Log file open, 10/17/24 08:55:45 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=34224) LogWindows: Enabling Tpause support LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: SteelFactory LogCore: UnrealTraceServer: Trace store launch successful LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.5011] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900K" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" E:\UEProject\SteelFactory\SteelFactory.uproject"" LogCsvProfiler: Display: Metadata set : loginid="e47fb8c74a80de6f2b4518bc78c6f134" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 1.242693 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +8:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-10AC94664C5A87B05711DBBC1AF22C8F Session CrashGUID >==================================================== LogConfig: Display: Loading IOS ini files took 0.02 seconds LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds LogConfig: Display: Loading Android ini files took 0.02 seconds LogConfig: Display: Loading Mac ini files took 0.02 seconds LogConfig: Display: Loading Windows ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.03 seconds LogConfig: Display: Loading TVOS ini files took 0.03 seconds LogConfig: Display: Loading Linux ini files took 0.03 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds LogAssetRegistry: Display: Asset registry cache read as 78.5 MiB from ../../../../../UEProject/SteelFactory/Intermediate/CachedAssetRegistry_0.bin LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input LogPluginManager: Mounting Engine plugin BlueprintFileUtils LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin CesiumForUnreal LogPluginManager: Found config from plugin[CesiumForUnreal] E:/UEProject/SteelFactory/Saved/Config/WindowsEditor/Editor.ini LogPluginManager: Found config from plugin[CesiumForUnreal] Engine LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin DataprepEditor LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin DatasmithImporter LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GeoReferencing LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin SunPosition LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothAsset LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin Landmass LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin Water LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Project plugin FileHelper LogPluginManager: Mounting Project plugin DBTween LogPluginManager: Mounting Project plugin HttpHelper LogPluginManager: Mounting Project plugin DBJson LogPluginManager: Mounting Project plugin HeatMap LogPluginManager: Mounting Project plugin UAssetBrowser LogPluginManager: Mounting Project plugin FlowField2D LogPluginManager: Mounting Project plugin WebView LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/BlueprintFileUtils/Content/' mounted to '/BlueprintFileUtils/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Marketplace/CesiumForUnreal/Content/' mounted to '/CesiumForUnreal/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DataprepEditor/Content/' mounted to '/DataprepEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeoReferencing/Content/' mounted to '/GeoReferencing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/SunPosition/Content/' mounted to '/SunPosition/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothAsset/Content/' mounted to '/ChaosClothAsset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Landmass/Content/' mounted to '/Landmass/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Water/Content/' mounted to '/Water/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/FileHelperPlugin/Content/' mounted to '/FileHelper/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/DBTween/Content/' mounted to '/DBTween/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/HttpHelper/Content/' mounted to '/HttpHelper/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/HeatMapPlugin/Content/' mounted to '/HeatMap/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/UAssetBrowser/Content/' mounted to '/UAssetBrowser/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/FlowField2D/Content/' mounted to '/FlowField2D/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/WebView/Content/' mounted to '/WebView/' SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogInit: Using libcurl 8.4.0 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.2.13 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = true - Libcurl will use HTTP proxy LogInit: - HttpProxyAddress = '127.0.0.1:7890' LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 40 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.3-CL-29314046 LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 LogInit: Net CL: 27405482 LogInit: OS: Windows 10 (22H2) [10.0.19045.5011] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900K, GPU: NVIDIA GeForce RTX 3070 LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.36.32537.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.3 LogInit: Command Line: LogInit: Base Directory: E:/Epic/UE_5.3/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 36 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2024.10.17-00.55.45:930][ 0]LogConfig: Set CVar [[r.VSync:0]] [2024.10.17-00.55.45:930][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] [2024.10.17-00.55.45:931][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2024.10.17-00.55.45:931][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2024.10.17-00.55.45:931][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2024.10.17-00.55.45:931][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2024.10.17-00.55.45:931][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2024.10.17-00.55.45:931][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2024.10.17-00.55.45:931][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2024.10.17-00.55.45:931][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2024.10.17-00.55.45:932][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2024.10.17-00.55.45:932][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] [2024.10.17-00.55.45:932][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2024.10.17-00.55.45:932][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2024.10.17-00.55.45:938][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] [2024.10.17-00.55.45:938][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2024.10.17-00.55.45:938][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] [2024.10.17-00.55.45:938][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.10.17-00.55.45:938][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.DetailMode:2]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2024.10.17-00.55.45:938][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2024.10.17-00.55.45:938][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.10.17-00.55.45:938][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2024.10.17-00.55.45:944][ 0]LogRHI: Using Default RHI: D3D12 [2024.10.17-00.55.45:944][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2024.10.17-00.55.45:944][ 0]LogRHI: Loading RHI module D3D12RHI [2024.10.17-00.55.45:961][ 0]LogD3D12RHI: Aftermath initialized [2024.10.17-00.55.45:961][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2024.10.17-00.55.45:961][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2024.10.17-00.55.46:219][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (VendorId: 10de, DeviceId: 2488, SubSysId: c9031028, Revision: 00a1 [2024.10.17-00.55.46:219][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2024.10.17-00.55.46:219][ 0]LogD3D12RHI: Adapter has 8018MB of dedicated video memory, 0MB of dedicated system memory, and 16228MB of shared system memory, 2 output[s] [2024.10.17-00.55.46:219][ 0]LogD3D12RHI: Driver Version: 560.81 (internal:32.0.15.6081, unified:560.81) [2024.10.17-00.55.46:219][ 0]LogD3D12RHI: Driver Date: 7-30-2024 [2024.10.17-00.55.46:287][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. [2024.10.17-00.55.46:292][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) UHD Graphics 770 (VendorId: 8086, DeviceId: 4680, SubSysId: a9f1028, Revision: 000c [2024.10.17-00.55.46:292][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported [2024.10.17-00.55.46:292][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16228MB of shared system memory, 0 output[s] [2024.10.17-00.55.46:292][ 0]LogD3D12RHI: Driver Version: 31.0.101.4953 (internal:31.0.101.4953, unified:101.4953) [2024.10.17-00.55.46:292][ 0]LogD3D12RHI: Driver Date: 11-7-2023 [2024.10.17-00.55.46:297][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 [2024.10.17-00.55.46:297][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported [2024.10.17-00.55.46:297][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16228MB of shared system memory, 0 output[s] [2024.10.17-00.55.46:393][ 0]LogD3D12RHI: Found D3D12 adapter 3: NVIDIA GeForce RTX 3070 (VendorId: 10de, DeviceId: 2488, SubSysId: c9031028, Revision: 00a1 [2024.10.17-00.55.46:393][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2024.10.17-00.55.46:393][ 0]LogD3D12RHI: Adapter has 8018MB of dedicated video memory, 0MB of dedicated system memory, and 16228MB of shared system memory, 0 output[s] [2024.10.17-00.55.46:393][ 0]LogD3D12RHI: Driver Version: 560.81 (internal:32.0.15.6081, unified:560.81) [2024.10.17-00.55.46:393][ 0]LogD3D12RHI: Driver Date: 7-30-2024 [2024.10.17-00.55.46:397][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. [2024.10.17-00.55.46:397][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2024.10.17-00.55.46:397][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2024.10.17-00.55.46:397][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2024.10.17-00.55.46:397][ 0]LogHAL: Display: Platform has ~ 32 GB [34033348608 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.10.17-00.55.46:399][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2024.10.17-00.55.46:399][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2024.10.17-00.55.46:399][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.10.17-00.55.46:399][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2024.10.17-00.55.46:399][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.10.17-00.55.46:399][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.10.17-00.55.46:399][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2024.10.17-00.55.46:399][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UEProject/SteelFactory/Saved/Config/WindowsEditor/Editor.ini] [2024.10.17-00.55.46:399][ 0]LogInit: Computer: BARCO-PC04 [2024.10.17-00.55.46:399][ 0]LogInit: User: MaxWu [2024.10.17-00.55.46:399][ 0]LogInit: CPU Page size=4096, Cores=16 [2024.10.17-00.55.46:399][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.10.17-00.55.46:400][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) [2024.10.17-00.55.46:400][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2024.10.17-00.55.46:400][ 0]LogMemory: Process Physical Memory: 595.60 MB used, 610.26 MB peak [2024.10.17-00.55.46:400][ 0]LogMemory: Process Virtual Memory: 623.54 MB used, 623.54 MB peak [2024.10.17-00.55.46:400][ 0]LogMemory: Physical Memory: 15972.29 MB used, 16484.44 MB free, 32456.73 MB total [2024.10.17-00.55.46:400][ 0]LogMemory: Virtual Memory: 20393.53 MB used, 31519.20 MB free, 51912.73 MB total [2024.10.17-00.55.46:400][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2024.10.17-00.55.46:405][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.10.17-00.55.46:413][ 0]LogInit: Physics initialised using underlying interface: Chaos [2024.10.17-00.55.46:415][ 0]LogInit: Using OS detected language (zh-CN). [2024.10.17-00.55.46:415][ 0]LogInit: Using OS detected locale (zh-CN). [2024.10.17-00.55.46:425][ 0]LogTextLocalizationManager: No specific localization for 'zh-CN' exists, so 'zh-Hans' will be used for the language. [2024.10.17-00.55.46:426][ 0]LogInit: Setting process to per monitor DPI aware [2024.10.17-00.55.46:531][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/zh/Editor.locres' could not be opened for reading! [2024.10.17-00.55.46:531][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/zh/EditorTutorials.locres' could not be opened for reading! [2024.10.17-00.55.46:531][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/zh/Keywords.locres' could not be opened for reading! [2024.10.17-00.55.46:531][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/zh/Category.locres' could not be opened for reading! [2024.10.17-00.55.46:531][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/zh/ToolTips.locres' could not be opened for reading! [2024.10.17-00.55.46:531][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/zh/PropertyNames.locres' could not be opened for reading! [2024.10.17-00.55.46:531][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/zh/Engine.locres' could not be opened for reading! [2024.10.17-00.55.46:531][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/zh/OnlineSubsystem.locres' could not be opened for reading! [2024.10.17-00.55.46:531][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/zh/OnlineSubsystemUtils.locres' could not be opened for reading! [2024.10.17-00.55.46:531][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/zh/OnlineSubsystemGooglePlay.locres' could not be opened for reading! [2024.10.17-00.55.46:531][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/zh/OnlineSubsystemIOS.locres' could not be opened for reading! [2024.10.17-00.55.46:617][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2024.10.17-00.55.46:617][ 0]LogWindowsTextInputMethodSystem: - 中文(简体,中国) - 搜狗拼音输入法 (TSF IME). [2024.10.17-00.55.46:617][ 0]LogWindowsTextInputMethodSystem: - 中文(简体,中国) - 微软拼音 (TSF IME). [2024.10.17-00.55.46:617][ 0]LogWindowsTextInputMethodSystem: - 中文(简体,中国) - 触控输入更正 (TSF IME). [2024.10.17-00.55.46:617][ 0]LogWindowsTextInputMethodSystem: Activated input method: 中文(简体,中国) - 搜狗拼音输入法 (TSF IME). [2024.10.17-00.55.46:642][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2024.10.17-00.55.46:642][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.10.17-00.55.46:885][ 0]LogRHI: Using Default RHI: D3D12 [2024.10.17-00.55.46:885][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2024.10.17-00.55.46:885][ 0]LogRHI: Loading RHI module D3D12RHI [2024.10.17-00.55.46:885][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2024.10.17-00.55.46:885][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2024.10.17-00.55.46:885][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 [2024.10.17-00.55.46:886][ 0]LogWindows: Attached monitors: [2024.10.17-00.55.46:886][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1400), device: '\\.\DISPLAY1' [PRIMARY] [2024.10.17-00.55.46:886][ 0]LogWindows: resolution: 2560x1440, work area: (-2560, -8) -> (0, 1392), device: '\\.\DISPLAY2' [2024.10.17-00.55.46:886][ 0]LogWindows: Found 2 attached monitors. [2024.10.17-00.55.46:886][ 0]LogWindows: Gathering driver information using Windows Setup API [2024.10.17-00.55.46:887][ 0]LogRHI: RHI Adapter Info: [2024.10.17-00.55.46:887][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 [2024.10.17-00.55.46:887][ 0]LogRHI: Driver Version: 560.81 (internal:32.0.15.6081, unified:560.81) [2024.10.17-00.55.46:887][ 0]LogRHI: Driver Date: 7-30-2024 [2024.10.17-00.55.46:887][ 0]LogD3D12RHI: GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id") [2024.10.17-00.55.46:887][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2024.10.17-00.55.46:891][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled [2024.10.17-00.55.46:891][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled [2024.10.17-00.55.46:891][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. [2024.10.17-00.55.46:891][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: ID3D12Device8 is supported. [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: ID3D12Device9 is supported. [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: ID3D12Device10 is supported. [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: ID3D12Device11 is supported. [2024.10.17-00.55.46:984][ 0]LogD3D12RHI: ID3D12Device12 is supported. [2024.10.17-00.55.46:985][ 0]LogD3D12RHI: Bindless resources are supported [2024.10.17-00.55.46:985][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported [2024.10.17-00.55.46:985][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). [2024.10.17-00.55.46:985][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. [2024.10.17-00.55.46:985][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2024.10.17-00.55.46:985][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2024.10.17-00.55.46:985][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2024.10.17-00.55.46:985][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2024.10.17-00.55.46:985][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2024.10.17-00.55.47:018][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) [2024.10.17-00.55.47:018][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) [2024.10.17-00.55.47:019][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) [2024.10.17-00.55.47:034][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2024.10.17-00.55.47:034][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2024.10.17-00.55.47:035][ 0]LogRHI: Texture pool is 4567 MB (70% of 6525 MB) [2024.10.17-00.55.47:035][ 0]LogD3D12RHI: Async texture creation enabled [2024.10.17-00.55.47:035][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2024.10.17-00.55.47:080][ 0]LogVRS: Current RHI supports Variable Rate Shading [2024.10.17-00.55.47:106][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/UEProject/SteelFactory/SteelFactory.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UEProject/SteelFactory/Intermediate/TurnkeyReport_0.log" -log="E:/UEProject/SteelFactory/Intermediate/TurnkeyLog_0.log" -project="E:/UEProject/SteelFactory/SteelFactory.uproject" -platform=all' [2024.10.17-00.55.47:106][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Epic/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/UEProject/SteelFactory/SteelFactory.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UEProject/SteelFactory/Intermediate/TurnkeyReport_0.log" -log="E:/UEProject/SteelFactory/Intermediate/TurnkeyLog_0.log" -project="E:/UEProject/SteelFactory/SteelFactory.uproject" -platform=all" ] [2024.10.17-00.55.47:189][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2024.10.17-00.55.47:189][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2024.10.17-00.55.47:189][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2024.10.17-00.55.47:189][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2024.10.17-00.55.47:189][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2024.10.17-00.55.47:189][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 [2024.10.17-00.55.47:189][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2024.10.17-00.55.47:190][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll [2024.10.17-00.55.47:191][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll [2024.10.17-00.55.47:192][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll [2024.10.17-00.55.47:193][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll [2024.10.17-00.55.47:194][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll [2024.10.17-00.55.47:196][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2024.10.17-00.55.47:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.10.17-00.55.47:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.10.17-00.55.47:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.10.17-00.55.47:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.10.17-00.55.47:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.10.17-00.55.47:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.10.17-00.55.47:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.10.17-00.55.47:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.10.17-00.55.47:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.10.17-00.55.47:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.10.17-00.55.47:231][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.10.17-00.55.47:231][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.10.17-00.55.47:234][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.10.17-00.55.47:234][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2024.10.17-00.55.47:234][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.10.17-00.55.47:234][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.10.17-00.55.47:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2024.10.17-00.55.47:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2024.10.17-00.55.47:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2024.10.17-00.55.47:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2024.10.17-00.55.47:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2024.10.17-00.55.47:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2024.10.17-00.55.47:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2024.10.17-00.55.47:240][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.10.17-00.55.47:240][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.10.17-00.55.47:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.10.17-00.55.47:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2024.10.17-00.55.47:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.10.17-00.55.47:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.10.17-00.55.47:244][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2024.10.17-00.55.47:251][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.10.17-00.55.47:362][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_METAL [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_METAL_MRT [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_METAL_SM6 [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_METAL_SIM [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: PCD3D_SM6 [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: PCD3D_SM5 [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: PCD3D_ES31 [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: VVM_1_0 [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2024.10.17-00.55.47:366][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2024.10.17-00.55.47:367][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). [2024.10.17-00.55.47:371][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB [2024.10.17-00.55.47:371][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UEProject/SteelFactory/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.10.17-00.55.47:371][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2024.10.17-00.55.47:371][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UEProject/SteelFactory/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.10.17-00.55.47:371][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2024.10.17-00.55.47:404][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) [2024.10.17-00.55.47:404][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.10.17-00.55.47:404][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2024.10.17-00.55.47:415][ 0]LogDerivedDataCache: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. [2024.10.17-00.55.47:416][ 0]LogDerivedDataCache: Display: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.24ms. RandomReadSpeed=234.65MBs, RandomWriteSpeed=304.56MBs. Assigned SpeedClass 'Local' [2024.10.17-00.55.47:416][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.10.17-00.55.47:417][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2024.10.17-00.55.47:417][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2024.10.17-00.55.47:417][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2024.10.17-00.55.47:417][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. [2024.10.17-00.55.47:428][ 0]LogShaderCompilers: Guid format shader working directory is 9 characters bigger than the processId version (../../../../../UEProject/SteelFactory/Intermediate/Shaders/WorkingDirectory/25072/). [2024.10.17-00.55.47:428][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/max.wu/AppData/Local/Temp/UnrealShaderWorkingDir/992E8D4D4849D6144BBC5693977E6A07/'. [2024.10.17-00.55.47:428][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.10.17-00.55.47:428][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers. [2024.10.17-00.55.48:226][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2024.10.17-00.55.48:328][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UEProject/SteelFactory/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2024.10.17-00.55.48:328][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2024.10.17-00.55.48:791][ 0]LogSlate: Using FreeType 2.10.0 [2024.10.17-00.55.48:794][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.10.17-00.55.48:821][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../UEProject/SteelFactory/Intermediate/CachedAssetRegistry_*.bin. [2024.10.17-00.55.48:821][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up [2024.10.17-00.55.48:830][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2024.10.17-00.55.49:219][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). [2024.10.17-00.55.49:219][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2024.10.17-00.55.49:219][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2024.10.17-00.55.49:221][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2024.10.17-00.55.49:221][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: Available device profiles: [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23813E00][0000076C0DAB2800 66] GlobalDefaults, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23812000][0000076C0DABA000 66] Windows, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23814000][0000076C0DAB7800 66] WindowsEditor, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23814200][0000076C0BE7C800 66] WindowsServer, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23814400][0000076BEFC50000 66] WindowsClient, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23814600][0000076C10622800 66] IOS, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23814800][0000076C23EE0000 66] iPadAir2, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23814A00][0000076C23EE2800 66] IPadPro, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23814C00][0000076C23EE5000 66] iPadAir3, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23814E00][0000076C23EE7800 66] iPadAir4, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23815000][0000076C23EEA000 66] iPadAir5, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23815200][0000076C23EEC800 66] iPadMini4, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23815400][0000076C23EF0000 66] iPadMini5, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23815600][0000076C23EF2800 66] iPadMini6, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23815800][0000076C23EF5000 66] iPhone6S, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23815A00][0000076C23EF7800 66] iPhone7, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23815C00][0000076C23EFA000 66] iPodTouch7, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23815E00][0000076C23EFC800 66] iPhone6SPlus, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23816000][0000076C23F00000 66] iPhone7Plus, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23816200][0000076C23F02800 66] iPhoneSE, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23816400][0000076C23F05000 66] iPhone8, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23816600][0000076C23F07800 66] iPhone8Plus, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23816800][0000076C23F0A000 66] iPhoneX, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23816A00][0000076C23F0C800 66] iPhoneXS, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23816C00][0000076C23F20000 66] iPhoneXSMax, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23816E00][0000076C23F22800 66] iPhoneXR, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23817000][0000076C23F25000 66] iPhone11, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23817200][0000076C23F27800 66] iPhone11Pro, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23817400][0000076C23F2A000 66] iPhone11ProMax, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23817600][0000076C23F2C800 66] iPhoneSE2, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23817800][0000076C23F30000 66] iPhone12Mini, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23817A00][0000076C23F32800 66] iPhone12, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23817C00][0000076C23F35000 66] iPhone12Pro, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23817E00][0000076C23F37800 66] iPhone12ProMax, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23818000][0000076C23F3A000 66] iPhone13Mini, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23818200][0000076C23F3C800 66] iPhone13, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23818400][0000076C23F40000 66] iPhone13Pro, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23818600][0000076C23F42800 66] iPhone13ProMax, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23818800][0000076C23F45000 66] iPhoneSE3, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23818A00][0000076C23F47800 66] iPhone14, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23818C00][0000076C23F4A000 66] iPhone14Plus, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23818E00][0000076C23F4C800 66] iPhone14Pro, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23819000][0000076C23F50000 66] iPhone14ProMax, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23819200][0000076C23F52800 66] iPhone15, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23819400][0000076C23F55000 66] iPhone15Plus, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23819600][0000076C23F57800 66] iPhone15Pro, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23819800][0000076C23F5A000 66] iPhone15ProMax, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23819A00][0000076C23F5C800 66] iPadPro105, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23819C00][0000076C23F60000 66] iPadPro129, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23819E00][0000076C23F62800 66] iPadPro97, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381A000][0000076C23F65000 66] iPadPro2_129, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381A200][0000076C23F67800 66] iPad5, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381A400][0000076C23F6A000 66] iPad6, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381A600][0000076C23F6C800 66] iPad7, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381A800][0000076C23F70000 66] iPad8, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381AA00][0000076C23F72800 66] iPad9, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381AC00][0000076C23F75000 66] iPad10, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381AE00][0000076C23F77800 