EditorPerProjectUserSettings.ini 235 KB

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  1. [/Script/UnrealEd.EditorStyleSettings]
  2. bColorVisionDeficiencyCorrection=False
  3. bColorVisionDeficiencyCorrectionPreviewWithDeficiency=False
  4. SelectionColor=(R=0.828000,G=0.364000,B=0.003000,A=1.000000)
  5. AdditionalSelectionColors[0]=(R=0.019382,G=0.496933,B=1.000000,A=1.000000)
  6. AdditionalSelectionColors[1]=(R=0.356400,G=0.040915,B=0.520996,A=1.000000)
  7. AdditionalSelectionColors[2]=(R=1.000000,G=0.168269,B=0.332452,A=1.000000)
  8. AdditionalSelectionColors[3]=(R=1.000000,G=0.051269,B=0.051269,A=1.000000)
  9. AdditionalSelectionColors[4]=(R=1.000000,G=0.715693,B=0.010330,A=1.000000)
  10. AdditionalSelectionColors[5]=(R=0.258183,G=0.539479,B=0.068478,A=1.000000)
  11. bEnableEditorWindowBackgroundColor=False
  12. EditorWindowBackgroundColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
  13. bUseGrid=True
  14. RegularColor=(R=0.035000,G=0.035000,B=0.035000,A=1.000000)
  15. RuleColor=(R=0.008000,G=0.008000,B=0.008000,A=1.000000)
  16. CenterColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
  17. GridSnapSize=16
  18. GraphBackgroundBrush=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=False))
  19. bShowNativeComponentNames=True
  20. AssetEditorOpenLocation=Default
  21. bEnableColorizedEditorTabs=True
  22. CurrentAppliedTheme=134380265FBB4A9CA00A1DC9770217B8
  23. [/Script/UnrealEd.LevelEditorPlaySettings]
  24. LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
  25. LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
  26. LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
  27. LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
  28. LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
  29. LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
  30. LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
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PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
  199. GridEnabled=False
  200. SnapScaleEnabled=False
  201. CurrentRotGridSize=4
  202. RotGridEnabled=False
  203. CameraSpeed=5
  204. [DetailCustomWidgetExpansion]
  205. MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.00 - Global,MaterialEditorInstanceConstant.ParameterGroups.01 - Albedo,MaterialEditorInstanceConstant.ParameterGroups.01 - Input Textures,MaterialEditorInstanceConstant.ParameterGroups.02- UV Controls,MaterialEditorInstanceConstant.ParameterGroups.02 - Metallic,MaterialEditorInstanceConstant.ParameterGroups.03 - Specular,MaterialEditorInstanceConstant.ParameterGroups.03 - Albedo,MaterialEditorInstanceConstant.ParameterGroups.04 - Roughness,MaterialEditorInstanceConstant.ParameterGroups.04 - Metallic,MaterialEditorInstanceConstant.ParameterGroups.05 - Normal,MaterialEditorInstanceConstant.ParameterGroups.05 - Roughness,MaterialEditorInstanceConstant.ParameterGroups.06 - SSS,MaterialEditorInstanceConstant.ParameterGroups.06 - Opacity,MaterialEditorInstanceConstant.ParameterGroups.07 - Texture Maps,MaterialEditorInstanceConstant.ParameterGroups.07 - Normal,MaterialEditorInstanceConstant.ParameterGroups.08 - Parallax,MaterialEditorInstanceConstant.ParameterGroups.0) LavaTextures,MaterialEditorInstanceConstant.ParameterGroups.0) MoltenTextures,MaterialEditorInstanceConstant.ParameterGroups.Animation,MaterialEditorInstanceConstant.ParameterGroups.Color,MaterialEditorInstanceConstant.ParameterGroups.Masking,MaterialEditorInstanceConstant.ParameterGroups.Shape,MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Static Switch Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Texture Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Glass,MaterialEditorInstanceConstant.ParameterGroups.Water,MaterialEditorInstanceConstant.ParameterGroups.Wave,MaterialEditorInstanceConstant.ParameterGroups.Wind,MaterialEditorInstanceConstant.ParameterGroups.Texture,MaterialEditorInstanceConstant.ParameterGroups.TexturePanner,MaterialEditorInstanceConstant.ParameterGroups.TextureProjection,MaterialEditorInstanceConstant.ParameterGroups.Refraction,MaterialEditorInstanceConstant.ParameterGroups.Fresnel,MaterialEditorInstanceConstant.ParameterGroups.Fade,MaterialEditorInstanceConstant.ParameterGroups.Basic,MaterialEditorInstanceConstant.ParameterGroups.Dissolve,MaterialEditorInstanceConstant.ParameterGroups.Dissolve Positional,MaterialEditorInstanceConstant.ParameterGroups.DoNotEditManually,MaterialEditorInstanceConstant.ParameterGroups.1) Lava Parameters,MaterialEditorInstanceConstant.ParameterGroups.1) Lava Textures,MaterialEditorInstanceConstant.ParameterGroups.3) Lava Drips,MaterialEditorInstanceConstant.ParameterGroups.3) Global Parameters,MaterialEditorInstanceConstant.ParameterGroups.4) Lava Blobs & Ripple,MaterialEditorInstanceConstant.ParameterGroups.4) LavaParameters,MaterialEditorInstanceConstant.ParameterGroups.4.5) Lava Edge Glow,MaterialEditorInstanceConstant.ParameterGroups.5) MoltenParameters,MaterialEditorInstanceConstant.ParameterGroups.6) FlowMap
  206. MaterialInstanceConstant=
  207. Ultra_Dynamic_Sky_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList
  208. BillboardComponent=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  209. SceneComponent=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  210. DatasmithSceneActor=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  211. StaticMeshActor=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  212. BP_EasyFog_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  213. StaticMeshComponent=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  214. InstancedFoliageActor=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  215. Cesium3DTileset=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList
  216. CesiumCameraManager=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens
  217. CameraBird_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  218. PostProcessVolume=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  219. BrushComponent=
  220. BP_FireLarge_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens
  221. Emitter=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  222. HeatMapParent_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  223. BP_HoloGen_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup
  224. NiagaraActor=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  225. LinearColor=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  226. NiagaraFloat=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  227. Vector3f=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  228. Actor=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup
  229. NiagaraBool=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  230. NiagaraInt32=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  231. PlayerStart=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  232. CapsuleComponent=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  233. CameraBird1_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  234. BP_PathTracer_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  235. SplineComponent=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  236. PointLight=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  237. BP_LavaSpline_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  238. CesiumCreditSystemBP_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  239. CesiumGeoreference=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  240. LevelSequenceActor=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  241. LevelSequenceBurnInOptions=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  242. MovieSceneBindingOverrides=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  243. DefaultLevelSequenceInstanceData=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  244. FlowFieldExample_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  245. BP_Mesh_Border_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  246. BP_Decal_Border_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  247. MyTriggerBox_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  248. Ultra_Dynamic_Weather_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens
  249. DirectionalLightComponent=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens
  250. BP_Mesh_Border1_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  251. RectLight=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  252. TriggerBoxLevel2_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  253. WidgetComponent=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  254. TriggerBoxLevel1_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  255. DecalActor=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  256. CameraBird2_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  257. BP_Decal_Border1_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  258. BP_HeatMap_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup
  259. NiagaraComponent=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  260. Vector2f=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  261. NiagaraDataInterfaceStaticMesh=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  262. SkeletalMeshComponent=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  263. CameraBird3_0_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  264. CineCameraActor=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  265. CameraBird1_2_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup
  266. CameraBird1_3_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  267. CameraBird1_4_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  268. CameraBird2_0_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  269. CameraBirdCo2_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  270. CameraBirdWind_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  271. NiagaraSystem=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  272. FoliageInstancedStaticMeshComponent=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  273. Spline_CarFlow_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  274. ABP_Margin_ZT_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  275. SkeletalMeshActor=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  276. BP_FlowPart_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  277. BP_Sky_Sphere_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  278. TextRenderActor=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  279. BP_Heart_Hologram_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  280. BP_DemoRoom_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  281. BP_Text_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  282. BP_City_Hologram_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  283. NiagaraDataInterfaceColorCurve=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  284. NiagaraDataInterfaceCurve=
  285. BP_DemoDisplay_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  286. PrimitiveComponent=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading
  287. TriggerBoxLevel3_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  288. K2Node_VariableGet=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  289. FactoryController_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  290. PropertyWrapper=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  291. K2Node_VariableSet=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  292. CameraBird1_1_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  293. K2Node_Variable=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  294. K2Node=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  295. EdGraph=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  296. K2Node_MacroInstance=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  297. MainUI_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  298. Unit1_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  299. Unit2_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  300. K2Node_BreakStruct=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  301. K2Node_InputKey=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  302. TriggerBoxLevel0_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  303. K2Node_FunctionEntry=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  304. EdGraphNode_Comment=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform
  305. CameraBird0_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  306. K2Node_CallFunction=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  307. FindTrigger1ToView=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  308. FindTrigger1ToView_20=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  309. Unit3_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  310. FactoryMode_C=Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Lens,Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing.Color Grading,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,CameraBird0_C.TransformCommon.Transform
  311. [DetailCategories]
  312. BP_EasyFog_C.TransformCommon=True
  313. BP_EasyFog_C.Easyfog Settings=True
  314. BP_EasyFog_C.Wind Controls=True
  315. BP_EasyFog_C.Rendering=True
  316. BP_EasyFog_C.Replication=True
  317. BP_EasyFog_C.Collision=True
  318. BP_EasyFog_C.HLOD=True
  319. BP_EasyFog_C.Physics=True
  320. BP_EasyFog_C.Networking=True
  321. BP_EasyFog_C.Input=True
  322. BP_EasyFog_C.Actor=True
  323. StaticMeshActor.TransformCommon=True
  324. StaticMeshActor.StaticMesh=True
  325. StaticMeshActor.Materials=True
  326. StaticMeshActor.Physics=True
  327. StaticMeshActor.Collision=True
  328. StaticMeshActor.Lighting=True
  329. StaticMeshActor.Rendering=True
  330. StaticMeshActor.HLOD=True
  331. StaticMeshActor.PathTracing=True
  332. StaticMeshActor.Navigation=True
  333. StaticMeshActor.VirtualTexture=True
  334. StaticMeshActor.Tags=True
  335. StaticMeshActor.Cooking=True
  336. StaticMeshActor.Replication=True
  337. StaticMeshActor.Networking=True
  338. StaticMeshActor.Actor=True
  339. MaterialEditorInstanceConstant.ParameterGroups=True
  340. MaterialEditorInstanceConstant.General=True
  341. MaterialEditorInstanceConstant.Previewing=True
  342. PointLight.TransformCommon=True
  343. PointLight.Light=True
  344. PointLight.Rendering=True
  345. PointLight.Lightmass=True
  346. PointLight.Performance=True
  347. PointLight.LightFunction=True
  348. PointLight.Light Profiles=True
  349. PointLight.DistanceFieldShadows=True
  350. PointLight.RayTracing=True
  351. PointLight.Tags=True
  352. PointLight.Cooking=True
  353. PointLight.HLOD=True
  354. PointLight.Physics=True
  355. PointLight.Networking=True
  356. PointLight.Actor=True
  357. Actor.TransformCommon=True
  358. Actor.Rendering=True
  359. Actor.Replication=True
  360. Actor.Collision=True
  361. Actor.HLOD=True
  362. Actor.Physics=True
  363. Actor.Networking=True
  364. Actor.Input=True
  365. Actor.Actor=True
  366. DatasmithSceneActor.TransformCommon=True
  367. DatasmithSceneActor.Datasmith=True
  368. DatasmithSceneActor.Rendering=True
  369. DatasmithSceneActor.Replication=True
  370. DatasmithSceneActor.Collision=True
  371. DatasmithSceneActor.HLOD=True
  372. DatasmithSceneActor.Physics=True
  373. DatasmithSceneActor.Networking=True
  374. DatasmithSceneActor.Input=True
  375. DatasmithSceneActor.Actor=True
  376. DatasmithImportOptions.Process=True
  377. DatasmithImportOptions.SyncCurrentLevelActors=True
  378. Cesium3DTileset.TransformCommon=True
  379. Cesium3DTileset.Cesium=True
  380. Cesium3DTileset.Rendering=True
  381. Cesium3DTileset.Physics=True
  382. Cesium3DTileset.Tags=True
  383. Cesium3DTileset.Activation=True
  384. Cesium3DTileset.Cooking=True
  385. Cesium3DTileset.Collision=True
  386. Cesium3DTileset.Replication=True
  387. Cesium3DTileset.HLOD=True
  388. Cesium3DTileset.Networking=True
  389. Cesium3DTileset.Input=True
  390. Cesium3DTileset.Actor=True
  391. Ultra_Dynamic_Sky_C.TransformCommon=True
  392. Ultra_Dynamic_Sky_C.𝙰𝟷 · Basic Controls=True
  393. Ultra_Dynamic_Sky_C.𝙱𝟷 · Animate Time Of Day=False
  394. Ultra_Dynamic_Sky_C.𝙲𝟷 · Volumetric Clouds=False
  395. Ultra_Dynamic_Sky_C.𝙲𝟸 · 2D Dynamic Clouds=False
  396. Ultra_Dynamic_Sky_C.𝙲𝟹 · Static Clouds=False
  397. Ultra_Dynamic_Sky_C.𝙲𝟺 · Cloud Movement=False
  398. Ultra_Dynamic_Sky_C.𝙲𝟻 · Cloud Wisps=False
  399. Ultra_Dynamic_Sky_C.𝙳𝟷 · Simulation=False
  400. Ultra_Dynamic_Sky_C.𝙴𝟷 · Sun=False
  401. Ultra_Dynamic_Sky_C.𝙴𝟸 · Moon=False
  402. Ultra_Dynamic_Sky_C.𝙴𝟹 · Sky Light=False
  403. Ultra_Dynamic_Sky_C.𝙴𝟺 · Directional Light=False
  404. Ultra_Dynamic_Sky_C.𝙴𝟻 · Cloud Shadows=False
  405. Ultra_Dynamic_Sky_C.𝙴𝟼 · Exposure=False
  406. Ultra_Dynamic_Sky_C.𝙵𝟷 · Fog Color=False
  407. Ultra_Dynamic_Sky_C.𝙵𝟸 · Fog Density=False
  408. Ultra_Dynamic_Sky_C.𝙵𝟹 · Volumetric Fog=False
  409. Ultra_Dynamic_Sky_C.𝙵𝟺 · Dust=False
  410. Ultra_Dynamic_Sky_C.𝙶𝟷 · Sky Atmosphere=False
  411. Ultra_Dynamic_Sky_C.𝙶𝟸 · Simplified Color=False
  412. Ultra_Dynamic_Sky_C.𝙷𝟷 · Stars=False
  413. Ultra_Dynamic_Sky_C.𝙷𝟸 · Space Layer=False
  414. Ultra_Dynamic_Sky_C.𝙷𝟹 · Sky Glow=False
  415. Ultra_Dynamic_Sky_C.𝙷𝟺 · Aurora=False
  416. Ultra_Dynamic_Sky_C.𝙸𝟷 · Screen Space Light Shafts=False
  417. Ultra_Dynamic_Sky_C.𝙸𝟸 · Lens Flare=False
  418. Ultra_Dynamic_Sky_C.𝙸𝟹 · Post Processing=True
  419. Ultra_Dynamic_Sky_C.𝙹𝟷 · Water=False
  420. Ultra_Dynamic_Sky_C.𝙺𝟷 · Volumetric Cloud Light Rays=False
  421. Ultra_Dynamic_Sky_C.𝙺𝟸 · Volumetric Cloud Painting=False
  422. Ultra_Dynamic_Sky_C.𝙻𝟷 · Modifiers=False
  423. Ultra_Dynamic_Sky_C.𝙼𝟷 · Cinematics / Offline Rendering=False
  424. Ultra_Dynamic_Sky_C.𝙼𝟸 · Scalability / Performance=False
  425. Ultra_Dynamic_Sky_C.𝙽𝟷 · Interior Adjustments=False
  426. Ultra_Dynamic_Sky_C.Replication=False
  427. Ultra_Dynamic_Sky_C.𝙾𝟷 · Mobile=False
  428. Ultra_Dynamic_Sky_C.Rendering=False
  429. PostProcessVolume.TransformCommon=True
  430. PostProcessVolume.Lens=True
  431. PostProcessVolume.Color Grading=True
  432. PostProcessVolume.Film=True
  433. PostProcessVolume.Global Illumination=True
  434. PostProcessVolume.Reflections=True
  435. PostProcessVolume.Rendering Features=True
  436. PostProcessVolume.Film Grain=True
  437. PostProcessVolume.Path Tracing=True
  438. PostProcessVolume.PostProcessVolumeSettings=True
  439. PostProcessVolume.BrushSettings=True
  440. PostProcessVolume.Replication=True
  441. PostProcessVolume.HLOD=True
  442. PostProcessVolume.Networking=True
  443. PostProcessVolume.Actor=True
  444. BP_HoloGen_C.TransformCommon=True
  445. BP_HoloGen_C.P A R T I C L E S : Pixels Master=True
  446. BP_HoloGen_C.P A R T I C L E S : Pixels - Static=True
  447. BP_HoloGen_C.P A R T I C L E S : Pixels - Floating=True
  448. BP_HoloGen_C.P A R T I C L E S : strings=True
  449. BP_HoloGen_C.M E S H : Base Texture=True
  450. BP_HoloGen_C.M E S H : Mask Noise=True
  451. BP_HoloGen_C.G L I T C H E S=True
  452. BP_HoloGen_C.F A L L O F F=True
  453. BP_HoloGen_C.Rendering=True
  454. BP_HoloGen_C.Physics=True
  455. BP_HoloGen_C.Networking=True
  456. NiagaraActor.TransformCommon=True
  457. NiagaraActor.Niagara=True
  458. NiagaraActor.NiagaraComponent_Parameters=True
  459. NiagaraActor.NiagaraComponent_Utilities=True
  460. NiagaraActor.Activation=True
  461. NiagaraActor.Lighting=True
  462. NiagaraActor.Attachment=True
  463. NiagaraActor.Randomness=True
  464. NiagaraActor.Parameters=True
  465. NiagaraActor.Warmup=True
  466. NiagaraActor.Rendering=True
  467. NiagaraActor.Compilation=True
  468. NiagaraActor.HLOD=True
  469. NiagaraActor.PathTracing=True
  470. NiagaraActor.Navigation=True
  471. NiagaraActor.Tags=True
  472. NiagaraActor.Cooking=True
  473. NiagaraActor.Replication=True
  474. NiagaraActor.Physics=True
  475. NiagaraActor.Networking=True
