286. m_Name: SM_Product4_01
  3287. m_TagString: Untagged
  3288. m_Icon: {fileID: 0}
  3289. m_NavMeshLayer: 0
  3290. m_StaticEditorFlags: 0
  3291. m_IsActive: 1
  3292. --- !u!4 &5869880514230806291
  3293. Transform:
  3294. m_ObjectHideFlags: 0
  3295. m_CorrespondingSourceObject: {fileID: 0}
  3296. m_PrefabInstance: {fileID: 0}
  3297. m_PrefabAsset: {fileID: 0}
  3298. m_GameObject: {fileID: 8764422747522811443}
  3299. m_LocalRotation: {x: -0.0000000059624403, y: 0, z: -0, w: 1}
  3300. m_LocalPosition: {x: -0.13242188, y: -0.004396179, z: -0.34494728}
  3301. m_LocalScale: {x: 1, y: 1, z: 1}
  3302. m_ConstrainProportionsScale: 0
  3303. m_Children: []
  3304. m_Father: {fileID: 3777350019256623880}
  3305. m_RootOrder: 0
  3306. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3307. --- !u!33 &7246436217308250300
  3308. MeshFilter:
  3309. m_ObjectHideFlags: 0
  3310. m_CorrespondingSourceObject: {fileID: 0}
  3311. m_PrefabInstance: {fileID: 0}
  3312. m_PrefabAsset: {fileID: 0}
  3313. m_GameObject: {fileID: 8764422747522811443}
  3314. m_Mesh: {fileID: -691725523637018071, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  3315. --- !u!23 &1801595978087681446
  3316. MeshRenderer:
  3317. m_ObjectHideFlags: 0
  3318. m_CorrespondingSourceObject: {fileID: 0}
  3319. m_PrefabInstance: {fileID: 0}
  3320. m_PrefabAsset: {fileID: 0}
  3321. m_GameObject: {fileID: 8764422747522811443}
  3322. m_Enabled: 1
  3323. m_CastShadows: 1
  3324. m_ReceiveShadows: 1
  3325. m_DynamicOccludee: 1
  3326. m_StaticShadowCaster: 0
  3327. m_MotionVectors: 1
  3328. m_LightProbeUsage: 1
  3329. m_ReflectionProbeUsage: 1
  3330. m_RayTracingMode: 2
  3331. m_RayTraceProcedural: 0
  3332. m_RenderingLayerMask: 257
  3333. m_RendererPriority: 0
  3334. m_Materials:
  3335. - {fileID: 2100000, guid: 0d36f42e0ebcccc45bd8fe89008ec3b9, type: 2}
  3336. m_StaticBatchInfo:
  3337. firstSubMesh: 0
  3338. subMeshCount: 0
  3339. m_StaticBatchRoot: {fileID: 0}
  3340. m_ProbeAnchor: {fileID: 0}
  3341. m_LightProbeVolumeOverride: {fileID: 0}
  3342. m_ScaleInLightmap: 1
  3343. m_ReceiveGI: 1
  3344. m_PreserveUVs: 0
  3345. m_IgnoreNormalsForChartDetection: 0
  3346. m_ImportantGI: 0
  3347. m_StitchLightmapSeams: 1
  3348. m_SelectedEditorRenderState: 3
  3349. m_MinimumChartSize: 4
  3350. m_AutoUVMaxDistance: 0.5
  3351. m_AutoUVMaxAngle: 89
  3352. m_LightmapParameters: {fileID: 0}
  3353. m_SortingLayerID: 0
  3354. m_SortingLayer: 0
  3355. m_SortingOrder: 0
  3356. m_AdditionalVertexStreams: {fileID: 0}
  3357. --- !u!1 &9153640674857039459
  3358. GameObject:
  3359. m_ObjectHideFlags: 0
  3360. m_CorrespondingSourceObject: {fileID: 0}
  3361. m_PrefabInstance: {fileID: 0}
  3362. m_PrefabAsset: {fileID: 0}
