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- // Copyright (c) 2022 Vuplex Inc. All rights reserved.
- //
- // Licensed under the Vuplex Commercial Software Library License, you may
- // not use this file except in compliance with the License. You may obtain
- // a copy of the License at
- //
- // https://vuplex.com/commercial-library-license
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX
- using System;
- using System.Runtime.InteropServices;
- using UnityEngine;
- using Vuplex.WebView.Internal;
- namespace Vuplex.WebView {
- /// <summary>
- /// The macOS IWebView implementation.
- /// </summary>
- public class MacWebView : StandaloneWebView, IWebView {
- public WebPluginType PluginType { get; } = WebPluginType.Mac;
- public static MacWebView Instantiate() => new GameObject().AddComponent<MacWebView>();
- public static bool ValidateGraphicsApi() {
- var isValid = SystemInfo.graphicsDeviceType == UnityEngine.Rendering.GraphicsDeviceType.Metal;
- if (!isValid) {
- var message = "Unsupported graphics API: 3D WebView for macOS requires Metal.";
- if (Application.isEditor) {
- message += " Please go to Player Settings and enable \"Metal Editor Support\".";
- }
- WebViewLogger.LogError(message);
- }
- return isValid;
- }
- protected override StandaloneWebView _instantiate() => Instantiate();
- }
- }
- #endif
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