  476. NiagaraActor.Actor=True
  477. MeshMergingSettingsObject.MergeSettings=True
  478. SkeletalMeshComponent.TransformCommon=True
  479. SkeletalMeshComponent.Animation=True
  480. SkeletalMeshComponent.Mesh=True
  481. SkeletalMeshComponent.Physics=True
  482. SkeletalMeshComponent.Collision=True
  483. SkeletalMeshComponent.Clothing=True
  484. SkeletalMeshComponent.Lighting=True
  485. SkeletalMeshComponent.LeaderPoseComponent=True
  486. SkeletalMeshComponent.AnimationRig=True
  487. SkeletalMeshComponent.Deformer=True
  488. SkeletalMeshComponent.SkinWeights=True
  489. SkeletalMeshComponent.Rendering=True
  490. SkeletalMeshComponent.HLOD=True
  491. SkeletalMeshComponent.PathTracing=True
  492. SkeletalMeshComponent.Navigation=True
  493. SkeletalMeshComponent.VirtualTexture=True
  494. SkeletalMeshComponent.Tags=True
  495. SkeletalMeshComponent.Activation=True
  496. SkeletalMeshComponent.Cooking=True
  497. NiagaraComponent.TransformCommon=True
  498. NiagaraComponent.Niagara=True
  499. NiagaraDataInterfaceStaticMesh.Errors=True
  500. NiagaraDataInterfaceStaticMesh.Mesh=True
  501. NiagaraDataInterfaceStaticMesh.LOD=True
  502. NiagaraComponent.NiagaraComponent_Parameters=True
  503. NiagaraComponent.NiagaraComponent_Utilities=True
  504. NiagaraComponent.Activation=True
  505. NiagaraComponent.Lighting=True
  506. NiagaraComponent.Attachment=True
  507. NiagaraComponent.Randomness=True
  508. NiagaraComponent.Parameters=True
  509. NiagaraComponent.Warmup=True
  510. NiagaraComponent.Rendering=True
  511. NiagaraComponent.Compilation=True
  512. NiagaraComponent.HLOD=True
  513. NiagaraComponent.PathTracing=True
  514. NiagaraComponent.Navigation=True
  515. NiagaraComponent.Tags=True
  516. NiagaraComponent.Cooking=True
  517. BillboardComponent.TransformCommon=True
  518. BillboardComponent.Sprite=True
  519. BillboardComponent.HLOD=True
  520. BillboardComponent.Rendering=True
  521. BillboardComponent.PathTracing=True
  522. BillboardComponent.Navigation=True
  523. BillboardComponent.Tags=True
  524. BillboardComponent.Cooking=True
  525. StaticMeshComponent.TransformCommon=True
  526. StaticMeshComponent.StaticMesh=True
  527. StaticMeshComponent.Materials=True
  528. StaticMeshComponent.Physics=True
  529. StaticMeshComponent.Collision=True
  530. StaticMeshComponent.Lighting=True
  531. StaticMeshComponent.Rendering=True
  532. StaticMeshComponent.HLOD=True
  533. StaticMeshComponent.PathTracing=True
  534. StaticMeshComponent.Navigation=True
  535. StaticMeshComponent.VirtualTexture=True
  536. StaticMeshComponent.Tags=True
  537. StaticMeshComponent.Cooking=True
  538. MaterialInstanceDynamic.MaterialInstance=True
  539. NiagaraComponent.Variable=True
  540. NiagaraComponent.Sockets=True
  541. NiagaraComponent.ComponentTick=True
  542. NiagaraComponent.ComponentReplication=True
  543. NiagaraComponent.Events=True
  544. BP_HoloGen_C.Tick=True
  545. BP_HoloGen_C.默认=True
  546. BP_HoloGen_C.Events=True
  547. PreviewMaterial.PhysicalMaterial=True
  548. PreviewMaterial.Material=True
  549. PreviewMaterial.PhysicalMaterialMask=True
  550. PreviewMaterial.Nanite=True
  551. PreviewMaterial.Translucency=True
  552. PreviewMaterial.TranslucencySelfShadowing=True
  553. PreviewMaterial.Usage=True
  554. PreviewMaterial.Mobile=True
  555. PreviewMaterial.ForwardShading=True
  556. PreviewMaterial.PostProcessMaterial=True
  557. PreviewMaterial.Refraction=True
  558. PreviewMaterial.WorldPositionOffset=True
  559. PreviewMaterial.Lightmass=True
  560. PreviewMaterial.Previewing=True
  561. PreviewMaterial.ImportSettings=True
  562. MaterialExpressionConstant3Vector.MaterialExpressionConstant3Vector=True
  563. MaterialExpressionConstant3Vector.MaterialExpression=True
  564. MaterialExpressionConstant.MaterialExpressionConstant=True
  565. MaterialExpressionConstant.MaterialExpression=True
  566. SceneComponent.TransformCommon=True
  567. SceneComponent.Rendering=True
  568. SceneComponent.Tags=True
  569. SceneComponent.Activation=True
  570. SceneComponent.Cooking=True
  571. RectLight.TransformCommon=True
  572. RectLight.Light=True
  573. RectLight.Rendering=True
  574. RectLight.Lightmass=True
  575. RectLight.Performance=True
  576. RectLight.LightFunction=True
  577. RectLight.Light Profiles=True
  578. RectLight.DistanceFieldShadows=True
  579. RectLight.RayTracing=True
  580. RectLight.Tags=True
  581. RectLight.Cooking=True
  582. RectLight.HLOD=True
  583. RectLight.Physics=True
  584. RectLight.Networking=True
  585. RectLight.Actor=True
  586. SpotLight.TransformCommon=True
  587. SpotLight.Light=True
  588. SpotLight.Rendering=True
  589. SpotLight.Lightmass=True
  590. SpotLight.Performance=True
  591. SpotLight.LightFunction=True
  592. SpotLight.Light Profiles=True
  593. SpotLight.DistanceFieldShadows=True
  594. SpotLight.RayTracing=True
  595. SpotLight.Tags=True
  596. SpotLight.Cooking=True
  597. SpotLight.HLOD=True
  598. SpotLight.Physics=True
  599. SpotLight.Networking=True
  600. SpotLight.Actor=True
  601. MaterialExpressionParticleColor.MaterialExpression=True
  602. MaterialExpressionTextureSample.MaterialExpressionTextureSample=True
  603. MaterialExpressionTextureSample.MaterialExpressionTextureBase=True
  604. MaterialExpressionTextureSample.MaterialExpression=True
  605. Texture2D.LevelOfDetail=True
  606. Texture2D.Compression=True
  607. Texture2D.Interchange=True
  608. Texture2D.Interchange=True
  609. Texture2D.Interchange=True
  610. Texture2D.Interchange=True
  611. Texture2D.Interchange=True
  612. Texture2D.Interchange=True
  613. Texture2D.Texture=True
  614. Texture2D.Adjustments=True
  615. Texture2D.File Path=True
  616. Texture2D.Compositing=True
  617. CineCameraActor.TransformCommon=True
  618. CineCameraActor.Current Camera Settings=True
  619. CineCameraActor.CameraOptions=True
  620. CineCameraActor.Camera=True
  621. CineCameraActor.PostProcess=True
  622. CineCameraActor.Physics=True
  623. CineCameraActor.Tags=True
  624. CineCameraActor.AssetUserData=True
  625. CineCameraActor.Activation=True
  626. CineCameraActor.Navigation=True
  627. CineCameraActor.Cooking=True
  628. CineCameraActor.Replication=True
  629. CineCameraActor.Collision=True
  630. CineCameraActor.HLOD=True
  631. CineCameraActor.Networking=True
  632. CineCameraActor.Actor=True
  633. CameraBird_C.TransformCommon=True
  634. CameraBird_C.Rendering=True
  635. CameraBird_C.Replication=True
  636. CameraBird_C.Collision=True
  637. CameraBird_C.HLOD=True
  638. CameraBird_C.Physics=True
  639. CameraBird_C.Networking=True
  640. CameraBird_C.Input=True
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  644. CameraBird1_C.Replication=True
  645. CameraBird1_C.Collision=True
  646. CameraBird1_C.HLOD=True
  647. CameraBird1_C.Physics=True
  648. CameraBird1_C.Networking=True
  649. CameraBird1_C.Input=True
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  655. StaticMesh.LodSettings=True
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  658. StaticMesh.ImportSettings=True
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  660. StaticMesh.Navigation=True
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  662. FoliageType_InstancedStaticMesh.Painting=True
  663. FoliageType_InstancedStaticMesh.Placement=True
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  666. FoliageType_InstancedStaticMesh.Physics=True
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  675. InstancedFoliageActor.Input=True
  676. InstancedFoliageActor.Actor=True
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  678. CesiumCameraManager.Replication=True
  679. CesiumCameraManager.Collision=True
  680. CesiumCameraManager.HLOD=True
  681. CesiumCameraManager.Physics=True
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  683. CesiumCameraManager.Input=True
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  687. BP_FireLarge_C.Flames=True
  688. BP_FireLarge_C.Smoke=True
  689. BP_FireLarge_C.Embers=True
  690. BP_FireLarge_C.Ambient Embers=True
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  692. BP_FireLarge_C.Embers Burst=True
  693. BP_FireLarge_C.Light=True
  694. BP_FireLarge_C.Distortion=True
  695. BP_FireLarge_C.Variation=True
  696. BP_FireLarge_C.光源=True
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  700. BP_FireLarge_C.HLOD=True
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  703. BP_FireLarge_C.Input=True
  704. BP_FireLarge_C.Actor=True
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  706. Emitter.Particles=True
  707. Emitter.EmitterActions=True
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  711. Emitter.Lighting=True
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  713. Emitter.Rendering=True
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  715. Emitter.Navigation=True
  716. Emitter.Tags=True
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  734. CesiumGeoreference.Cesium=True
  735. CesiumGeoreference.Rendering=True
  736. CesiumGeoreference.Physics=True
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  738. CesiumGeoreference.Activation=True
  739. CesiumGeoreference.Cooking=True
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  745. CesiumGeoreference.Actor=True
  746. FbxExportOption.Exporter=True
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  755. PlayerStart.HLOD=True
  756. PlayerStart.Physics=True
  757. PlayerStart.Networking=True
  758. PlayerStart.Input=True
  759. PlayerStart.Actor=True
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  761. BP_PathTracer_C.Debug=True
  762. BP_PathTracer_C.Settings=True
  763. BP_PathTracer_C.Rendering=True
  764. BP_PathTracer_C.Replication=True
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  768. BP_PathTracer_C.Networking=True
  769. BP_PathTracer_C.Input=True
  770. BP_PathTracer_C.Actor=True
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  774. SplineComponent.Editor=True
