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- using System;
- using System.Collections.Generic;
- using BestHTTP.Connections;
- using BestHTTP.Extensions;
- using BestHTTP.Logger;
- namespace BestHTTP.Core
- {
- public enum HostProtocolSupport : byte
- {
- Unknown = 0x00,
- HTTP1 = 0x01,
- HTTP2 = 0x02
- }
- /// <summary>
- /// A HostConnection object manages the connections to a host and the request queue.
- /// </summary>
- public sealed class HostConnection
- {
- public HostDefinition Host { get; private set; }
- public string VariantId { get; private set; }
- public HostProtocolSupport ProtocolSupport { get; private set; }
- public DateTime LastProtocolSupportUpdate { get; private set; }
-
- public int QueuedRequests { get { return this.Queue.Count; } }
- public LoggingContext Context { get; private set; }
- private List<ConnectionBase> Connections = new List<ConnectionBase>();
- private List<HTTPRequest> Queue = new List<HTTPRequest>();
- public HostConnection(HostDefinition host, string variantId)
- {
- this.Host = host;
- this.VariantId = variantId;
- this.Context = new LoggingContext(this);
- this.Context.Add("Host", this.Host.Host);
- this.Context.Add("VariantId", this.VariantId);
- }
- internal void AddProtocol(HostProtocolSupport protocolSupport)
- {
- this.LastProtocolSupportUpdate = DateTime.UtcNow;
- var oldProtocol = this.ProtocolSupport;
- if (oldProtocol != protocolSupport)
- {
- this.ProtocolSupport = protocolSupport;
- HTTPManager.Logger.Information(typeof(HostConnection).Name, string.Format("AddProtocol({0}) - changing from {1} to {2}", this.VariantId, oldProtocol, protocolSupport), this.Context);
- HostManager.Save();
- TryToSendQueuedRequests();
- }
- }
- internal HostConnection Send(HTTPRequest request)
- {
- var conn = GetNextAvailable(request);
- if (conn != null)
- {
- request.State = HTTPRequestStates.Processing;
- request.Prepare();
- // then start process the request
- conn.Process(request);
- }
- else
- {
- // If no free connection found and creation prohibited, we will put back to the queue
- this.Queue.Add(request);
- }
- return this;
- }
- internal ConnectionBase GetNextAvailable(HTTPRequest request)
- {
- int activeConnections = 0;
- ConnectionBase conn = null;
- // Check the last created connection first. This way, if a higher level protocol is present that can handle more requests (== HTTP/2) that protocol will be chosen
- // and others will be closed when their inactivity time is reached.
- for (int i = Connections.Count - 1; i >= 0; --i)
- {
- conn = Connections[i];
- if (conn.State == HTTPConnectionStates.Initial || conn.State == HTTPConnectionStates.Free || conn.CanProcessMultiple)
- {
- if (!conn.TestConnection())
- {
- HTTPManager.Logger.Verbose("HostConnection", "GetNextAvailable - TestConnection returned false!", this.Context, request.Context, conn.Context);
- RemoveConnectionImpl(conn, HTTPConnectionStates.Closed);
- continue;
- }
- HTTPManager.Logger.Verbose("HostConnection", string.Format("GetNextAvailable - returning with connection. state: {0}, CanProcessMultiple: {1}", conn.State, conn.CanProcessMultiple), this.Context, request.Context, conn.Context);
- return conn;
- }
- activeConnections++;
- }
- if (activeConnections >= HTTPManager.MaxConnectionPerServer)
- {
- HTTPManager.Logger.Verbose("HostConnection", string.Format("GetNextAvailable - activeConnections({0}) >= HTTPManager.MaxConnectionPerServer({1})", activeConnections, HTTPManager.MaxConnectionPerServer), this.Context, request.Context);
- return null;
- }
- string key = HostDefinition.GetKeyForRequest(request);
- conn = null;
- #if UNITY_WEBGL && !UNITY_EDITOR
- conn = new WebGLConnection(key);
- #else
- if (request.CurrentUri.IsFile)
- conn = new FileConnection(key);
- else
- {
- #if !BESTHTTP_DISABLE_ALTERNATE_SSL
- // Hold back the creation of a new connection until we know more about the remote host's features.
- // If we send out multiple requests at once it will execute the first and delay the others.
- // While it will decrease performance initially, it will prevent the creation of TCP connections
- // that will be unused after their first request processing if the server supports HTTP/2.
