ExampleListItem.prefab 6.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1972462828926934}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1706707392201452
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 224973040142512786}
  22. - component: {fileID: 222441293650573372}
  23. - component: {fileID: 114389340898110916}
  24. m_Layer: 5
  25. m_Name: Text
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 0
  30. m_IsActive: 1
  31. --- !u!1 &1972462828926934
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_PrefabParentObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 5
  37. m_Component:
  38. - component: {fileID: 224145737800144754}
  39. - component: {fileID: 222972952305363732}
  40. - component: {fileID: 114266276035656386}
  41. - component: {fileID: 114629809360314506}
  42. - component: {fileID: 114416681848148688}
  43. m_Layer: 5
  44. m_Name: ExampleListItem
  45. m_TagString: Untagged
  46. m_Icon: {fileID: 0}
  47. m_NavMeshLayer: 0
  48. m_StaticEditorFlags: 0
  49. m_IsActive: 1
  50. --- !u!114 &114266276035656386
  51. MonoBehaviour:
  52. m_ObjectHideFlags: 1
  53. m_PrefabParentObject: {fileID: 0}
  54. m_PrefabInternal: {fileID: 100100000}
  55. m_GameObject: {fileID: 1972462828926934}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_OnCullStateChanged:
  65. m_PersistentCalls:
  66. m_Calls: []
  67. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  68. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  69. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  70. m_Type: 1
  71. m_PreserveAspect: 0
  72. m_FillCenter: 1
  73. m_FillMethod: 4
  74. m_FillAmount: 1
  75. m_FillClockwise: 1
  76. m_FillOrigin: 0
  77. --- !u!114 &114389340898110916
  78. MonoBehaviour:
  79. m_ObjectHideFlags: 1
  80. m_PrefabParentObject: {fileID: 0}
  81. m_PrefabInternal: {fileID: 100100000}
  82. m_GameObject: {fileID: 1706707392201452}
  83. m_Enabled: 1
  84. m_EditorHideFlags: 0
  85. m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  86. m_Name:
  87. m_EditorClassIdentifier:
  88. m_Material: {fileID: 0}
  89. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  90. m_RaycastTarget: 1
  91. m_OnCullStateChanged:
  92. m_PersistentCalls:
  93. m_Calls: []
  94. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  95. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  96. m_FontData:
  97. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  98. m_FontSize: 14
  99. m_FontStyle: 0
  100. m_BestFit: 0
  101. m_MinSize: 10
  102. m_MaxSize: 40
  103. m_Alignment: 4
  104. m_AlignByGeometry: 0
  105. m_RichText: 1
  106. m_HorizontalOverflow: 0
  107. m_VerticalOverflow: 0
  108. m_LineSpacing: 1
  109. m_Text: Button
  110. --- !u!114 &114416681848148688
  111. MonoBehaviour:
  112. m_ObjectHideFlags: 1
  113. m_PrefabParentObject: {fileID: 0}
  114. m_PrefabInternal: {fileID: 100100000}
  115. m_GameObject: {fileID: 1972462828926934}
  116. m_Enabled: 1
  117. m_EditorHideFlags: 0
  118. m_Script: {fileID: 11500000, guid: 376fb4eb0776e41479fb60f520aaa1f3, type: 3}
  119. m_Name:
  120. m_EditorClassIdentifier:
  121. _text: {fileID: 114389340898110916}
  122. --- !u!114 &114629809360314506
  123. MonoBehaviour:
  124. m_ObjectHideFlags: 1
  125. m_PrefabParentObject: {fileID: 0}
  126. m_PrefabInternal: {fileID: 100100000}
  127. m_GameObject: {fileID: 1972462828926934}