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  776. SplineComponent.PathTracing=True
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  783. MaterialExpressionTextureSampleParameter2D.ParameterCustomization=True
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  804. BP_LavaSpline_C.Input=True
  805. BP_LavaSpline_C.Actor=True
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  811. CesiumCreditSystemBP_C.Physics=True
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  836. FlowFieldExample_C.Input=True
  837. FlowFieldExample_C.Actor=True
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  847. BP_Mesh_Border_C.Actor=True
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  856. BP_Decal_Border_C.Input=True
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  866. MyTriggerBox_C.Input=True
  867. MyTriggerBox_C.Actor=True
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  876. BP_Spline_Blocking_Border_C.Input=True
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  879. WorldSettings.Tick=True
  880. WorldSettings.Audio=True
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  883. WorldSettings.VR=True
  884. WorldSettings.Navigation=True
  885. WorldSettings.Landscape=True
  886. WorldSettings.Foliage=True
  887. WorldSettings.Network=True
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  889. WorldSettings.HLODSystem=True
  890. WorldSettings.Broadphase=True
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  898. Ultra_Dynamic_Weather_C.𝙱𝟷 · Manual Weather State=True
  899. Ultra_Dynamic_Weather_C.𝙲𝟷 · Rain Particles=True
  900. Ultra_Dynamic_Weather_C.𝙲𝟸 · Snow Particles=True
  901. Ultra_Dynamic_Weather_C.𝙲𝟹 · Dust Particles=True
  902. Ultra_Dynamic_Weather_C.𝙲𝟺 · Shared Particle Settings=True
  903. Ultra_Dynamic_Weather_C.𝙳𝟷 · Season=True
  904. Ultra_Dynamic_Weather_C.𝙳𝟸 · Random Weather Variation=True
  905. Ultra_Dynamic_Weather_C.𝙴𝟷 · Lightning=True
  906. Ultra_Dynamic_Weather_C.𝙵𝟷 · Material Effects=True
  907. Ultra_Dynamic_Weather_C.𝙵𝟸 · Dynamic Landscape Weather Effects=True
  908. Ultra_Dynamic_Weather_C.𝙶𝟷 · Sound Effects=True
  909. Ultra_Dynamic_Weather_C.𝙶𝟸 · Sound Occlusion=True
  910. Ultra_Dynamic_Weather_C.𝙷𝟷 · Wind Direction=True
  911. Ultra_Dynamic_Weather_C.𝙷𝟸 · Wind Debris=True
  912. Ultra_Dynamic_Weather_C.𝙷𝟹 · Wind Directional Source=True
  913. Ultra_Dynamic_Weather_C.𝙷𝟺 · Post Process Wind Fog=True
  914. Ultra_Dynamic_Weather_C.𝙸𝟷 · Screen Droplets=True
  915. Ultra_Dynamic_Weather_C.𝙸𝟸 · Heat Distortion=True
  916. Ultra_Dynamic_Weather_C.𝙸𝟹 · Rainbow=True
  917. Ultra_Dynamic_Weather_C.𝙹𝟷 · Water Level=True
  918. Ultra_Dynamic_Weather_C.𝙺𝟷 · Temperature=True
  919. Ultra_Dynamic_Weather_C.𝙻𝟷 · Weather Above Volumetric Clouds=True
  920. Ultra_Dynamic_Weather_C.𝙻𝟸 · Weather Override Volumes=True
  921. Ultra_Dynamic_Weather_C.𝙼𝟷 · Weather Mask Target=True
  922. Ultra_Dynamic_Weather_C.𝙽𝟷 · Volumetric Fog Particles=True
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  1160. RendererSettings.PostProcessCalibrationMaterials=True
  1161. RendererOverrideSettings.ShaderPermutationReduction=True
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  1163. Engine.DefaultClasses=True
  1164. Engine.DefaultMaterials=True
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  1166. Engine.Subtitles=True
  1167. Engine.Blueprints=True
  1168. Engine.Anim Blueprints=True
  1169. Engine.Framerate=True
  1170. Engine.Timecode=True
  1171. Engine.Screenshots=True
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  1173. AudioSettings.Audio=True
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  1175. AudioSettings.Quality=True
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  1178. UserInterfaceSettings.Hardware Cursors=True
  1179. UserInterfaceSettings.Software Cursors=True
  1180. UserInterfaceSettings.DPI Scaling=True
  1181. UserInterfaceSettings.Widgets=True
  1182. UserInterfaceSettings.UMG Fonts=True
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  1185. InputModifierResponseCurveExponential.Settings=True
  1186. InputModifierFOVScaling.Settings=True
  1187. EnhancedInputDeveloperSettings.Modifier Default Values=True
  1188. InputTriggerDown.Trigger Settings=True
  1189. InputTriggerPressed.Trigger Settings=True
  1190. InputTriggerReleased.Trigger Settings=True
  1191. InputTriggerHold.Trigger Settings=True
  1192. InputTriggerHoldAndRelease.Trigger Settings=True
  1193. InputTriggerTap.Trigger Settings=True
  1194. InputTriggerPulse.Trigger Settings=True
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  1198. AISystem.Movement=True
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  1202. AISystem.PerceptionSystem=True
  1203. ChaosSolverSettings.GameInstance=True
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  1214. EditorUtilityWidgetProjectSettings.Class Filtering=True
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  1217. SkeletalMeshSimplificationSettings.General=True
  1218. LevelEditorProjectSettings.Editing=True
  1219. LevelInstanceEditorSettings.World Partition=True
  1220. MovieSceneToolsProjectSettings.Timeline=True
  1221. MovieSceneToolsProjectSettings.Shots=True
  1222. MovieSceneToolsProjectSettings.TrackSettings=True
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  1229. UMGEditorProjectSettings.Designer=True
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  1231. BlueprintEditorProjectSettings.Actors=True
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  1237. EditorProjectAppearanceSettings.ReferenceViewer=True
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  1243. PaperImporterSettings.NewAssetSettings=True
  1244. PaperImporterSettings.ImportSettings=True
  1245. PaperImporterSettings.MaterialSettings=True
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  1247. AndroidRuntimeSettings.App Bundles=True
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  1250. AndroidRuntimeSettings.DistributionSigning=True
  1251. AndroidRuntimeSettings.GooglePlayServices=True
  1252. AndroidRuntimeSettings.Icons=True
  1253. AndroidRuntimeSettings.LaunchImages=True
  1254. AndroidRuntimeSettings.GraphicsDebugger=True
  1255. AndroidRuntimeSettings.Input=True
  1256. AndroidRuntimeSettings.Audio=True
  1257. AndroidRuntimeSettings.MultiTextureFormats=True
  1258. AndroidRuntimeSettings.TextureFormatPriorities=True
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  1263. IOSRuntimeSettings.BundleInformation=True
  1264. IOSRuntimeSettings.PowerUsage=True
  1265. IOSRuntimeSettings.Orientation=True
  1266. IOSRuntimeSettings.FileSystem=True
  1267. IOSRuntimeSettings.Input=True
  1268. IOSRuntimeSettings.Rendering=True
  1269. IOSRuntimeSettings.Build=True
  1270. IOSRuntimeSettings.Online=True
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  1272. IOSRuntimeSettings.OptionalIOSIcons=True
  1273. IOSRuntimeSettings.RequiredTVOSAssets=True
  1274. IOSRuntimeSettings.OptionalTVOSAssets=True
  1275. IOSRuntimeSettings.LaunchScreen=True
  1276. IOSRuntimeSettings.Remote Build=True
  1277. IOSRuntimeSettings.Audio=True
  1278. LinuxTargetSettings.Targeted RHIs=True
  1279. LinuxTargetSettings.Splash=True
  1280. LinuxTargetSettings.Icon=True
  1281. LinuxTargetSettings.Audio=True
  1282. MacTargetSettings.Targeted RHIs=True
  1283. MacTargetSettings.Rendering=True
  1284. MacTargetSettings.Packaging=True
  1285. MacTargetSettings.Splash=True
  1286. MacTargetSettings.Icon=True
  1287. MacTargetSettings.Audio=True
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  1289. WindowsTargetSettings.D3D11 Targeted Shader Formats=True
  1290. WindowsTargetSettings.Vulkan Targeted Shader Formats=True
  1291. WindowsTargetSettings.Targeted RHIs=True
  1292. WindowsTargetSettings.Toolchain=True
  1293. WindowsTargetSettings.Splash=True
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  1295. WindowsTargetSettings.Audio=True
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  1297. XcodeProjectSettings.Plist Files=True
  1298. XcodeProjectSettings.Entitlements=True
  1299. XcodeProjectSettings.Code Signing=True
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  1301. LevelSequenceEditorSettings.Playback=True
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  1304. ModelingComponentsSettings.Modeling Tools=True
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  1306. TakeRecorderProjectSettings.Take Recorder=True
  1307. TakeRecorderProjectSettings.影片场景镜头试拍设置=True
  1308. TakeRecorderProjectSettings.麦克风音频录制器=True
  1309. TakeRecorderProjectSettings.音频输入设备=True
  1310. TakeRecorderProjectSettings.动画录制器=True
  1311. TakeRecorderProjectSettings.世界录制器=True
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  1313. DataflowSettings.PinColors=True
  1314. DataflowSettings.NodeColors=True
  1315. AndroidFileServerRuntimeSettings.Packaging=True
  1316. AndroidFileServerRuntimeSettings.Deployment=True
  1317. AndroidFileServerRuntimeSettings.Connection=True
  1318. AvfMediaSettings.Debug=True
  1319. CesiumRuntimeSettings.Level of Detail=True
  1320. CesiumRuntimeSettings.Experimental Feature Flags=True
  1321. CesiumRuntimeSettings.Cache=True
  1322. GooglePADRuntimeSettings.Packaging=True
  1323. ImgMediaSettings.General=True
  1324. ImgMediaSettings.Caching=True
  1325. ImgMediaSettings.EXR=True
  1326. ImgMediaSettings.Proxies=True
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  1328. NiagaraSettings.Viewport=True
  1329. NiagaraSettings.SimulationCaching=True
  1330. NiagaraSettings.Scalability=True
  1331. NiagaraSettings.Renderer=True
  1332. NiagaraSettings.LightRenderer=True
  1333. NiagaraSettings.SkeletalMeshDI=True
  1334. NiagaraSettings.StaticMeshDI=True
  1335. NiagaraSettings.AsyncGpuTraceDI=True
  1336. NiagaraSettings.SimCache=True
  1337. NiagaraEditorSettings.Niagara=True
  1338. NiagaraEditorSettings.SimulationOptions=True
