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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using DG.Tweening;
- using UnityEngine.UI;
- public class TopologyAnimCtrl : MonoBehaviour
- {
- public Image[] left1Img;
- public Text[] left1Txt;
- public int left1num1 = 0;
- public int left1num2 = 0;
- public int left1num3 = 0;
- public Image[] left2Img;
- public Text[] left2Txt;
- public int left2num1 = 0;
- public int left2num2 = 0;
- public int left2num3 = 0;
- public int left2num4 = 0;
- public int left2num5 = 0;
- public Image[] left3Img;
- public Image right1Img;
- public Text[] right1Txt;
- public float right1num1 = 0;
- public float right1num2 = 0;
- public float right1num3 = 0;
- public float right1num4 = 0;
- public Image[] right2Img;
- public void InitAni() {
- for (int i = 0; i < left1Img.Length; i++)
- {
- left1Img[i].fillAmount = 0;
- }
- left2Img[0].fillAmount = 0;
- left2Img[1].fillAmount = 0;
- left2Img[2].fillAmount = 0;
- for (int i = 0; i < left3Img.Length; i++)
- {
- left3Img[i].fillAmount = 0;
- }
- for (int i = 0; i < right2Img.Length; i++)
- {
- right2Img[i].fillAmount = 0;
- }
- left1num1 = 0;
- left1num2 = 0;
- left1num3 = 0;
- for (int i = 0; i < left1Txt.Length; i++)
- {
- left1Txt[i].text = "0";
- }
- left2num1 = 0;
- left2num2 = 0;
- left2num3 = 0;
- left2num4 = 0;
- left2num4 = 0;
- for (int i = 0; i < left2Txt.Length; i++)
- {
- left2Txt[i].text = "0";
- }
- right1Img.fillAmount = 0;
- right1num1 = 0.0f;
- right1num2 = 0.0f;
- right1num3 = 0.0f;
- right1num4 = 0.0f;
- for (int i = 0; i < right1Txt.Length; i++)
- {
- right1Txt[i].text = "0";
- }
- }
- public void PlayAni() {
- for (int i = 0; i < left1Img.Length; i++) {
- left1Img[i].DOFillAmount(0.5f, 2f);
- }
- left2Img[0].DOFillAmount(0.5f, 1f).OnComplete(()=> {
- left2Img[1].DOFillAmount(0.25f, 1.0f).OnComplete(() =>
- {
- left2Img[2].DOFillAmount(0.25f, 1.0f);
- });
- });
-
- left3Img[0].DOFillAmount(0.646f, 1f).OnComplete(() =>
- {
- left3Img[1].DOFillAmount(0.185f, 1f);
- });
- left3Img[2].DOFillAmount(0.469f, 1f).OnComplete(() =>
- {
- left3Img[3].DOFillAmount(0.736f, 1f);
- });
- left3Img[4].DOFillAmount(0.476f, 1f).OnComplete(() =>
- {
- left3Img[5].DOFillAmount(0.736f, 1f);
- });
- left3Img[6].DOFillAmount(0.666f, 1f).OnComplete(() =>
- {
- left3Img[7].DOFillAmount(0.504f, 1f);
- });
- left3Img[8].DOFillAmount(0.489f, 1f).OnComplete(() =>
- {
- left3Img[9].DOFillAmount(0.111f, 1f);
- });
- right1Img.DOFillAmount(0.506f, 2f);
- right2Img[0].DOFillAmount(0.344f, 2f);
- right2Img[1].DOFillAmount(0.486f, 2f);
- right2Img[2].DOFillAmount(0.618f, 2f);
- right2Img[3].DOFillAmount(0.509f, 2f);
- right2Img[4].DOFillAmount(0.63f, 2f);
- right2Img[5].DOFillAmount(0.306f, 2f);
-
- StartCoroutine(left1TxtRise());
- StartCoroutine(left2TxtRise());
- StartCoroutine(right1TxtRise());
- }
- IEnumerator left1TxtRise()
- {
- while (left1num1 < 88 || left1num2 < 88 || left1num3 < 176)
- {
- yield return new WaitForSeconds(0.05f);
- if (left1num1 < 88)
- left1num1 += 2;
- if (left1num2 < 88)
- left1num2 += 2;
- if (left1num3 < 176)
- left1num3 += 4;
- left1Txt[0].text = left1num1.ToString();
- left1Txt[1].text = left1num2.ToString();
- left1Txt[2].text = left1num3.ToString();
- }
- }
- IEnumerator left2TxtRise()
- {
- while (left2num1 < 704 || left2num2 < 14 || left2num3 < 22 || left2num4 < 8 || left2num5 < 748)
- {
- yield return new WaitForSeconds(0.1f);
- if (left2num1 < 704)
- left2num1+= 50;
- if (left2num1 >= 704)
- left2num1 = 704;
- if (left2num2 < 28)
- left2num2++;
- if (left2num3 < 56)
- left2num3++;
- if (left2num4 < 8)
- left2num4++;
- if (left2num5 < 748)
- left2num5+= 25;
- if (left2num5 >= 748)
- left2num5 = 748;
- left2Txt[0].text = left2num1.ToString();
- left2Txt[1].text = left2num2.ToString();
- left2Txt[2].text = left2num3.ToString();
- left2Txt[3].text = left2num4.ToString();
- left2Txt[4].text = left2num5.ToString();
- }
- }
- IEnumerator right1TxtRise()
- {
- while (right1num1 < 107 || right1num2 < 66 || right1num3 < 174 || right1num4 < 162)
- {
- yield return new WaitForSeconds(0.05f);
- if (right1num1 < 107)
- right1num1 += 3;
- if (right1num1 >= 107)
- right1num1 = 107.77f;
- if (right1num2 < 66)
- right1num2 += 2;
- if (right1num2 >= 66)
- right1num2 = 66.67f;
- if (right1num3 < 174)
- right1num3 += 4;
- if (right1num3 >= 174)
- right1num3 = 174.44f;
- if (right1num4 < 162)
- right1num4 += 4;
- if (right1num4 >= 162)
- right1num4 = 162f;
- right1Txt[0].text = right1num1.ToString();
- right1Txt[1].text = right1num2.ToString();
- right1Txt[2].text = right1num3.ToString();
- right1Txt[3].text = (right1num4 * 0.01f).ToString();
- }
- }
- }
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