66] iPadPro11, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381B000][0000076C23F7A000 66] iPadPro2_11, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381B200][0000076C23F7C800 66] iPadPro3_11, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381B400][0000076C23F80000 66] iPadPro4_11, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381B600][0000076C23F82800 66] iPadPro3_129, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381B800][0000076C23F85000 66] iPadPro4_129, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381BA00][0000076C23F87800 66] iPadPro5_129, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381BC00][0000076C23F8A000 66] iPadPro6_129, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381BE00][0000076C23F8C800 66] AppleTV, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381C000][0000076C23F90000 66] AppleTV4K, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381C200][0000076C23F92800 66] AppleTV2_4K, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381C400][0000076C23F95000 66] TVOS, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381C600][0000076C23F97800 66] Mac, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381C800][0000076C23F9A000 66] MacEditor, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381CA00][0000076C23F9C800 66] MacClient, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381CC00][0000076C23FA0000 66] MacServer, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381CE00][0000076C23FA2800 66] Linux, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381D000][0000076C23FA5000 66] LinuxEditor, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381D200][0000076C23FA7800 66] LinuxArm64Editor, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381D400][0000076C23FAA000 66] LinuxArm64, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381D600][0000076C23FAC800 66] LinuxClient, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381D800][0000076C23FB0000 66] LinuxArm64Client, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381DA00][0000076C23FB2800 66] LinuxServer, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381DC00][0000076C23FB5000 66] LinuxArm64Server, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381DE00][0000076C23FB7800 66] Android, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381E000][0000076C23FBA000 66] Android_Preview_OpenGL, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381E200][0000076C23FBC800 66] Android_Preview_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381E400][0000076C23FC0000 66] Android_Low, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381E600][0000076C23FC2800 66] Android_Mid, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381E800][0000076C23FC5000 66] Android_High, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381EA00][0000076C23FC7800 66] Android_Default, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381EC00][0000076C23FCA000 66] Android_Adreno4xx, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381EE00][0000076C23FCC800 66] Android_Adreno5xx_Low, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381F000][0000076C23FD0000 66] Android_Adreno5xx, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381F200][0000076C23FD2800 66] Android_Adreno6xx, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381F400][0000076C23FD5000 66] Android_Adreno6xx_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381F600][0000076C23FD7800 66] Android_Adreno7xx, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381F800][0000076C23FDA000 66] Android_Adreno7xx_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381FA00][0000076C23FDC800 66] Android_Mali_T6xx, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381FC00][0000076C23FE0000 66] Android_Mali_T7xx, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2381FE00][0000076C23FE2800 66] Android_Mali_T8xx, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C2315F200][0000076C23FE5000 66] Android_Mali_G71, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076BFF707A00][0000076C23FE7800 66] Android_Mali_G72, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF0000][0000076C23FEA000 66] Android_Mali_G72_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF0200][0000076C23FEC800 66] Android_Mali_G76, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF0400][0000076C23AE0000 66] Android_Mali_G76_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF0600][0000076C23AE2800 66] Android_Mali_G77, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF0800][0000076C23AE5000 66] Android_Mali_G77_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF0A00][0000076C23AE7800 66] Android_Mali_G78, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF0C00][0000076C23AEA000 66] Android_Mali_G78_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF0E00][0000076C23AEC800 66] Android_Mali_G710, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF1000][0000076C23AF0000 66] Android_Mali_G710_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF1400][0000076C23AF2800 66] Android_Mali_G7xx, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF1600][0000076C23AF5000 66] Android_Mali_G7xx_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF1800][0000076C23AF7800 66] Android_Xclipse_920, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF1A00][0000076C23AFA000 66] Android_Xclipse_920_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF1E00][0000076C23AFC800 66] Android_Vulkan_SM5, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF2000][0000076C23B00000 66] Android_PowerVR_G6xxx, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF2200][0000076C23B02800 66] Android_PowerVR_GT7xxx, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF2400][0000076C23B05000 66] Android_PowerVR_GE8xxx, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF2600][0000076C23B07800 66] Android_PowerVR_GM9xxx, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF2800][0000076C23B0A000 66] Android_PowerVR_GM9xxx_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF2A00][0000076C23B0C800 66] Android_TegraK1, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF2C00][0000076C23B10000 66] Android_Unknown_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF2E00][0000076C23B12800 66] Oculus_Quest, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF3000][0000076C23B15000 66] Oculus_Quest2, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF3200][0000076C23B17800 66] Meta_Quest_Pro, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF3400][0000076C23B1A000 66] Meta_Quest_3, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF3600][0000076C23B1C800 66] HoloLens, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: [0000076C23FF3800][0000076C23B20000 66] MagicLeap_Vulkan, [2024.10.17-00.55.49:328][ 0]LogDeviceProfileManager: Active device profile: [0000076C23814000][0000076C0DAB7800 66] WindowsEditor [2024.10.17-00.55.49:328][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2024.10.17-00.55.49:328][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UEProject/SteelFactory/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2024.10.17-00.55.49:330][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2024.10.17-00.55.49:336][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") [2024.10.17-00.55.49:339][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/UEProject/SteelFactory/SteelFactory.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UEProject/SteelFactory/Intermediate/TurnkeyReport_1.log" -log="E:/UEProject/SteelFactory/Intermediate/TurnkeyLog_1.log" -project="E:/UEProject/SteelFactory/SteelFactory.uproject" -Device=Win64@BARCO-PC04' [2024.10.17-00.55.49:339][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Epic/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/UEProject/SteelFactory/SteelFactory.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UEProject/SteelFactory/Intermediate/TurnkeyReport_1.log" -log="E:/UEProject/SteelFactory/Intermediate/TurnkeyLog_1.log" -project="E:/UEProject/SteelFactory/SteelFactory.uproject" -Device=Win64@BARCO-PC04" -nocompile -nocompileuat ] [2024.10.17-00.55.49:507][ 0]LogMaterial: WorldGridMaterial-SM6-Default: 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HWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1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90A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690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[2024.10.17-00.55.49:676][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2024.10.17-00.55.49:677][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2024.10.17-00.55.49:677][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging [2024.10.17-00.55.49:677][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2024.10.17-00.55.49:677][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.10.17-00.55.50:005][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2024.10.17-00.55.50:542][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2024.10.17-00.55.50:542][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2024.10.17-00.55.50:553][ 0]LogUObjectArray: 24921 objects as part of root set at end of initial load. [2024.10.17-00.55.50:553][ 0]LogUObjectAllocator: 7330312 out of 0 bytes used by permanent object pool. [2024.10.17-00.55.50:553][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.10.17-00.55.50:559][ 0]LogLiveCoding: Display: Starting LiveCoding [2024.10.17-00.55.50:560][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2024.10.17-00.55.50:560][ 0]LogLiveCoding: Display: First instance in process group "UE_SteelFactory_0x3527ac34", spawning console [2024.10.17-00.55.50:572][ 0]LogLiveCoding: Display: Waiting for server [2024.10.17-00.55.50:618][ 0]LogSlate: Border [2024.10.17-00.55.50:618][ 0]LogSlate: BreadcrumbButton [2024.10.17-00.55.50:618][ 0]LogSlate: Brushes.Title [2024.10.17-00.55.50:618][ 0]LogSlate: Default [2024.10.17-00.55.50:618][ 0]LogSlate: Icons.Save [2024.10.17-00.55.50:618][ 0]LogSlate: Icons.Toolbar.Settings [2024.10.17-00.55.50:618][ 0]LogSlate: ListView [2024.10.17-00.55.50:618][ 0]LogSlate: SoftwareCursor_CardinalCross [2024.10.17-00.55.50:618][ 0]LogSlate: SoftwareCursor_Grab [2024.10.17-00.55.50:618][ 0]LogSlate: TableView.DarkRow [2024.10.17-00.55.50:618][ 0]LogSlate: TableView.Row [2024.10.17-00.55.50:618][ 0]LogSlate: TreeView [2024.10.17-00.55.50:792][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2024.10.17-00.55.50:799][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 6 ms [2024.10.17-00.55.50:833][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled [2024.10.17-00.55.50:833][ 0]LogInit: XR: MultiViewport is Disabled [2024.10.17-00.55.50:833][ 0]LogInit: XR: Mobile Multiview is Disabled [2024.10.17-00.55.50:833][ 0]LogTurnkeySupport: Turnkey Device: Win64@BARCO-PC04: (Name=BARCO-PC04, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") [2024.10.17-00.55.50:868][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.10.17-00.55.50:878][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.10.17-00.55.50:880][ 0]LogUdpMessaging: Display: Added local interface '172.20.4.107' to multicast group '230.0.0.1:6666' [2024.10.17-00.55.51:326][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2024.10.17-00.55.51:378][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2024.10.17-00.55.51:400][ 0]LogMetasoundEngine: MetaSound Engine Initialized [2024.10.17-00.55.51:645][ 0]LogPython: Using Python 3.9.7 [2024.10.17-00.55.52:258][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 93478E2940233135B742A5B0D982FAAD | Instance: B956CB9F4D20AF5FE91CE09916D3F726 (BARCO-PC04-25072). [2024.10.17-00.55.52:650][ 0]WebViewLog: Version publish date [23:58:50 2024-09-24] [2024.10.17-00.55.52:651][ 0]WebViewLog: Error: don't find license file [2024.10.17-00.55.52:651][ 0]WebViewLog: Load license state 0 [2024.10.17-00.55.52:651][ 0]WebViewLog: this develop mode [2024.10.17-00.55.54:103][ 0]WebViewLog: local machine code diskid{Y2STMGRGS - 0000_0000_0000_0000_A428_B705_1212_00C3. - E823_8FA6_BF53_0001_001B_448B_4EA6_776C.} [2024.10.17-00.55.54:104][ 0]WebViewLog: local machine code cpu{BFEBFBFF00090672} [2024.10.17-00.55.54:104][ 0]WebViewLog: local machine code board{/6YF4LV3/CNFCW0029G014C/} [2024.10.17-00.55.54:104][ 0]WebViewLog: local machine code mac{CC:96:E5:07:F5:9F} [2024.10.17-00.55.54:105][ 0]WebViewLog: Generate webview machine code [2024.10.17-00.55.54:105][ 0]WebViewLog: Warning: FRunnableThread::Create Begin [2024.10.17-00.55.54:106][ 0]WebViewLog: MyRunnableObject::Run Begin [2024.10.17-00.55.54:107][ 0]WebViewLog: CefInitialize [2024.10.17-00.55.54:120][ 0]WebViewLog: UE using D3D12 [2024.10.17-00.55.54:120][ 0]WebViewLog: gpuid=0 -- name:N deviceid:9352 uuid{0.64764} Adapter [2024.10.17-00.55.54:120][ 0]WebViewLog: gpuid=1 -- name:I deviceid:18048 uuid{0.68408} Adapter [2024.10.17-00.55.54:120][ 0]WebViewLog: gpuid=2 -- name:N deviceid:9352 uuid{0.79977} Adapter [2024.10.17-00.55.54:120][ 0]WebViewLog: gpuid=0 ; selected nameN luid:0,64764 [2024.10.17-00.55.54:120][ 0]WebViewLog: cefhelper using gpu [0,64764] [2024.10.17-00.55.54:120][ 0]WebViewLog: Validity period of the packaged program is [Permanent] [2024.10.17-00.55.54:120][ 0]WebViewLog: Hardware Acceleration UE_GPU:True CEF_GPU:True [2024.10.17-00.55.54:296][ 0]WebViewLog: CefInitialize End [2024.10.17-00.55.54:296][ 0]WebViewLog: MyRunnableObject::Run State={2} [2024.10.17-00.55.54:296][ 0]WebViewLog: MyRunnableObject::Run CefRate={30} [2024.10.17-00.55.54:296][ 0]WebViewLog: Warning: FRunnableThread::Create finished [2024.10.17-00.55.54:550][ 0]LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Intermediate/DataprepTemp/' mounted to '/Engine/DataprepCore/Transient/' [2024.10.17-00.55.54:837][ 0]SourceControl: 版本控制已禁用 [2024.10.17-00.55.54:839][ 0]LogUProjectInfo: Found projects: [2024.10.17-00.55.54:864][ 0]SourceControl: 版本控制已禁用 [2024.10.17-00.55.54:903][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.10.17-00.55.54:990][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.10.17-00.55.54:990][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.10.17-00.55.55:256][ 0]LogOpenImageDenoise: OIDN starting up [2024.10.17-00.55.55:642][ 0]LogCollectionManager: Loaded 0 collections in 0.000646 seconds [2024.10.17-00.55.55:643][ 0]LogFileCache: Scanning file cache for directory 'E:/UEProject/SteelFactory/Saved/Collections/' took 0.00s [2024.10.17-00.55.55:645][ 0]LogFileCache: Scanning file cache for directory 'E:/UEProject/SteelFactory/Content/Developers/MaxWu/Collections/' took 0.00s [2024.10.17-00.55.55:646][ 0]LogFileCache: Scanning file cache for directory 'E:/UEProject/SteelFactory/Content/Collections/' took 0.00s [2024.10.17-00.55.56:001][ 0]LogClass: Error: IntProperty FWebSocketResult::Code is not initialized properly. Module:HttpHelper File:Public/WebSocket.h [2024.10.17-00.55.56:001][ 0]LogClass: Error: BoolProperty FWebSocketResult::ClosedByPeer is not initialized properly. Module:HttpHelper File:Public/WebSocket.h [2024.10.17-00.55.56:024][ 0]LogClass: Display: 2 Uninitialized script struct members found including 0 object properties [2024.10.17-00.55.56:056][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged [2024.10.17-00.55.56:056][ 0]LogAutomationTest: Error: LogClass: IntProperty FWebSocketResult::Code is not initialized properly. Module:HttpHelper File:Public/WebSocket.h [2024.10.17-00.55.56:056][ 0]LogAutomationTest: Error: LogClass: BoolProperty FWebSocketResult::ClosedByPeer is not initialized properly. Module:HttpHelper File:Public/WebSocket.h [2024.10.17-00.55.56:058][ 0]LogEngine: Initializing Engine... [2024.10.17-00.55.56:074][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2024.10.17-00.55.56:171][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.10.17-00.55.56:186][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-00.55.56:191][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-00.55.56:208][ 0]LogAIModule: Creating AISystem for world Untitled [2024.10.17-00.55.56:212][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.10.17-00.55.56:213][ 0]LogInit: Texture streaming: Enabled [2024.10.17-00.55.56:226][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 [2024.10.17-00.55.56:232][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.10.17-00.55.56:241][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.10.17-00.55.56:241][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.10.17-00.55.56:241][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered [2024.10.17-00.55.56:242][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered [2024.10.17-00.55.56:242][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered [2024.10.17-00.55.56:242][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered [2024.10.17-00.55.56:242][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered [2024.10.17-00.55.56:242][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.10.17-00.55.56:242][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.10.17-00.55.56:243][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.10.17-00.55.56:243][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.10.17-00.55.56:243][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.10.17-00.55.56:243][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.10.17-00.55.56:243][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.10.17-00.55.56:243][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.10.17-00.55.56:243][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.10.17-00.55.56:243][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.10.17-00.55.56:243][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.10.17-00.55.56:243][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.10.17-00.55.56:243][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.10.17-00.55.56:251][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.10.17-00.55.57:053][ 0]LogAudioMixer: Display: Using Audio Hardware Device 耳机 (Realtek(R) Audio) [2024.10.17-00.55.57:054][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.10.17-00.55.57:055][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.10.17-00.55.57:055][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.10.17-00.55.57:057][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2024.10.17-00.55.57:057][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2024.10.17-00.55.57:059][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2024.10.17-00.55.57:059][ 0]LogInit: FAudioDevice initialized with ID 1. [2024.10.17-00.55.57:059][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2024.10.17-00.55.57:059][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.10.17-00.55.57:059][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2024.10.17-00.55.57:087][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2024.10.17-00.55.57:091][ 0]LogInit: Undo buffer set to 32 MB [2024.10.17-00.55.57:092][ 0]LogInit: Transaction tracking system initialized [2024.10.17-00.55.57:140][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UEProject/SteelFactory/Saved/SourceControl/UncontrolledChangelists.json [2024.10.17-00.55.57:140][ 0]LogSourceControl: Uncontrolled asset enumeration started... [2024.10.17-00.55.57:142][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002277 seconds (Found 163 uncontrolled assets) [2024.10.17-00.55.57:160][ 0]BlueprintLog: New page: 编辑器加载 [2024.10.17-00.55.57:282][ 0]LocalizationService: 本地化服务已禁用 [2024.10.17-00.55.57:313][ 0]TimingProfiler: Initialize [2024.10.17-00.55.57:315][ 0]TimingProfiler: OnSessionChanged [2024.10.17-00.55.57:316][ 0]LoadingProfiler: Initialize [2024.10.17-00.55.57:316][ 0]LoadingProfiler: OnSessionChanged [2024.10.17-00.55.57:316][ 0]NetworkingProfiler: Initialize [2024.10.17-00.55.57:317][ 0]NetworkingProfiler: OnSessionChanged [2024.10.17-00.55.57:317][ 0]MemoryProfiler: Initialize [2024.10.17-00.55.57:317][ 0]MemoryProfiler: OnSessionChanged [2024.10.17-00.55.57:540][ 0]LogFileCache: Scanning file cache for directory 'E:/UEProject/SteelFactory/Content/' took 0.02s [2024.10.17-00.55.57:864][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2024.10.17-00.55.57:894][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.10.17-00.55.57:899][ 0]SourceControl: 版本控制已禁用 [2024.10.17-00.55.57:899][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 14.074 [2024.10.17-00.55.57:901][ 0]Cmd: MAP LOAD FILE="../../../../../UEProject/SteelFactory/Content/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 [2024.10.17-00.55.57:901][ 0]LightingResults: New page: 光照构建 [2024.10.17-00.55.57:905][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.10.17-00.55.57:905][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-00.55.57:907][ 0]MapCheck: New page: 地图检测 [2024.10.17-00.55.57:907][ 0]LightingResults: New page: 光照构建 [2024.10.17-00.55.57:917][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.10.17-00.55.57:927][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms [2024.10.17-00.55.57:979][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete [2024.10.17-00.55.58:746][ 0]LogAssetRegistry: Display: Asset registry cache written as 79.9 MiB to ../../../../../UEProject/SteelFactory/Intermediate/CachedAssetRegistry_*.bin [2024.10.17-00.56.01:383][ 0]LogLinker: Warning: [AssetLog] E:\UEProject\SteelFactory\Plugins\FlowField2D\Content\Example\UI\ExampleMarked.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2024.10.17-00.56.03:407][ 0]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Stereo_Panning_and_Occlusion.UDS_Stereo_Panning_and_Occlusion' Document Versioned: 'v1.10' --> 'v1.11' [2024.10.17-00.56.03:412][ 0]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' Document Versioned: 'v1.10' --> 'v1.11' [2024.10.17-00.56.03:414][ 0]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Wind_Loop.UDS_Wind_Loop' Document Versioned: 'v1.10' --> 'v1.11' [2024.10.17-00.56.03:417][ 0]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Directional_WeatherSounds.UDS_Directional_WeatherSounds' Document Versioned: 'v1.10' --> 'v1.11' [2024.10.17-00.56.03:419][ 0]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Close_Thunder.UDS_Close_Thunder' Document Versioned: 'v1.10' --> 'v1.11' [2024.10.17-00.56.03:422][ 0]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' Document Versioned: 'v1.10' --> 'v1.11' [2024.10.17-00.56.03:426][ 0]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Global_WeatherSounds.UDS_Global_WeatherSounds' Document Versioned: 'v1.10' --> 'v1.11' [2024.10.17-00.56.04:501][ 0]LogTexture: Display: 正在构建纹理:/Game/UMG/u15.u15 (BGRA8, 298x241 x1x1x1)(预计所需内存:2.162884 MB),编码速度:Fast [2024.10.17-00.56.04:502][ 0]LogTexture: Display: 正在构建纹理:/Game/UMG/u42.u42 (BGRA8, 427x238 x1x1x1)(预计所需内存:3.034649 MB),编码速度:Fast [2024.10.17-00.56.04:502][ 0]LogTexture: Display: 正在构建纹理:/Game/UMG/u43.u43 (BGRA8, 427x238 x1x1x1)(预计所需内存:3.034649 MB),编码速度:Fast [2024.10.17-00.56.04:503][ 0]LogTexture: Display: 正在构建纹理:/Game/UMG/u44.u44 (BGRA8, 427x298 x1x1x1)(预计所需内存:3.783932 MB),编码速度:Fast [2024.10.17-00.56.04:568][ 0]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/TEXTURE/ID_1140580646_2.ID_1140580646_2 (BGRA8, 157x111 x1x1x1)(预计所需内存:0.57217 MB),编码速度:Fast [2024.10.17-00.56.04:568][ 0]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/TEXTURE/ID_1140580646_3.ID_1140580646_3 (BGRA8, 158x116 x1x1x1)(预计所需内存:0.598515 MB),编码速度:Fast [2024.10.17-00.56.04:568][ 0]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/TEXTURE/ID_1140580646_1.ID_1140580646_1 (BGRA8, 136x111 x1x1x1)(预计所需内存:0.503998 MB),编码速度:Fast [2024.10.17-00.56.04:570][ 0]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/TEXTURE/ID_1159897080_2.ID_1159897080_2 (TFO_AutoDXT, 176x2200 x1x1x1)(预计所需内存:61.802389 MB),编码速度:Fast [2024.10.17-00.56.04:573][ 0]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/TEXTURE/ID_1159897080_3.ID_1159897080_3 (TFO_AutoDXT, 188x2200 x1x1x1)(预计所需内存:68.568747 MB),编码速度:Fast [2024.10.17-00.56.04:573][ 0]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/TEXTURE/ID_1159897080_1.ID_1159897080_1 (TFO_AutoDXT, 200x2200 x1x1x1)(预计所需内存:69.710104 MB),编码速度:Fast [2024.10.17-00.56.04:573][ 0]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/TEXTURE/ID_1153146294_1.ID_1153146294_1 (BGRA8, 830x640 x1x1x1)(预计所需内存:15.597969 MB),编码速度:Fast [2024.10.17-00.56.04:574][ 0]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/TEXTURE/ID_1153146294_3.ID_1153146294_3 (BGRA8, 842x634 x1x1x1)(预计所需内存:15.674828 MB),编码速度:Fast [2024.10.17-00.56.04:589][ 0]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/Wild_Grass_oilpd0/T_Wild_Grass_oilpd0_2K_D.T_Wild_Grass_oilpd0_2K_D (TFO_DXT1, 2048x2048 x1x1x1)(预计所需内存:346.145823 MB),编码速度:Fast [2024.10.17-00.56.04:787][ 0]LogStaticMesh: Display: 正在构建静态网格体Box001…… [2024.10.17-00.56.04:796][ 0]LogStaticMesh: Display: 正在构建静态网格体Box025…… [2024.10.17-00.56.04:811][ 0]LogStaticMesh: Display: 正在构建静态网格体Box044…… [2024.10.17-00.56.04:822][ 0]LogStaticMesh: Display: 正在构建静态网格体Box057…… [2024.10.17-00.56.04:834][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/Art/BG_2020_CJ/Geometries/Box025.Box025 [2024.10.17-00.56.04:834][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Art/BG_2020_CJ/Geometries/Box057.Box057 [2024.10.17-00.56.04:847][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/Art/BG_2020_CJ/Geometries/Box044.Box044 [2024.10.17-00.56.04:860][ 0]LogStaticMesh: Built static mesh [0.07s] /Game/Art/BG_2020_CJ/Geometries/Box001.Box001 [2024.10.17-00.56.05:000][ 0]LogStaticMesh: Display: 正在构建静态网格体Box411…… [2024.10.17-00.56.05:008][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Art/BG_2020_CJ/Geometries/Box411.Box411 [2024.10.17-00.56.05:062][ 0]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.56.05:062][ 0]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.56.05:062][ 0]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry [2024.10.17-00.56.05:113][ 0]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.56.05:117][ 0]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.56.05:127][ 0]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.56.05:132][ 0]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.56.05:139][ 0]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.56.05:142][ 0]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.56.05:146][ 0]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.56.05:146][ 0]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.56.05:146][ 0]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-00.56.05:150][ 0]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.56.05:150][ 0]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.56.05:150][ 0]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-00.56.05:180][ 0]LogStaticMesh: Display: 正在等待静态网格体就绪0/1(/Game/VFX/LavaShader/Meshes/LavaMeshes/MediumRes/SM_LavaMesh_Spline_Medium)…… [2024.10.17-00.56.05:401][ 0]LogStaticMesh: Display: 正在构建静态网格体Box1722…… [2024.10.17-00.56.05:414][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Art/LTC_3/Geometries/Box1722.Box1722 [2024.10.17-00.56.05:562][ 0]LogStaticMesh: Display: 正在构建静态网格体Box1888…… [2024.10.17-00.56.05:582][ 0]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-12873534-2-400…… [2024.10.17-00.56.05:583][ 0]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-12873534-3-533…… [2024.10.17-00.56.05:583][ 0]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-12873534-4-192…… [2024.10.17-00.56.05:583][ 0]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-12873534-5-233…… [2024.10.17-00.56.05:584][ 0]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-12873534-6-264…… [2024.10.17-00.56.05:584][ 0]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-12873534-7-513…… [2024.10.17-00.56.05:584][ 0]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-12873534-8-693…… [2024.10.17-00.56.05:584][ 0]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-12873534-9-471…… [2024.10.17-00.56.05:588][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Art/LTC_FDC/Geometries/Obj3d66-12873534-8-693.Obj3d66-12873534-8-693 [2024.10.17-00.56.05:590][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Art/LTC_FDC/Geometries/Obj3d66-12873534-3-533.Obj3d66-12873534-3-533 [2024.10.17-00.56.05:595][ 0]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-14009071-2-33…… [2024.10.17-00.56.05:595][ 0]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-16789431-3-569…… [2024.10.17-00.56.05:599][ 0]LogStaticMesh: Display: 正在构建静态网格体GD001…… [2024.10.17-00.56.05:604][ 0]LogStaticMesh: Display: 正在构建静态网格体GD002…… [2024.10.17-00.56.05:606][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'. [2024.10.17-00.56.05:607][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-00.56.05:608][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-00.56.05:609][ 0]LogAIModule: Creating AISystem for world Main [2024.10.17-00.56.05:625][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/Art/LTC_FDC/Geometries/Obj3d66-12873534-2-400.Obj3d66-12873534-2-400 [2024.10.17-00.56.05:628][ 0]LogStaticMesh: Display: 正在构建静态网格体GD003…… [2024.10.17-00.56.05:636][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/Art/LTC_Tiegui/Geometries/GD002.GD002 [2024.10.17-00.56.05:637][ 0]LogStaticMesh: Display: 正在构建静态网格体GD004…… [2024.10.17-00.56.05:640][ 0]LogStaticMesh: Built static mesh [0.06s] /Game/Art/LTC_FDC/Geometries/Obj3d66-12873534-6-264.Obj3d66-12873534-6-264 [2024.10.17-00.56.05:643][ 0]LogStaticMesh: Display: 正在构建静态网格体GD006…… [2024.10.17-00.56.05:654][ 0]LogStaticMesh: Built static mesh [0.09s] /Game/Art/LTC_6/Geometries/Box1888.Box1888 [2024.10.17-00.56.05:674][ 0]LogStaticMesh: Display: 正在构建静态网格体GD007…… [2024.10.17-00.56.05:686][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/Art/LTC_Tiegui/Geometries/GD006.GD006 [2024.10.17-00.56.05:711][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/Art/LTC_Tiegui/Geometries/GD007.GD007 [2024.10.17-00.56.05:739][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Wind_Loop.UDS_Wind_Loop' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected. [2024.10.17-00.56.05:739][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Wind_Loop.UDS_Wind_Loop' node class 'UE.TriggerRepeat (v1.0)': Interface change detected. [2024.10.17-00.56.05:739][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Wind_Loop.UDS_Wind_Loop' node class 'UE.TriggerRepeat (v1.0)': Interface change detected. [2024.10.17-00.56.05:743][ 0]LogStaticMesh: Display: 正在构建静态网格体SM_MERGED_StaticMeshActor_3035…… [2024.10.17-00.56.05:749][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Stereo_Panning_and_Occlusion.UDS_Stereo_Panning_and_Occlusion' node class 'UE.Stereo Panner (v1.0)': Interface change detected. [2024.10.17-00.56.05:749][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Stereo_Panning_and_Occlusion.UDS_Stereo_Panning_and_Occlusion' node class 'UE.Stereo Panner (v1.0)': Interface change