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  1340. PaperRuntimeSettings.Experimental=True
  1341. PaperRuntimeSettings.Settings=True
  1342. PythonScriptPluginSettings.Python=True
  1343. PythonScriptPluginSettings.PythonRemoteExecution=True
  1344. RenderDocPluginSettings.Frame Capture Settings=True
  1345. RenderDocPluginSettings.Advanced Settings=True
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  1347. ResonanceAudioSettings.General=True
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  1349. UdpMessagingSettings.Availability=True
  1350. UdpMessagingSettings.Transport=True
  1351. UdpMessagingSettings.Tunnel=True
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  1353. WaterRuntimeSettings.Rendering=True
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  1356. WaterEditorSettings.Brush=True
  1357. WaterEditorSettings.ActorDefaults=True
  1358. WaterEditorSettings.Water=True
  1359. WmfMediaSettings.Media=True
  1360. WmfMediaSettings.Debug=True
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  1362. MaterialExpressionReroute.MaterialExpression=True
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  1369. BP_Decal_Border1_C.Physics=True
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  1376. CameraBird1_3_C.Collision=True
  1377. CameraBird1_3_C.HLOD=True
  1378. CameraBird1_3_C.Physics=True
  1379. CameraBird1_3_C.Networking=True
  1380. CameraBird1_3_C.Input=True
  1381. CameraBird1_3_C.Actor=True
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  1383. CameraBird1_4_C.Rendering=True
  1384. CameraBird1_4_C.Replication=True
  1385. CameraBird1_4_C.Collision=True
  1386. CameraBird1_4_C.HLOD=True
  1387. CameraBird1_4_C.Physics=True
  1388. CameraBird1_4_C.Networking=True
  1389. CameraBird1_4_C.Input=True
  1390. CameraBird1_4_C.Actor=True
  1391. CameraBird3_0_C.TransformCommon=True
  1392. CameraBird3_0_C.默认=True
  1393. CameraBird3_0_C.Rendering=True
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  1395. CameraBird3_0_C.Collision=True
  1396. CameraBird3_0_C.HLOD=True
  1397. CameraBird3_0_C.Physics=True
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  1399. CameraBird3_0_C.Input=True
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  1406. CameraBird1_2_C.Physics=True
  1407. CameraBird1_2_C.Networking=True
  1408. CameraBird1_2_C.Input=True
  1409. CameraBird1_2_C.Actor=True
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  1411. CameraBird2_0_C.默认=True
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  1414. CameraBird2_0_C.Collision=True
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  1416. CameraBird2_0_C.Physics=True
  1417. CameraBird2_0_C.Networking=True
  1418. CameraBird2_0_C.Input=True
  1419. CameraBird2_0_C.Actor=True
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  1422. CameraBirdCo2_C.Replication=True
  1423. CameraBirdCo2_C.Collision=True
  1424. CameraBirdCo2_C.HLOD=True
  1425. CameraBirdCo2_C.Physics=True
  1426. CameraBirdCo2_C.Networking=True
  1427. CameraBirdCo2_C.Input=True
  1428. CameraBirdCo2_C.Actor=True
  1429. CameraBirdWind_C.TransformCommon=True
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  1431. CameraBirdWind_C.Replication=True
  1432. CameraBirdWind_C.Collision=True
  1433. CameraBirdWind_C.HLOD=True
  1434. CameraBirdWind_C.Physics=True
  1435. CameraBirdWind_C.Networking=True
  1436. CameraBirdWind_C.Input=True
  1437. CameraBirdWind_C.Actor=True
  1438. MaterialExpressionScalarParameter.General=True
  1439. MaterialExpressionScalarParameter.MaterialExpressionScalarParameter=True
  1440. MaterialExpressionScalarParameter.MaterialExpression=True
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  1442. FoliageInstancedStaticMeshComponent.TransformCommon=True
  1443. FoliageInstancedStaticMeshComponent.StaticMesh=True
  1444. FoliageInstancedStaticMeshComponent.Materials=True
  1445. FoliageInstancedStaticMeshComponent.Culling=True
  1446. FoliageInstancedStaticMeshComponent.Physics=True
  1447. FoliageInstancedStaticMeshComponent.InstancedStaticMeshComponent=True
  1448. FoliageInstancedStaticMeshComponent.Collision=True
  1449. FoliageInstancedStaticMeshComponent.Lighting=True
  1450. FoliageInstancedStaticMeshComponent.Instances=True
  1451. FoliageInstancedStaticMeshComponent.Rendering=True
  1452. FoliageInstancedStaticMeshComponent.HLOD=True
  1453. FoliageInstancedStaticMeshComponent.PathTracing=True
  1454. FoliageInstancedStaticMeshComponent.Navigation=True
  1455. FoliageInstancedStaticMeshComponent.VirtualTexture=True
  1456. FoliageInstancedStaticMeshComponent.Tags=True
  1457. FoliageInstancedStaticMeshComponent.Cooking=True
  1458. MaterialExpressionMultiply.MaterialExpressionMultiply=True
  1459. MaterialExpressionMultiply.MaterialExpression=True
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  1461. Spline_CarFlow_C.默认=True
  1462. Spline_CarFlow_C.Two Side=True
  1463. Spline_CarFlow_C.Rendering=True
  1464. Spline_CarFlow_C.Replication=True
  1465. Spline_CarFlow_C.Collision=True
  1466. Spline_CarFlow_C.HLOD=True
  1467. Spline_CarFlow_C.Physics=True
  1468. Spline_CarFlow_C.Networking=True
  1469. Spline_CarFlow_C.Input=True
  1470. Spline_CarFlow_C.Actor=True
  1471. BP_FlowPart_C.TransformCommon=True
  1472. BP_FlowPart_C.默认=True
  1473. BP_FlowPart_C.Config=True
  1474. BP_FlowPart_C.FlowStaticMeshes=True
  1475. BP_FlowPart_C.Rendering=True
  1476. BP_FlowPart_C.Replication=True
  1477. BP_FlowPart_C.Collision=True
  1478. BP_FlowPart_C.HLOD=True
  1479. BP_FlowPart_C.Physics=True
  1480. BP_FlowPart_C.Networking=True
  1481. BP_FlowPart_C.Input=True
  1482. BP_FlowPart_C.Actor=True
  1483. BP_FlowPart_C.Tick=True
  1484. BP_FlowPart_C.WorldPartition=True
  1485. BP_FlowPart_C.Events=True
  1486. ABP_Margin_ZT_C.TransformCommon=True
  1487. ABP_Margin_ZT_C.默认=True
  1488. ABP_Margin_ZT_C.Config=True
  1489. ABP_Margin_ZT_C.FlowStaticMeshes=True
  1490. ABP_Margin_ZT_C.Rendering=True
  1491. ABP_Margin_ZT_C.Replication=True
  1492. ABP_Margin_ZT_C.Collision=True
  1493. ABP_Margin_ZT_C.HLOD=True
  1494. ABP_Margin_ZT_C.Physics=True
  1495. ABP_Margin_ZT_C.Networking=True
  1496. ABP_Margin_ZT_C.Input=True
  1497. ABP_Margin_ZT_C.Actor=True
  1498. FbxImportUI.Animation=True
  1499. SkeletalMeshActor.TransformCommon=True
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  1501. SkeletalMeshActor.Mesh=True
  1502. SkeletalMeshActor.Materials=True
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  1504. SkeletalMeshActor.Collision=True
  1505. SkeletalMeshActor.Clothing=True
  1506. SkeletalMeshActor.LeaderPoseComponent=True
  1507. SkeletalMeshActor.Lighting=True
  1508. SkeletalMeshActor.AnimationRig=True
  1509. SkeletalMeshActor.Deformer=True
  1510. SkeletalMeshActor.SkinWeights=True
  1511. SkeletalMeshActor.Rendering=True
  1512. SkeletalMeshActor.HLOD=True
  1513. SkeletalMeshActor.PathTracing=True
  1514. SkeletalMeshActor.Navigation=True
  1515. SkeletalMeshActor.VirtualTexture=True
  1516. SkeletalMeshActor.Tags=True
  1517. SkeletalMeshActor.Activation=True
  1518. SkeletalMeshActor.Cooking=True
  1519. SkeletalMeshActor.Replication=True
  1520. SkeletalMeshActor.Networking=True
  1521. SkeletalMeshActor.Input=True
  1522. SkeletalMeshActor.Actor=True
  1523. SkeletalMesh.Material Slots=True
  1524. SkeletalMesh.LODCustomMode=True
  1525. SkeletalMesh.LOD0=True
  1526. SkeletalMesh.LODSettings=True
  1527. SkeletalMesh.Clothing=True
  1528. SkeletalMesh.Mesh=True
  1529. SkeletalMesh.SkeletalMesh=True
  1530. SkeletalMesh.AnimationRig=True
  1531. SkeletalMesh.ImportSettings=True
  1532. SkeletalMesh.Physics=True
  1533. SkeletalMesh.Lighting=True
  1534. SkeletalMesh.SkinWeights=True
  1535. SkeletalMesh.Animation=True
  1536. SkeletalMesh.RayTracing=True
  1537. SkeletalMesh.Sampling=True
  1538. SkeletalMesh.Deformer=True
  1539. SkeletalMesh.Rendering=True
  1540. MaterialExpressionVectorParameter.General=True
  1541. MaterialExpressionVectorParameter.MaterialExpressionVectorParameter=True
  1542. MaterialExpressionVectorParameter.MaterialExpression=True
  1543. MaterialExpressionVectorParameter.CustomPrimitiveData=True
  1544. MaterialExpressionVectorParameter.ParameterCustomization=True
  1545. TextRenderActor.TransformCommon=True
  1546. TextRenderActor.Materials=True
  1547. TextRenderActor.Text=True
  1548. TextRenderActor.Rendering=True
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  1550. TextRenderActor.HLOD=True
  1551. TextRenderActor.PathTracing=True
  1552. TextRenderActor.Navigation=True
  1553. TextRenderActor.Tags=True
  1554. TextRenderActor.Cooking=True
  1555. TextRenderActor.Replication=True
  1556. TextRenderActor.Physics=True
  1557. TextRenderActor.Networking=True
  1558. TextRenderActor.Input=True
  1559. TextRenderActor.Actor=True
  1560. BP_Sky_Sphere_C.TransformCommon=True
  1561. BP_Sky_Sphere_C.默认=True
  1562. BP_Sky_Sphere_C.重载设置=True
  1563. BP_Sky_Sphere_C.Rendering=True
  1564. BP_Sky_Sphere_C.Replication=True
  1565. BP_Sky_Sphere_C.Collision=True
  1566. BP_Sky_Sphere_C.HLOD=True
  1567. BP_Sky_Sphere_C.Physics=True
  1568. BP_Sky_Sphere_C.Networking=True
  1569. BP_Sky_Sphere_C.Input=True
  1570. BP_Sky_Sphere_C.Actor=True
  1571. BP_Heart_Hologram_C.TransformCommon=True
  1572. BP_Heart_Hologram_C.Rendering=True
  1573. BP_Heart_Hologram_C.Replication=True
  1574. BP_Heart_Hologram_C.Collision=True
  1575. BP_Heart_Hologram_C.HLOD=True
  1576. BP_Heart_Hologram_C.Physics=True
  1577. BP_Heart_Hologram_C.Networking=True
  1578. BP_Heart_Hologram_C.Input=True
  1579. BP_Heart_Hologram_C.Actor=True
  1580. BP_DemoRoom_C.TransformCommon=True
  1581. BP_DemoRoom_C.RoomProperties=True
  1582. BP_DemoRoom_C.LightProperties=True
  1583. BP_DemoRoom_C.Rendering=True
  1584. BP_DemoRoom_C.Replication=True
  1585. BP_DemoRoom_C.Collision=True
  1586. BP_DemoRoom_C.HLOD=True
  1587. BP_DemoRoom_C.Physics=True
  1588. BP_DemoRoom_C.Networking=True
  1589. BP_DemoRoom_C.Input=True