  128. m_Enabled: 1
  129. m_EditorHideFlags: 0
  130. m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  131. m_Name:
  132. m_EditorClassIdentifier:
  133. m_Navigation:
  134. m_Mode: 3
  135. m_SelectOnUp: {fileID: 0}
  136. m_SelectOnDown: {fileID: 0}
  137. m_SelectOnLeft: {fileID: 0}
  138. m_SelectOnRight: {fileID: 0}
  139. m_Transition: 1
  140. m_Colors:
  141. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  142. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  143. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  144. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  145. m_ColorMultiplier: 1
  146. m_FadeDuration: 0.1
  147. m_SpriteState:
  148. m_HighlightedSprite: {fileID: 0}
  149. m_PressedSprite: {fileID: 0}
  150. m_DisabledSprite: {fileID: 0}
  151. m_AnimationTriggers:
  152. m_NormalTrigger: Normal
  153. m_HighlightedTrigger: Highlighted
  154. m_PressedTrigger: Pressed
  155. m_DisabledTrigger: Disabled
  156. m_Interactable: 1
  157. m_TargetGraphic: {fileID: 114266276035656386}
  158. m_OnClick:
  159. m_PersistentCalls:
  160. m_Calls:
  161. - m_Target: {fileID: 114416681848148688}
  162. m_MethodName: OnButton
  163. m_Mode: 1
  164. m_Arguments:
  165. m_ObjectArgument: {fileID: 0}
  166. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  167. m_IntArgument: 0
  168. m_FloatArgument: 0
  169. m_StringArgument:
  170. m_BoolArgument: 0
  171. m_CallState: 2
  172. m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
  173. Culture=neutral, PublicKeyToken=null
  174. --- !u!222 &222441293650573372
  175. CanvasRenderer:
  176. m_ObjectHideFlags: 1
  177. m_PrefabParentObject: {fileID: 0}
  178. m_PrefabInternal: {fileID: 100100000}
  179. m_GameObject: {fileID: 1706707392201452}
  180. --- !u!222 &222972952305363732
  181. CanvasRenderer:
  182. m_ObjectHideFlags: 1
  183. m_PrefabParentObject: {fileID: 0}
  184. m_PrefabInternal: {fileID: 100100000}
  185. m_GameObject: {fileID: 1972462828926934}
  186. --- !u!224 &224145737800144754
  187. RectTransform:
  188. m_ObjectHideFlags: 1
  189. m_PrefabParentObject: {fileID: 0}
  190. m_PrefabInternal: {fileID: 100100000}
  191. m_GameObject: {fileID: 1972462828926934}
  192. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  193. m_LocalPosition: {x: 0, y: 0, z: 0}
  194. m_LocalScale: {x: 1, y: 1, z: 1}
  195. m_Children:
  196. - {fileID: 224973040142512786}
  197. m_Father: {fileID: 0}
  198. m_RootOrder: 0
  199. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  200. m_AnchorMin: {x: 0, y: 0}
  201. m_AnchorMax: {x: 0, y: 0}
  202. m_AnchoredPosition: {x: 0, y: 0}
  203. m_SizeDelta: {x: 160, y: 30}
  204. m_Pivot: {x: 0.5, y: 0.5}
  205. --- !u!224 &224973040142512786
  206. RectTransform:
  207. m_ObjectHideFlags: 1
  208. m_PrefabParentObject: {fileID: 0}
  209. m_PrefabInternal: {fileID: 100100000}
  210. m_GameObject: {fileID: 1706707392201452}
  211. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  212. m_LocalPosition: {x: 0, y: 0, z: 0}
  213. m_LocalScale: {x: 1, y: 1, z: 1}
  214. m_Children: []
  215. m_Father: {fileID: 224145737800144754}
  216. m_RootOrder: 0
  217. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  218. m_AnchorMin: {x: 0, y: 0}
  219. m_AnchorMax: {x: 1, y: 1}
  220. m_AnchoredPosition: {x: 0, y: 0}
  221. m_SizeDelta: {x: 0, y: 0}
  222. m_Pivot: {x: 0.5, y: 0.5}