  3363. serializedVersion: 6
  3364. m_Component:
  3365. - component: {fileID: 2990304863265692021}
  3366. - component: {fileID: 7309666312986452632}
  3367. - component: {fileID: 292306490434640125}
  3368. m_Layer: 0
  3369. m_Name: SM_Product4_28
  3370. m_TagString: Untagged
  3371. m_Icon: {fileID: 0}
  3372. m_NavMeshLayer: 0
  3373. m_StaticEditorFlags: 0
  3374. m_IsActive: 1
  3375. --- !u!4 &2990304863265692021
  3376. Transform:
  3377. m_ObjectHideFlags: 0
  3378. m_CorrespondingSourceObject: {fileID: 0}
  3379. m_PrefabInstance: {fileID: 0}
  3380. m_PrefabAsset: {fileID: 0}
  3381. m_GameObject: {fileID: 9153640674857039459}
  3382. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  3383. m_LocalPosition: {x: 0.14801759, y: -0.012109254, z: 0.3438633}
  3384. m_LocalScale: {x: 1, y: 1, z: 1}
  3385. m_ConstrainProportionsScale: 0
  3386. m_Children: []
  3387. m_Father: {fileID: 3777350019256623880}
  3388. m_RootOrder: 27
  3389. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3390. --- !u!33 &7309666312986452632
  3391. MeshFilter:
  3392. m_ObjectHideFlags: 0
  3393. m_CorrespondingSourceObject: {fileID: 0}
  3394. m_PrefabInstance: {fileID: 0}
  3395. m_PrefabAsset: {fileID: 0}
  3396. m_GameObject: {fileID: 9153640674857039459}
  3397. m_Mesh: {fileID: -8226105062005801045, guid: dcf665dd72b58b040a612eadeaddf96b, type: 3}
  3398. --- !u!23 &292306490434640125
  3399. MeshRenderer:
  3400. m_ObjectHideFlags: 0
  3401. m_CorrespondingSourceObject: {fileID: 0}
  3402. m_PrefabInstance: {fileID: 0}
  3403. m_PrefabAsset: {fileID: 0}
  3404. m_GameObject: {fileID: 9153640674857039459}
  3405. m_Enabled: 1
  3406. m_CastShadows: 1
  3407. m_ReceiveShadows: 1
  3408. m_DynamicOccludee: 1
  3409. m_StaticShadowCaster: 0
  3410. m_MotionVectors: 1
  3411. m_LightProbeUsage: 1
  3412. m_ReflectionProbeUsage: 1
  3413. m_RayTracingMode: 2
  3414. m_RayTraceProcedural: 0
  3415. m_RenderingLayerMask: 257
  3416. m_RendererPriority: 0
  3417. m_Materials:
  3418. - {fileID: 2100000, guid: 0d36f42e0ebcccc45bd8fe89008ec3b9, type: 2}
  3419. m_StaticBatchInfo:
  3420. firstSubMesh: 0
  3421. subMeshCount: 0
  3422. m_StaticBatchRoot: {fileID: 0}
  3423. m_ProbeAnchor: {fileID: 0}
  3424. m_LightProbeVolumeOverride: {fileID: 0}
  3425. m_ScaleInLightmap: 1
  3426. m_ReceiveGI: 1
  3427. m_PreserveUVs: 0
  3428. m_IgnoreNormalsForChartDetection: 0
  3429. m_ImportantGI: 0
  3430. m_StitchLightmapSeams: 1
  3431. m_SelectedEditorRenderState: 3
  3432. m_MinimumChartSize: 4
  3433. m_AutoUVMaxDistance: 0.5
  3434. m_AutoUVMaxAngle: 89
  3435. m_LightmapParameters: {fileID: 0}
  3436. m_SortingLayerID: 0
  3437. m_SortingLayer: 0
  3438. m_SortingOrder: 0
  3439. m_AdditionalVertexStreams: {fileID: 0}