  1590. BP_DemoRoom_C.Actor=True
  1591. BP_Text_C.TransformCommon=True
  1592. BP_Text_C.默认=True
  1593. BP_Text_C.Rendering=True
  1594. BP_Text_C.Replication=True
  1595. BP_Text_C.Collision=True
  1596. BP_Text_C.HLOD=True
  1597. BP_Text_C.Physics=True
  1598. BP_Text_C.Networking=True
  1599. BP_Text_C.Input=True
  1600. BP_Text_C.Actor=True
  1601. BP_City_Hologram_C.TransformCommon=True
  1602. BP_City_Hologram_C.默认=True
  1603. BP_City_Hologram_C.Rendering=True
  1604. BP_City_Hologram_C.Replication=True
  1605. BP_City_Hologram_C.Collision=True
  1606. BP_City_Hologram_C.HLOD=True
  1607. BP_City_Hologram_C.Physics=True
  1608. BP_City_Hologram_C.Networking=True
  1609. BP_City_Hologram_C.Input=True
  1610. BP_City_Hologram_C.Actor=True
  1611. NiagaraDataInterfaceColorCurve.Curve=True
  1612. NiagaraDataInterfaceCurve.Curve=True
  1613. BP_DemoDisplay_C.TransformCommon=True
  1614. BP_DemoDisplay_C.Panel Settings=True
  1615. BP_DemoDisplay_C.Title=True
  1616. BP_DemoDisplay_C.Debug=True
  1617. BP_DemoDisplay_C.Description=True
  1618. BP_DemoDisplay_C.描述=True
  1619. BP_DemoDisplay_C.Rendering=True
  1620. BP_DemoDisplay_C.Replication=True
  1621. BP_DemoDisplay_C.Collision=True
  1622. BP_DemoDisplay_C.HLOD=True
  1623. BP_DemoDisplay_C.Physics=True
  1624. BP_DemoDisplay_C.Networking=True
  1625. BP_DemoDisplay_C.Input=True
  1626. BP_DemoDisplay_C.Actor=True
  1627. NiagaraSystem.NiagaraSystem_UserParameters=True
  1628. MaterialExpressionParticleSubUV.MaterialExpressionParticleSubUV=True
  1629. MaterialExpressionParticleSubUV.MaterialExpressionTextureSample=True
  1630. MaterialExpressionParticleSubUV.MaterialExpressionTextureBase=True
  1631. MaterialExpressionParticleSubUV.MaterialExpression=True
  1632. MaterialExpressionLinearInterpolate.MaterialExpressionLinearInterpolate=True
  1633. MaterialExpressionLinearInterpolate.MaterialExpression=True
  1634. MovieSceneSkeletalAnimationSection.Section=True
  1635. MovieSceneSkeletalAnimationSection.Animation=True
  1636. MovieSceneSkeletalAnimationSection.Root Motions=True
  1637. MaterialExpressionConstant2Vector.MaterialExpressionConstant2Vector=True
  1638. MaterialExpressionConstant2Vector.MaterialExpression=True
  1639. StaticMeshActor.LOD=True
  1640. StaticMeshActor.TextureStreaming=True
  1641. StaticMeshActor.AssetUserData=True
  1642. StaticMeshActor.LevelInstance=True
  1643. TriggerBoxLevel3_C.TransformCommon=True
  1644. TriggerBoxLevel3_C.Default=True
  1645. TriggerBoxLevel3_C.Rendering=True
  1646. TriggerBoxLevel3_C.Replication=True
  1647. TriggerBoxLevel3_C.Collision=True
  1648. TriggerBoxLevel3_C.HLOD=True
  1649. TriggerBoxLevel3_C.Physics=True
  1650. TriggerBoxLevel3_C.Networking=True
  1651. TriggerBoxLevel3_C.Input=True
  1652. TriggerBoxLevel3_C.Actor=True
  1653. Image.Layout=True
  1654. Image.Appearance=True
  1655. Image.Accessibility=True
  1656. Image.Behavior=True
  1657. Image.Render Transform=True
  1658. Image.Performance=True
  1659. Image.Rendering=True
  1660. Image.Navigation=True
  1661. Image.Localization=True
  1662. Image.Events=True
  1663. TextBlock.Layout=True
  1664. TextBlock.Content=True
  1665. TextBlock.Appearance=True
  1666. TextBlock.Accessibility=True
  1667. TextBlock.Performance=True
  1668. TextBlock.Wrapping=True
  1669. TextBlock.Behavior=True
  1670. TextBlock.Render Transform=True
  1671. TextBlock.Rendering=True
  1672. TextBlock.Navigation=True
  1673. TextBlock.Localization=True
  1674. BoxComponent.Rendering=True
  1675. StaticMeshComponent.LOD=True
  1676. StaticMeshComponent.RayTracing=True
  1677. StaticMeshComponent.Mobile=True
  1678. CanvasPanel.Layout=True
  1679. CanvasPanel.Behavior=True
  1680. CanvasPanel.Accessibility=True
  1681. CanvasPanel.Render Transform=True
  1682. CanvasPanel.Performance=True
  1683. CanvasPanel.Rendering=True
  1684. CanvasPanel.Navigation=True
  1685. CanvasPanel.Localization=True
  1686. EdGraph.Graph=True
  1687. EdGraph.Inputs=True
  1688. EdGraph.Outputs=True
  1689. Unit2_C.Default=True
  1690. Unit2_C.Appearance=True
  1691. Unit2_C.Input=True
  1692. Unit2_C.Interaction=True
  1693. Unit2_C.Designer=True
  1694. Unit2_C.Performance=True
  1695. Unit2_C.Layout=True
  1696. Unit2_C.Behavior=True
  1697. Unit2_C.Render Transform=True
  1698. Unit2_C.Localization=True
  1699. Unit2_C.Accessibility=True
  1700. Unit2_C.Rendering=True
  1701. Unit2_C.Navigation=True
  1702. K2Node_FunctionEntry.GraphNodeDetail=True
  1703. K2Node_FunctionEntry.Graph=True
  1704. K2Node_FunctionEntry.Inputs=True
  1705. K2Node_FunctionEntry.Outputs=True
  1706. PropertyWrapper.Variable=True
  1707. PropertyWrapper.DefaultValueCategory=True
  1708. K2Node_VariableGet.Variable=True
  1709. K2Node_VariableGet.DefaultValueCategory=True
  1710. K2Node_BreakStruct.PinOptions=True
  1711. FactoryController_C.Default=True
  1712. FactoryController_C.Tick=True
  1713. FactoryController_C.PlayerController=True
  1714. FactoryController_C.Cheat Manager=True
  1715. FactoryController_C.MouseInterface=True
  1716. FactoryController_C.Game=True
  1717. FactoryController_C.Input=True
  1718. FactoryController_C.WorldPartition=True
  1719. FactoryController_C.Controller=True
  1720. FactoryController_C.Replication=True
  1721. FactoryController_C.Actor=True
  1722. FactoryController_C.HLOD=True
  1723. FactoryController_C.Physics=True
  1724. FactoryController_C.Events=True
  1725. K2Node_Composite.GraphNodeDetail=True
  1726. K2Node_Composite.Graph=True
  1727. K2Node_Composite.Inputs=True
  1728. K2Node_Composite.Outputs=True
  1729. K2Node_InputKey.Input=True
  1730. K2Node_InputKey.Modifier=True
  1731. K2Node_VariableSet.Variable=True
  1732. K2Node_VariableSet.DefaultValueCategory=True
  1733. PropertyWrapper.Events=True
  1734. TriggerBoxLevel1_C.Default=True
  1735. TriggerBoxLevel1_C.Tick=True
  1736. TriggerBoxLevel1_C.WorldPartition=True
  1737. TriggerBoxLevel1_C.Events=True
  1738. K2Node_VariableSet.Events=True
  1739. CameraBird3_0_C.Default=True
  1740. CameraBird2_0_C.Default=True
  1741. CameraBird1_1_C.TransformCommon=True
  1742. CameraBird1_1_C.Rendering=True
  1743. CameraBird1_1_C.Replication=True
  1744. CameraBird1_1_C.Collision=True
  1745. CameraBird1_1_C.HLOD=True
  1746. CameraBird1_1_C.Physics=True
  1747. CameraBird1_1_C.Networking=True
  1748. CameraBird1_1_C.Input=True
  1749. CameraBird1_1_C.Actor=True
  1750. K2Node_VariableGet.Events=True
  1751. SceneComponent.Variable=True
  1752. SceneComponent.Sockets=True
  1753. SceneComponent.ComponentTick=True
  1754. SceneComponent.ComponentReplication=True
  1755. SceneComponent.Events=True
  1756. Unit1_C.Layout=True
  1757. Unit1_C.Default=True
  1758. Unit1_C.Appearance=True
  1759. Unit1_C.Accessibility=True
  1760. Unit1_C.Input=True
  1761. Unit1_C.Interaction=True
  1762. Unit1_C.Performance=True
  1763. Unit1_C.Behavior=True
  1764. Unit1_C.Render Transform=True
  1765. Unit1_C.Rendering=True
  1766. Unit1_C.Navigation=True
  1767. Unit1_C.Localization=True
  1768. Unit1_C.Events=True
  1769. Widget.Layout=True
  1770. Widget.Behavior=True
  1771. Widget.Accessibility=True
  1772. Widget.Render Transform=True
  1773. Widget.Performance=True
  1774. Widget.Rendering=True
  1775. Widget.Navigation=True
  1776. Widget.Localization=True
  1777. Unit2_C.Events=True
  1778. MainUI_C.Default=True
  1779. MainUI_C.Appearance=True
  1780. MainUI_C.Input=True
  1781. MainUI_C.Interaction=True
  1782. MainUI_C.Designer=True
  1783. MainUI_C.Performance=True
  1784. MainUI_C.Layout=True
  1785. MainUI_C.Behavior=True
  1786. MainUI_C.Render Transform=True
  1787. MainUI_C.Localization=True
  1788. MainUI_C.Accessibility=True
  1789. MainUI_C.Rendering=True
  1790. MainUI_C.Navigation=True
  1791. K2Node_CallFunction.Graph=True
  1792. K2Node_CallFunction.Inputs=True
  1793. K2Node_CallFunction.Outputs=True
  1794. K2Node_CustomEvent.GraphNodeDetail=True
  1795. K2Node_CustomEvent.Graph=True
  1796. K2Node_CustomEvent.Inputs=True
  1797. Button.Layout=True
  1798. Button.Appearance=True
  1799. Button.Interaction=True
  1800. Button.Accessibility=True
  1801. Button.Behavior=True
  1802. Button.Render Transform=True
  1803. Button.Performance=True
  1804. Button.Rendering=True
  1805. Button.Navigation=True
  1806. Button.Localization=True
  1807. Button.Events=True
  1808. StaticMeshActor.RayTracing=True
  1809. StaticMeshActor.MaterialParameters=True
  1810. BP_HoloGen_C.Default=True
  1811. BP_HoloGen_C.LevelInstance=True
  1812. TriggerBoxLevel0_C.TransformCommon=True
  1813. TriggerBoxLevel0_C.Default=True
  1814. TriggerBoxLevel0_C.Rendering=True
  1815. TriggerBoxLevel0_C.Replication=True
  1816. TriggerBoxLevel0_C.Collision=True
  1817. TriggerBoxLevel0_C.HLOD=True
  1818. TriggerBoxLevel0_C.Physics=True
  1819. TriggerBoxLevel0_C.Networking=True
  1820. TriggerBoxLevel0_C.Input=True
  1821. TriggerBoxLevel0_C.Actor=True
  1822. Light.Actor=True
  1823. PixelStreamingSettings.PixelStreaming=True
  1824. TakeRecorderProjectSettings.Movie Scene Take Settings=True
  1825. TakeRecorderProjectSettings.Microphone Audio Recorder=True
  1826. TakeRecorderProjectSettings.Audio Input Device=True
  1827. TakeRecorderProjectSettings.Animation Recorder=True
  1828. TakeRecorderProjectSettings.World Recorder=True
  1829. K2Node_SwitchString.PinOptions=True
  1830. WebViewWidget.Layout=True
  1831. WebViewWidget.Web View=True
  1832. WebViewWidget.Accessibility=True
  1833. WebViewWidget.Behavior=True
  1834. WebViewWidget.Render Transform=True
  1835. WebViewWidget.Performance=True
  1836. WebViewWidget.Rendering=True
  1837. WebViewWidget.Navigation=True
  1838. WebViewWidget.Localization=True
  1839. WebViewWidget.Events=True
  1840. EdGraphNode_Comment.GraphNodeDetail=True
  1841. EdGraphNode_Comment.Comment=True
  1842. WebViewUI_C.Layout=True
  1843. WebViewUI_C.Appearance=True
  1844. WebViewUI_C.Input=True
  1845. WebViewUI_C.Accessibility=True
