12345678910111213141516171819202122232425262728293031 |
- using System.Collections;
- using System.Collections.Generic;
- using GameFramework;
- using GameFramework.Event;
- using UnityEngine;
- public class Power_FaultStartEvent : GameEventArgs
- {
- public static readonly int EventId = typeof(Power_FaultStartEvent).GetHashCode();
- public override int Id
- {
- get
- {
- return EventId;
- }
- }
- public Power_FaultType type;
-
- public static Power_FaultStartEvent Create(Power_FaultType _type)
- {
- Power_FaultStartEvent args = ReferencePool.Acquire<Power_FaultStartEvent>();
- args.type = _type;
- return args;
- }
-
- public override void Clear()
- {
-
- }
- }
|