detected. [2024.10.17-00.56.05:752][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected. [2024.10.17-00.56.05:752][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected. [2024.10.17-00.56.05:752][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected. [2024.10.17-00.56.05:752][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected. [2024.10.17-00.56.05:752][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected. [2024.10.17-00.56.05:752][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected. [2024.10.17-00.56.05:753][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected. [2024.10.17-00.56.05:753][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.TriggerRepeat (v1.0)': Interface change detected. [2024.10.17-00.56.05:753][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.TriggerRepeat (v1.0)': Interface change detected. [2024.10.17-00.56.05:753][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'TriggerCompare.Clamp.Float (v1.0)': Interface change detected. [2024.10.17-00.56.05:770][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. [2024.10.17-00.56.05:770][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' node class 'UE.TriggerRepeat (v1.0)': Interface change detected. [2024.10.17-00.56.05:770][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. [2024.10.17-00.56.05:770][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' node class 'UE.TriggerRepeat (v1.0)': Interface change detected. [2024.10.17-00.56.05:770][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected. [2024.10.17-00.56.05:770][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected. [2024.10.17-00.56.05:774][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Close_Thunder.UDS_Close_Thunder' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. [2024.10.17-00.56.05:775][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Global_WeatherSounds.UDS_Global_WeatherSounds' node class 'None.DEFF6D54461C2B52AA367A9D33C52261 (v1.0)': Interface change detected. [2024.10.17-00.56.05:775][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Global_WeatherSounds.UDS_Global_WeatherSounds' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. [2024.10.17-00.56.05:775][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Global_WeatherSounds.UDS_Global_WeatherSounds' node class 'UE.TriggerRepeat (v1.0)': Interface change detected. [2024.10.17-00.56.05:775][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Global_WeatherSounds.UDS_Global_WeatherSounds' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected. [2024.10.17-00.56.05:775][ 0]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Global_WeatherSounds.UDS_Global_WeatherSounds' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected. [2024.10.17-00.56.05:799][ 0]LogStaticMesh: Built static mesh [0.21s] /Game/Art/LTC_FDC/Geometries/Obj3d66-12873534-5-233.Obj3d66-12873534-5-233 [2024.10.17-00.56.05:807][ 0]LogStaticMesh: Display: 正在构建静态网格体SM_MERGED_StaticMeshActor_3037…… [2024.10.17-00.56.05:897][ 0]LogStaticMesh: Built static mesh [0.30s] /Game/Art/LTC_Tiegui/Geometries/GD001.GD001 [2024.10.17-00.56.05:912][ 0]LogStaticMesh: Built static mesh [0.28s] /Game/Art/LTC_Tiegui/Geometries/GD003.GD003 [2024.10.17-00.56.05:936][ 0]LogStaticMesh: Built static mesh [0.30s] /Game/Art/LTC_Tiegui/Geometries/GD004.GD004 [2024.10.17-00.56.05:940][ 0]LogStaticMesh: Display: 正在构建静态网格体ZhuFangWu7…… [2024.10.17-00.56.05:962][ 0]LogStaticMesh: Built static mesh [0.22s] /Game/Art/Meshes/SM_MERGED_StaticMeshActor_3035.SM_MERGED_StaticMeshActor_3035 [2024.10.17-00.56.05:990][ 0]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-00.56.05:990][ 0]LogCesium: Display: Caching Cesium requests in C:/Users/max.wu/AppData/Local/UnrealEngine/5.3/cesium-request-cache.sqlite [2024.10.17-00.56.06:000][ 0]LogCesium: Loading tileset for asset ID 1 [2024.10.17-00.56.06:005][ 0]LogCesium: Loading tileset for asset ID 1 done [2024.10.17-00.56.06:005][ 0]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-00.56.06:005][ 0]LogCesium: Loading tileset for asset ID 0 [2024.10.17-00.56.06:005][ 0]LogCesium: Loading tileset for asset ID 0 done [2024.10.17-00.56.06:012][ 0]LogStaticMesh: Adjacency [0.00s], tris: 15902, UVs 1 [2024.10.17-00.56.06:019][ 0]LogStaticMesh: Built static mesh [0.21s] /Game/Art/Meshes/SM_MERGED_StaticMeshActor_3037.SM_MERGED_StaticMeshActor_3037 [2024.10.17-00.56.06:019][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.10.17-00.56.06:024][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-17_2_2_Tex.3d66Model-12873534-files-17_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.06:057][ 0]LogStaticMesh: Clustering [0.05s]. Ratio: 1.016000 [2024.10.17-00.56.06:060][ 0]LogStaticMesh: Leaves [0.00s] [2024.10.17-00.56.06:119][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-2_2_2_Tex.3d66Model-12873534-files-2_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.06:122][ 0]LogStaticMesh: Built static mesh [0.54s] /Game/Art/LTC_FDC/Geometries/Obj3d66-12873534-7-513.Obj3d66-12873534-7-513 [2024.10.17-00.56.06:131][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-6_2_2_Tex.3d66Model-12873534-files-6_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.06:132][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-29_2_2_Tex.3d66Model-12873534-files-29_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.06:157][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-5_2_2_Tex.3d66Model-12873534-files-5_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.06:240][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 7.73ms [2024.10.17-00.56.06:246][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.10.17-00.56.06:247][ 0]MapCheck: 地图检测完成:0个错误、0个警告、完成用时1.068毫秒。 [2024.10.17-00.56.06:310][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 22.485 [2024.10.17-00.56.06:311][ 0]LogShaderCompilers: Display: ================================================ [2024.10.17-00.56.06:311][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.10.17-00.56.06:311][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2024.10.17-00.56.06:311][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2024.10.17-00.56.06:311][ 0]LogShaderCompilers: Display: RAM used: 240.00 B of 1.60 GiB budget. Usage: 0.00% [2024.10.17-00.56.06:311][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2024.10.17-00.56.06:311][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 [2024.10.17-00.56.06:311][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) [2024.10.17-00.56.06:311][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2024.10.17-00.56.06:311][ 0]LogShaderCompilers: Display: ================================================ [2024.10.17-00.56.06:335][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-1_2_2_Tex.3d66Model-12873534-files-1_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.06:538][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-21_1_0_Tex.3d66Model-12873534-files-21_1_0_Tex (TFO_BC5, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.06:571][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-00.56.06:588][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-00.56.06:593][ 0]LogStaticMesh: Built static mesh [1.01s] /Game/Art/LTC_FDC/Geometries/Obj3d66-12873534-9-471.Obj3d66-12873534-9-471 [2024.10.17-00.56.06:594][ 0]LogStaticMesh: Reduce [0.53s] [2024.10.17-00.56.06:602][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-00.56.06:617][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-00.56.06:664][ 0]LogStaticMesh: Fallback 0/1 [0.07s], num tris: 1029 [2024.10.17-00.56.06:694][ 0]LogStaticMesh: ConstrainClusters: [2024.10.17-00.56.06:694][ 0]LogStaticMesh: Input: 265 Clusters, 33282 Triangles and 52892 Vertices [2024.10.17-00.56.06:694][ 0]LogStaticMesh: Output without splits: 265 Clusters, 33282 Triangles and 53774 Vertices [2024.10.17-00.56.06:694][ 0]LogStaticMesh: Output with splits: 285 Clusters, 33282 Triangles and 53794 Vertices [2024.10.17-00.56.06:696][ 0]LogStaticMesh: Material Stats - Unique Materials: 6, Fast Path Clusters: 199, Slow Path Clusters: 86, 1 Material: 114, 2 Materials: 34, 3 Materials: 51, At Least 4 Materials: 86 [2024.10.17-00.56.06:720][ 0]LogStaticMesh: WritePages: [2024.10.17-00.56.06:720][ 0]LogStaticMesh: Root: GPU size: 30624 bytes. 1 Pages. 30624.000 bytes per page (93.457% utilization). [2024.10.17-00.56.06:720][ 0]LogStaticMesh: Streaming: GPU size: 708548 bytes. 6 Pages (6 with relative encoding). 118091.336 bytes per page (90.097% utilization). [2024.10.17-00.56.06:720][ 0]LogStaticMesh: Page data disk size: 536632 bytes. Fixup data size: 2160 bytes. [2024.10.17-00.56.06:720][ 0]LogStaticMesh: Total GPU size: 739172 bytes, Total disk size: 538792 bytes. [2024.10.17-00.56.06:720][ 0]LogStaticMesh: Encode [0.06s] [2024.10.17-00.56.06:720][ 0]LogStaticMesh: Nanite build [0.66s] [2024.10.17-00.56.06:728][ 0]LogStaticMesh: Built static mesh [0.79s] /Game/Art/Model/Building/ZhuFangWu7.ZhuFangWu7 [2024.10.17-00.56.06:771][ 0]LogPakFile: Initializing PakPlatformFile [2024.10.17-00.56.06:775][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2024.10.17-00.56.06:777][ 0]LogPakFile: Initializing PakPlatformFile [2024.10.17-00.56.06:778][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2024.10.17-00.56.06:779][ 0]LogPakFile: Initializing PakPlatformFile [2024.10.17-00.56.06:779][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2024.10.17-00.56.06:780][ 0]LogPakFile: Initializing PakPlatformFile [2024.10.17-00.56.06:781][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2024.10.17-00.56.06:782][ 0]LogPakFile: Initializing PakPlatformFile [2024.10.17-00.56.06:782][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2024.10.17-00.56.06:783][ 0]LogPakFile: Initializing PakPlatformFile [2024.10.17-00.56.06:784][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2024.10.17-00.56.06:785][ 0]LogPakFile: Initializing PakPlatformFile [2024.10.17-00.56.06:785][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2024.10.17-00.56.06:785][ 0]LogPakFile: Initializing PakPlatformFile [2024.10.17-00.56.06:786][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2024.10.17-00.56.06:787][ 0]LogPakFile: Initializing PakPlatformFile [2024.10.17-00.56.06:787][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2024.10.17-00.56.06:787][ 0]LogPakFile: Initializing PakPlatformFile [2024.10.17-00.56.06:788][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2024.10.17-00.56.06:863][ 0]LogStaticMesh: Built static mesh [1.28s] /Game/Art/LTC_FDC/Geometries/Obj3d66-12873534-4-192.Obj3d66-12873534-4-192 [2024.10.17-00.56.06:901][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-20_1_0_Tex.3d66Model-12873534-files-20_1_0_Tex (TFO_BC5, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.06:928][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-16_2_2_Tex.3d66Model-12873534-files-16_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.06:938][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-24_1_0_Tex.3d66Model-12873534-files-24_1_0_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.06:940][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-8_2_2_Tex.3d66Model-12873534-files-8_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.06:956][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-18_2_2_Tex.3d66Model-12873534-files-18_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.07:044][ 0]LogSlate: Took 0.001111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.10.17-00.56.07:069][ 0]LogSlate: Took 0.000940 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.10.17-00.56.07:075][ 0]LogSlate: Took 0.005606 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) [2024.10.17-00.56.07:094][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-3_2_2_Tex.3d66Model-12873534-files-3_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.07:537][ 0]LogStaticMesh: Built static mesh [1.94s] /Game/Art/LTC_SHADUI/Geometries/Obj3d66-16789431-3-569.Obj3d66-16789431-3-569 [2024.10.17-00.56.07:548][ 0]LogSlate: Took 0.000621 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.10.17-00.56.07:550][ 0]LogStaticMesh: Built static mesh [1.96s] /Game/Art/LTC_LMD/Geometries/Obj3d66-14009071-2-33.Obj3d66-14009071-2-33 [2024.10.17-00.56.07:564][ 0]LogSlate: Took 0.000812 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2024.10.17-00.56.07:637][ 0]LogViewport: Scene viewport resized to 1910x1065, mode Windowed. [2024.10.17-00.56.07:773][ 0]LogSlate: Took 0.000556 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.10.17-00.56.07:866][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-26_2_2_Tex.3d66Model-12873534-files-26_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.07:897][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-23_2_2_Tex.3d66Model-12873534-files-23_2_2_Tex (TFO_BC5, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.07:901][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-9_2_2_Tex.3d66Model-12873534-files-9_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.07:902][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-25_2_2_Tex.3d66Model-12873534-files-25_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.07:917][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_LMD/Textures/3d66Model-14009071-files-3_3dsmaxcrop_2_2_Tex.3d66Model-14009071-files-3_3dsmaxcrop_2_2_Tex (TFO_AutoDXT, 2048x1024 x1x1x1)(预计所需内存:214.479147 MB),编码速度:Fast [2024.10.17-00.56.08:031][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-15_2_2_Tex.3d66Model-12873534-files-15_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.08:031][ 0]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-12_2_2_Tex.3d66Model-12873534-files-12_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.08:227][ 0]LogStall: Startup... [2024.10.17-00.56.08:231][ 0]LogStall: Startup complete. [2024.10.17-00.56.08:291][ 0]LogLoad: (Engine Initialization) Total time: 24.47 seconds [2024.10.17-00.56.08:292][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.10.17-00.56.08:490][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.10.17-00.56.08:822][ 1]LogPython: registering [2024.10.17-00.56.08:833][ 1]Running Python start-up script 'E:/Epic/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.051357 secs [2024.10.17-00.56.08:844][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/UEProject/SteelFactory/Content/' took 0.48s [2024.10.17-00.56.08:881][ 1]LogAssetRegistry: AssetRegistryGather time 1.2428s: AssetDataDiscovery 0.0867s, AssetDataGather 1.0297s, StoreResults 0.1265s. [2024.10.17-00.56.08:949][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000150 seconds (updated 0 objects) [2024.10.17-00.56.08:991][ 1]LogD3D12RHI: Cannot end block when stack is empty [2024.10.17-00.56.09:155][ 1]r.VolumetricCloud.DistanceToSampleMaxCount = "3" [2024.10.17-00.56.09:155][ 1]r.VolumetricRenderTarget.Mode = "2" [2024.10.17-00.56.09:155][ 1]r.EyeAdaptation.BlackHistogramBucketInfluence = "0.5" [2024.10.17-00.56.09:285][ 2]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_SHADUI/Textures/3d66Model-16789431-files-002_1_0_Tex.3d66Model-16789431-files-002_1_0_Tex (TFO_BC5, 8192x8192 x1x1x1)(预计所需内存:4608.062484 MB),编码速度:Fast [2024.10.17-00.56.09:389][ 2]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_SHADUI/Textures/3d66Model-16789431-files-001_1_0_Tex.3d66Model-16789431-files-001_1_0_Tex (TFO_AutoDXT, 8192x8192 x1x1x1)(预计所需内存:4608.062484 MB),编码速度:Fast [2024.10.17-00.56.10:744][ 7]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.10:744][ 7]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.10:744][ 7]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.11:055][ 8]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.56.11:055][ 8]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.56.11:055][ 8]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-00.56.11:062][ 8]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.56.11:062][ 8]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.56.11:062][ 8]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-00.56.11:746][ 10]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.56.11:747][ 10]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.56.11:747][ 10]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry [2024.10.17-00.56.12:477][ 13]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 2.8Mb total, 0.1Mb always loaded, 84% occupied, 144 triangles, Box057 [2024.10.17-00.56.12:910][ 14]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.56.12:980][ 15]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.56.13:117][ 17]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.56.13:169][ 18]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.56.13:859][ 20]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.56.14:163][ 21]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.56.14:682][ 23]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-22_1_0_Tex.3d66Model-12873534-files-22_1_0_Tex (TFO_BC5, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.14:705][ 23]LogTexture: Display: 正在构建纹理:/Game/Art/LTC_FDC/Textures/3d66Model-12873534-files-4_2_2_Tex.3d66Model-12873534-files-4_2_2_Tex (TFO_AutoDXT, 4096x4096 x1x1x1)(预计所需内存:1152.062484 MB),编码速度:Fast [2024.10.17-00.56.14:822][ 23]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 91% occupied, 136 triangles, Box1722 [2024.10.17-00.56.15:499][ 25]LogMaterial: Display: Material /Game/Art/Plants/Material/Bark1_Mat.Bark1_Mat needed to have new flag set bUsedWithInstancedStaticMeshes ! [2024.10.17-00.56.15:641][ 25]MapCheck: Warning: Bark1_Mat 材质/Game/Art/Plants/Material/Bark1_Mat.Bark1_Mat缺失使用标记bUsedWithInstancedStaticMeshes。如果材质资产未重新保存,那么其在编辑器外运行时可能无法正确渲染。 修复 [2024.10.17-00.56.15:741][ 25]LogMaterial: Display: Material /Game/Art/Plants/Material/Branch1_Mat.Branch1_Mat needed to have new flag set bUsedWithInstancedStaticMeshes ! [2024.10.17-00.56.15:957][ 25]MapCheck: Warning: Branch1_Mat 材质/Game/Art/Plants/Material/Branch1_Mat.Branch1_Mat缺失使用标记bUsedWithInstancedStaticMeshes。如果材质资产未重新保存,那么其在编辑器外运行时可能无法正确渲染。 修复 [2024.10.17-00.56.16:877][ 43]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_2 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.16:877][ 43]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_2 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.16:879][ 43]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_1 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.16:879][ 43]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_1 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.16:979][ 44]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.16:979][ 44]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.16:979][ 44]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.16:979][ 44]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.16:981][ 44]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_0 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.16:981][ 44]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_0 Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B [2024.10.17-00.56.18:400][ 97]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 78% occupied, 5300 triangles, ZhuFangWu7 [2024.10.17-00.56.34:319][376]LogConsoleManager: Warning: Console variable 'FX.AllowGPUSorting' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread. [2024.10.17-00.56.34:664][377]LogD3D12RHI: Warning: Waited for PSO creation for 100.000000ms [2024.10.17-00.56.45:329][904]LogSlate: Window '消息日志' being destroyed [2024.10.17-00.56.45:333][904]LogSlate: Window '消息日志' being destroyed [2024.10.17-00.56.48:649][ 72]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-00.56.48:806][ 74]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-00.56.49:688][122]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-00.56.53:379][287]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-00.57.05:931][955]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Art/BG_2020_CJ/Geometries/Line259.Line259 [2024.10.17-00.57.06:187][955]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-00.57.06:187][955]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-00.57.06:915][955]LogViewport: Scene viewport resized to 1877x1262, mode Windowed. [2024.10.17-00.57.10:891][103]LogSlate: Window 'Line259' being destroyed [2024.10.17-00.57.10:898][103]LogSlate: Window 'Line259' being destroyed [2024.10.17-00.57.10:935][103]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true [2024.10.17-00.57.10:935][103]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-00.57.39:283][890]Cmd: TRANSACTION UNDO [2024.10.17-00.57.39:283][890]LogEditorTransaction: Undo 移动元素 [2024.10.17-00.57.41:779][ 21]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-00.58.38:540][363]LogDebuggerCommands: Repeating last play command: 选中的视口 [2024.10.17-00.58.38:603][363]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.10.17-00.58.38:611][363]PIE: New page: PIE会话:Main(2024年10月17日 下午4:58:38) [2024.10.17-00.58.38:644][363]LogOnline: OSS: Created online subsystem instance for: NULL [2024.10.17-00.58.38:649][363]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] [2024.10.17-00.58.38:661][363]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Main [2024.10.17-00.58.39:132][363]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.58.39:132][363]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.58.39:132][363]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-00.58.39:133][363]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.58.39:133][363]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.58.39:133][363]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-00.58.39:141][363]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.58.39:141][363]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-00.58.39:141][363]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry [2024.10.17-00.58.39:275][363]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.58.39:279][363]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.58.39:285][363]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.58.39:289][363]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.58.39:294][363]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.58.39:299][363]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-00.58.39:397][363]LogPlayLevel: PIE: StaticDuplicateObject took: (0.736309s) [2024.10.17-00.58.39:397][363]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Main.Main to /Game/UEDPIE_0_Main.Main (0.736374s) [2024.10.17-00.58.39:472][363]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms [2024.10.17-00.58.39:499][363]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-00.58.39:501][363]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-00.58.39:502][363]LogAIModule: Creating AISystem for world Main [2024.10.17-00.58.39:509][363]LogPlayLevel: PIE: World Init took: (0.019954s) [2024.10.17-00.58.39:514][363]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2024.10.17-00.58.39:514][363]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.10.17-00.58.39:514][363]LogAudioMixer: Display: Sample Rate: 48000 [2024.10.17-00.58.39:514][363]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.10.17-00.58.39:514][363]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.10.17-00.58.39:514][363]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.10.17-00.58.39:514][363]LogAudioMixer: Display: Max Channels (voices): 32 [2024.10.17-00.58.39:514][363]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.10.17-00.58.39:514][363]LogAudio: Display: AudioDevice MaxSources: 32 [2024.10.17-00.58.39:514][363]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.10.17-00.58.39:514][363]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.10.17-00.58.39:514][363]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.10.17-00.58.39:516][363]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.10.17-00.58.39:572][363]LogAudioMixer: Display: Using Audio Hardware Device 耳机 (Realtek(R) Audio) [2024.10.17-00.58.39:572][363]LogAudioMixer: Display: Initializing Sound Submixes... [2024.10.17-00.58.39:573][363]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.10.17-00.58.39:573][363]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.10.17-00.58.39:573][363]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 [2024.10.17-00.58.39:573][363]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 [2024.10.17-00.58.39:575][363]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 [2024.10.17-00.58.39:575][363]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 [2024.10.17-00.58.39:575][363]LogInit: FAudioDevice initialized with ID 2. [2024.10.17-00.58.39:575][363]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main'. [2024.10.17-00.58.39:575][363]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 [2024.10.17-00.58.39:618][363]LogLoad: Game class is 'FactoryMode_C' [2024.10.17-00.58.39:689][363]LogWorld: Bringing World /Game/UEDPIE_0_Main.Main up for play (max tick rate 0) at 2024.10.17-08.58.39 [2024.10.17-00.58.39:807][363]LogWorld: Bringing up level for play took: 0.188828 [2024.10.17-00.58.39:812][363]LogOnline: OSS: Created online subsystem instance for: :Context_4 [2024.10.17-00.58.40:674][363]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-00.58.40:674][363]LogCesium: Loading tileset for asset ID 1 [2024.10.17-00.58.40:674][363]LogCesium: Loading tileset for asset ID 1 done [2024.10.17-00.58.40:674][363]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-00.58.40:674][363]LogCesium: Loading tileset for asset ID 0 [2024.10.17-00.58.40:674][363]LogCesium: Loading tileset for asset ID 0 done [2024.10.17-00.58.40:691][363]LogLevel: Warning: EnableInput on a LevelScript actor can not be specified for only one PlayerController. Enabling for all PlayerControllers. [2024.10.17-00.58.40:691][363]r.RayTracing.Culling = "0" [2024.10.17-00.58.43:226][363]PIE: 登陆的服务器 [2024.10.17-00.58.43:229][363]PIE: PIE总开始时间:4.675秒。 [2024.10.17-00.58.44:703][368]LogSlate: Took 0.000196 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.10.17-00.58.46:430][412]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-00.58.47:231][431]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-00.58.59:803][808]LogDerivedDataCache: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:01:12.386 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 37472 files in 39645 folders with total size 5076 MiB. [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: ================================================ [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Total job queries 609, among them cache hits 78 (12.81%) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Tracking 531 distinct input hashes that result in 418 distinct outputs (78.72%) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: RAM used: 13.48 MiB of 1.60 GiB budget. Usage: 0.82% [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: === Shader Compilation stats === [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Shaders Compiled: 48 [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Jobs assigned 48, completed 48 (100%) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Average time worker was idle: 0.00 s [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Time job spent in pending queue: average 1.91 s, longest 3.70 s [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Job execution time: average 1.07 s, max 2.66 s [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Job life time (pending + execution): average 2.98 s, max 5.44 [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Shader code size: average 42.695 KiB, min 28.973 KiB, max 98.402 KiB [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 5.63 s [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Jobs were issued in 48 batches (only local compilation was used), average 1.00 jobs/batch [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Average processing rate: 8.52 jobs/sec [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Total thread time: 33.018 s [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Total thread preprocess time: 2.61 s [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Percentage time preprocessing: 7.90% [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Effective parallelization: 5.86 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 3 times, average 2.45 sec, max 2.61 sec, min 2.32 sec) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: FLumenCardPS (compiled 3 times, average 0.99 sec, max 1.01 sec, min 0.95 sec) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 9 times, average 0.93 sec, max 1.56 sec, min 0.58 sec) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 9 times, average 0.62 sec, max 0.66 sec, min 0.55 sec) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: FLumenCardVS (compiled 6 times, average 0.58 sec, max 0.64 sec, min 0.51 sec) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 25.25% of total time (compiled 9 times, average 0.93 sec, max 1.56 sec, min 0.58 sec) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 22.25% of total time (compiled 3 times, average 2.45 sec, max 2.61 sec, min 2.32 sec) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 16.91% of total time (compiled 9 times, average 0.62 sec, max 0.66 sec, min 0.55 sec) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: FLumenCardVS - 10.49% of total time (compiled 6 times, average 0.58 sec, max 0.64 sec, min 0.51 sec) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: FLumenCardPS - 9.00% of total time (compiled 3 times, average 0.99 sec, max 1.01 sec, min 0.95 sec) [2024.10.17-00.59.17:613][342]LogShaderCompilers: Display: ================================================ [2024.10.17-00.59.18:378][357]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-00.59.19:222][383]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-00.59.53:137][396]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-00.59.53:139][396]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Main [2024.10.17-00.59.53:208][396]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true [2024.10.17-00.59.53:228][396]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-00.59.53:257][396]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.10.17-00.59.53:277][396]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-00.59.53:318][396]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.10.17-00.59.53:322][396]WebViewLog: SWebImage::~SWebImage [2024.10.17-00.59.53:339][396]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 [2024.10.17-00.59.53:348][396]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2024.10.17-00.59.53:355][396]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2024.10.17-00.59.53:365][396]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-00.59.53:470][396]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms [2024.10.17-00.59.53:586][397]LogPlayLevel: Display: Destroying online subsystem :Context_4 [2024.10.17-01.00.09:938][870]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance [2024.10.17-01.00.32:463][964]LogSlate: Window '选择Datasmith内容的导入位置' being destroyed [2024.10.17-01.00.33:814][964]LogSlate: Window 'Datasmith导入选项' being destroyed [2024.10.17-01.00.34:075][964]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: ProceduralMeshComponent /Game/Main.Main:PersistentLevel.BP_HeatMap_0.MapMesh, from: Remove from navoctree) [2024.10.17-01.00.40:118][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-3-294…… [2024.10.17-01.00.40:118][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-11-117…… [2024.10.17-01.00.40:118][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-4-71…… [2024.10.17-01.00.40:118][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-6-433…… [2024.10.17-01.00.40:118][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-8-156…… [2024.10.17-01.00.40:118][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-9-164…… [2024.10.17-01.00.40:118][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-10-581…… [2024.10.17-01.00.40:118][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-2-711…… [2024.10.17-01.00.40:118][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-5-317…… [2024.10.17-01.00.40:118][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-7-129…… [2024.10.17-01.00.40:118][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-1-613…… [2024.10.17-01.00.40:127][964]LogStaticMesh: Built static mesh [0.01s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-2-711.Obj3d66-19099162-2-711 [2024.10.17-01.00.40:128][964]LogStaticMesh: Built static mesh [0.01s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-8-156.Obj3d66-19099162-8-156 [2024.10.17-01.00.40:129][964]LogStaticMesh: Built static mesh [0.01s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-3-294.Obj3d66-19099162-3-294 [2024.10.17-01.00.40:130][964]LogStaticMesh: Built static mesh [0.01s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-7-129.Obj3d66-19099162-7-129 [2024.10.17-01.00.40:131][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-13-482…… [2024.10.17-01.00.40:131][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-15-600…… [2024.10.17-01.00.40:132][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-12-697…… [2024.10.17-01.00.40:133][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-14-576…… [2024.10.17-01.00.40:138][964]LogStaticMesh: Built static mesh [0.02s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-1-613.Obj3d66-19099162-1-613 [2024.10.17-01.00.40:144][964]LogStaticMesh: Built static mesh [0.03s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-4-71.Obj3d66-19099162-4-71 [2024.10.17-01.00.40:145][964]LogStaticMesh: Warning: Obj3d66-19099162-4-71拥有退化的切线基础,这会引起着色错误。 