  1846. WebViewUI_C.Interaction=True
  1847. WebViewUI_C.Performance=True
  1848. WebViewUI_C.Behavior=True
  1849. WebViewUI_C.Render Transform=True
  1850. WebViewUI_C.Rendering=True
  1851. WebViewUI_C.Navigation=True
  1852. WebViewUI_C.Localization=True
  1853. WebViewUI_C.Events=True
  1854. WebInterface.Layout=True
  1855. WebInterface.Behavior=True
  1856. WebInterface.Accessibility=True
  1857. WebInterface.Render Transform=True
  1858. WebInterface.Performance=True
  1859. WebInterface.Rendering=True
  1860. WebInterface.Navigation=True
  1861. WebInterface.Localization=True
  1862. WebInterface.Events=True
  1863. CameraBird0_C.TransformCommon=True
  1864. CameraBird0_C.Rendering=True
  1865. CameraBird0_C.Replication=True
  1866. CameraBird0_C.Collision=True
  1867. CameraBird0_C.HLOD=True
  1868. CameraBird0_C.Physics=True
  1869. CameraBird0_C.Networking=True
  1870. CameraBird0_C.Input=True
  1871. CameraBird0_C.Actor=True
  1872. CameraBird0_C.LevelInstance=False
  1873. TriggerBoxLevel3_C.Tick=True
  1874. TriggerBoxLevel3_C.WorldPartition=True
  1875. TriggerBoxLevel3_C.Events=True
  1876. Unit3_C.Default=True
  1877. Unit3_C.Appearance=True
  1878. Unit3_C.Input=True
  1879. Unit3_C.Interaction=True
  1880. Unit3_C.Designer=True
  1881. Unit3_C.Performance=True
  1882. Unit3_C.Layout=True
  1883. Unit3_C.Behavior=True
  1884. Unit3_C.Render Transform=True
  1885. Unit3_C.Localization=True
  1886. Unit3_C.Accessibility=True
  1887. Unit3_C.Rendering=True
  1888. Unit3_C.Navigation=True
  1889. Texture2D.Interchange =True
  1890. MaterialExpressionDivide.MaterialExpressionDivide=True
  1891. MaterialExpressionDivide.MaterialExpression=True
  1892. [AssetEditorSubsystemRecents]
  1893. MRUItem0=/Game/BP/FactoryController
  1894. MRUItem1=/Game/BP/MainUI
  1895. MRUItem2=/Engine/EngineMaterials/Widget3DPassThrough
  1896. MRUItem3=/Game/Mat/Widget3DPassThroughMy
  1897. MRUItem4=/Game/Mat/Widget3DPassThrough_OpaqueMy
  1898. MRUItem5=/Game/Mat/Widget3DPassThrough_Masked_OneSidedMy
  1899. MRUItem6=/Game/UMG/Unit3/tc_2
  1900. MRUItem7=/Game/UMG/Unit3/tc_4
  1901. MRUItem8=/Game/UMG/Unit3/tc_3
  1902. MRUItem9=/Game/UMG/Unit3/tc_1
  1903. MRUItem10=/Game/BP/Unit3
  1904. MRUItem11=/Game/VFX/MapBorderCollection/Blueprints/TriggerBoxLevel3
  1905. MRUItem12=/Game/Main4
  1906. MRUItem13=/Game/Main
  1907. MRUItem14=/Game/UMG/Unit2/11091
  1908. MRUItem15=/Game/VFX/HoloGen/Blueprints/BP_HoloGen
  1909. MRUItem16=/Game/VFX/MapBorderCollection/Blueprints/TriggerBoxLevel1
  1910. MRUItem17=/Game/BP/Unit1
  1911. MRUItem18=/Game/BP/Unit2
  1912. MRUItem19=/Game/VFX/MapBorderCollection/Blueprints/TriggerBoxLevel2
  1913. MRUItem20=/Game/Main3
  1914. MRUItem21=/Game/VFX/NeuroFractalsPack/Materials/Example_Materials/BrainSurface_Optimised5
  1915. MRUItem22=/Game/Megascans/Surfaces/Rusty_Painted_Metal_Sheet_vckieff/MI_Rusty_Painted_Metal_Sheet_vckieff_2K4
  1916. MRUItem23=/Game/Art/BarcoBar/Art/Hologram/M_HologramBasic_8
  1917. MRUItem24=/Game/Art/BarcoBar/Art/Hologram/M_HologramBasic_6_Inst
  1918. MRUItem25=/Game/Art/BarcoBar/Art/Hologram/M_HologramBasic_6
  1919. MRUItem26=/Game/Art/BarcoBar/Art/Hologram/NewMaterial1
  1920. MRUItem27=/Game/Art/BarcoBar/Art/Hologram/M_HologramBasic_4
  1921. MRUItem28=/Game/Art/Meshes/SM_Liaocang2
  1922. MRUItem29=/Game/Art/BarcoBar/Art/Hologram/M_HologramVerticalLine_HologramMap_Inst_7
  1923. [AssetEditorToolkitTabLocation]
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  1925. /Game/NeuroFractalsPack/Materials/Example_Materials/DirectSpread.DirectSpread=1
  1926. /Game/Main.Main:PersistentLevel.Dissolve_0.MaterialInstanceDynamic_3311=1
  1927. /Game/VFX/HoloGen/Materials/Instance/MI_MeshMat.MI_MeshMat=1
  1928. /Game/VFX/HoloGen/Particles/Nsystem_MeshParticles_Constant_BP.Nsystem_MeshParticles_Constant_BP=1
  1929. /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen=1
  1930. /Game/Art/Material/M_Transparent.M_Transparent=1
  1931. /Game/VFX/NeuroFractalsPack/Materials/Example_Materials/Brain_FullRes.Brain_FullRes=1
  1932. /Game/VFX/Smoke_Bundle/FX/P_Smoke10.P_Smoke10=1
  1933. /Game/VFX/Smoke_Bundle/Material/M_Smoke05.M_Smoke05=1
  1934. /Game/VFX/Smoke_Bundle/Texture/T_Smoke02_SubUV_12x12.T_Smoke02_SubUV_12x12=1
  1935. /Game/Art/Plants/Material/Diospyros_ch_leaves.Diospyros_ch_leaves=1
  1936. /Game/Art/Plants/Texture/Disophyros_leaves.Disophyros_leaves=1
  1937. /Game/Art/Plants/Meshes/Diospyros_chloroxylon2.Diospyros_chloroxylon2=1
  1938. /Game/Art/Plants/Material/Branch1_Mat.Branch1_Mat=1
  1939. /Game/Art/Plants/Texture/Branch1.Branch1=1
  1940. /Game/Art/Plants/Material/TreeBrunch2.TreeBrunch2=1
  1941. /Game/Megascans/Surfaces/MI_Ceramic_Coating_-_Black_shteahic_2K.MI_Ceramic_Coating_-_Black_shteahic_2K=1
  1942. /Game/Art/BG_2020_CJ/Textures/tii_DOM_2_2_Tex.tii_DOM_2_2_Tex=1
  1943. /Game/Art/Plants/Material/JapaneseMaple_Low_Branches_2_Mat.JapaneseMaple_Low_Branches_2_Mat=1
  1944. /Game/Art/Plants/Material/JapaneseMaple_Low_Branches_Mat.JapaneseMaple_Low_Branches_Mat=1
  1945. /Game/Art/Plants/Meshes/JapaneseMaple_Low.JapaneseMaple_Low=1
  1946. /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K.MI_Metal_Roofing_Sheet_vhnheamfw_2K=1
  1947. /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K1.MI_Metal_Roofing_Sheet_vhnheamfw_2K1=1
  1948. /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/T_Metal_Roofing_Sheet_vhnheamfw_2K_D.T_Metal_Roofing_Sheet_vhnheamfw_2K_D=1
  1949. /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K3.MI_Metal_Roofing_Sheet_vhnheamfw_2K3=1
  1950. /Game/Assets/Materials/M_Water_Inst.M_Water_Inst=1
  1951. /Game/Megascans/Surfaces/Wild_Grass_oilpd0/MI_Wild_Grass_oilpd0_2K.MI_Wild_Grass_oilpd0_2K=1
  1952. /Game/Megascans/Surfaces/Wild_Grass_oilpd0/T_Wild_Grass_oilpd0_2K_D.T_Wild_Grass_oilpd0_2K_D=1
  1953. /Game/Megascans/Surfaces/Brick_Wall_wgukbfj/MI_Brick_Wall_wgukbfj_2K.MI_Brick_Wall_wgukbfj_2K=1
  1954. /Game/Megascans/Surfaces/Brick_Wall_uiujdbcg/MI_Brick_Wall_uiujdbcg_2K.MI_Brick_Wall_uiujdbcg_2K=1
  1955. /Game/Megascans/Surfaces/Dirty_Cast_In_Situ_Concrete_vcchfgx/MI_Dirty_Cast_In_Situ_Concrete_vcchfgx_2K.MI_Dirty_Cast_In_Situ_Concrete_vcchfgx_2K=1
  1956. /Game/Megascans/Surfaces/Dirty_Cast_In_Situ_Concrete_vcchfgx/T_Dirty_Cast_In_Situ_Concrete_vcchfgx_2K_D.T_Dirty_Cast_In_Situ_Concrete_vcchfgx_2K_D=1
  1957. /Game/PathTracer/Materials/Path/M_PT_Translucent.M_PT_Translucent=1
  1958. /Game/VFX/NeuroFractalsPack/Materials/Example_Materials/BrainSurface_Optimised.BrainSurface_Optimised=1
  1959. /Game/VFX/NeuroFractalsPack/Materials/BrainSurface_Master.BrainSurface_Master=1
  1960. /Game/MaterialFunctionCollection/Materials/Materials/Panner/MI_Cave_Floor_Panner.MI_Cave_Floor_Panner=1
  1961. /Game/MaterialFunctionCollection/Materials/Materials/Scanline/MI_StatueGlass_Blank.MI_StatueGlass_Blank=1
  1962. /Game/MaterialFunctionCollection/Materials/Materials/Fresnel/MI_Fresnel_01.MI_Fresnel_01=1
  1963. /Game/MaterialFunctionCollection/Materials/Materials/Edge_Fade/M_Cave_Floor_EdgeFade.M_Cave_Floor_EdgeFade=1
  1964. /Game/MaterialFunctionCollection/Materials/Materials/Edge_Fade/M_EdgeFade.M_EdgeFade=1
  1965. /Game/MaterialFunctionCollection/Materials/Materials/Edge_Fade/M_StatueGlass_EdgeFade.M_StatueGlass_EdgeFade=1
  1966. /Game/MaterialFunctionCollection/Materials/Materials/Edge_Fade/MI_Cave_Floor_EdgeFade.MI_Cave_Floor_EdgeFade=1
  1967. /Game/MaterialFunctionCollection/Materials/Materials/Edge_Fade/MI_EdgeFade_01.MI_EdgeFade_01=1
  1968. /Game/MaterialFunctionCollection/Materials/Materials/Edge_Fade/MI_EdgeFade_02.MI_EdgeFade_02=1
  1969. /Game/MaterialFunctionCollection/Materials/Materials/Dissolve_Positional/M_Cave_Floor_Dissolve_Positional.M_Cave_Floor_Dissolve_Positional=1
  1970. /Game/MaterialFunctionCollection/Materials/Materials/Dissolve_Positional/MI_Cave_Floor_Dissolve_Positional.MI_Cave_Floor_Dissolve_Positional=1
  1971. /Game/MaterialFunctionCollection/Materials/Materials/Dissolve/MI_Dissolve_03.MI_Dissolve_03=1
  1972. /Game/MaterialFunctionCollection/Materials/Materials/Dissolve/MI_Dissolve_02.MI_Dissolve_02=1
  1973. /Game/MaterialFunctionCollection/Materials/Materials/Edge_Fade/MI_EdgeFade_03.MI_EdgeFade_03=1
  1974. /Game/MaterialFunctionCollection/Materials/Materials/Panner/MI_StatueGlass_Panner.MI_StatueGlass_Panner=1
  1975. /Game/MaterialFunctionCollection/Materials/Materials/Panner/MI_Panner_01.MI_Panner_01=1
  1976. /Game/Megascans/Surfaces/Stained_Concrete_Wall_vdxicdm/MI_Stained_Concrete_Wall_vdxicdm_2K.MI_Stained_Concrete_Wall_vdxicdm_2K=1
  1977. /Game/Megascans/Decals/Concrete_Patch_vjdpfjz/MI_Concrete_Patch_vjdpfjz_2K.MI_Concrete_Patch_vjdpfjz_2K=1
  1978. /Game/Megascans/Surfaces/Stucco_Facade_vlwicbc/T_Stucco_Facade_vlwicbc_2K_D.T_Stucco_Facade_vlwicbc_2K_D=1
  1979. /Game/LavaShader/Materials/Instances/MI_LavaFall01.MI_LavaFall01=1
  1980. /Game/LavaShader/Materials/Instances/MI_LavaFall02.MI_LavaFall02=1
  1981. /Game/VFX/NeuroFractalsPack/Materials/Example_Materials/BrainSurface_Optimised2.BrainSurface_Optimised2=1
  1982. /Game/VFX/LavaShader/Materials/Instances/MI_Lava_Spline.MI_Lava_Spline=1
  1983. /Game/VFX/NeuroFractalsPack/Materials/Example_Materials/BrainSurface_Optimised4.BrainSurface_Optimised4=1
  1984. /Game/Megascans/Surfaces/Brushed_Aluminum_shkaaafc/MI_Brushed_Aluminum_shkaaafc_2K.MI_Brushed_Aluminum_shkaaafc_2K=1
  1985. /Game/Megascans/Surfaces/Brushed_Aluminum_shkaaafc/T_Brushed_Aluminum_shkaaafc_2K_D.T_Brushed_Aluminum_shkaaafc_2K_D=1
  1986. /Game/VFX/MaterialFunctionCollection/Materials/Materials/Panner/MI_StatueGlass_Panner1.MI_StatueGlass_Panner1=1
  1987. /Game/Megascans/Surfaces/Iron_se4objgc/MI_Iron_se4objgc_2K.MI_Iron_se4objgc_2K=1
  1988. /Game/VFX/MapBorderCollection/Materials/MaterialsExamples/MI_Anim_09.MI_Anim_09=1
  1989. /Game/VFX/MapBorderCollection/Materials/MaterialsExamples/M_Border_Anim_C_01.M_Border_Anim_C_01=1
  1990. /Game/VFX/MapBorderCollection/Materials/MaterialsExamples/MI_Anim_36.MI_Anim_36=1
