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- // Copyright (c) 2022 Vuplex Inc. All rights reserved.
- //
- // Licensed under the Vuplex Commercial Software Library License, you may
- // not use this file except in compliance with the License. You may obtain
- // a copy of the License at
- //
- // https://vuplex.com/commercial-library-license
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- namespace Vuplex.WebView {
- /// <summary>
- /// An interface implemented by a webview if it supports changing its pixel density,
- /// which is its number of physical pixels per logical pixel.
- /// The default pixel density is `1`, but increasing it to `2` can make web content appear sharper
- /// or less blurry on high DPI displays.
- /// </summary>
- /// <example>
- /// <code>
- /// await webViewPrefab.WaitUntilInitialized();
- /// var webViewWithPixelDensity = webViewPrefab.WebView as IWithPixelDensity;
- /// if (webViewWithPixelDensity == null) {
- /// Debug.Log("This 3D WebView plugin doesn't yet support IWithPixelDensity: " + webViewPrefab.WebView.PluginType);
- /// } else {
- /// webViewWithPixelDensity.SetPixelDensity(2);
- /// }
- /// </code>
- /// </example>
- /// <seealso cref="WebViewPrefab.PixelDensity"/>
- public interface IWithPixelDensity {
- /// <summary>
- /// Gets the current pixel density.
- /// </summary>
- float PixelDensity { get; }
- /// <summary>
- /// Sets the pixel density. The value must be between `0` and `10`, and the default is `1`.
- /// </summary>
- void SetPixelDensity(float pixelDensity);
- }
- }
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