UI_Virtual_Button.prefab 6.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &4091757288130996202
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8892224244125084019}
  12. - component: {fileID: 4087890128900500515}
  13. - component: {fileID: 2478905580774955251}
  14. - component: {fileID: 998461505230474078}
  15. - component: {fileID: 413722335}
  16. m_Layer: 5
  17. m_Name: UI_Virtual_Button
  18. m_TagString: Untagged
  19. m_Icon: {fileID: 0}
  20. m_NavMeshLayer: 0
  21. m_StaticEditorFlags: 0
  22. m_IsActive: 1
  23. --- !u!224 &8892224244125084019
  24. RectTransform:
  25. m_ObjectHideFlags: 0
  26. m_CorrespondingSourceObject: {fileID: 0}
  27. m_PrefabInstance: {fileID: 0}
  28. m_PrefabAsset: {fileID: 0}
  29. m_GameObject: {fileID: 4091757288130996202}
  30. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 0.6, y: 0.6, z: 1}
  33. m_ConstrainProportionsScale: 0
  34. m_Children:
  35. - {fileID: 5282399414295180930}
  36. m_Father: {fileID: 0}
  37. m_RootOrder: 0
  38. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  39. m_AnchorMin: {x: 1, y: 0}
  40. m_AnchorMax: {x: 1, y: 0}
  41. m_AnchoredPosition: {x: -582, y: 327.5}
  42. m_SizeDelta: {x: 200, y: 200}
  43. m_Pivot: {x: 0.5, y: 0.5}
  44. --- !u!222 &4087890128900500515
  45. CanvasRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 4091757288130996202}
  51. m_CullTransparentMesh: 1
  52. --- !u!114 &2478905580774955251
  53. MonoBehaviour:
  54. m_ObjectHideFlags: 0
  55. m_CorrespondingSourceObject: {fileID: 0}
  56. m_PrefabInstance: {fileID: 0}
  57. m_PrefabAsset: {fileID: 0}
  58. m_GameObject: {fileID: 4091757288130996202}
  59. m_Enabled: 1
  60. m_EditorHideFlags: 0
  61. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  62. m_Name:
  63. m_EditorClassIdentifier:
  64. m_Material: {fileID: 0}
  65. m_Color: {r: 1, g: 1, b: 1, a: 1}
  66. m_RaycastTarget: 1
  67. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  68. m_Maskable: 1
  69. m_OnCullStateChanged:
  70. m_PersistentCalls:
  71. m_Calls: []
  72. m_Sprite: {fileID: 21300000, guid: b74c31d447d2f5d41a61081bdf5e7126, type: 3}
  73. m_Type: 0
  74. m_PreserveAspect: 0
  75. m_FillCenter: 1
  76. m_FillMethod: 4
  77. m_FillAmount: 1
  78. m_FillClockwise: 1
  79. m_FillOrigin: 0
  80. m_UseSpriteMesh: 0
  81. m_PixelsPerUnitMultiplier: 1
  82. --- !u!114 &998461505230474078
  83. MonoBehaviour:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. m_GameObject: {fileID: 4091757288130996202}
  89. m_Enabled: 1
  90. m_EditorHideFlags: 0
  91. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  92. m_Name:
  93. m_EditorClassIdentifier:
  94. m_Navigation:
  95. m_Mode: 0
  96. m_WrapAround: 0
  97. m_SelectOnUp: {fileID: 0}
  98. m_SelectOnDown: {fileID: 0}
  99. m_SelectOnLeft: {fileID: 0}
  100. m_SelectOnRight: {fileID: 0}
  101. m_Transition: 1
  102. m_Colors:
  103. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  104. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  105. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  106. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  107. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  108. m_ColorMultiplier: 1
  109. m_FadeDuration: 0.1
  110. m_SpriteState:
  111. m_HighlightedSprite: {fileID: 0}
  112. m_PressedSprite: {fileID: 0}
  113. m_SelectedSprite: {fileID: 0}
  114. m_DisabledSprite: {fileID: 0}
  115. m_AnimationTriggers:
  116. m_NormalTrigger: Normal
  117. m_HighlightedTrigger: Highlighted
  118. m_PressedTrigger: Pressed
  119. m_SelectedTrigger: Selected
  120. m_DisabledTrigger: Disabled
