UICanvasControllerInput.cs 809 B

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  1. using UnityEngine;
  2. namespace StarterAssets
  3. {
  4. public class UICanvasControllerInput : MonoBehaviour
  5. {
  6. [Header("Output")]
  7. public StarterAssetsInputs starterAssetsInputs;
  8. public void VirtualMoveInput(Vector2 virtualMoveDirection)
  9. {
  10. starterAssetsInputs.MoveInput(virtualMoveDirection);
  11. }
  12. public void VirtualLookInput(Vector2 virtualLookDirection)
  13. {
  14. starterAssetsInputs.LookInput(virtualLookDirection);
  15. }
  16. public void VirtualJumpInput(bool virtualJumpState)
  17. {
  18. starterAssetsInputs.JumpInput(virtualJumpState);
  19. }
  20. public void VirtualSprintInput(bool virtualSprintState)
  21. {
  22. starterAssetsInputs.SprintInput(virtualSprintState);
  23. }
  24. }
  25. }