MikkTSpace将依赖于切线基础,可能导致网格体损坏。请考虑禁用此选项。 [2024.10.17-01.00.40:145][964]LogStaticMesh: Warning: Obj3d66-19099162-4-71 拥有一些近零的切线,其可能诱发问题。(容差为 1E-4) [2024.10.17-01.00.40:145][964]LogStaticMesh: Warning: Obj3d66-19099162-4-71 拥有一些近零的副法线,其可能诱发问题。(容差为 1E-4) [2024.10.17-01.00.40:145][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-17-339…… [2024.10.17-01.00.40:152][964]LogStaticMesh: Built static mesh [0.01s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-17-339.Obj3d66-19099162-17-339 [2024.10.17-01.00.40:153][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-18-992…… [2024.10.17-01.00.40:156][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-16-484…… [2024.10.17-01.00.40:157][964]LogStaticMesh: Built static mesh [0.03s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-12-697.Obj3d66-19099162-12-697 [2024.10.17-01.00.40:158][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-19-850…… [2024.10.17-01.00.40:160][964]LogStaticMesh: Built static mesh [0.03s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-14-576.Obj3d66-19099162-14-576 [2024.10.17-01.00.40:161][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-20-147…… [2024.10.17-01.00.40:179][964]LogStaticMesh: Built static mesh [0.06s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-9-164.Obj3d66-19099162-9-164 [2024.10.17-01.00.40:183][964]LogStaticMesh: Built static mesh [0.07s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-6-433.Obj3d66-19099162-6-433 [2024.10.17-01.00.40:188][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-22-616…… [2024.10.17-01.00.40:193][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-23-827…… [2024.10.17-01.00.40:194][964]LogStaticMesh: Built static mesh [0.08s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-5-317.Obj3d66-19099162-5-317 [2024.10.17-01.00.40:194][964]LogStaticMesh: Built static mesh [0.01s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-22-616.Obj3d66-19099162-22-616 [2024.10.17-01.00.40:194][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-24-698…… [2024.10.17-01.00.40:202][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-25-302…… [2024.10.17-01.00.40:204][964]LogStaticMesh: Built static mesh [0.07s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-13-482.Obj3d66-19099162-13-482 [2024.10.17-01.00.40:209][964]LogStaticMesh: Built static mesh [0.09s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-11-117.Obj3d66-19099162-11-117 [2024.10.17-01.00.40:213][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-26-905…… [2024.10.17-01.00.40:224][964]LogStaticMesh: Built static mesh [0.07s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-19-850.Obj3d66-19099162-19-850 [2024.10.17-01.00.40:228][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-29-996…… [2024.10.17-01.00.40:228][964]LogStaticMesh: Built static mesh [0.04s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-23-827.Obj3d66-19099162-23-827 [2024.10.17-01.00.40:229][964]LogStaticMesh: Built static mesh [0.11s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-10-581.Obj3d66-19099162-10-581 [2024.10.17-01.00.40:229][964]LogStaticMesh: Built static mesh [0.10s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-15-600.Obj3d66-19099162-15-600 [2024.10.17-01.00.40:231][964]LogStaticMesh: Built static mesh [0.02s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-26-905.Obj3d66-19099162-26-905 [2024.10.17-01.00.40:232][964]LogStaticMesh: Warning: Obj3d66-19099162-26-905拥有退化的切线基础,这会引起着色错误。 MikkTSpace将依赖于切线基础,可能导致网格体损坏。请考虑禁用此选项。 [2024.10.17-01.00.40:232][964]LogStaticMesh: Warning: Obj3d66-19099162-26-905 拥有一些近零的切线,其可能诱发问题。(容差为 1E-4) [2024.10.17-01.00.40:232][964]LogStaticMesh: Warning: Obj3d66-19099162-26-905 拥有一些近零的副法线,其可能诱发问题。(容差为 1E-4) [2024.10.17-01.00.40:232][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-30-792…… [2024.10.17-01.00.40:234][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-31-952…… [2024.10.17-01.00.40:235][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-35-426…… [2024.10.17-01.00.40:238][964]LogStaticMesh: Built static mesh [0.08s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-18-992.Obj3d66-19099162-18-992 [2024.10.17-01.00.40:239][964]LogStaticMesh: Built static mesh [0.08s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-16-484.Obj3d66-19099162-16-484 [2024.10.17-01.00.40:241][964]LogStaticMesh: Built static mesh [0.08s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-20-147.Obj3d66-19099162-20-147 [2024.10.17-01.00.40:242][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-36-425…… [2024.10.17-01.00.40:244][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-37-224…… [2024.10.17-01.00.40:249][964]LogStaticMesh: Built static mesh [0.02s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-29-996.Obj3d66-19099162-29-996 [2024.10.17-01.00.40:252][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-38-102…… [2024.10.17-01.00.40:253][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-40-870…… [2024.10.17-01.00.40:256][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-43-781…… [2024.10.17-01.00.40:257][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-44-785…… [2024.10.17-01.00.40:264][964]LogStaticMesh: Built static mesh [0.03s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-30-792.Obj3d66-19099162-30-792 [2024.10.17-01.00.40:267][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-48-606…… [2024.10.17-01.00.40:274][964]LogStaticMesh: Built static mesh [0.04s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-35-426.Obj3d66-19099162-35-426 [2024.10.17-01.00.40:277][964]LogStaticMesh: Display: 正在构建静态网格体Obj3d66-19099162-52-400…… [2024.10.17-01.00.40:282][964]LogStaticMesh: Built static mesh [0.03s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-43-781.Obj3d66-19099162-43-781 [2024.10.17-01.00.40:283][964]LogStaticMesh: Built static mesh [0.04s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-36-425.Obj3d66-19099162-36-425 [2024.10.17-01.00.40:286][964]LogStaticMesh: Built static mesh [0.09s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-24-698.Obj3d66-19099162-24-698 [2024.10.17-01.00.40:293][964]LogStaticMesh: Built static mesh [0.09s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-25-302.Obj3d66-19099162-25-302 [2024.10.17-01.00.40:308][964]LogStaticMesh: Built static mesh [0.06s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-40-870.Obj3d66-19099162-40-870 [2024.10.17-01.00.40:313][964]LogStaticMesh: Built static mesh [0.06s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-38-102.Obj3d66-19099162-38-102 [2024.10.17-01.00.40:327][964]LogStaticMesh: Built static mesh [0.06s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-48-606.Obj3d66-19099162-48-606 [2024.10.17-01.00.40:336][964]LogStaticMesh: Built static mesh [0.06s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-52-400.Obj3d66-19099162-52-400 [2024.10.17-01.00.40:385][964]LogLayoutUV: FindBestPacking (Total Time: 606 ms, Avg Efficiency: 80.944314) [2024.10.17-01.00.40:406][964]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms [2024.10.17-01.00.40:411][964]LogDatasmithImport: Imported LTC_LIAOSHAI in [0 min 6.542 s] [Private Bytes: 13.22 GB, Working Set 11.69 GB, Peak Working Set 13.40 GB] [2024.10.17-01.00.40:962][965]LogStaticMesh: Built static mesh [0.73s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-31-952.Obj3d66-19099162-31-952 [2024.10.17-01.00.40:971][965]LogStaticMesh: Built static mesh [0.72s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-44-785.Obj3d66-19099162-44-785 [2024.10.17-01.00.41:278][968]LogUdpMessaging: Error: Socket error detected when communicating with 172.20.4.199:53088. Banning communication to that endpoint. [2024.10.17-01.00.41:291][969]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization [2024.10.17-01.00.42:367][998]LogStaticMesh: Built static mesh [2.12s] /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-37-224.Obj3d66-19099162-37-224 [2024.10.17-01.00.44:056][ 25]LogUdpMessaging: Display: Added local interface '172.20.4.107' to multicast group '230.0.0.1:6666' [2024.10.17-01.00.44:078][ 25]LogDerivedDataCache: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyDIST/b5/ee/6171d9ddb32f0ad3c57ed672a74aeb7aaec7.udd from '/Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-31-952.Obj3d66-19099162-31-952'. [2024.10.17-01.00.44:079][ 25]LogDerivedDataCache: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyDIST/cb/7c/539b4ded6f86670716b569c51da1da84c2fd.udd from '/Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-48-606.Obj3d66-19099162-48-606'. [2024.10.17-01.00.44:101][ 25]LogDerivedDataCache: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyCARD/91/4a/9178c67a2ab064b2af7a25d76c77e120af24.udd from '/Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-43-781.Obj3d66-19099162-43-781'. [2024.10.17-01.00.44:131][ 26]LogDerivedDataCache: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyCARD/0b/52/5df1776d23402898e72a7dbc1fcde845184e.udd from '/Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-52-400.Obj3d66-19099162-52-400'. [2024.10.17-01.01.07:663][722]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.01.18:308][ 37]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.01.23:032][178]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.01.34:731][526]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.02.00:745][303]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.02.20:525][889]Cmd: TRANSACTION UNDO [2024.10.17-01.02.20:525][889]LogEditorTransaction: Undo 点击元素 [2024.10.17-01.02.22:215][926]Cmd: TRANSACTION UNDO [2024.10.17-01.02.22:215][926]LogEditorTransaction: Undo 缩放元素 [2024.10.17-01.02.26:397][ 48]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.02.51:392][792]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.03.05:383][209]Cmd: TRANSACTION UNDO [2024.10.17-01.03.05:383][209]LogEditorTransaction: Undo 设置项目可见性 [2024.10.17-01.03.06:328][231]Cmd: TRANSACTION UNDO [2024.10.17-01.03.06:328][231]LogEditorTransaction: Undo 设置项目可见性 [2024.10.17-01.03.07:255][251]Cmd: TRANSACTION UNDO [2024.10.17-01.03.07:255][251]LogEditorTransaction: Undo 设置项目可见性 [2024.10.17-01.03.07:634][262]Cmd: TRANSACTION UNDO [2024.10.17-01.03.07:634][262]LogEditorTransaction: Undo 点击元素 [2024.10.17-01.03.10:581][349]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.04.09:249][ 71]Cmd: TRANSACTION UNDO [2024.10.17-01.04.09:249][ 71]LogEditorTransaction: Undo 替换组件使用的材质 [2024.10.17-01.04.10:151][ 91]Cmd: TRANSACTION UNDO [2024.10.17-01.04.10:151][ 91]LogEditorTransaction: Undo 点击Actor [2024.10.17-01.04.15:938][253]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance [2024.10.17-01.04.22:814][457]Cmd: TRANSACTION UNDO [2024.10.17-01.04.22:814][457]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.04.55:117][404]Cmd: TRANSACTION UNDO [2024.10.17-01.04.55:117][404]LogEditorTransaction: Undo 移动元素 [2024.10.17-01.05.52:202][ 85]LogViewport: Scene viewport resized to 1627x1065, mode Windowed. [2024.10.17-01.05.52:234][ 86]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: ================================================ [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Total job queries 636, among them cache hits 92 (14.47%) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Tracking 544 distinct input hashes that result in 425 distinct outputs (78.12%) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: RAM used: 13.81 MiB of 1.60 GiB budget. Usage: 0.84% [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: === Shader Compilation stats === [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Shaders Compiled: 52 [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Jobs assigned 52, completed 52 (100%) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Average time worker was idle: 25.97 s [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Time job spent in pending queue: average 1.76 s, longest 3.70 s [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Job execution time: average 1.04 s, max 2.66 s [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Job life time (pending + execution): average 2.80 s, max 5.44 [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Shader code size: average 42.022 KiB, min 28.973 KiB, max 98.402 KiB [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 6.41 s [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Jobs were issued in 52 batches (only local compilation was used), average 1.00 jobs/batch [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Average processing rate: 8.12 jobs/sec [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Total thread time: 34.553 s [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Total thread preprocess time: 3.169 s [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Percentage time preprocessing: 9.17% [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Effective parallelization: 5.39 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 3 times, average 2.45 sec, max 2.61 sec, min 2.32 sec) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: FLumenCardPS (compiled 3 times, average 0.99 sec, max 1.01 sec, min 0.95 sec) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 10 times, average 0.89 sec, max 1.56 sec, min 0.55 sec) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 10 times, average 0.60 sec, max 0.66 sec, min 0.43 sec) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: FLumenCardVS (compiled 7 times, average 0.53 sec, max 0.64 sec, min 0.28 sec) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 25.72% of total time (compiled 10 times, average 0.89 sec, max 1.56 sec, min 0.55 sec) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 21.26% of total time (compiled 3 times, average 2.45 sec, max 2.61 sec, min 2.32 sec) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 17.40% of total time (compiled 10 times, average 0.60 sec, max 0.66 sec, min 0.43 sec) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: FLumenCardVS - 10.84% of total time (compiled 7 times, average 0.53 sec, max 0.64 sec, min 0.28 sec) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: FLumenCardPS - 8.60% of total time (compiled 3 times, average 0.99 sec, max 1.01 sec, min 0.95 sec) [2024.10.17-01.06.03:896][429]LogShaderCompilers: Display: ================================================ [2024.10.17-01.06.57:454][ 25]Cmd: TRANSACTION UNDO [2024.10.17-01.06.57:454][ 25]LogEditorTransaction: Undo 植物编辑 [2024.10.17-01.07.18:909][656]Cmd: TRANSACTION UNDO [2024.10.17-01.07.18:909][656]LogEditorTransaction: Undo 植物编辑 [2024.10.17-01.07.28:539][926]LogViewport: Scene viewport resized to 1910x1065, mode Windowed. [2024.10.17-01.07.31:037][997]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.07.35:822][134]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.07.37:825][189]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.07.56:165][730]LogViewport: Scene viewport resized to 1627x1065, mode Windowed. [2024.10.17-01.07.58:989][812]Cmd: TRANSACTION UNDO [2024.10.17-01.07.58:989][812]LogEditorTransaction: Undo 植物编辑 [2024.10.17-01.08.00:926][862]Cmd: TRANSACTION UNDO [2024.10.17-01.08.00:926][862]LogEditorTransaction: Undo 植物编辑 [2024.10.17-01.08.04:413][966]Cmd: TRANSACTION UNDO [2024.10.17-01.08.04:413][966]LogEditorTransaction: Undo 植物编辑 [2024.10.17-01.08.06:687][ 25]Cmd: TRANSACTION UNDO [2024.10.17-01.08.06:687][ 25]LogEditorTransaction: Undo 植物编辑 [2024.10.17-01.08.09:827][118]Cmd: TRANSACTION UNDO [2024.10.17-01.08.09:827][118]LogEditorTransaction: Undo 植物编辑 [2024.10.17-01.08.11:846][166]Cmd: TRANSACTION UNDO [2024.10.17-01.08.11:846][166]LogEditorTransaction: Undo 植物编辑 [2024.10.17-01.08.12:820][194]Cmd: TRANSACTION UNDO [2024.10.17-01.08.12:820][194]LogEditorTransaction: Undo 植物编辑 [2024.10.17-01.08.32:726][787]LogViewport: Scene viewport resized to 1910x1065, mode Windowed. [2024.10.17-01.09.05:722][761]LogSlate: Took 0.017218 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NotoColorEmoji.ttf' (7610K) [2024.10.17-01.09.07:365][809]LogSlate: Took 0.004449 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NotoSansMath-Regular.ttf' (574K) [2024.10.17-01.10.32:381][345]Cmd: TRANSACTION UNDO [2024.10.17-01.10.32:381][345]LogEditorTransaction: Undo 编辑Dawn Time [2024.10.17-01.10.37:476][484]Cmd: TRANSACTION UNDO [2024.10.17-01.10.37:476][484]LogEditorTransaction: Undo 编辑Dusk Time [2024.10.17-01.10.43:902][663]Cmd: TRANSACTION UNDO [2024.10.17-01.10.43:902][663]LogEditorTransaction: Undo 编辑Night Brightness [2024.10.17-01.10.48:393][787]Cmd: TRANSACTION UNDO [2024.10.17-01.10.48:393][787]LogEditorTransaction: Undo 重设为默认 [2024.10.17-01.10.49:479][813]Cmd: TRANSACTION UNDO [2024.10.17-01.10.49:479][813]LogEditorTransaction: Undo 编辑Saturation [2024.10.17-01.10.49:915][822]Cmd: TRANSACTION UNDO [2024.10.17-01.10.49:916][822]LogEditorTransaction: Undo 编辑Contrast [2024.10.17-01.10.50:342][833]Cmd: TRANSACTION UNDO [2024.10.17-01.10.50:342][833]LogEditorTransaction: Undo 编辑Contrast [2024.10.17-01.10.50:900][849]Cmd: TRANSACTION UNDO [2024.10.17-01.10.50:900][849]LogEditorTransaction: Undo 编辑Contrast [2024.10.17-01.10.51:355][862]Cmd: TRANSACTION UNDO [2024.10.17-01.10.51:355][862]LogEditorTransaction: Undo 编辑Time Of Day [2024.10.17-01.10.52:815][905]Cmd: TRANSACTION UNDO [2024.10.17-01.10.52:815][905]LogEditorTransaction: Undo 编辑Time Of Day [2024.10.17-01.10.54:489][948]Cmd: TRANSACTION UNDO [2024.10.17-01.10.54:489][948]LogEditorTransaction: Undo 点击Actor [2024.10.17-01.11.27:437][858]LogSlate: Window '𝗨𝗗𝗦 - Appling Manual Fog Override' being destroyed [2024.10.17-01.11.27:445][858]Message dialog closed, result: Cancel, title: 𝗨𝗗𝗦 - Appling Manual Fog Override, text: Fog is a part of the weather state, and should typically be adjusted from UDW. A manual override has been applied to allow this change from UDS. You can go to the Manual Weather State category on UDW to disable this override. [2024.10.17-01.11.31:093][926]LogSlate: Window '𝗨𝗗𝗦 - Appling Manual Cloud Coverage Override' being destroyed [2024.10.17-01.11.31:101][926]Message dialog closed, result: Ok, title: 𝗨𝗗𝗦 - Appling Manual Cloud Coverage Override, text: Cloud Coverage is a part of the weather state, and should typically be adjusted from UDW. A manual override has been applied to allow this change from UDS. You can go to the Manual Weather State category on UDW to disable this override. [2024.10.17-01.13.47:429][987]LogDebuggerCommands: Repeating last play command: 选中的视口 [2024.10.17-01.13.47:434][987]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.10.17-01.13.47:434][987]PIE: New page: PIE会话:Main(2024年10月17日 下午5:13:47) [2024.10.17-01.13.47:441][987]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Main [2024.10.17-01.13.47:863][987]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.13.47:863][987]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.13.47:864][987]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.13.47:865][987]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.13.47:865][987]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.13.47:865][987]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.13.47:872][987]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.13.47:872][987]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.13.47:872][987]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.13.47:968][987]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.13.47:972][987]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.13.47:977][987]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.13.47:980][987]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.13.47:985][987]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.13.47:989][987]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.13.48:058][987]LogPlayLevel: PIE: StaticDuplicateObject took: (0.617232s) [2024.10.17-01.13.48:058][987]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Main.Main to /Game/UEDPIE_0_Main.Main (0.617274s) [2024.10.17-01.13.48:306][987]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms [2024.10.17-01.13.48:320][987]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-01.13.48:321][987]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-01.13.48:321][987]LogAIModule: Creating AISystem for world Main [2024.10.17-01.13.48:322][987]LogPlayLevel: PIE: World Init took: (0.001739s) [2024.10.17-01.13.48:322][987]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True [2024.10.17-01.13.48:322][987]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.10.17-01.13.48:322][987]LogAudioMixer: Display: Sample Rate: 48000 [2024.10.17-01.13.48:322][987]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.10.17-01.13.48:322][987]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.10.17-01.13.48:322][987]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.10.17-01.13.48:322][987]LogAudioMixer: Display: Max Channels (voices): 32 [2024.10.17-01.13.48:322][987]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.10.17-01.13.48:322][987]LogAudio: Display: AudioDevice MaxSources: 32 [2024.10.17-01.13.48:323][987]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.10.17-01.13.48:323][987]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.10.17-01.13.48:323][987]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.10.17-01.13.48:325][987]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.10.17-01.13.48:382][987]LogAudioMixer: Display: Using Audio Hardware Device 耳机 (Realtek(R) Audio) [2024.10.17-01.13.48:382][987]LogAudioMixer: Display: Initializing Sound Submixes... [2024.10.17-01.13.48:382][987]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.10.17-01.13.48:382][987]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.10.17-01.13.48:383][987]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 [2024.10.17-01.13.48:383][987]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 [2024.10.17-01.13.48:385][987]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 [2024.10.17-01.13.48:385][987]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 [2024.10.17-01.13.48:385][987]LogInit: FAudioDevice initialized with ID 3. [2024.10.17-01.13.48:385][987]LogAudio: Display: Audio Device (ID: 3) registered with world 'Main'. [2024.10.17-01.13.48:385][987]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 [2024.10.17-01.13.48:392][987]LogLoad: Game class is 'FactoryMode_C' [2024.10.17-01.13.48:459][987]LogWorld: Bringing World /Game/UEDPIE_0_Main.Main up for play (max tick rate 30) at 2024.10.17-09.13.48 [2024.10.17-01.13.48:463][987]LogWorld: Bringing up level for play took: 0.069931 [2024.10.17-01.13.48:465][987]LogOnline: OSS: Created online subsystem instance for: :Context_6 [2024.10.17-01.13.48:479][987]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-01.13.48:479][987]LogCesium: Loading tileset for asset ID 1 [2024.10.17-01.13.48:479][987]LogCesium: Loading tileset for asset ID 1 done [2024.10.17-01.13.48:479][987]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-01.13.48:479][987]LogCesium: Loading tileset for asset ID 0 [2024.10.17-01.13.48:479][987]LogCesium: Loading tileset for asset ID 0 done [2024.10.17-01.13.48:485][987]LogLevel: Warning: EnableInput on a LevelScript actor can not be specified for only one PlayerController. Enabling for all PlayerControllers. [2024.10.17-01.13.48:485][987]r.RayTracing.Culling = "0" [2024.10.17-01.13.50:985][987]PIE: 登陆的服务器 [2024.10.17-01.13.50:986][987]PIE: PIE总开始时间:3.551秒。 [2024.10.17-01.13.55:522][ 88]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-01.14.56:100][528]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-01.14.56:424][537]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-01.16.19:254][ 21]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-01.16.19:254][ 21]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Main [2024.10.17-01.16.19:282][ 21]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.16.19:292][ 21]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.16.19:302][ 21]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.10.17-01.16.19:315][ 21]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.16.19:339][ 21]WebViewLog: SWebImage::~SWebImage [2024.10.17-01.16.19:340][ 21]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-01.16.19:340][ 21]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 [2024.10.17-01.16.19:340][ 21]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 [2024.10.17-01.16.19:342][ 21]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 [2024.10.17-01.16.19:394][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms [2024.10.17-01.16.19:476][ 22]LogPlayLevel: Display: Destroying online subsystem :Context_6 [2024.10.17-01.16.20:226][ 34]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-01.16.56:782][115]LogDebuggerCommands: Repeating last play command: 选中的视口 [2024.10.17-01.16.56:798][115]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.10.17-01.16.56:798][115]PIE: New page: PIE会话:Main(2024年10月17日 下午5:16:56) [2024.10.17-01.16.56:799][115]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Main [2024.10.17-01.16.57:208][115]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.16.57:208][115]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.16.57:208][115]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.16.57:209][115]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.16.57:209][115]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.16.57:210][115]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.16.57:217][115]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.16.57:217][115]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.16.57:217][115]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.16.57:317][115]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.16.57:320][115]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.16.57:325][115]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.16.57:329][115]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.16.57:333][115]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.16.57:337][115]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.16.57:405][115]LogPlayLevel: PIE: StaticDuplicateObject took: (0.606341s) [2024.10.17-01.16.57:405][115]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Main.Main to /Game/UEDPIE_0_Main.Main (0.606383s) [2024.10.17-01.16.57:430][115]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms [2024.10.17-01.16.57:439][115]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-01.16.57:439][115]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-01.16.57:440][115]LogAIModule: Creating AISystem for world Main [2024.10.17-01.16.57:440][115]LogPlayLevel: PIE: World Init took: (0.001479s) [2024.10.17-01.16.57:441][115]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True [2024.10.17-01.16.57:441][115]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.10.17-01.16.57:441][115]LogAudioMixer: Display: Sample Rate: 48000 [2024.10.17-01.16.57:441][115]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.10.17-01.16.57:441][115]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.10.17-01.16.57:441][115]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.10.17-01.16.57:441][115]LogAudioMixer: Display: Max Channels (voices): 32 [2024.10.17-01.16.57:441][115]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.10.17-01.16.57:441][115]LogAudio: Display: AudioDevice MaxSources: 32 [2024.10.17-01.16.57:441][115]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.10.17-01.16.57:441][115]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.10.17-01.16.57:441][115]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.10.17-01.16.57:443][115]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.10.17-01.16.57:496][115]LogAudioMixer: Display: Using Audio Hardware Device 耳机 (Realtek(R) Audio) [2024.10.17-01.16.57:496][115]LogAudioMixer: Display: Initializing Sound Submixes... [2024.10.17-01.16.57:496][115]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.10.17-01.16.57:496][115]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.10.17-01.16.57:497][115]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 [2024.10.17-01.16.57:497][115]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 [2024.10.17-01.16.57:499][115]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 [2024.10.17-01.16.57:499][115]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 [2024.10.17-01.16.57:499][115]LogInit: FAudioDevice initialized with ID 4. [2024.10.17-01.16.57:499][115]LogAudio: Display: Audio Device (ID: 4) registered with world 'Main'. [2024.10.17-01.16.57:499][115]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 [2024.10.17-01.16.57:502][115]LogLoad: Game class is 'FactoryMode_C' [2024.10.17-01.16.57:569][115]LogWorld: Bringing World /Game/UEDPIE_0_Main.Main up for play (max tick rate 30) at 2024.10.17-09.16.57 [2024.10.17-01.16.57:574][115]LogWorld: Bringing up level for play took: 0.070361 [2024.10.17-01.16.57:576][115]LogOnline: OSS: Created online subsystem instance for: :Context_7 [2024.10.17-01.16.57:588][115]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-01.16.57:588][115]LogCesium: Loading tileset for asset ID 1 [2024.10.17-01.16.57:588][115]LogCesium: Loading tileset for asset ID 1 done [2024.10.17-01.16.57:588][115]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-01.16.57:588][115]LogCesium: Loading tileset for asset ID 0 [2024.10.17-01.16.57:588][115]LogCesium: Loading tileset for asset ID 0 done [2024.10.17-01.16.57:595][115]LogLevel: Warning: EnableInput on a LevelScript actor can not be specified for only one PlayerController. Enabling for all PlayerControllers. [2024.10.17-01.16.57:595][115]r.RayTracing.Culling = "0" [2024.10.17-01.17.00:128][115]PIE: 登陆的服务器 [2024.10.17-01.17.00:129][115]PIE: PIE总开始时间:3.331秒。 [2024.10.17-01.17.04:813][233]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-01.17.15:124][541]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-01.17.15:124][541]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Main [2024.10.17-01.17.15:151][541]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.17.15:162][541]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.17.15:172][541]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.10.17-01.17.15:189][541]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.17.15:213][541]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.10.17-01.17.15:215][541]WebViewLog: SWebImage::~SWebImage [2024.10.17-01.17.15:215][541]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 [2024.10.17-01.17.15:216][541]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 [2024.10.17-01.17.15:218][541]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 [2024.10.17-01.17.15:222][541]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-01.17.15:265][541]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms [2024.10.17-01.17.15:416][542]LogPlayLevel: Display: Destroying online subsystem :Context_7 [2024.10.17-01.17.16:033][553]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-01.17.16:792][575]Cmd: TRANSACTION UNDO [2024.10.17-01.17.16:792][575]LogEditorTransaction: Undo 编辑Night Brightness [2024.10.17-01.17.33:657][ 67]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.RectLight [2024.10.17-01.17.33:660][ 67]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.RectLight [2024.10.17-01.17.35:637][123]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.RectLight [2024.10.17-01.17.35:637][123]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.RectLight [2024.10.17-01.17.45:274][405]LogShaderCompilers: Display: ================================================ [2024.10.17-01.17.45:274][405]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.10.17-01.17.45:274][405]LogShaderCompilers: Display: Total job queries 646, among them cache hits 96 (14.86%) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Tracking 550 distinct input hashes that result in 429 distinct outputs (78.00%) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: RAM used: 13.91 MiB of 1.60 GiB budget. Usage: 0.85% [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: === Shader Compilation stats === [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Shaders Compiled: 52 [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Jobs assigned 52, completed 52 (100%) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Average time worker was idle: 25.97 s [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Time job spent in pending queue: average 1.76 s, longest 3.70 s [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Job execution time: average 1.04 s, max 2.66 s [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Job life time (pending + execution): average 2.80 s, max 5.44 [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Shader code size: average 42.022 KiB, min 28.973 KiB, max 98.402 KiB [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 6.41 s [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Jobs were issued in 52 batches (only local compilation was used), average 1.00 jobs/batch [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Average processing rate: 8.12 jobs/sec [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Total thread time: 34.553 s [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Total thread preprocess time: 3.169 s [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Percentage time preprocessing: 9.17% [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Effective parallelization: 5.39 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 3 times, average 2.45 sec, max 2.61 sec, min 2.32 sec) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: FLumenCardPS (compiled 3 times, average 0.99 sec, max 1.01 sec, min 0.95 sec) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 10 times, average 0.89 sec, max 1.56 sec, min 0.55 sec) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 10 times, average 0.60 sec, max 0.66 sec, min 0.43 sec) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: FLumenCardVS (compiled 7 times, average 0.53 sec, max 0.64 sec, min 0.28 sec) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 25.72% of total time (compiled 10 times, average 0.89 sec, max 1.56 sec, min 0.55 sec) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 21.26% of total time (compiled 3 times, average 2.45 sec, max 2.61 sec, min 2.32 sec) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 17.40% of total time (compiled 10 times, average 0.60 sec, max 0.66 sec, min 0.43 sec) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: FLumenCardVS - 10.84% of total time (compiled 7 times, average 0.53 sec, max 0.64 sec, min 0.28 sec) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: FLumenCardPS - 8.60% of total time (compiled 3 times, average 0.99 sec, max 1.01 sec, min 0.95 sec) [2024.10.17-01.17.45:275][405]LogShaderCompilers: Display: ================================================ [2024.10.17-01.17.47:925][482]Cmd: TRANSACTION UNDO [2024.10.17-01.17.47:926][482]LogEditorTransaction: Undo 旋转元素 [2024.10.17-01.17.50:227][540]Cmd: MODE ROTGRID=1 [2024.10.17-01.17.51:690][582]Cmd: TRANSACTION UNDO [2024.10.17-01.17.51:690][582]LogEditorTransaction: Undo 点击元素 [2024.10.17-01.18.42:486][ 74]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.18.56:486][480]LogSlate: Window '取色器' being destroyed [2024.10.17-01.19.00:847][609]LogSlate: Window '取色器' being destroyed [2024.10.17-01.19.33:099][568]Cmd: TRANSACTION UNDO [2024.10.17-01.19.33:099][568]LogEditorTransaction: Undo 编辑挡光板角度 [2024.10.17-01.19.58:845][320]Cmd: TRANSACTION UNDO [2024.10.17-01.19.58:845][320]LogEditorTransaction: Undo 移动元素 [2024.10.17-01.20.25:506][103]LogDebuggerCommands: Repeating last play command: 选中的视口 [2024.10.17-01.20.25:512][103]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.10.17-01.20.25:512][103]PIE: New page: PIE会话:Main(2024年10月17日 下午5:20:25) [2024.10.17-01.20.25:514][103]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Main [2024.10.17-01.20.25:939][103]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.20.25:939][103]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.20.25:939][103]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.20.25:940][103]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.20.25:940][103]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.20.25:940][103]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.20.25:948][103]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.20.25:948][103]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.20.25:948][103]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.20.26:043][103]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.20.26:047][103]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.20.26:052][103]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.20.26:055][103]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.20.26:060][103]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.20.26:063][103]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.20.26:138][103]LogPlayLevel: PIE: StaticDuplicateObject took: (0.624483s) [2024.10.17-01.20.26:138][103]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Main.Main to /Game/UEDPIE_0_Main.Main (0.624548s) [2024.10.17-01.20.26:157][103]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms [2024.10.17-01.20.26:172][103]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-01.20.26:172][103]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-01.20.26:172][103]LogAIModule: Creating AISystem for world Main [2024.10.17-01.20.26:173][103]LogPlayLevel: PIE: World Init took: (0.001785s) [2024.10.17-01.20.26:174][103]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True [2024.10.17-01.20.26:174][103]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.10.17-01.20.26:174][103]LogAudioMixer: Display: Sample Rate: 48000 [2024.10.17-01.20.26:174][103]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.10.17-01.20.26:174][103]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.10.17-01.20.26:174][103]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.10.17-01.20.26:174][103]LogAudioMixer: Display: Max Channels (voices): 32 [2024.10.17-01.20.26:174][103]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.10.17-01.20.26:174][103]LogAudio: Display: AudioDevice MaxSources: 32 [2024.10.17-01.20.26:174][103]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.10.17-01.20.26:174][103]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.10.17-01.20.26:174][103]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.10.17-01.20.26:176][103]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.10.17-01.20.26:238][103]LogAudioMixer: Display: Using Audio Hardware Device 耳机 (Realtek(R) Audio) [2024.10.17-01.20.26:238][103]LogAudioMixer: Display: Initializing Sound Submixes... [2024.10.17-01.20.26:238][103]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.10.17-01.20.26:238][103]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.10.17-01.20.26:239][103]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 [2024.10.17-01.20.26:239][103]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 [2024.10.17-01.20.26:240][103]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 [2024.10.17-01.20.26:241][103]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 [2024.10.17-01.20.26:241][103]LogInit: FAudioDevice initialized with ID 5. [2024.10.17-01.20.26:241][103]LogAudio: Display: Audio Device (ID: 5) registered with world 'Main'. [2024.10.17-01.20.26:241][103]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 [2024.10.17-01.20.26:244][103]LogLoad: Game class is 'FactoryMode_C' [2024.10.17-01.20.26:315][103]LogWorld: Bringing World /Game/UEDPIE_0_Main.Main up for play (max tick rate 30) at 2024.10.17-09.20.26 [2024.10.17-01.20.26:320][103]LogWorld: Bringing up level for play took: 0.076165 [2024.10.17-01.20.26:322][103]LogOnline: OSS: Created online subsystem instance for: :Context_8 [2024.10.17-01.20.26:335][103]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-01.20.26:335][103]LogCesium: Loading tileset for asset ID 1 [2024.10.17-01.20.26:335][103]LogCesium: Loading tileset for asset ID 1 done [2024.10.17-01.20.26:335][103]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-01.20.26:335][103]LogCesium: Loading tileset for asset ID 0 [2024.10.17-01.20.26:335][103]LogCesium: Loading tileset for asset ID 0 done [2024.10.17-01.20.26:342][103]LogLevel: Warning: EnableInput on a LevelScript actor can not be specified for only one PlayerController. Enabling for all PlayerControllers. [2024.10.17-01.20.26:342][103]r.RayTracing.Culling = "0" [2024.10.17-01.20.28:888][103]PIE: 登陆的服务器 [2024.10.17-01.20.28:889][103]PIE: PIE总开始时间:3.377秒。 [2024.10.17-01.20.33:403][211]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-01.20.53:244][805]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-01.20.53:244][805]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Main [2024.10.17-01.20.53:271][805]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.20.53:282][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.20.53:292][805]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.10.17-01.20.53:306][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.20.53:331][805]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.10.17-01.20.53:339][805]WebViewLog: SWebImage::~SWebImage [2024.10.17-01.20.53:341][805]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 [2024.10.17-01.20.53:341][805]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 [2024.10.17-01.20.53:343][805]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 [2024.10.17-01.20.53:348][805]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-01.20.53:386][805]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms [2024.10.17-01.20.53:447][806]LogPlayLevel: Display: Destroying online subsystem :Context_8 [2024.10.17-01.20.54:118][818]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-01.20.56:471][879]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.21.08:388][227]LogViewport: Scene viewport resized to 1910x1066, mode Windowed. [2024.10.17-01.21.08:424][228]LogViewport: Scene viewport resized to 1910x1047, mode Windowed. [2024.10.17-01.21.08:466][229]LogViewport: Scene viewport resized to 1910x1014, mode Windowed. [2024.10.17-01.21.08:550][230]LogViewport: Scene viewport resized to 1910x968, mode Windowed. [2024.10.17-01.21.08:600][231]LogViewport: Scene viewport resized to 1910x960, mode Windowed. [2024.10.17-01.21.08:653][232]LogViewport: Scene viewport resized to 1910x959, mode Windowed. [2024.10.17-01.21.08:734][234]LogViewport: Scene viewport resized to 1910x957, mode Windowed. [2024.10.17-01.21.08:770][235]LogViewport: Scene viewport resized to 1910x955, mode Windowed. [2024.10.17-01.21.08:812][236]LogViewport: Scene viewport resized to 1910x953, mode Windowed. [2024.10.17-01.21.08:851][237]LogViewport: Scene viewport resized to 1910x947, mode Windowed. [2024.10.17-01.21.08:890][238]LogViewport: Scene viewport resized to 1910x941, mode Windowed. [2024.10.17-01.21.08:938][239]LogViewport: Scene viewport resized to 1910x933, mode Windowed. [2024.10.17-01.21.08:986][240]LogViewport: Scene viewport resized to 1910x928, mode Windowed. [2024.10.17-01.21.09:033][241]LogViewport: Scene viewport resized to 1910x926, mode Windowed. [2024.10.17-01.21.26:959][749]Cmd: TRANSACTION UNDO [2024.10.17-01.21.26:959][749]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.21.28:797][794]Cmd: TRANSACTION UNDO [2024.10.17-01.21.28:797][794]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.21.59:911][655]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K8.MI_Metal_Roofing_Sheet_vhnheamfw_2K8 [2024.10.17-01.22.00:107][655]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-01.22.00:107][655]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-01.22.00:550][655]LogViewport: Scene viewport resized to 1783x1262, mode Windowed. [2024.10.17-01.22.00:588][655]LogSlate: Took 0.002716 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.10.17-01.22.07:790][848]LogSlate: Window '取色器' being destroyed [2024.10.17-01.22.09:286][886]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K11.MI_Metal_Roofing_Sheet_vhnheamfw_2K11 [2024.10.17-01.22.09:287][886]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-01.22.09:287][886]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-01.22.09:513][886]LogViewport: Scene viewport resized to 1783x1262, mode Windowed. [2024.10.17-01.22.22:604][256]LogSlate: Window '取色器' being destroyed [2024.10.17-01.22.31:445][514]LogSlate: Window '取色器' being destroyed [2024.10.17-01.22.34:428][601]Cmd: TRANSACTION UNDO [2024.10.17-01.22.34:428][601]LogEditorTransaction: Undo 编辑Base Specular [2024.10.17-01.22.37:634][684]Cmd: TRANSACTION UNDO [2024.10.17-01.22.37:634][684]LogEditorTransaction: Undo 编辑Max Roughness [2024.10.17-01.22.39:552][733]LogSlate: Window 'MI_Metal_Roofing_Sheet_vhnheamfw_2K11' being destroyed [2024.10.17-01.22.39:558][733]LogSlate: Window 'MI_Metal_Roofing_Sheet_vhnheamfw_2K11' being destroyed [2024.10.17-01.22.39:574][733]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms [2024.10.17-01.22.39:738][733]LogShaderCompilers: Display: ================================================ [2024.10.17-01.22.39:738][733]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Total job queries 656, among them cache hits 100 (15.24%) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Tracking 556 distinct input hashes that result in 435 distinct outputs (78.24%) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: RAM used: 14.04 MiB of 1.60 GiB budget. Usage: 0.86% [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: === Shader Compilation stats === [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Shaders Compiled: 52 [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Jobs assigned 52, completed 52 (100%) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Average time worker was idle: 25.97 s [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Time job spent in pending queue: average 1.76 s, longest 3.70 s [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Job execution time: average 1.04 s, max 2.66 s [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Job life time (pending + execution): average 2.80 s, max 5.44 [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Shader code size: average 42.022 KiB, min 28.973 KiB, max 98.402 KiB [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 6.41 s [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Jobs were issued in 52 batches (only local compilation was used), average 1.00 jobs/batch [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Average processing rate: 8.12 jobs/sec [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Total thread time: 34.553 s [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Total thread preprocess time: 3.169 s [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Percentage time preprocessing: 9.17% [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Effective parallelization: 5.39 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 3 times, average 2.45 sec, max 2.61 sec, min 2.32 sec) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: FLumenCardPS (compiled 3 times, average 0.99 sec, max 1.01 sec, min 0.95 sec) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 10 times, average 0.89 sec, max 1.56 sec, min 0.55 sec) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 10 times, average 0.60 sec, max 0.66 sec, min 0.43 sec) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: FLumenCardVS (compiled 7 times, average 0.53 sec, max 0.64 sec, min 0.28 sec) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 25.72% of total time (compiled 10 times, average 0.89 sec, max 1.56 sec, min 0.55 sec) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 21.26% of total time (compiled 3 times, average 2.45 sec, max 2.61 sec, min 2.32 sec) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 17.40% of total time (compiled 10 times, average 0.60 sec, max 0.66 sec, min 0.43 sec) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: FLumenCardVS - 10.84% of total time (compiled 7 times, average 0.53 sec, max 0.64 sec, min 0.28 sec) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: FLumenCardPS - 8.60% of total time (compiled 3 times, average 0.99 sec, max 1.01 sec, min 0.95 sec) [2024.10.17-01.22.39:739][733]LogShaderCompilers: Display: ================================================ [2024.10.17-01.22.39:794][733]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms [2024.10.17-01.22.39:894][733]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.22.39:894][733]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.22.39:918][733]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms [2024.10.17-01.22.39:992][733]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms [2024.10.17-01.22.40:043][733]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.22.40:043][733]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.22.55:627][181]Cmd: TRANSACTION UNDO [2024.10.17-01.22.55:627][181]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.22.58:925][261]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/MI_Stained_Concrete_Wall_vdxicdm_2K1.MI_Stained_Concrete_Wall_vdxicdm_2K1 [2024.10.17-01.22.58:928][261]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-01.22.58:928][261]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-01.22.59:276][261]LogViewport: Scene viewport resized to 1783x1262, mode Windowed. [2024.10.17-01.23.02:480][346]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/T_Stained_Concrete_Wall_vdxicdm_2K_D1.T_Stained_Concrete_Wall_vdxicdm_2K_D1 (TFO_DXT1, 2048x2048 x1x1x1)(预计所需内存:346.145823 MB),编码速度:Fast [2024.10.17-01.23.03:371][367]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/T_Stained_Concrete_Wall_vdxicdm_2K_D1.T_Stained_Concrete_Wall_vdxicdm_2K_D1 [2024.10.17-01.23.03:606][367]LogViewport: Scene viewport resized to 1905x1258, mode Windowed. [2024.10.17-01.23.05:901][430]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/T_Stained_Concrete_Wall_vdxicdm_2K_D1.T_Stained_Concrete_Wall_vdxicdm_2K_D1 (TFO_DXT1, 2048x2048 x1x1x1)(预计所需内存:346.145823 MB),编码速度:Final [2024.10.17-01.23.23:013][913]Cmd: TRANSACTION UNDO [2024.10.17-01.23.23:013][913]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.23.25:019][954]LogSlate: Window 'T_Stained_Concrete_Wall_vdxicdm_2K_D1' being destroyed [2024.10.17-01.23.25:025][954]LogSlate: Window 'T_Stained_Concrete_Wall_vdxicdm_2K_D1' being destroyed [2024.10.17-01.23.25:057][954]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms [2024.10.17-01.23.25:242][954]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms [2024.10.17-01.23.25:259][954]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.23.25:259][954]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.23.32:570][157]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.24.45:463][239]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.24.53:086][449]Cmd: TRANSACTION UNDO [2024.10.17-01.24.53:087][449]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.24.56:144][529]Cmd: TRANSACTION UNDO [2024.10.17-01.24.56:144][529]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.24.58:823][605]Cmd: TRANSACTION UNDO [2024.10.17-01.24.58:823][605]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.25.06:162][807]Cmd: TRANSACTION UNDO [2024.10.17-01.25.06:162][807]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.25.17:747][123]Cmd: TRANSACTION UNDO [2024.10.17-01.25.17:747][123]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.25.24:297][298]LogMaterial: Display: Material /Game/MSPresets/M_MS_Surface_Material_VT/M_MS_Surface_Material_VT.M_MS_Surface_Material_VT needed to have new flag set bUsedWithNanite ! [2024.10.17-01.25.26:150][342]Cmd: TRANSACTION UNDO [2024.10.17-01.25.26:150][342]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.25.32:062][501]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/MI_Stained_Concrete_Wall_vdxicdm_2K1.MI_Stained_Concrete_Wall_vdxicdm_2K1 [2024.10.17-01.25.32:064][501]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-01.25.32:065][501]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-01.25.32:396][501]LogViewport: Scene viewport resized to 1783x1262, mode Windowed. [2024.10.17-01.25.33:042][519]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/T_Stained_Concrete_Wall_vdxicdm_2K_D1.T_Stained_Concrete_Wall_vdxicdm_2K_D1 [2024.10.17-01.25.33:226][519]LogViewport: Scene viewport resized to 1905x1258, mode Windowed. [2024.10.17-01.25.35:540][583]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/T_Stained_Concrete_Wall_vdxicdm_2K_D1.T_Stained_Concrete_Wall_vdxicdm_2K_D1 (TFO_DXT1, 2048x2048 x1x1x1)(预计所需内存:346.145823 MB),编码速度:Final [2024.10.17-01.25.40:711][737]LogSlate: Window 'T_Stained_Concrete_Wall_vdxicdm_2K_D1' being destroyed [2024.10.17-01.25.40:716][737]LogSlate: Window 'T_Stained_Concrete_Wall_vdxicdm_2K_D1' being destroyed [2024.10.17-01.25.40:723][737]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.25.40:723][737]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.25.47:221][929]LogDebuggerCommands: Repeating last play command: 选中的视口 [2024.10.17-01.25.47:226][929]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.10.17-01.25.47:226][929]PIE: New page: PIE会话:Main(2024年10月17日 下午5:25:47) [2024.10.17-01.25.47:228][929]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Main [2024.10.17-01.25.47:632][929]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.25.47:632][929]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.25.47:632][929]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.25.47:633][929]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.25.47:633][929]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.25.47:633][929]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.25.47:641][929]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.25.47:641][929]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.25.47:641][929]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.25.47:738][929]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.25.47:742][929]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.25.47:747][929]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.25.47:750][929]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.25.47:755][929]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.25.47:757][929]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.25.47:826][929]LogPlayLevel: PIE: StaticDuplicateObject took: (0.596592s) [2024.10.17-01.25.47:826][929]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Main.Main to /Game/UEDPIE_0_Main.Main (0.596636s) [2024.10.17-01.25.47:875][929]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms [2024.10.17-01.25.47:890][929]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-01.25.47:891][929]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-01.25.47:891][929]LogAIModule: Creating AISystem for world Main [2024.10.17-01.25.47:892][929]LogPlayLevel: PIE: World Init took: (0.001567s) [2024.10.17-01.25.47:893][929]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True [2024.10.17-01.25.47:893][929]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.10.17-01.25.47:893][929]LogAudioMixer: Display: Sample Rate: 48000 [2024.10.17-01.25.47:893][929]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.10.17-01.25.47:893][929]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.10.17-01.25.47:893][929]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.10.17-01.25.47:893][929]LogAudioMixer: Display: Max Channels (voices): 32 [2024.10.17-01.25.47:893][929]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.10.17-01.25.47:893][929]LogAudio: Display: AudioDevice MaxSources: 32 [2024.10.17-01.25.47:893][929]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.10.17-01.25.47:893][929]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.10.17-01.25.47:893][929]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.10.17-01.25.47:896][929]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.10.17-01.25.47:950][929]LogAudioMixer: Display: Using Audio Hardware Device 耳机 (Realtek(R) Audio) [2024.10.17-01.25.47:950][929]LogAudioMixer: Display: Initializing Sound Submixes... [2024.10.17-01.25.47:950][929]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.10.17-01.25.47:950][929]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.10.17-01.25.47:951][929]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 [2024.10.17-01.25.47:951][929]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 [2024.10.17-01.25.47:953][929]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 [2024.10.17-01.25.47:953][929]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 [2024.10.17-01.25.47:953][929]LogInit: FAudioDevice initialized with ID 6. [2024.10.17-01.25.47:953][929]LogAudio: Display: Audio Device (ID: 6) registered with world 'Main'. [2024.10.17-01.25.47:953][929]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 [2024.10.17-01.25.47:957][929]LogLoad: Game class is 'FactoryMode_C' [2024.10.17-01.25.48:024][929]LogWorld: Bringing World /Game/UEDPIE_0_Main.Main up for play (max tick rate 30) at 2024.10.17-09.25.48 [2024.10.17-01.25.48:029][929]LogWorld: Bringing up level for play took: 0.071547 [2024.10.17-01.25.48:031][929]LogOnline: OSS: Created online subsystem instance for: :Context_13 [2024.10.17-01.25.48:044][929]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-01.25.48:044][929]LogCesium: Loading tileset for asset ID 1 [2024.10.17-01.25.48:044][929]LogCesium: Loading tileset for asset ID 1 done [2024.10.17-01.25.48:044][929]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-01.25.48:044][929]LogCesium: Loading tileset for asset ID 0 [2024.10.17-01.25.48:044][929]LogCesium: Loading tileset for asset ID 0 done [2024.10.17-01.25.48:050][929]LogLevel: Warning: EnableInput on a LevelScript actor can not be specified for only one PlayerController. Enabling for all PlayerControllers. [2024.10.17-01.25.48:050][929]r.RayTracing.Culling = "0" [2024.10.17-01.25.50:555][929]PIE: 登陆的服务器 [2024.10.17-01.25.50:556][929]PIE: PIE总开始时间:3.33秒。 [2024.10.17-01.25.56:100][ 59]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-01.26.11:674][525]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-01.26.11:675][525]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Main [2024.10.17-01.26.11:704][525]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.26.11:715][525]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.26.11:724][525]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.10.17-01.26.11:739][525]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.26.11:759][525]WebViewLog: SWebImage::~SWebImage [2024.10.17-01.26.11:759][525]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-01.26.11:773][525]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 [2024.10.17-01.26.11:773][525]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 [2024.10.17-01.26.11:775][525]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 [2024.10.17-01.26.11:819][525]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms [2024.10.17-01.26.11:922][526]LogPlayLevel: Display: Destroying online subsystem :Context_13 [2024.10.17-01.26.13:686][567]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-01.26.29:805][ 1]Cmd: TRANSACTION UNDO [2024.10.17-01.26.29:805][ 1]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.26.32:935][ 77]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2024.10.17-01.26.40:114][278]Cmd: TRANSACTION UNDO [2024.10.17-01.26.40:114][278]LogEditorTransaction: Undo 创建Actor [2024.10.17-01.26.50:939][575]LogDebuggerCommands: Repeating last play command: 选中的视口 [2024.10.17-01.26.50:945][575]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.10.17-01.26.50:945][575]PIE: New page: PIE会话:Main(2024年10月17日 下午5:26:50) [2024.10.17-01.26.50:945][575]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Main [2024.10.17-01.26.51:371][575]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.26.51:371][575]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.26.51:371][575]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.26.51:372][575]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.26.51:372][575]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.26.51:372][575]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.26.51:379][575]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.26.51:379][575]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2024.10.17-01.26.51:379][575]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry [2024.10.17-01.26.51:477][575]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.26.51:481][575]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.26.51:486][575]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.26.51:489][575]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.26.51:494][575]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.26.51:498][575]LogChaos: Display: Input trimesh contains 8 bad triangles. [2024.10.17-01.26.51:565][575]LogPlayLevel: PIE: StaticDuplicateObject took: (0.620092s) [2024.10.17-01.26.51:565][575]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Main.Main to /Game/UEDPIE_0_Main.Main (0.620134s) [2024.10.17-01.26.51:582][575]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms [2024.10.17-01.26.51:592][575]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.10.17-01.26.51:592][575]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.10.17-01.26.51:593][575]LogAIModule: Creating AISystem for world Main [2024.10.17-01.26.51:593][575]LogPlayLevel: PIE: World Init took: (0.001503s) [2024.10.17-01.26.51:594][575]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True [2024.10.17-01.26.51:594][575]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.10.17-01.26.51:594][575]LogAudioMixer: Display: Sample Rate: 48000 [2024.10.17-01.26.51:594][575]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.10.17-01.26.51:594][575]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.10.17-01.26.51:594][575]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.10.17-01.26.51:594][575]LogAudioMixer: Display: Max Channels (voices): 32 [2024.10.17-01.26.51:594][575]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.10.17-01.26.51:594][575]LogAudio: Display: AudioDevice MaxSources: 32 [2024.10.17-01.26.51:594][575]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.10.17-01.26.51:594][575]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.10.17-01.26.51:594][575]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.10.17-01.26.51:596][575]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.10.17-01.26.51:651][575]LogAudioMixer: Display: Using Audio Hardware Device 耳机 (Realtek(R) Audio) [2024.10.17-01.26.51:651][575]LogAudioMixer: Display: Initializing Sound Submixes... [2024.10.17-01.26.51:651][575]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.10.17-01.26.51:651][575]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.10.17-01.26.51:652][575]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 [2024.10.17-01.26.51:652][575]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 [2024.10.17-01.26.51:654][575]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 [2024.10.17-01.26.51:654][575]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 [2024.10.17-01.26.51:654][575]LogInit: FAudioDevice initialized with ID 7. [2024.10.17-01.26.51:654][575]LogAudio: Display: Audio Device (ID: 7) registered with world 'Main'. [2024.10.17-01.26.51:654][575]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 [2024.10.17-01.26.51:657][575]LogLoad: Game class is 'FactoryMode_C' [2024.10.17-01.26.51:725][575]LogWorld: Bringing World /Game/UEDPIE_0_Main.Main up for play (max tick rate 30) at 2024.10.17-09.26.51 [2024.10.17-01.26.51:730][575]LogWorld: Bringing up level for play took: 0.073026 [2024.10.17-01.26.51:732][575]LogOnline: OSS: Created online subsystem instance for: :Context_14 [2024.10.17-01.26.51:745][575]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-01.26.51:745][575]LogCesium: Loading tileset for asset ID 1 [2024.10.17-01.26.51:745][575]LogCesium: Loading tileset for asset ID 1 done [2024.10.17-01.26.51:745][575]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues. [2024.10.17-01.26.51:745][575]LogCesium: Loading tileset for asset ID 0 [2024.10.17-01.26.51:745][575]LogCesium: Loading tileset for asset ID 0 done [2024.10.17-01.26.51:751][575]LogLevel: Warning: EnableInput on a LevelScript actor can not be specified for only one PlayerController. Enabling for all PlayerControllers. [2024.10.17-01.26.51:751][575]r.RayTracing.Culling = "0" [2024.10.17-01.26.54:321][575]PIE: 登陆的服务器 [2024.10.17-01.26.54:322][575]PIE: PIE总开始时间:3.378秒。 [2024.10.17-01.26.57:426][641]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes [2024.10.17-01.27.18:859][284]LogViewport: Scene viewport resized to 1910x946, mode Windowed. [2024.10.17-01.27.18:894][285]LogViewport: Scene viewport resized to 1910x967, mode Windowed. [2024.10.17-01.27.18:940][286]LogViewport: Scene viewport resized to 1910x995, mode Windowed. [2024.10.17-01.27.18:972][287]LogViewport: Scene viewport resized to 1910x1015, mode Windowed. [2024.10.17-01.27.19:008][288]LogViewport: Scene viewport resized to 1910x1031, mode Windowed. [2024.10.17-01.27.19:045][289]LogViewport: Scene viewport resized to 1910x1050, mode Windowed. [2024.10.17-01.27.19:089][290]LogViewport: Scene viewport resized to 1910x1057, mode Windowed. [2024.10.17-01.27.25:695][480]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-01.27.25:695][480]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Main [2024.10.17-01.27.25:721][480]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.27.25:732][480]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.27.25:744][480]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.10.17-01.27.25:759][480]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.27.25:767][480]WebViewLog: SWebImage::~SWebImage [2024.10.17-01.27.25:768][480]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.17-01.27.25:791][480]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 [2024.10.17-01.27.25:791][480]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 [2024.10.17-01.27.25:793][480]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 [2024.10.17-01.27.25:833][480]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms [2024.10.17-01.27.25:913][481]LogPlayLevel: Display: Destroying online subsystem :Context_14 [2024.10.17-01.27.27:171][513]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms [2024.10.17-01.27.28:180][513]LogSlate: Window '保存内容' being destroyed [2024.10.17-01.27.28:237][513]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.10.17-01.27.28:335][513]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Main" FILE="../../../../../UEProject/SteelFactory/Content/Main.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.10.17-01.27.28:368][513]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms [2024.10.17-01.27.28:406][513]LogPackageLocalizationCache: Processed 62 localized package path(s) for 2 prioritized culture(s) in 0.024888 seconds [2024.10.17-01.27.32:932][513]LogSavePackage: Moving output files for package: /Game/Main [2024.10.17-01.27.32:933][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/MainF6D04164469C88B36640CE9B54B9FA9C.tmp' to '../../../../../UEProject/SteelFactory/Content/Main.umap' [2024.10.17-01.27.32:986][513]LogFileHelpers: Saving map 'Main' took 4.665 [2024.10.17-01.27.33:058][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/3d66-Standardmaterial-19099162-005 [2024.10.17-01.27.33:058][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-Standardmaterial-19099162-04D6F96D540DAF9D5BDB7718D53C7901A.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/3d66-Standardmaterial-19099162-005.uasset' [2024.10.17-01.27.33:084][513]LogShaderCompilers: Display: ================================================ [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Total job queries 736, among them cache hits 118 (16.03%) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Tracking 618 distinct input hashes that result in 478 distinct outputs (77.35%) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: RAM used: 15.76 MiB of 1.60 GiB budget. Usage: 0.96% [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: === Shader Compilation stats === [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Shaders Compiled: 86 [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Jobs assigned 86, completed 86 (100%) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Average time worker was idle: 402.39 s [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Time job spent in pending queue: average 1.08 s, longest 3.70 s [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Job execution time: average 1.39 s, max 2.75 s [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Job life time (pending + execution): average 2.47 s, max 5.44 [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Shader code size: average 45.509 KiB, min 28.973 KiB, max 98.402 KiB [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.19 s [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Jobs were issued in 64 batches (only local compilation was used), average 1.34 jobs/batch [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Average processing rate: 9.36 jobs/sec [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Total thread time: 52.976 s [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Total thread preprocess time: 4.364 s [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Percentage time preprocessing: 8.24% [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Effective parallelization: 5.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 6 times, average 1.50 sec, max 2.61 sec, min 0.39 sec) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: FLumenCardPS (compiled 4 times, average 0.92 sec, max 1.01 sec, min 0.70 sec) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 12 times, average 0.87 sec, max 1.56 sec, min 0.36 sec) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 3 times, average 0.73 sec, max 1.27 sec, min 0.42 sec) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 3 times, average 0.70 sec, max 1.21 sec, min 0.41 sec) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 19.67% of total time (compiled 12 times, average 0.87 sec, max 1.56 sec, min 0.36 sec) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 17.00% of total time (compiled 6 times, average 1.50 sec, max 2.61 sec, min 0.39 sec) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 11.72% of total time (compiled 11 times, average 0.56 sec, max 0.66 sec, min 0.20 sec) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: FLumenCardVS - 7.07% of total time (compiled 7 times, average 0.53 sec, max 0.64 sec, min 0.28 sec) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: FLumenCardPS - 6.94% of total time (compiled 4 times, average 0.92 sec, max 1.01 sec, min 0.70 sec) [2024.10.17-01.27.33:085][513]LogShaderCompilers: Display: ================================================ [2024.10.17-01.27.33:095][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/References/3d66-Standardmaterial-19099162-005 [2024.10.17-01.27.33:095][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-Standardmaterial-19099162-08A632AA9433BA8FCB33FF0835F6F3FCB.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/References/3d66-Standardmaterial-19099162-005.uasset' [2024.10.17-01.27.33:110][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/3d66-Standardmaterial-19099162-007 [2024.10.17-01.27.33:110][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-Standardmaterial-19099162-0F500D4BA4AA28586D7FE25A2F4431B1A.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/3d66-Standardmaterial-19099162-007.uasset' [2024.10.17-01.27.34:346][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/References/3d66-VRayMtl-19099162-001 [2024.10.17-01.27.34:346][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-VRayMtl-19099162-001868627F0475E0FE5740782AE70E80087.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/References/3d66-VRayMtl-19099162-001.uasset' [2024.10.17-01.27.34:359][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-001 [2024.10.17-01.27.34:359][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-VRayMtl-19099162-0011D8F92FE48E7627E3FEA87B2E6329407.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-001.uasset' [2024.10.17-01.27.34:371][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-002 [2024.10.17-01.27.34:371][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-VRayMtl-19099162-002006EDE0C46BE4D615B217EABA4061EDC.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-002.uasset' [2024.10.17-01.27.34:382][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-003 [2024.10.17-01.27.34:382][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-VRayMtl-19099162-0033D6F4E764135708629A54ABB1142EC21.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-003.uasset' [2024.10.17-01.27.34:393][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-004 [2024.10.17-01.27.34:393][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-VRayMtl-19099162-004BD22837E4454D184D6D9CC8602C658AF.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-004.uasset' [2024.10.17-01.27.34:406][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-006 [2024.10.17-01.27.34:406][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-VRayMtl-19099162-006C318A2E648A478F72F3AC59856BEA315.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-006.uasset' [2024.10.17-01.27.35:332][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/References/3d66-VRayMtl-19099162-006 [2024.10.17-01.27.35:332][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-VRayMtl-19099162-0062B3B9C35460D40950B2A3DB1FB818C43.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/References/3d66-VRayMtl-19099162-006.uasset' [2024.10.17-01.27.35:355][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-008 [2024.10.17-01.27.35:355][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-VRayMtl-19099162-008BE6D499B469A924B457DB682EF0CBEBD.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-008.uasset' [2024.10.17-01.27.35:372][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-010 [2024.10.17-01.27.35:372][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-VRayMtl-19099162-010E5F0030047A541C100A28EBBEB975CB3.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-010.uasset' [2024.10.17-01.27.35:403][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-011 [2024.10.17-01.27.35:403][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/3d66-VRayMtl-19099162-0112D3FA285424DFCFDDF937291DC6D0C1C.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-011.uasset' [2024.10.17-01.27.35:404][513]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/LTC_LIAOSHAI/LTC_LIAOSHAI" FILE="../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/LTC_LIAOSHAI.uasset" SILENT=true [2024.10.17-01.27.35:405][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/LTC_LIAOSHAI [2024.10.17-01.27.35:405][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/LTC_LIAOSHAI49E2F75A44333ADCD671AABAF5AF3F8A.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/LTC_LIAOSHAI.uasset' [2024.10.17-01.27.35:423][513]LogSavePackage: Moving output files for package: /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K11 [2024.10.17-01.27.35:434][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/MI_Metal_Roofing_Sheet_vhnheamfw765CBFB0401C3A6B7A730FA741C00808.tmp' to '../../../../../UEProject/SteelFactory/Content/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K11.uasset' [2024.10.17-01.27.35:459][513]LogSavePackage: Moving output files for package: /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K8 [2024.10.17-01.27.35:470][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/MI_Metal_Roofing_Sheet_vhnheamfwBD57C9214CE769EA24B5D5A55DFD50C2.tmp' to '../../../../../UEProject/SteelFactory/Content/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K8.uasset' [2024.10.17-01.27.35:492][513]LogSavePackage: Moving output files for package: /Game/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/MI_Stained_Concrete_Wall_vdxicdm_2K1 [2024.10.17-01.27.35:492][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/MI_Stained_Concrete_Wall_vdxicdmD47876454775178A04DF27AB62709EF7.tmp' to '../../../../../UEProject/SteelFactory/Content/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/MI_Stained_Concrete_Wall_vdxicdm_2K1.uasset' [2024.10.17-01.27.35:539][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-1-613 [2024.10.17-01.27.35:539][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-1-61326ED0FB64470C76EB311D0B9524346A0.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-1-613.uasset' [2024.10.17-01.27.35:570][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-10-581 [2024.10.17-01.27.35:571][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-10-5812E93FC1C42C10941A49C7381CD29443E.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-10-581.uasset' [2024.10.17-01.27.35:600][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-11-117 [2024.10.17-01.27.35:600][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-11-11706202F6146914F971FB6BBADF937D9A4.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-11-117.uasset' [2024.10.17-01.27.35:623][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-12-697 [2024.10.17-01.27.35:623][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-12-6973135DC524B2E57EBA8386C9D919648E7.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-12-697.uasset' [2024.10.17-01.27.35:648][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-13-482 [2024.10.17-01.27.35:648][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-13-482C9A549F84D83741C454D0A8D8BB5EF66.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-13-482.uasset' [2024.10.17-01.27.35:675][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-14-576 [2024.10.17-01.27.35:675][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-14-5765CDF6F914F12BCBA95A265BDE65C3615.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-14-576.uasset' [2024.10.17-01.27.35:700][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-15-600 [2024.10.17-01.27.35:700][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-15-600AC07E85A473C17D839B1B1AB048087DD.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-15-600.uasset' [2024.10.17-01.27.35:727][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-16-484 [2024.10.17-01.27.35:727][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-16-484DDCD2DC14A3701B27A4ECDB8D9BDB6EE.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-16-484.uasset' [2024.10.17-01.27.35:752][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-17-339 [2024.10.17-01.27.35:752][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-17-339DA8F36BA4EEE2404BEDF0E9BDC63112A.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-17-339.uasset' [2024.10.17-01.27.35:778][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-18-992 [2024.10.17-01.27.35:778][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-18-992176EAC544C12F51A7C8E66ABF0F9557E.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-18-992.uasset' [2024.10.17-01.27.35:805][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-19-850 [2024.10.17-01.27.35:805][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-19-8506DE5838A4156E0047D25EAA02D12EF0C.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-19-850.uasset' [2024.10.17-01.27.35:829][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-2-711 [2024.10.17-01.27.35:829][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-2-711734993E34E11D650D913FCAE213B3F85.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-2-711.uasset' [2024.10.17-01.27.35:846][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-20-147 [2024.10.17-01.27.35:846][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-20-1472FCB9F60425FD1B2A4C6EC83D2B16D50.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-20-147.uasset' [2024.10.17-01.27.35:856][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-21-39 [2024.10.17-01.27.35:856][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-21-3970CB7BBB43E13F9218EA4EAF08B2DD2E.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-21-39.uasset' [2024.10.17-01.27.35:865][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-22-616 [2024.10.17-01.27.35:866][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-22-616A3C85F154E2690BD8F2E6BBEA76C633D.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-22-616.uasset' [2024.10.17-01.27.35:878][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-23-827 [2024.10.17-01.27.35:878][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-23-827D029F970469B4ED99B0FF3A80E7DF642.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-23-827.uasset' [2024.10.17-01.27.35:892][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-24-698 [2024.10.17-01.27.35:892][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-24-698C83766B84CE741F4609EB0AA8814925F.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-24-698.uasset' [2024.10.17-01.27.35:906][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-25-302 [2024.10.17-01.27.35:906][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-25-302C3F9D6A942738B9DAA3832879E00270E.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-25-302.uasset' [2024.10.17-01.27.35:916][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-26-905 [2024.10.17-01.27.35:916][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-26-9052E72F1D34CECA1D4AE5096B96D9826A3.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-26-905.uasset' [2024.10.17-01.27.35:927][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-27-879 [2024.10.17-01.27.35:927][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-27-8795C26848847CE75BA90EEC495BF5F2AE1.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-27-879.uasset' [2024.10.17-01.27.35:939][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-29-996 [2024.10.17-01.27.35:939][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-29-996B7358D3C4E359B96A56591B3763EAA68.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-29-996.uasset' [2024.10.17-01.27.35:951][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-3-294 [2024.10.17-01.27.35:951][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-3-2942A36880348526A64B363FB9DF3D0D982.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-3-294.uasset' [2024.10.17-01.27.35:962][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-30-792 [2024.10.17-01.27.35:962][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-30-7929E6CF0F146E24506AC8ED599747A42C9.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-30-792.uasset' [2024.10.17-01.27.35:979][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-31-952 [2024.10.17-01.27.35:979][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-31-9526716EF5D4042501E008A6589EF03A0D2.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-31-952.uasset' [2024.10.17-01.27.35:992][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-35-426 [2024.10.17-01.27.35:992][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-35-42667938A3D4EE46090E7BE00BC91AF2392.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-35-426.uasset' [2024.10.17-01.27.36:005][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-36-425 [2024.10.17-01.27.36:005][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-36-425EB4D60734057A1A9AFA50E8C1C39A93C.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-36-425.uasset' [2024.10.17-01.27.36:026][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-37-224 [2024.10.17-01.27.36:026][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-37-224468C90004AA8BA1A15BE958AE1D7575F.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-37-224.uasset' [2024.10.17-01.27.36:038][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-38-102 [2024.10.17-01.27.36:038][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-38-102155E81D74FB0F49D7CC1668688EB473F.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-38-102.uasset' [2024.10.17-01.27.36:048][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-4-71 [2024.10.17-01.27.36:048][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-4-71121AAB354C32F74630AB7C9A81F821CD.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-4-71.uasset' [2024.10.17-01.27.36:062][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-40-870 [2024.10.17-01.27.36:062][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-40-8706E54C8EC473C35B4EA30479A87007115.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-40-870.uasset' [2024.10.17-01.27.36:074][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-42-958 [2024.10.17-01.27.36:074][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-42-958647584B84348A48A798CDBBFE7F23B25.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-42-958.uasset' [2024.10.17-01.27.36:085][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-43-781 [2024.10.17-01.27.36:085][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-43-7816290F9DE4B0395E923A6A4A6E0D60725.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-43-781.uasset' [2024.10.17-01.27.36:103][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-44-785 [2024.10.17-01.27.36:103][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-44-7856F88A7544D7448E499D2B69C957B69BE.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-44-785.uasset' [2024.10.17-01.27.36:118][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-48-606 [2024.10.17-01.27.36:118][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-48-606D791943C4BD8595F22D4A78836A7CD53.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-48-606.uasset' [2024.10.17-01.27.36:129][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-5-317 [2024.10.17-01.27.36:129][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-5-31756E578464A439916B3A7C182928A62CE.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-5-317.uasset' [2024.10.17-01.27.36:142][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-52-400 [2024.10.17-01.27.36:142][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-52-400FCF8EC874978A667B0BB2F97ADAC2F90.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-52-400.uasset' [2024.10.17-01.27.36:155][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-6-433 [2024.10.17-01.27.36:155][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-6-433133F57674ABABC3576F603B1947A37DC.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-6-433.uasset' [2024.10.17-01.27.36:165][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-7-129 [2024.10.17-01.27.36:165][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-7-129A6708CC8477F687803A701AAD08765A8.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-7-129.uasset' [2024.10.17-01.27.36:176][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-8-156 [2024.10.17-01.27.36:176][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-8-156627578F646E6D767FA8CC3B8F129534B.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-8-156.uasset' [2024.10.17-01.27.36:188][513]LogSavePackage: Moving output files for package: /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-9-164 [2024.10.17-01.27.36:188][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Obj3d66-19099162-9-1641C9BF0704A9B4548CE902FB2B2D7FBE3.