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wartheking 9 月之前
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+ 1 - 0
Config/DefaultEngine.ini

@@ -111,6 +111,7 @@ ManualIPAddress=
 +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
 +Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
 +Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="",CustomResponses=((Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Default Water Collision Profile (Created by Water Plugin)")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="SteelTrigger")
 -ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
 -ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
 -ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")

二進制
Content/BP/FactoryController.uasset


二進制
Content/BP/MainUI.uasset


二進制
Content/BP/Unit.uasset


二進制
Content/Main.umap


二進制
Content/Main1.umap


二進制
Content/Main2.umap


二進制
Content/Mat/HeatMat.uasset


二進制
Content/VFX/MapBorderCollection/Blueprints/MyTriggerBox.uasset


二進制
Content/VFX/MapBorderCollection/Blueprints/TriggerBox.uasset


+ 18 - 0
Content/license/webview.dat

@@ -0,0 +1,18 @@
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