  121. m_Interactable: 1
  122. m_TargetGraphic: {fileID: 2478905580774955251}
  123. m_OnClick:
  124. m_PersistentCalls:
  125. m_Calls: []
  126. --- !u!114 &413722335
  127. MonoBehaviour:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. m_GameObject: {fileID: 4091757288130996202}
  133. m_Enabled: 1
  134. m_EditorHideFlags: 0
  135. m_Script: {fileID: 11500000, guid: 448cd6d8e2f2cb04096e777d99974bc4, type: 3}
  136. m_Name:
  137. m_EditorClassIdentifier:
  138. buttonStateOutputEvent:
  139. m_PersistentCalls:
  140. m_Calls:
  141. - m_Target: {fileID: 0}
  142. m_TargetAssemblyTypeName: StarterAssets.UICanvasControllerInput, Assembly-CSharp
  143. m_MethodName: VirtualJumpInput
  144. m_Mode: 0
  145. m_Arguments:
  146. m_ObjectArgument: {fileID: 0}
  147. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  148. m_IntArgument: 0
  149. m_FloatArgument: 0
  150. m_StringArgument:
  151. m_BoolArgument: 0
  152. m_CallState: 2
  153. buttonClickOutputEvent:
  154. m_PersistentCalls:
  155. m_Calls: []
  156. --- !u!1 &4525221819527958844
  157. GameObject:
  158. m_ObjectHideFlags: 0
  159. m_CorrespondingSourceObject: {fileID: 0}
  160. m_PrefabInstance: {fileID: 0}
  161. m_PrefabAsset: {fileID: 0}
  162. serializedVersion: 6
  163. m_Component:
  164. - component: {fileID: 5282399414295180930}
  165. - component: {fileID: 8274542354720177529}
  166. - component: {fileID: 6604053163029732620}
  167. m_Layer: 5
  168. m_Name: Image_Icon
  169. m_TagString: Untagged
  170. m_Icon: {fileID: 0}
  171. m_NavMeshLayer: 0
  172. m_StaticEditorFlags: 0
  173. m_IsActive: 1
  174. --- !u!224 &5282399414295180930
  175. RectTransform:
  176. m_ObjectHideFlags: 0
  177. m_CorrespondingSourceObject: {fileID: 0}
  178. m_PrefabInstance: {fileID: 0}
  179. m_PrefabAsset: {fileID: 0}
  180. m_GameObject: {fileID: 4525221819527958844}
  181. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  182. m_LocalPosition: {x: 0, y: 0, z: 0}
  183. m_LocalScale: {x: 1, y: 1, z: 1}
  184. m_ConstrainProportionsScale: 0
  185. m_Children: []
  186. m_Father: {fileID: 8892224244125084019}
  187. m_RootOrder: 0
  188. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  189. m_AnchorMin: {x: 0.5, y: 0.5}
  190. m_AnchorMax: {x: 0.5, y: 0.5}
  191. m_AnchoredPosition: {x: 0, y: 0}
  192. m_SizeDelta: {x: 100, y: 100}
  193. m_Pivot: {x: 0.5, y: 0.5}
  194. --- !u!222 &8274542354720177529
  195. CanvasRenderer:
  196. m_ObjectHideFlags: 0
  197. m_CorrespondingSourceObject: {fileID: 0}
  198. m_PrefabInstance: {fileID: 0}
  199. m_PrefabAsset: {fileID: 0}
  200. m_GameObject: {fileID: 4525221819527958844}
  201. m_CullTransparentMesh: 1
  202. --- !u!114 &6604053163029732620
  203. MonoBehaviour:
  204. m_ObjectHideFlags: 0
  205. m_CorrespondingSourceObject: {fileID: 0}
  206. m_PrefabInstance: {fileID: 0}
  207. m_PrefabAsset: {fileID: 0}
  208. m_GameObject: {fileID: 4525221819527958844}
  209. m_Enabled: 0
  210. m_EditorHideFlags: 0
  211. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  212. m_Name:
  213. m_EditorClassIdentifier:
  214. m_Material: {fileID: 0}
  215. m_Color: {r: 1, g: 1, b: 1, a: 0.78431374}
  216. m_RaycastTarget: 1
  217. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  218. m_Maskable: 1
  219. m_OnCullStateChanged:
  220. m_PersistentCalls:
  221. m_Calls: []
  222. m_Sprite: {fileID: 0}
  223. m_Type: 0
  224. m_PreserveAspect: 0
  225. m_FillCenter: 1
  226. m_FillMethod: 4
  227. m_FillAmount: 1
  228. m_FillClockwise: 1
  229. m_FillOrigin: 0
  230. m_UseSpriteMesh: 0
  231. m_PixelsPerUnitMultiplier: 1