Wall.prefab 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &100000
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 4
  9. m_Component:
  10. - 4: {fileID: 400000}
  11. - 33: {fileID: 3300000}
  12. - 23: {fileID: 2300000}
  13. - 65: {fileID: 6500000}
  14. m_Layer: 0
  15. m_Name: Wall
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 4294967295
  20. m_IsActive: 1
  21. --- !u!4 &400000
  22. Transform:
  23. m_ObjectHideFlags: 1
  24. m_PrefabParentObject: {fileID: 0}
  25. m_PrefabInternal: {fileID: 100100000}
  26. m_GameObject: {fileID: 100000}
  27. m_LocalRotation: {x: 5.76011736e-08, y: .70710665, z: 5.76011487e-08, w: .707106948}
  28. m_LocalPosition: {x: 1.27014923, y: 14.5260372, z: 1.01428604}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children: []
  31. m_Father: {fileID: 0}
  32. m_RootOrder: 0
  33. --- !u!23 &2300000
  34. MeshRenderer:
  35. m_ObjectHideFlags: 1
  36. m_PrefabParentObject: {fileID: 0}
  37. m_PrefabInternal: {fileID: 100100000}
  38. m_GameObject: {fileID: 100000}
  39. m_Enabled: 1
  40. m_CastShadows: 1
  41. m_ReceiveShadows: 1
  42. m_Materials:
  43. - {fileID: 2100000, guid: 76ff537c8e1a84345868e6aeee938ab3, type: 2}
  44. m_SubsetIndices:
  45. m_StaticBatchRoot: {fileID: 0}
  46. m_UseLightProbes: 0
  47. m_ReflectionProbeUsage: 1
  48. m_ProbeAnchor: {fileID: 0}
  49. m_ScaleInLightmap: 1
  50. m_PreserveUVs: 0
  51. m_ImportantGI: 0
  52. m_AutoUVMaxDistance: .5
  53. m_AutoUVMaxAngle: 89
  54. m_LightmapParameters: {fileID: 0}
  55. m_SortingLayerID: 0
  56. m_SortingOrder: 0
  57. --- !u!33 &3300000
  58. MeshFilter:
  59. m_ObjectHideFlags: 1
  60. m_PrefabParentObject: {fileID: 0}
  61. m_PrefabInternal: {fileID: 100100000}
  62. m_GameObject: {fileID: 100000}
  63. m_Mesh: {fileID: 4300002, guid: b5290684820a94548bedb95083785116, type: 3}
  64. --- !u!65 &6500000
  65. BoxCollider:
  66. m_ObjectHideFlags: 1
  67. m_PrefabParentObject: {fileID: 0}
  68. m_PrefabInternal: {fileID: 100100000}
  69. m_GameObject: {fileID: 100000}
  70. m_Material: {fileID: 0}
  71. m_IsTrigger: 0
  72. m_Enabled: 1
  73. serializedVersion: 2
  74. m_Size: {x: 6.00002909, y: 6.00006771, z: 1.00000858}
  75. m_Center: {x: 1.21593475e-05, y: 2.99979687, z: .499987811}
  76. --- !u!1001 &100100000
  77. Prefab:
  78. m_ObjectHideFlags: 1
  79. serializedVersion: 2
  80. m_Modification:
  81. m_TransformParent: {fileID: 0}
  82. m_Modifications:
  83. - target: {fileID: 0}
  84. propertyPath: m_CastShadows
  85. value: 1
  86. objectReference: {fileID: 0}
  87. m_RemovedComponents: []
  88. m_ParentPrefab: {fileID: 0}
  89. m_RootGameObject: {fileID: 100000}
  90. m_IsPrefabParent: 1