// Copyright aXiuShen. All Rights Reserved. using UnrealBuildTool; using System; using System.IO; using System.Text; using System.Collections.Generic; public class RapidForUe : ModuleRules { public RapidForUe(ReadOnlyTargetRules Target) : base(Target) { Type = ModuleType.External; //PublicSystemIncludePaths.Add(ModuleDirectory); PublicIncludePaths.Add(ModuleDirectory); } }