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-9-164.uasset' [2024.10.17-01.27.36:243][513]LogSavePackage: Moving output files for package: /Game/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/T_Stained_Concrete_Wall_vdxicdm_2K_D1 [2024.10.17-01.27.36:244][513]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/T_Stained_Concrete_Wall_vdxicdm_7345AF504C47F317E872D8B2ACC0EB01.tmp' to '../../../../../UEProject/SteelFactory/Content/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/T_Stained_Concrete_Wall_vdxicdm_2K_D1.uasset' [2024.10.17-01.27.36:249][513]LogFileHelpers: InternalPromptForCheckoutAndSave took 8.01 sec [2024.10.17-01.27.36:249][513]LogStall: Shutdown... [2024.10.17-01.27.36:255][513]LogStall: Shutdown complete. [2024.10.17-01.27.36:287][513]LogSlate: Window 'SteelFactory - 虚幻编辑器' being destroyed [2024.10.17-01.27.36:417][513]AssetCheck: New page: 资产保存:多个资产 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.World /Game/Main.Main [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Art/LTC_LIAOSHAI/Materials/3d66-Standardmaterial-19099162-005.3d66-Standardmaterial-19099162-005 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.Material /Game/Art/LTC_LIAOSHAI/Materials/References/3d66-Standardmaterial-19099162-005.3d66-Standardmaterial-19099162-005 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Art/LTC_LIAOSHAI/Materials/3d66-Standardmaterial-19099162-007.3d66-Standardmaterial-19099162-007 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.Material /Game/Art/LTC_LIAOSHAI/Materials/References/3d66-VRayMtl-19099162-001.3d66-VRayMtl-19099162-001 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-001.3d66-VRayMtl-19099162-001 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-002.3d66-VRayMtl-19099162-002 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-003.3d66-VRayMtl-19099162-003 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-004.3d66-VRayMtl-19099162-004 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-006.3d66-VRayMtl-19099162-006 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.Material /Game/Art/LTC_LIAOSHAI/Materials/References/3d66-VRayMtl-19099162-006.3d66-VRayMtl-19099162-006 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-008.3d66-VRayMtl-19099162-008 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-010.3d66-VRayMtl-19099162-010 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Art/LTC_LIAOSHAI/Materials/3d66-VRayMtl-19099162-011.3d66-VRayMtl-19099162-011 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/DatasmithContent.DatasmithScene /Game/Art/LTC_LIAOSHAI/LTC_LIAOSHAI.LTC_LIAOSHAI [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K11.MI_Metal_Roofing_Sheet_vhnheamfw_2K11 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K8.MI_Metal_Roofing_Sheet_vhnheamfw_2K8 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/MI_Stained_Concrete_Wall_vdxicdm_2K1.MI_Stained_Concrete_Wall_vdxicdm_2K1 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-1-613.Obj3d66-19099162-1-613 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-10-581.Obj3d66-19099162-10-581 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-11-117.Obj3d66-19099162-11-117 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-12-697.Obj3d66-19099162-12-697 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-13-482.Obj3d66-19099162-13-482 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-14-576.Obj3d66-19099162-14-576 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-15-600.Obj3d66-19099162-15-600 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-16-484.Obj3d66-19099162-16-484 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-17-339.Obj3d66-19099162-17-339 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-18-992.Obj3d66-19099162-18-992 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-19-850.Obj3d66-19099162-19-850 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-2-711.Obj3d66-19099162-2-711 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-20-147.Obj3d66-19099162-20-147 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-21-39.Obj3d66-19099162-21-39 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-22-616.Obj3d66-19099162-22-616 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-23-827.Obj3d66-19099162-23-827 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-24-698.Obj3d66-19099162-24-698 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-25-302.Obj3d66-19099162-25-302 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-26-905.Obj3d66-19099162-26-905 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-27-879.Obj3d66-19099162-27-879 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-29-996.Obj3d66-19099162-29-996 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-3-294.Obj3d66-19099162-3-294 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-30-792.Obj3d66-19099162-30-792 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-31-952.Obj3d66-19099162-31-952 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-35-426.Obj3d66-19099162-35-426 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-36-425.Obj3d66-19099162-36-425 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-37-224.Obj3d66-19099162-37-224 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-38-102.Obj3d66-19099162-38-102 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-4-71.Obj3d66-19099162-4-71 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-40-870.Obj3d66-19099162-40-870 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-42-958.Obj3d66-19099162-42-958 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-43-781.Obj3d66-19099162-43-781 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-44-785.Obj3d66-19099162-44-785 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-48-606.Obj3d66-19099162-48-606 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-5-317.Obj3d66-19099162-5-317 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-52-400.Obj3d66-19099162-52-400 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-6-433.Obj3d66-19099162-6-433 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-7-129.Obj3d66-19099162-7-129 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-8-156.Obj3d66-19099162-8-156 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.StaticMesh /Game/Art/LTC_LIAOSHAI/Geometries/Obj3d66-19099162-9-164.Obj3d66-19099162-9-164 [2024.10.17-01.27.36:418][513]LogContentValidation: Display: 正在验证/Script/Engine.Texture2D /Game/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/T_Stained_Concrete_Wall_vdxicdm_2K_D1.T_Stained_Concrete_Wall_vdxicdm_2K_D1 [2024.10.17-01.27.36:423][514]Cmd: QUIT_EDITOR [2024.10.17-01.27.36:423][514]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2024.10.17-01.27.36:430][514]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2024.10.17-01.27.36:431][514]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown [2024.10.17-01.27.36:431][514]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown [2024.10.17-01.27.36:432][514]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: ProceduralMeshComponent /Game/Main.Main:PersistentLevel.BP_HeatMap_0.MapMesh, from: Remove from navoctree) [2024.10.17-01.27.36:455][514]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.27.36:456][514]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.17-01.27.36:468][514]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. [2024.10.17-01.27.36:874][514]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2024.10.17-01.27.36:874][514]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2024.10.17-01.27.36:874][514]LogAudio: Display: Audio Device unregistered from world 'Main'. [2024.10.17-01.27.36:874][514]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 [2024.10.17-01.27.36:874][514]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 [2024.10.17-01.27.36:876][514]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 [2024.10.17-01.27.36:920][514]LogAudio: Display: Audio Device Manager Shutdown [2024.10.17-01.27.36:924][514]LogWindowsTextInputMethodSystem: Activated input method: 中文(简体,中国) - 搜狗拼音输入法 (TSF IME). [2024.10.17-01.27.36:927][514]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2024.10.17-01.27.36:927][514]LogExit: Preparing to exit. [2024.10.17-01.27.36:951][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms [2024.10.17-01.27.37:974][514]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.27.37:974][514]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.27.38:053][514]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true [2024.10.17-01.27.38:199][514]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled [2024.10.17-01.27.38:265][514]LogExit: Editor shut down [2024.10.17-01.27.38:267][514]LogExit: Transaction tracking system shut down [2024.10.17-01.27.38:761][514]LogExit: Object subsystem successfully closed. [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: ================================================ [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Total job queries 788, among them cache hits 118 (14.97%) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Tracking 670 distinct input hashes that result in 510 distinct outputs (76.12%) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: RAM used: 17.09 MiB of 1.60 GiB budget. Usage: 1.04% [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: === Shader Compilation stats === [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Shaders Compiled: 138 [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Jobs assigned 138, completed 138 (100%) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Average time worker was idle: 215.87 s [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Time job spent in pending queue: average 0.79 s, longest 3.70 s [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Job execution time: average 1.03 s, max 2.75 s [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Job life time (pending + execution): average 1.82 s, max 5.44 [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Shader code size: average 45.179 KiB, min 28.973 KiB, max 98.402 KiB [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.27 s [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Jobs were issued in 116 batches (only local compilation was used), average 1.19 jobs/batch [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Average processing rate: 12.25 jobs/sec [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Total thread time: 69.56 s [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Total thread preprocess time: 5.916 s [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Percentage time preprocessing: 8.50% [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Effective parallelization: 6.17 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 10 times, average 1.04 sec, max 2.61 sec, min 0.32 sec) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: FLumenCardPS (compiled 4 times, average 0.92 sec, max 1.01 sec, min 0.70 sec) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 14 times, average 0.79 sec, max 1.56 sec, min 0.27 sec) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: FLumenCardVS (compiled 7 times, average 0.53 sec, max 0.64 sec, min 0.28 sec) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 7 times, average 0.53 sec, max 1.27 sec, min 0.30 sec) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 15.84% of total time (compiled 14 times, average 0.79 sec, max 1.56 sec, min 0.27 sec) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 14.99% of total time (compiled 10 times, average 1.04 sec, max 2.61 sec, min 0.32 sec) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.37% of total time (compiled 13 times, average 0.50 sec, max 0.66 sec, min 0.14 sec) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: FLumenCardVS - 5.38% of total time (compiled 7 times, average 0.53 sec, max 0.64 sec, min 0.28 sec) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight - 5.35% of total time (compiled 7 times, average 0.53 sec, max 1.27 sec, min 0.30 sec) [2024.10.17-01.27.38:767][514]LogShaderCompilers: Display: ================================================ [2024.10.17-01.27.38:781][514]LogShaderCompilers: Display: Shaders left to compile 0 [2024.10.17-01.27.38:816][514]LogVirtualization: UE::Virtualization was shutdown [2024.10.17-01.27.38:865][514]LogModuleManager: Shutting down and abandoning module TextureEditor (1138) [2024.10.17-01.27.38:865][514]LogModuleManager: Shutting down and abandoning module MaterialEditor (1136) [2024.10.17-01.27.38:865][514]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1134) [2024.10.17-01.27.38:865][514]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1132) [2024.10.17-01.27.38:865][514]LogModuleManager: Shutting down and abandoning module Voice (1130) [2024.10.17-01.27.38:866][514]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1128) [2024.10.17-01.27.38:866][514]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1126) [2024.10.17-01.27.38:866][514]LogModuleManager: Shutting down and abandoning module SceneOutliner (1124) [2024.10.17-01.27.38:866][514]LogModuleManager: Shutting down and abandoning module AddContentDialog (1122) [2024.10.17-01.27.38:867][514]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1121) [2024.10.17-01.27.38:867][514]LogModuleManager: Shutting down and abandoning module StatusBar (1118) [2024.10.17-01.27.38:867][514]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1116) [2024.10.17-01.27.38:867][514]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1114) [2024.10.17-01.27.38:867][514]LogModuleManager: Shutting down and abandoning module StatsViewer (1112) [2024.10.17-01.27.38:868][514]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1110) [2024.10.17-01.27.38:868][514]LogModuleManager: Shutting down and abandoning module AutomationWorker (1108) [2024.10.17-01.27.38:868][514]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1106) [2024.10.17-01.27.38:868][514]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1104) [2024.10.17-01.27.38:869][514]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1102) [2024.10.17-01.27.38:870][514]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1100) [2024.10.17-01.27.38:870][514]LogModuleManager: Shutting down and abandoning module BspMode (1098) [2024.10.17-01.27.38:870][514]LogModuleManager: Shutting down and abandoning module GeometryMode (1096) [2024.10.17-01.27.38:870][514]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1094) [2024.10.17-01.27.38:870][514]LogModuleManager: Shutting down and abandoning module WaterEditor (1092) [2024.10.17-01.27.38:871][514]LogModuleManager: Shutting down and abandoning module PlanarCut (1090) [2024.10.17-01.27.38:871][514]LogModuleManager: Shutting down and abandoning module FractureEngine (1088) [2024.10.17-01.27.38:871][514]LogModuleManager: Shutting down and abandoning module CharacterAI (1086) [2024.10.17-01.27.38:871][514]LogModuleManager: Shutting down and abandoning module SunPosition (1084) [2024.10.17-01.27.38:871][514]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1082) [2024.10.17-01.27.38:872][514]LogModuleManager: Shutting down and abandoning module RigVMEditor (1080) [2024.10.17-01.27.38:873][514]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1078) [2024.10.17-01.27.38:873][514]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1076) [2024.10.17-01.27.38:873][514]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1074) [2024.10.17-01.27.38:873][514]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1072) [2024.10.17-01.27.38:873][514]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1070) [2024.10.17-01.27.38:874][514]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1068) [2024.10.17-01.27.38:874][514]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1066) [2024.10.17-01.27.38:874][514]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1064) [2024.10.17-01.27.38:874][514]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1062) [2024.10.17-01.27.38:874][514]LogModuleManager: Shutting down and abandoning module WebMMedia (1060) [2024.10.17-01.27.38:874][514]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1058) [2024.10.17-01.27.38:875][514]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1056) [2024.10.17-01.27.38:875][514]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1054) [2024.10.17-01.27.38:875][514]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1052) [2024.10.17-01.27.38:876][514]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1050) [2024.10.17-01.27.38:876][514]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1048) [2024.10.17-01.27.38:876][514]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1046) [2024.10.17-01.27.38:877][514]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1045) [2024.10.17-01.27.38:877][514]LogModuleManager: Shutting down and abandoning module SmartSnapping (1042) [2024.10.17-01.27.38:877][514]LogModuleManager: Shutting down and abandoning module CesiumEditor (1040) [2024.10.17-01.27.38:877][514]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1038) [2024.10.17-01.27.38:877][514]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1036) [2024.10.17-01.27.38:877][514]LogModuleManager: Shutting down and abandoning module IKRigEditor (1034) [2024.10.17-01.27.38:879][514]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1032) [2024.10.17-01.27.38:880][514]LogModuleManager: Shutting down and abandoning module SessionServices (1030) [2024.10.17-01.27.38:880][514]LogModuleManager: Shutting down and abandoning module MeshPaint (1028) [2024.10.17-01.27.38:881][514]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (1026) [2024.10.17-01.27.38:881][514]LogModuleManager: Shutting down and abandoning module PlacementMode (1025) [2024.10.17-01.27.38:881][514]LogModuleManager: Shutting down and abandoning module FoliageEdit (1022) [2024.10.17-01.27.38:881][514]LogModuleManager: Shutting down and abandoning module LandscapeEditor (1020) [2024.10.17-01.27.38:884][514]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (1018) [2024.10.17-01.27.38:884][514]LogModuleManager: Shutting down and abandoning module ActorPickerMode (1016) [2024.10.17-01.27.38:884][514]LogModuleManager: Shutting down and abandoning module ViewportSnapping (1014) [2024.10.17-01.27.38:884][514]LogModuleManager: Shutting down and abandoning module EditorWidgets (1012) [2024.10.17-01.27.38:884][514]LogModuleManager: Shutting down and abandoning module ViewportInteraction (1010) [2024.10.17-01.27.38:884][514]LogModuleManager: Shutting down and abandoning module ClothPainter (1008) [2024.10.17-01.27.38:885][514]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (1007) [2024.10.17-01.27.38:886][514]LogModuleManager: Shutting down and abandoning module WidgetRegistration (1004) [2024.10.17-01.27.38:886][514]LogModuleManager: Shutting down and abandoning module LogVisualizer (1002) [2024.10.17-01.27.38:887][514]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (1000) [2024.10.17-01.27.38:887][514]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (998) [2024.10.17-01.27.38:887][514]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (997) [2024.10.17-01.27.38:887][514]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (995) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (992) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (990) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (988) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (986) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (984) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (982) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module AnimationSettings (980) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (978) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module CSVtoSVG (976) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (974) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module EditorConfig (972) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module EditorFramework (970) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (968) [2024.10.17-01.27.39:488][514]LogModuleManager: Shutting down and abandoning module TraceInsights (966) [2024.10.17-01.27.39:491][514]MemoryProfiler: Shutdown [2024.10.17-01.27.39:492][514]NetworkingProfiler: Shutdown [2024.10.17-01.27.39:492][514]LoadingProfiler: Shutdown [2024.10.17-01.27.39:493][514]TimingProfiler: Shutdown [2024.10.17-01.27.39:495][514]LogModuleManager: Shutting down and abandoning module TraceServices (965) [2024.10.17-01.27.39:496][514]LogModuleManager: Shutting down and abandoning module TraceAnalysis (964) [2024.10.17-01.27.39:496][514]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (960) [2024.10.17-01.27.39:496][514]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (959) [2024.10.17-01.27.39:496][514]LogModuleManager: Shutting down and abandoning module InputBindingEditor (956) [2024.10.17-01.27.39:496][514]LogModuleManager: Shutting down and abandoning module MergeActors (954) [2024.10.17-01.27.39:497][514]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (952) [2024.10.17-01.27.39:497][514]LogModuleManager: Shutting down and abandoning module LocalizationService (951) [2024.10.17-01.27.39:497][514]LogModuleManager: Shutting down and abandoning module HardwareTargeting (948) [2024.10.17-01.27.39:497][514]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (946) [2024.10.17-01.27.39:497][514]LogModuleManager: Shutting down and abandoning module UndoHistory (944) [2024.10.17-01.27.39:498][514]LogModuleManager: Shutting down and abandoning module XmlParser (942) [2024.10.17-01.27.39:498][514]LogModuleManager: Shutting down and abandoning module Blutility (940) [2024.10.17-01.27.39:498][514]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (938) [2024.10.17-01.27.39:498][514]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (937) [2024.10.17-01.27.39:498][514]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (934) [2024.10.17-01.27.39:498][514]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (933) [2024.10.17-01.27.39:498][514]LogModuleManager: Shutting down and abandoning module SettingsEditor (930) [2024.10.17-01.27.39:498][514]LogModuleManager: Shutting down and abandoning module ProjectLauncher (928) [2024.10.17-01.27.39:499][514]LogModuleManager: Shutting down and abandoning module SessionFrontend (926) [2024.10.17-01.27.39:499][514]LogModuleManager: Shutting down and abandoning module ProfilerClient (924) [2024.10.17-01.27.39:499][514]LogModuleManager: Shutting down and abandoning module DeviceManager (922) [2024.10.17-01.27.39:499][514]LogModuleManager: Shutting down and abandoning module AutomationController (920) [2024.10.17-01.27.39:499][514]LogModuleManager: Shutting down and abandoning module AutomationWindow (918) [2024.10.17-01.27.39:501][514]LogModuleManager: Shutting down and abandoning module Layers (916) [2024.10.17-01.27.39:502][514]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (914) [2024.10.17-01.27.39:502][514]LogModuleManager: Shutting down and abandoning module DetailCustomizations (912) [2024.10.17-01.27.39:502][514]LogModuleManager: Shutting down and abandoning module PackagesDialog (910) [2024.10.17-01.27.39:502][514]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (908) [2024.10.17-01.27.39:503][514]LogModuleManager: Shutting down and abandoning module Persona (906) [2024.10.17-01.27.39:503][514]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (905) [2024.10.17-01.27.39:503][514]LogModuleManager: Shutting down and abandoning module Kismet (902) [2024.10.17-01.27.39:513][514]LogModuleManager: Shutting down and abandoning module KismetWidgets (901) [2024.10.17-01.27.39:513][514]LogModuleManager: Shutting down and abandoning module GraphEditor (898) [2024.10.17-01.27.39:513][514]LogModuleManager: Shutting down and abandoning module StructViewer (896) [2024.10.17-01.27.39:514][514]LogModuleManager: Shutting down and abandoning module ClassViewer (894) [2024.10.17-01.27.39:514][514]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (892) [2024.10.17-01.27.39:514][514]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (890) [2024.10.17-01.27.39:514][514]LogModuleManager: Shutting down and abandoning module SourceControlWindows (888) [2024.10.17-01.27.39:514][514]LogModuleManager: Shutting down and abandoning module OutputLog (886) [2024.10.17-01.27.39:514][514]LogModuleManager: Shutting down and abandoning module Documentation (884) [2024.10.17-01.27.39:514][514]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (882) [2024.10.17-01.27.39:514][514]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (880) [2024.10.17-01.27.39:514][514]LogModuleManager: Shutting down and abandoning module MovieScene (878) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (876) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (874) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (872) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module AudioMixer (871) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module AudioMixerCore (870) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module LauncherPlatform (866) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module AnalyticsET (864) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module PortalServices (862) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module PortalRpc (860) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module MessagingRpc (858) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module AIModule (856) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module GameplayDebugger (855) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module AITestSuite (853) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module NavigationSystem (851) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (848) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (846) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module TypedElementFramework (844) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (842) [2024.10.17-01.27.39:515][514]LogModuleManager: Shutting down and abandoning module ProfilerService (840) [2024.10.17-01.27.39:694][514]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (838) [2024.10.17-01.27.39:695][514]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (836) [2024.10.17-01.27.39:695][514]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (834) [2024.10.17-01.27.39:695][514]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (832) [2024.10.17-01.27.39:695][514]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (830) [2024.10.17-01.27.39:695][514]LogModuleManager: Shutting down and abandoning module TakesCore (828) [2024.10.17-01.27.39:696][514]LogModuleManager: Shutting down and abandoning module MegascansPlugin (826) [2024.10.17-01.27.39:696][514]LogModuleManager: Shutting down and abandoning module Bridge (824) [2024.10.17-01.27.39:696][514]LogModuleManager: Shutting down and abandoning module BaseBrowser (822) [2024.10.17-01.27.39:697][514]LogModuleManager: Shutting down and abandoning module ExtContentBrowser (820) [2024.10.17-01.27.39:698][514]LogModuleManager: Shutting down and abandoning module HeatMap (818) [2024.10.17-01.27.39:698][514]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (816) [2024.10.17-01.27.39:698][514]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (814) [2024.10.17-01.27.39:698][514]LogModuleManager: Shutting down and abandoning module CollectionManager (813) [2024.10.17-01.27.39:698][514]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (810) [2024.10.17-01.27.39:698][514]LogModuleManager: Shutting down and abandoning module LightMixer (808) [2024.10.17-01.27.39:699][514]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (806) [2024.10.17-01.27.39:699][514]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (804) [2024.10.17-01.27.39:699][514]LogModuleManager: Shutting down and abandoning module TemplateSequence (802) [2024.10.17-01.27.39:699][514]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (800) [2024.10.17-01.27.39:699][514]LogModuleManager: Shutting down and abandoning module SequencerScripting (798) [2024.10.17-01.27.39:699][514]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (796) [2024.10.17-01.27.39:699][514]LogModuleManager: Shutting down and abandoning module EditorDebugTools (794) [2024.10.17-01.27.39:700][514]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (792) [2024.10.17-01.27.39:701][514]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (790) [2024.10.17-01.27.39:701][514]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (788) [2024.10.17-01.27.39:701][514]LogModuleManager: Shutting down and abandoning module PluginBrowser (786) [2024.10.17-01.27.39:702][514]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (784) [2024.10.17-01.27.39:702][514]LogModuleManager: Shutting down and abandoning module UVEditorTools (782) [2024.10.17-01.27.39:702][514]LogModuleManager: Shutting down and abandoning module UVEditor (780) [2024.10.17-01.27.39:703][514]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (778) [2024.10.17-01.27.39:703][514]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (776) [2024.10.17-01.27.39:703][514]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (774) [2024.10.17-01.27.39:703][514]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (772) [2024.10.17-01.27.39:703][514]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (770) [2024.10.17-01.27.39:703][514]LogModuleManager: Shutting down and abandoning module CryptoKeys (768) [2024.10.17-01.27.39:703][514]LogModuleManager: Shutting down and abandoning module CurveEditorTools (766) [2024.10.17-01.27.39:704][514]LogModuleManager: Shutting down and abandoning module ChangelistReview (764) [2024.10.17-01.27.39:705][514]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (762) [2024.10.17-01.27.39:705][514]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (760) [2024.10.17-01.27.39:705][514]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (758) [2024.10.17-01.27.39:706][514]LogModuleManager: Shutting down and abandoning module InterchangeExport (756) [2024.10.17-01.27.39:706][514]LogModuleManager: Shutting down and abandoning module InterchangeMessages (754) [2024.10.17-01.27.39:706][514]LogModuleManager: Shutting down and abandoning module GLTFCore (752) [2024.10.17-01.27.39:706][514]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (750) [2024.10.17-01.27.39:706][514]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (748) [2024.10.17-01.27.39:706][514]LogModuleManager: Shutting down and abandoning module InterchangeEditor (746) [2024.10.17-01.27.39:706][514]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (742) [2024.10.17-01.27.39:708][514]LogModuleManager: Shutting down and abandoning module AlembicImporter (740) [2024.10.17-01.27.39:708][514]LogModuleManager: Shutting down and abandoning module AlembicLibrary (739) [2024.10.17-01.27.39:708][514]LogModuleManager: Shutting down and abandoning module BackChannel (736) [2024.10.17-01.27.39:709][514]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (734) [2024.10.17-01.27.39:710][514]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (732) [2024.10.17-01.27.39:710][514]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (730) [2024.10.17-01.27.39:710][514]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (728) [2024.10.17-01.27.39:710][514]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (726) [2024.10.17-01.27.39:710][514]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (724) [2024.10.17-01.27.39:710][514]LogModuleManager: Shutting down and abandoning module FractureEditor (722) [2024.10.17-01.27.39:711][514]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (720) [2024.10.17-01.27.39:711][514]LogOpenImageDenoise: OIDN shutting down [2024.10.17-01.27.39:711][514]LogModuleManager: Shutting down and abandoning module MeshLODToolset (718) [2024.10.17-01.27.39:711][514]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (716) [2024.10.17-01.27.39:711][514]LogModuleManager: Shutting down and abandoning module LocalizableMessage (714) [2024.10.17-01.27.39:711][514]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (712) [2024.10.17-01.27.39:711][514]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (710) [2024.10.17-01.27.39:712][514]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (708) [2024.10.17-01.27.39:713][514]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (706) [2024.10.17-01.27.39:713][514]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (704) [2024.10.17-01.27.39:713][514]LogModuleManager: Shutting down and abandoning module LandmassEditor (702) [2024.10.17-01.27.39:713][514]LogModuleManager: Shutting down and abandoning module Landmass (700) [2024.10.17-01.27.39:713][514]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (698) [2024.10.17-01.27.39:713][514]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (696) [2024.10.17-01.27.39:713][514]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (695) [2024.10.17-01.27.39:713][514]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (693) [2024.10.17-01.27.39:713][514]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (690) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (688) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (686) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (684) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module DataflowNodes (682) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (680) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module DataflowEditor (678) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (676) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module AutomationUtils (674) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (672) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module ChaosClothAssetEngine (670) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module ChaosClothAsset (668) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (666) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (664) [2024.10.17-01.27.39:714][514]LogModuleManager: Shutting down and abandoning module ChaosNiagara (662) [2024.10.17-01.27.39:715][514]LogModuleManager: Shutting down and abandoning module SynthesisEditor (660) [2024.10.17-01.27.39:715][514]LogModuleManager: Shutting down and abandoning module ResonanceAudio (658) [2024.10.17-01.27.39:715][514]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (656) [2024.10.17-01.27.39:715][514]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (654) [2024.10.17-01.27.39:715][514]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (652) [2024.10.17-01.27.39:715][514]LogModuleManager: Shutting down and abandoning module ModelingOperators (650) [2024.10.17-01.27.39:715][514]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (648) [2024.10.17-01.27.39:715][514]LogModuleManager: Shutting down and abandoning module ModelingComponents (646) [2024.10.17-01.27.39:715][514]LogModuleManager: Shutting down and abandoning module GeometryFramework (645) [2024.10.17-01.27.39:716][514]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (642) [2024.10.17-01.27.39:716][514]LogModuleManager: Shutting down and abandoning module MeshModelingTools (640) [2024.10.17-01.27.39:716][514]LogModuleManager: Shutting down and abandoning module AudioCapture (638) [2024.10.17-01.27.39:716][514]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (637) [2024.10.17-01.27.39:716][514]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (634) [2024.10.17-01.27.39:716][514]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (632) [2024.10.17-01.27.39:716][514]LogModuleManager: Shutting down and abandoning module InputDebugging (630) [2024.10.17-01.27.39:716][514]LogModuleManager: Shutting down and abandoning module GooglePAD (628) [2024.10.17-01.27.39:716][514]LogModuleManager: Shutting down and abandoning module GeoReferencingEditor (626) [2024.10.17-01.27.39:716][514]LogModuleManager: Shutting down and abandoning module GeoReferencing (624) [2024.10.17-01.27.39:716][514]LogModuleManager: Shutting down and abandoning module DynamicMesh (622) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (620) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (618) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module GeometryCache (616) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (614) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (612) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (610) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (608) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module AppleImageUtils (606) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module PluginUtils (604) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module AssetTags (602) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (600) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module AndroidPermission (598) [2024.10.17-01.27.39:717][514]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (596) [2024.10.17-01.27.39:718][514]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (594) [2024.10.17-01.27.39:718][514]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (592) [2024.10.17-01.27.39:718][514]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (590) [2024.10.17-01.27.39:718][514]LogModuleManager: Shutting down and abandoning module UObjectPlugin (588) [2024.10.17-01.27.39:718][514]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (586) [2024.10.17-01.27.39:718][514]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (584) [2024.10.17-01.27.39:719][514]LogModuleManager: Shutting down and abandoning module InterchangeTests (582) [2024.10.17-01.27.39:719][514]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (580) [2024.10.17-01.27.39:719][514]LogModuleManager: Shutting down and abandoning module GitSourceControl (578) [2024.10.17-01.27.39:719][514]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (576) [2024.10.17-01.27.39:720][514]LogModuleManager: Shutting down and abandoning module DumpGPUServices (574) [2024.10.17-01.27.39:720][514]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (572) [2024.10.17-01.27.39:720][514]LogModuleManager: Shutting down and abandoning module VariantManager (570) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (569) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module DirectLinkTest (566) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module DirectLinkExtensionEditor (564) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module DatasmithNativeTranslator (562) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module DatasmithTranslator (560) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module DatasmithImporter (558) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module DatasmithExternalSource (556) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module DirectLinkExtension (555) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module ExternalSource (554) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (550) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module DataprepEditorScriptingUtilities (548) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module DataprepLibraries (546) [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module DataprepCore (544) [2024.10.17-01.27.39:721][514]LogPackageName: Display: FPackageName: Mount point removed: '../../../../../UEProject/SteelFactory/Intermediate/DataprepTemp/' unmounted from '/Engine/DataprepCore/Transient/' [2024.10.17-01.27.39:721][514]LogModuleManager: Shutting down and abandoning module DataprepEditor (542) [2024.10.17-01.27.39:722][514]LogModuleManager: Shutting down and abandoning module TakeSequencer (540) [2024.10.17-01.27.39:722][514]LogModuleManager: Shutting down and abandoning module TakeMovieScene (538) [2024.10.17-01.27.39:722][514]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (536) [2024.10.17-01.27.39:723][514]LogModuleManager: Shutting down and abandoning module MediaPlate (534) [2024.10.17-01.27.39:723][514]LogModuleManager: Shutting down and abandoning module ImgMedia (532) [2024.10.17-01.27.39:723][514]LogModuleManager: Shutting down and abandoning module MediaCompositing (530) [2024.10.17-01.27.39:723][514]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (528) [2024.10.17-01.27.39:723][514]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (526) [2024.10.17-01.27.39:723][514]LogModuleManager: Shutting down and abandoning module Paper2DEditor (524) [2024.10.17-01.27.39:724][514]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (522) [2024.10.17-01.27.39:724][514]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (520) [2024.10.17-01.27.39:724][514]LogModuleManager: Shutting down and abandoning module ControlRigSpline (518) [2024.10.17-01.27.39:724][514]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (516) [2024.10.17-01.27.39:724][514]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (514) [2024.10.17-01.27.39:724][514]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (512) [2024.10.17-01.27.39:724][514]LogModuleManager: Shutting down and abandoning module TraceUtilities (510) [2024.10.17-01.27.39:724][514]LogModuleManager: Shutting down and abandoning module BlueprintFileUtils (508) [2024.10.17-01.27.39:724][514]LogModuleManager: Shutting down and abandoning module InputEditor (506) [2024.10.17-01.27.39:725][514]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (504) [2024.10.17-01.27.39:725][514]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (502) [2024.10.17-01.27.39:725][514]LogModuleManager: Shutting down and abandoning module WebView (500) [2024.10.17-01.27.39:725][514]WebViewLog: FCefBrowserModule::UnLoad . [2024.10.17-01.27.39:780][514]WebViewLog: FCefBrowserModule::UnLoad finish . [2024.10.17-01.27.39:780][514]LogModuleManager: Shutting down and abandoning module MatureJson (498) [2024.10.17-01.27.39:780][514]LogModuleManager: Shutting down and abandoning module CefBase (496) [2024.10.17-01.27.39:780][514]LogModuleManager: Shutting down and abandoning module SIOJson (494) [2024.10.17-01.27.39:780][514]LogModuleManager: Shutting down and abandoning module CoreUtility (492) [2024.10.17-01.27.39:780][514]LogModuleManager: Shutting down and abandoning module SQLiteCore (490) [2024.10.17-01.27.39:781][514]LogModuleManager: Shutting down and abandoning module ActorSequence (488) [2024.10.17-01.27.39:781][514]LogModuleManager: Shutting down and abandoning module DataValidation (486) [2024.10.17-01.27.39:781][514]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (484) [2024.10.17-01.27.39:781][514]LogModuleManager: Shutting down and abandoning module FacialAnimation (482) [2024.10.17-01.27.39:781][514]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (480) [2024.10.17-01.27.39:781][514]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (478) [2024.10.17-01.27.39:782][514]LogModuleManager: Shutting down and abandoning module TreeMap (477) [2024.10.17-01.27.39:782][514]LogModuleManager: Shutting down and abandoning module InterchangePipelines (474) [2024.10.17-01.27.39:782][514]LogModuleManager: Shutting down and abandoning module InterchangeImport (472) [2024.10.17-01.27.39:782][514]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (470) [2024.10.17-01.27.39:782][514]LogModuleManager: Shutting down and abandoning module InterchangeNodes (468) [2024.10.17-01.27.39:782][514]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (466) [2024.10.17-01.27.39:782][514]LogModuleManager: Shutting down and abandoning module Niagara (464) [2024.10.17-01.27.39:783][514]LogModuleManager: Shutting down and abandoning module NiagaraEditor (463) [2024.10.17-01.27.39:783][514]LogModuleManager: Shutting down and abandoning module ContentBrowser (462) [2024.10.17-01.27.39:783][514]LogModuleManager: Shutting down and abandoning module ContentBrowserData (461) [2024.10.17-01.27.39:783][514]LogModuleManager: Shutting down and abandoning module NiagaraCore (456) [2024.10.17-01.27.39:783][514]LogModuleManager: Shutting down and abandoning module StructUtils (454) [2024.10.17-01.27.39:783][514]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (452) [2024.10.17-01.27.39:825][514]LogModuleManager: Shutting down and abandoning module PBIK (450) [2024.10.17-01.27.39:826][514]LogModuleManager: Shutting down and abandoning module FullBodyIK (448) [2024.10.17-01.27.39:826][514]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (446) [2024.10.17-01.27.39:826][514]LogModuleManager: Shutting down and abandoning module TakeRecorder (445) [2024.10.17-01.27.39:826][514]LogModuleManager: Shutting down and abandoning module LevelEditor (443) [2024.10.17-01.27.39:832][514]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (442) [2024.10.17-01.27.39:832][514]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (440) [2024.10.17-01.27.39:832][514]LogModuleManager: Shutting down and abandoning module MainFrame (438) [2024.10.17-01.27.39:832][514]LogModuleManager: Shutting down and abandoning module HotReload (437) [2024.10.17-01.27.39:833][514]LogModuleManager: Shutting down and abandoning module ChaosCaching (432) [2024.10.17-01.27.39:833][514]LogModuleManager: Shutting down and abandoning module Synthesis (430) [2024.10.17-01.27.39:833][514]LogModuleManager: Shutting down and abandoning module SoundFields (428) [2024.10.17-01.27.39:833][514]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (426) [2024.10.17-01.27.39:833][514]LogModuleManager: Shutting down and abandoning module RigVM (424) [2024.10.17-01.27.39:834][514]LogModuleManager: Shutting down and abandoning module SignificanceManager (422) [2024.10.17-01.27.39:834][514]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (420) [2024.10.17-01.27.39:834][514]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (418) [2024.10.17-01.27.39:834][514]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (416) [2024.10.17-01.27.39:834][514]LogModuleManager: Shutting down and abandoning module MetasoundEditor (414) [2024.10.17-01.27.39:835][514]LogModuleManager: Shutting down and abandoning module ToolMenus (413) [2024.10.17-01.27.39:835][514]LogModuleManager: Shutting down and abandoning module AudioWidgets (411) [2024.10.17-01.27.39:835][514]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (410) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (406) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module MetasoundEngine (404) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module WaveTable (403) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (401) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (398) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (396) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (394) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (392) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (390) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (388) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (387) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (384) [2024.10.17-01.27.39:836][514]LogModuleManager: Shutting down and abandoning module SignalProcessing (383) [2024.10.17-01.27.39:837][514]LogModuleManager: Shutting down and abandoning module CableComponent (380) [2024.10.17-01.27.39:837][514]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (378) [2024.10.17-01.27.39:837][514]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (376) [2024.10.17-01.27.39:837][514]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (374) [2024.10.17-01.27.39:837][514]LogModuleManager: Shutting down and abandoning module AnimationSharing (372) [2024.10.17-01.27.39:837][514]LogModuleManager: Shutting down and abandoning module GameplayCameras (370) [2024.10.17-01.27.39:837][514]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (368) [2024.10.17-01.27.39:837][514]LogModuleManager: Shutting down and abandoning module Paper2D (366) [2024.10.17-01.27.39:837][514]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (364) [2024.10.17-01.27.39:838][514]LogModuleManager: Shutting down and abandoning module AnimationData (362) [2024.10.17-01.27.39:838][514]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (360) [2024.10.17-01.27.39:838][514]LogModuleManager: Shutting down and abandoning module IKRig (358) [2024.10.17-01.27.39:838][514]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (356) [2024.10.17-01.27.39:838][514]LogModuleManager: Shutting down and abandoning module ControlRig (354) [2024.10.17-01.27.39:838][514]LogModuleManager: Shutting down and abandoning module Constraints (353) [2024.10.17-01.27.39:838][514]LogModuleManager: Shutting down and abandoning module LevelSequence (351) [2024.10.17-01.27.39:838][514]LogModuleManager: Shutting down and abandoning module UdpMessaging (348) [2024.10.17-01.27.39:939][514]LogModuleManager: Shutting down and abandoning module TcpMessaging (346) [2024.10.17-01.27.40:039][514]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (344) [2024.10.17-01.27.40:039][514]LogModuleManager: Shutting down and abandoning module BlueprintGraph (343) [2024.10.17-01.27.40:039][514]LogModuleManager: Shutting down and abandoning module EnhancedInput (340) [2024.10.17-01.27.40:039][514]LogModuleManager: Shutting down and abandoning module DBJson (338) [2024.10.17-01.27.40:039][514]LogModuleManager: Shutting down and abandoning module HttpHelper (336) [2024.10.17-01.27.40:039][514]LogModuleManager: Shutting down and abandoning module DBTween (334) [2024.10.17-01.27.40:039][514]LogModuleManager: Shutting down and abandoning module FileHelper (332) [2024.10.17-01.27.40:039][514]LogModuleManager: Shutting down and abandoning module BlueprintMaterialTextureNodes (330) [2024.10.17-01.27.40:039][514]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (328) [2024.10.17-01.27.40:041][514]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (326) [2024.10.17-01.27.40:041][514]LogModuleManager: Shutting down and abandoning module AndroidFileServer (324) [2024.10.17-01.27.40:041][514]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (322) [2024.10.17-01.27.40:041][514]LogModuleManager: Shutting down and abandoning module PacketHandler (320) [2024.10.17-01.27.40:041][514]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (318) [2024.10.17-01.27.40:042][514]LogModuleManager: Shutting down and abandoning module AnimGraph (316) [2024.10.17-01.27.40:043][514]LogModuleManager: Shutting down and abandoning module TimeManagement (314) [2024.10.17-01.27.40:043][514]LogModuleManager: Shutting down and abandoning module AnimationDataController (312) [2024.10.17-01.27.40:043][514]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (310) [2024.10.17-01.27.40:043][514]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (308) [2024.10.17-01.27.40:043][514]LogModuleManager: Shutting down and abandoning module MediaAssets (306) [2024.10.17-01.27.40:043][514]LogModuleManager: Shutting down and abandoning module Overlay (304) [2024.10.17-01.27.40:043][514]LogModuleManager: Shutting down and abandoning module OverlayEditor (303) [2024.10.17-01.27.40:043][514]LogModuleManager: Shutting down and abandoning module VREditor (300) [2024.10.17-01.27.40:043][514]LogModuleManager: Shutting down and abandoning module StringTableEditor (298) [2024.10.17-01.27.40:044][514]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (296) [2024.10.17-01.27.40:044][514]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (294) [2024.10.17-01.27.40:044][514]LogModuleManager: Shutting down and abandoning module FunctionalTesting (292) [2024.10.17-01.27.40:044][514]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (290) [2024.10.17-01.27.40:045][514]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (289) [2024.10.17-01.27.40:045][514]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (286) [2024.10.17-01.27.40:045][514]LogModuleManager: Shutting down and abandoning module UMG (284) [2024.10.17-01.27.40:045][514]LogModuleManager: Shutting down and abandoning module UMGEditor (283) [2024.10.17-01.27.40:046][514]LogModuleManager: Shutting down and abandoning module EditorStyle (278) [2024.10.17-01.27.40:046][514]LogModuleManager: Shutting down and abandoning module SlateReflector (276) [2024.10.17-01.27.40:048][514]LogModuleManager: Shutting down and abandoning module Slate (274) [2024.10.17-01.27.40:048][514]LogModuleManager: Shutting down and abandoning module SlateCore (272) [2024.10.17-01.27.40:049][514]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (270) [2024.10.17-01.27.40:049][514]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (268) [2024.10.17-01.27.40:049][514]LogModuleManager: Shutting down and abandoning module UnrealEd (266) [2024.10.17-01.27.40:049][514]LogModuleManager: Shutting down and abandoning module MRMesh (264) [2024.10.17-01.27.40:049][514]LogModuleManager: Shutting down and abandoning module Messaging (262) [2024.10.17-01.27.40:049][514]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (260) [2024.10.17-01.27.40:049][514]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (258) [2024.10.17-01.27.40:049][514]LogModuleManager: Shutting down and abandoning module LiveCoding (256) [2024.10.17-01.27.40:058][514]LogModuleManager: Shutting down and abandoning module Networking (254) [2024.10.17-01.27.40:058][514]LogModuleManager: Shutting down and abandoning module Core (252) [2024.10.17-01.27.40:058][514]LogModuleManager: Shutting down and abandoning module AssetDefinition (250) [2024.10.17-01.27.40:058][514]LogModuleManager: Shutting down and abandoning module MovieSceneTools (248) [2024.10.17-01.27.40:060][514]LogModuleManager: Shutting down and abandoning module CurveEditor (247) [2024.10.17-01.27.40:060][514]LogModuleManager: Shutting down and abandoning module Sequencer (245) [2024.10.17-01.27.40:063][514]LogModuleManager: Shutting down and abandoning module KismetCompiler (242) [2024.10.17-01.27.40:063][514]LogModuleManager: Shutting down and abandoning module MeshBuilder (240) [2024.10.17-01.27.40:063][514]LogModuleManager: Shutting down and abandoning module NaniteBuilder (238) [2024.10.17-01.27.40:063][514]LogModuleManager: Shutting down and abandoning module MeshUtilities (236) [2024.10.17-01.27.40:063][514]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (235) [2024.10.17-01.27.40:063][514]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (234) [2024.10.17-01.27.40:063][514]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (233) [2024.10.17-01.27.40:063][514]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) [2024.10.17-01.27.40:063][514]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) [2024.10.17-01.27.40:064][514]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) [2024.10.17-01.27.40:064][514]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) [2024.10.17-01.27.40:066][514]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) [2024.10.17-01.27.40:066][514]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) [2024.10.17-01.27.40:066][514]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (216) [2024.10.17-01.27.40:077][514]LogModuleManager: Shutting down and abandoning module TelemetryUtils (213) [2024.10.17-01.27.40:077][514]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (210) [2024.10.17-01.27.40:077][514]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (208) [2024.10.17-01.27.40:077][514]LogModuleManager: Shutting down and abandoning module DerivedDataCache (206) [2024.10.17-01.27.40:082][514]LogModuleManager: Shutting down and abandoning module TargetPlatform (204) [2024.10.17-01.27.40:083][514]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (203) [2024.10.17-01.27.40:083][514]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (201) [2024.10.17-01.27.40:084][514]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (199) [2024.10.17-01.27.40:084][514]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (197) [2024.10.17-01.27.40:084][514]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (195) [2024.10.17-01.27.40:084][514]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (193) [2024.10.17-01.27.40:084][514]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (191) [2024.10.17-01.27.40:084][514]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (189) [2024.10.17-01.27.40:084][514]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (187) [2024.10.17-01.27.40:085][514]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (185) [2024.10.17-01.27.40:085][514]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (183) [2024.10.17-01.27.40:085][514]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (181) [2024.10.17-01.27.40:085][514]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (179) [2024.10.17-01.27.40:085][514]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (177) [2024.10.17-01.27.40:085][514]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (175) [2024.10.17-01.27.40:085][514]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (173) [2024.10.17-01.27.40:085][514]LogModuleManager: Shutting down and abandoning module TextureFormat (171) [2024.10.17-01.27.40:085][514]LogModuleManager: Shutting down and abandoning module ImageWrapper (170) [2024.10.17-01.27.40:085][514]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (168) [2024.10.17-01.27.40:085][514]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (166) [2024.10.17-01.27.40:085][514]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (164) [2024.10.17-01.27.40:086][514]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (162) [2024.10.17-01.27.40:086][514]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (160) [2024.10.17-01.27.40:087][514]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (158) [2024.10.17-01.27.40:087][514]LogModuleManager: Shutting down and abandoning module TurnkeySupport (155) [2024.10.17-01.27.40:087][514]LogModuleManager: Shutting down and abandoning module InputCore (152) [2024.10.17-01.27.40:087][514]LogModuleManager: Shutting down and abandoning module Settings (150) [2024.10.17-01.27.40:087][514]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (148) [2024.10.17-01.27.40:087][514]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (146) [2024.10.17-01.27.40:087][514]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (145) [2024.10.17-01.27.40:087][514]LogModuleManager: Shutting down and abandoning module Chaos (142) [2024.10.17-01.27.40:087][514]LogModuleManager: Shutting down and abandoning module GeometryCore (141) [2024.10.17-01.27.40:087][514]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (138) [2024.10.17-01.27.40:087][514]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (137) [2024.10.17-01.27.40:087][514]LogModuleManager: Shutting down and abandoning module AVEncoder (136) [2024.10.17-01.27.40:088][514]LogModuleManager: Shutting down and abandoning module D3D12RHI (132) [2024.10.17-01.27.40:088][514]LogModuleManager: Shutting down and abandoning module FlowField2D (130) [2024.10.17-01.27.40:088][514]LogModuleManager: Shutting down and abandoning module DBJsonBlueprintSupport (128) [2024.10.17-01.27.40:088][514]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (126) [2024.10.17-01.27.40:088][514]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (124) [2024.10.17-01.27.40:088][514]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (122) [2024.10.17-01.27.40:092][514]LogModuleManager: Shutting down and abandoning module XMPP (117) [2024.10.17-01.27.40:092][514]LogModuleManager: Shutting down and abandoning module WebSockets (116) [2024.10.17-01.27.40:119][514]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (112) [2024.10.17-01.27.40:120][514]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (110) [2024.10.17-01.27.40:120][514]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (108) [2024.10.17-01.27.40:120][514]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (106) [2024.10.17-01.27.40:120][514]LogModuleManager: Shutting down and abandoning module NiagaraShader (104) [2024.10.17-01.27.40:120][514]LogModuleManager: Shutting down and abandoning module Water (102) [2024.10.17-01.27.40:120][514]LogModuleManager: Shutting down and abandoning module ChaosCloth (100) [2024.10.17-01.27.40:121][514]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (98) [2024.10.17-01.27.40:121][514]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) [2024.10.17-01.27.40:121][514]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (94) [2024.10.17-01.27.40:121][514]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (92) [2024.10.17-01.27.40:121][514]RenderDocPlugin: plugin has been unloaded. [2024.10.17-01.27.40:121][514]LogModuleManager: Shutting down and abandoning module PixWinPlugin (90) [2024.10.17-01.27.40:121][514]LogModuleManager: Shutting down and abandoning module GLTFExporter (88) [2024.10.17-01.27.40:121][514]LogModuleManager: Shutting down and abandoning module VariantManagerContent (86) [2024.10.17-01.27.40:121][514]LogModuleManager: Shutting down and abandoning module DatasmithContent (84) [2024.10.17-01.27.40:122][514]LogModuleManager: Shutting down and abandoning module WmfMedia (82) [2024.10.17-01.27.40:125][514]LogModuleManager: Shutting down and abandoning module Media (81) [2024.10.17-01.27.40:127][514]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (78) [2024.10.17-01.27.40:127][514]LogModuleManager: Shutting down and abandoning module AISupportModule (76) [2024.10.17-01.27.40:127][514]LogModuleManager: Shutting down and abandoning module CesiumRuntime (74) [2024.10.17-01.27.40:127][514]LogModuleManager: Shutting down and abandoning module HTTP (73) [2024.10.17-01.27.40:159][514]LogModuleManager: Shutting down and abandoning module SSL (72) [2024.10.17-01.27.40:160][514]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (68) [2024.10.17-01.27.40:160][514]LogModuleManager: Shutting down and abandoning module ACLPlugin (66) [2024.10.17-01.27.40:160][514]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) [2024.10.17-01.27.40:160][514]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62) [2024.10.17-01.27.40:160][514]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60) [2024.10.17-01.27.40:161][514]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58) [2024.10.17-01.27.40:161][514]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56) [2024.10.17-01.27.40:161][514]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (54) [2024.10.17-01.27.40:161][514]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (52) [2024.10.17-01.27.40:162][514]LogModuleManager: Shutting down and abandoning module SourceControl (51) [2024.10.17-01.27.40:162][514]LogModuleManager: Shutting down and abandoning module XGEController (48) [2024.10.17-01.27.40:162][514]LogXGEController: Cleaning working directory: C:/Users/max.wu/AppData/Local/Temp/UnrealXGEWorkingDir/ [2024.10.17-01.27.40:162][514]LogModuleManager: Shutting down and abandoning module FastBuildController (46) [2024.10.17-01.27.40:163][514]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) [2024.10.17-01.27.40:163][514]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) [2024.10.17-01.27.40:163][514]LogModuleManager: Shutting down and abandoning module AudioEditor (40) [2024.10.17-01.27.40:164][514]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) [2024.10.17-01.27.40:165][514]LogModuleManager: Shutting down and abandoning module Virtualization (36) [2024.10.17-01.27.40:165][514]LogModuleManager: Shutting down and abandoning module MessageLog (35) [2024.10.17-01.27.40:165][514]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) [2024.10.17-01.27.40:165][514]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) [2024.10.17-01.27.40:165][514]LogModuleManager: Shutting down and abandoning module RenderCore (28) [2024.10.17-01.27.40:165][514]LogModuleManager: Shutting down and abandoning module Landscape (26) [2024.10.17-01.27.40:165][514]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) [2024.10.17-01.27.40:168][514]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) [2024.10.17-01.27.40:168][514]LogModuleManager: Shutting down and abandoning module Renderer (20) [2024.10.17-01.27.40:169][514]LogModuleManager: Shutting down and abandoning module Engine (18) [2024.10.17-01.27.40:169][514]LogModuleManager: Shutting down and abandoning module CoreUObject (16) [2024.10.17-01.27.40:169][514]LogModuleManager: Shutting down and abandoning module SandboxFile (14) [2024.10.17-01.27.40:169][514]LogModuleManager: Shutting down and abandoning module PakFile (12) [2024.10.17-01.27.40:169][514]LogPakFile: Destroying PakPlatformFile [2024.10.17-01.27.40:169][514]LogModuleManager: Shutting down and abandoning module RSA (11) [2024.10.17-01.27.40:169][514]LogModuleManager: Shutting down and abandoning module NetworkFile (8) [2024.10.17-01.27.40:169][514]LogModuleManager: Shutting down and abandoning module StreamingFile (6) [2024.10.17-01.27.40:169][514]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) [2024.10.17-01.27.40:170][514]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) [2024.10.17-01.27.40:520][514]LogD3D12RHI: ~FD3D12DynamicRHI [2024.10.17-01.27.40:638][514]LogExit: Exiting. [2024.10.17-01.27.40:644][514]Log file closed, 10/17/24 09:27:40