- if (activeConnections >= 1 && (this.ProtocolSupport == HostProtocolSupport.Unknown || this.ProtocolSupport == HostProtocolSupport.HTTP2))
- {
- HTTPManager.Logger.Verbose("HostConnection", string.Format("GetNextAvailable - waiting for protocol support message. activeConnections: {0}, ProtocolSupport: {1} ", activeConnections, this.ProtocolSupport), this.Context, request.Context);
- return null;
- }
- #endif
- conn = new HTTPConnection(key);
- HTTPManager.Logger.Verbose("HostConnection", string.Format("GetNextAvailable - creating new connection, key: {0} ", key), this.Context, request.Context, conn.Context);
- }
- #endif
- Connections.Add(conn);
- return conn;
- }
- internal HostConnection RecycleConnection(ConnectionBase conn)
- {
- conn.State = HTTPConnectionStates.Free;
- BestHTTP.Extensions.Timer.Add(new TimerData(TimeSpan.FromSeconds(1), conn, CloseConnectionAfterInactivity));
- return this;
- }
- private bool RemoveConnectionImpl(ConnectionBase conn, HTTPConnectionStates setState)
- {
- conn.State = setState;
- conn.Dispose();
- bool found = this.Connections.Remove(conn);
- if (!found)
- HTTPManager.Logger.Information(typeof(HostConnection).Name, string.Format("RemoveConnection - Couldn't find connection! key: {0}", conn.ServerAddress), this.Context, conn.Context);
- return found;
- }
- internal HostConnection RemoveConnection(ConnectionBase conn, HTTPConnectionStates setState)
- {
- RemoveConnectionImpl(conn, setState);
- return this;
- }
- internal HostConnection TryToSendQueuedRequests()
- {
- while (this.Queue.Count > 0 && GetNextAvailable(this.Queue[0]) != null)
- {
- Send(this.Queue[0]);
- this.Queue.RemoveAt(0);
- }
- return this;
- }
- public ConnectionBase Find(Predicate<ConnectionBase> match)
- {
- return this.Connections.Find(match);
- }
- private bool CloseConnectionAfterInactivity(DateTime now, object context)
- {
- var conn = context as ConnectionBase;
- bool closeConnection = conn.State == HTTPConnectionStates.Free && now - conn.LastProcessTime >= conn.KeepAliveTime;
- if (closeConnection)
- {
- HTTPManager.Logger.Information(typeof(HostConnection).Name, string.Format("CloseConnectionAfterInactivity - [{0}] Closing! State: {1}, Now: {2}, LastProcessTime: {3}, KeepAliveTime: {4}",
- conn.ToString(), conn.State, now.ToString(System.Globalization.CultureInfo.InvariantCulture), conn.LastProcessTime.ToString(System.Globalization.CultureInfo.InvariantCulture), conn.KeepAliveTime), this.Context, conn.Context);
- RemoveConnection(conn, HTTPConnectionStates.Closed);
- return false;
- }
- // repeat until the connection's state is free
- return conn.State == HTTPConnectionStates.Free;
- }
- public void RemoveAllIdleConnections()
- {
- for (int i = 0; i < this.Connections.Count; i++)
- if (this.Connections[i].State == HTTPConnectionStates.Free)
- {
- int countBefore = this.Connections.Count;
- RemoveConnection(this.Connections[i], HTTPConnectionStates.Closed);
- if (countBefore != this.Connections.Count)
- i--;
- }
- }
- internal void Shutdown()
- {
- this.Queue.Clear();
- foreach (var conn in this.Connections)
- {
- // Swallow any exceptions, we are quitting anyway.
- try
- {
- conn.Shutdown(ShutdownTypes.Immediate);
- }
- catch { }
- }
- //this.Connections.Clear();
- }
- internal void SaveTo(System.IO.BinaryWriter bw)
- {
- bw.Write(this.LastProtocolSupportUpdate.ToBinary());
- bw.Write((byte)this.ProtocolSupport);
- }
- internal void LoadFrom(int version, System.IO.BinaryReader br)
- {
- this.LastProtocolSupportUpdate = DateTime.FromBinary(br.ReadInt64());
- this.ProtocolSupport = (HostProtocolSupport)br.ReadByte();
- if (DateTime.UtcNow - this.LastProtocolSupportUpdate >= TimeSpan.FromDays(1))
- {
- HTTPManager.Logger.Verbose("HostConnection", string.Format("LoadFrom - Too Old! LastProtocolSupportUpdate: {0}, ProtocolSupport: {1}", this.LastProtocolSupportUpdate.ToString(System.Globalization.CultureInfo.InvariantCulture), this.ProtocolSupport), this.Context);
- this.ProtocolSupport = HostProtocolSupport.Unknown;
- }
- else
- HTTPManager.Logger.Verbose("HostConnection", string.Format("LoadFrom - LastProtocolSupportUpdate: {0}, ProtocolSupport: {1}", this.LastProtocolSupportUpdate.ToString(System.Globalization.CultureInfo.InvariantCulture), this.ProtocolSupport), this.Context);
- }
- }
- }
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