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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 Jiang Yin. All rights reserved.
- // Homepage: https://gameframework.cn/
- // Feedback: mailto:ellan@gameframework.cn
- //------------------------------------------------------------
- using System.Net.Sockets;
- namespace GameFramework.Network
- {
- internal sealed partial class NetworkManager : GameFrameworkModule, INetworkManager
- {
- private sealed class ConnectState
- {
- private readonly Socket m_Socket;
- private readonly object m_UserData;
- public ConnectState(Socket socket, object userData)
- {
- m_Socket = socket;
- m_UserData = userData;
- }
- public Socket Socket
- {
- get
- {
- return m_Socket;
- }
- }
- public object UserData
- {
- get
- {
- return m_UserData;
- }
- }
- }
- }
- }
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