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- // Copyright (c) 2022 Vuplex Inc. All rights reserved.
- //
- // Licensed under the Vuplex Commercial Software Library License, you may
- // not use this file except in compliance with the License. You may obtain
- // a copy of the License at
- //
- // https://vuplex.com/commercial-library-license
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX
- using System;
- using UnityEngine;
- using Vuplex.WebView.Internal;
- namespace Vuplex.WebView {
- /// <summary>
- /// The macOS IWebPlugin implementation.
- /// </summary>
- class MacWebPlugin : StandaloneWebPlugin, IWebPlugin {
- public static MacWebPlugin Instance {
- get {
- if (_instance == null) {
- _instance = (MacWebPlugin) new GameObject("MacWebPlugin").AddComponent<MacWebPlugin>();
- DontDestroyOnLoad(_instance.gameObject);
- }
- return _instance;
- }
- }
- public WebPluginType Type { get; } = WebPluginType.Mac;
- public virtual IWebView CreateWebView() => MacWebView.Instantiate();
- static MacWebPlugin _instance;
- void OnValidate() => MacWebView.ValidateGraphicsApi();
- }
- }
- #endif
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