Stop3DTopoTimeLineEvent.cs 619 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using GameFramework;
  4. using GameFramework.Event;
  5. using UnityEngine;
  6. public class Stop3DTopoTimeLineEvent : GameEventArgs
  7. {
  8. public static readonly int EventId = typeof(Stop3DTopoTimeLineEvent).GetHashCode();
  9. public override int Id
  10. {
  11. get
  12. {
  13. return EventId;
  14. }
  15. }
  16. public int type = 0;
  17. public static Stop3DTopoTimeLineEvent Create()
  18. {
  19. Stop3DTopoTimeLineEvent args = ReferencePool.Acquire<Stop3DTopoTimeLineEvent>();
  20. return args;
  21. }
  22. public override void Clear()
  23. {
  24. }
  25. }