  1991. /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K2.MI_Metal_Roofing_Sheet_vhnheamfw_2K2=1
  1992. /Game/Megascans/Surfaces/Painted_Copper_Sheet_ubiibiiew/MI_Painted_Copper_Sheet_ubiibiiew_2K.MI_Painted_Copper_Sheet_ubiibiiew_2K=1
  1993. /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K4.MI_Metal_Roofing_Sheet_vhnheamfw_2K4=1
  1994. /Game/Megascans/Surfaces/Concrete_Pavement_wlrvaf3/MI_Concrete_Pavement_wlrvaf3_2K.MI_Concrete_Pavement_wlrvaf3_2K=1
  1995. /Game/Megascans/Surfaces/Parkerized_Steel_sgoxfa3c/MI_Parkerized_Steel_sgoxfa3c_2K.MI_Parkerized_Steel_sgoxfa3c_2K=1
  1996. /Game/Megascans/Surfaces/Disposable_Aluminum_Magazine_sgtnab3c/MI_Disposable_Aluminum_Magazine_sgtnab3c_2K.MI_Disposable_Aluminum_Magazine_sgtnab3c_2K=1
  1997. /Game/Megascans/Surfaces/Metal_Roofing_Sheet_vhnheamfw/MI_Metal_Roofing_Sheet_vhnheamfw_2K5.MI_Metal_Roofing_Sheet_vhnheamfw_2K5=1
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  3507. CUDA.TimeStamp=2024.09.18-13.52.32
  3508. CUDA.LastCompileMethod=Unknown
  3509. NVCodecsRHI.TimeStamp=2024.09.18-14.04.49
  3510. NVCodecsRHI.LastCompileMethod=Unknown
  3511. NVDEC.TimeStamp=2024.09.18-14.04.49
  3512. NVDEC.LastCompileMethod=Unknown
  3513. NVENC.TimeStamp=2024.09.18-14.04.49
  3514. NVENC.LastCompileMethod=Unknown
  3515. AVCodecsCoreRHI.TimeStamp=2024.09.18-14.04.49
  3516. AVCodecsCoreRHI.LastCompileMethod=Unknown
  3517. PixelCapture.TimeStamp=2024.09.18-14.09.47
  3518. PixelCapture.LastCompileMethod=Unknown
  3519. PixelStreaming.TimeStamp=2024.09.18-14.09.47
  3520. PixelStreaming.LastCompileMethod=Unknown
  3521. PixelStreamingEditor.TimeStamp=2024.09.18-14.09.47
  3522. PixelStreamingEditor.LastCompileMethod=Unknown
  3523. PixelStreamingBlueprint.TimeStamp=2024.09.18-14.09.47
  3524. PixelStreamingBlueprint.LastCompileMethod=Unknown
  3525. PixelStreamingHMD.TimeStamp=2024.09.18-14.09.47
  3526. PixelStreamingHMD.LastCompileMethod=Unknown
  3527. PixelStreamingInput.TimeStamp=2024.09.18-14.09.47
  3528. PixelStreamingInput.LastCompileMethod=Unknown
  3529. WebSocketNetworking.TimeStamp=2024.09.18-14.09.21
  3530. WebSocketNetworking.LastCompileMethod=Unknown
  3531. XRBase.TimeStamp=2024.09.18-14.10.38
  3532. XRBase.LastCompileMethod=Unknown
  3533. XRBaseEditor.TimeStamp=2024.09.18-14.10.38
  3534. XRBaseEditor.LastCompileMethod=Unknown
  3535. PixelStreamingBlueprintEditor.TimeStamp=2024.09.18-14.09.47
  3536. PixelStreamingBlueprintEditor.LastCompileMethod=Unknown
  3537. AVCodecsCore.TimeStamp=2024.09.18-14.04.49
  3538. AVCodecsCore.LastCompileMethod=Unknown
  3539. ExternalImagePicker.TimeStamp=2024.09.21-03.12.05
  3540. ExternalImagePicker.LastCompileMethod=Unknown
  3541. WorldBrowser.TimeStamp=2024.05.08-05.29.28
  3542. WorldBrowser.LastCompileMethod=Unknown
  3543. SkeletonEditor.TimeStamp=2024.09.21-03.12.09
  3544. SkeletonEditor.LastCompileMethod=External
  3545. PinnedCommandList.TimeStamp=2024.09.21-03.12.08
  3546. PinnedCommandList.LastCompileMethod=External
  3547. LauncherServices.TimeStamp=2024.09.18-13.52.53
  3548. LauncherServices.LastCompileMethod=Unknown
  3549. TurnkeyIO.TimeStamp=2024.09.18-13.53.20
  3550. TurnkeyIO.LastCompileMethod=Unknown
  3551. UATHelper.TimeStamp=2024.09.18-13.53.21
  3552. UATHelper.LastCompileMethod=Unknown
  3553. JsonLibraryBlueprintSupport.TimeStamp=2024.11.11-16.10.48
  3554. JsonLibraryBlueprintSupport.LastCompileMethod=Unknown
  3555. WebBrowserWidget.TimeStamp=2024.09.18-14.10.38
  3556. WebBrowserWidget.LastCompileMethod=Unknown
  3557. WebBrowser.TimeStamp=2024.09.18-13.53.27
  3558. WebBrowser.LastCompileMethod=Unknown
  3559. JsonLibrary.TimeStamp=2024.11.11-16.10.13
  3560. JsonLibrary.LastCompileMethod=Unknown
  3561. WebBrowserUI.TimeStamp=2024.11.11-16.22.11
  3562. WebBrowserUI.LastCompileMethod=Unknown
  3563. WebUI.TimeStamp=2024.11.11-16.22.12
  3564. WebUI.LastCompileMethod=Unknown
  3565. [Python]
  3566. LastDirectory=
  3567. RecentsFiles=e:/EpicGame/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
  3568. RecentsFiles=c:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
  3569. RecentsFiles=E:/Epic/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
  3570. [MRU]
  3571. MRUItem0=/Game/Main
  3572. MRUItem1=/Game/Main4
  3573. MRUItem2=/Game/Main3
  3574. MRUItem3=/Game/VFX/MechanicalDamageFX/Maps/Overview
  3575. MRUItem4=/Game/MechanicalDamageFX/Maps/Overview
  3576. MRUItem5=/Game/MechanicalDamageFX/MechanicalDamageFX/Maps/Overview
  3577. MRUItem6=/Game/Realistic_Starter_VFX_Pack_Niagara_Vol2/Map/Overview_Map_Day
  3578. MRUItem7=/Game/Realistic_Starter_VFX_Pack_Niagara/Maps/Overview_Map_Day
  3579. MRUItem8=/Game/Hologram/Map/Overview
  3580. MRUItem9=/Game/MagicSpells/Earth/Maps/Overview
  3581. MRUItem10=/Game/Main_Backup1
  3582. MRUItem11=/Game/Main1
  3583. [PlacementMode]
  3584. RecentlyPlaced=/Game/VFX/NeuroFractalsPack/Materials/Example_Materials/BrainSurface_Optimised4.BrainSurface_Optimised4;
  3585. RecentlyPlaced=/Game/VFX/NeuroFractalsPack/Materials/Example_Materials/BrainSurface_Optimised3.BrainSurface_Optimised3;
  3586. RecentlyPlaced=/Game/VFX/NeuroFractalsPack/Materials/Example_Materials/BrainSurface_Optimised.BrainSurface_Optimised;
  3587. RecentlyPlaced=/Game/VFX/NeuroFractalsPack/Materials/Example_Materials/BrainSurface_Optimised1.BrainSurface_Optimised1;
  3588. RecentlyPlaced=/Game/Art/BarcoBar/Art/Hologram/M_HologramBasic_8.M_HologramBasic_8;
  3589. RecentlyPlaced=/Game/Art/BarcoBar/Art/Hologram/M_HologramBasic_6.M_HologramBasic_6;
  3590. RecentlyPlaced=/Game/Art/LTC_CSX2/Materials/Material__337.Material__337;
  3591. RecentlyPlaced=/Game/Art/LTC_CSX2/Materials/Material__170__1_.Material__170__1_;
  3592. RecentlyPlaced=/Game/Art/LTC_CSX2/Materials/Material__258__1_.Material__258__1_;
  3593. RecentlyPlaced=/Game/Art/LTC_CSX2/Materials/Material__170__2_.Material__170__2_;
  3594. RecentlyPlaced=/Game/VFX/NeuroFractalsPack/Materials/Example_Materials/BrainSurface_Optimised2.BrainSurface_Optimised2;
  3595. RecentlyPlaced=/Game/Megascans/Surfaces/Rusty_Painted_Metal_Sheet_vckieff/MI_Rusty_Painted_Metal_Sheet_vckieff_2K2.MI_Rusty_Painted_Metal_Sheet_vckieff_2K2;
  3596. RecentlyPlaced=/Game/VFX/NeuroFractalsPack/Materials/Example_Materials/BrainSurface_FullRes.BrainSurface_FullRes;
  3597. RecentlyPlaced=/Game/VFX/NeuroFractalsPack/Materials/Example_Materials/BrainSurface_Optimised5.BrainSurface_Optimised5;
  3598. RecentlyPlaced=/Game/Art/BarcoBar/Art/Hologram/M_HologramVerticalLine_HologramMap_Inst_7.M_HologramVerticalLine_HologramMap_Inst_7;
  3599. RecentlyPlaced=/Game/Megascans/Surfaces/Rusty_Painted_Metal_Sheet_xhtnbhlg/MI_Rusty_Painted_Metal_Sheet_xhtnbhlg_2K.MI_Rusty_Painted_Metal_Sheet_xhtnbhlg_2K;
  3600. RecentlyPlaced=/Game/Megascans/Surfaces/Rusty_Painted_Metal_Sheet_vckieff/MI_Rusty_Painted_Metal_Sheet_vckieff_2K1.MI_Rusty_Painted_Metal_Sheet_vckieff_2K1;
  3601. RecentlyPlaced=/Game/Megascans/Surfaces/Rusty_Painted_Metal_Sheet_vckieff/MI_Rusty_Painted_Metal_Sheet_vckieff_2K.MI_Rusty_Painted_Metal_Sheet_vckieff_2K;
  3602. RecentlyPlaced=/Game/Megascans/Surfaces/Rusty_Painted_Metal_Sheet_vckieff/MI_Rusty_Painted_Metal_Sheet_vckieff_2K4.MI_Rusty_Painted_Metal_Sheet_vckieff_2K4;
  3603. RecentlyPlaced=/Game/Megascans/Surfaces/Rusty_Painted_Metal_Sheet_vckieff/MI_Rusty_Painted_Metal_Sheet_vckieff_2K3.MI_Rusty_Painted_Metal_Sheet_vckieff_2K3;
  3604. [DetailPropertyExpansion]
  3605. PostProcessVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
  3606. Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
  3607. Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
  3608. NiagaraComponent="\"Object.Tags.ComponentTags\" "
  3609. FXSystemComponent="\"Object.Tags.ComponentTags\" "
  3610. PrimitiveComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Tags.ComponentTags\" "
  3611. SceneComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Tags.ComponentTags\" "
  3612. ActorComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Tags.ComponentTags\" "
  3613. Object=
  3614. Ultra_Dynamic_Sky_C="\"Object.𝙸𝟹 · Post Processing.Static Post Process Settings\" \"Object.𝙸𝟹 · Post Processing.Static Post Process Settings.ColorSaturation\" \"Object.𝙸𝟹 · Post Processing.Static Post Process Settings.ColorGamma\" \"Object.𝙸𝟹 · Post Processing.Static Post Process Settings.LensFlareTints\" \"Object.𝙼𝟸 · Scalability / Performance.Sky Mode Scalability Map\" "
  3615. CineCameraActor="\"Object.CameraActor.CameraComponent.Object.Current Camera Settings.FocusSettings\" "
  3616. CameraActor="\"Object.CameraActor.CameraComponent.Object.Current Camera Settings.FocusSettings\" "
  3617. MaterialEditorInstanceConstant="\"Object.ParameterGroups.ParameterGroups[1].Parameters.Parameters[0].Object.ParameterValue\" "
  3618. BP_PathTracer_C="\"Object.Settings.Settings|Main.Settings|Main|Corners\" \"Object.Settings.Settings|Main.Settings|Main|Dots\" \"Object.Settings.Settings|Main.Settings|Main|Dashed Line\" \"Object.Settings.Settings|Main.Settings|Main|Mesh\" \"Object.Settings.Settings|Material\" \"Object.Actor.Tags\" "
  3619. StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightmassSettings\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightingChannels\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Tags.ComponentTags\" \"Object.Actor.Tags\" "
  3620. TriggerBoxLevel2_C="\"Object.Default.tempData\" "
  3621. WaterEditorSettings="\"Object.ActorDefaults.WaterBodyLakeDefaults.WaterWaves.Object.Water Waves Asset\" \"Object.ActorDefaults.WaterBodyOceanDefaults.WaterWaves.Object.Water Waves Asset\" "
  3622. DeveloperSettings="\"Object.ActorDefaults.WaterBodyLakeDefaults.WaterWaves.Object.Water Waves Asset\" \"Object.ActorDefaults.WaterBodyOceanDefaults.WaterWaves.Object.Water Waves Asset\" "
  3623. NiagaraActor=
  3624. SkeletalMeshComponent="\"Object.Tags.ComponentTags\" "
  3625. SkinnedMeshComponent="\"Object.Tags.ComponentTags\" "
  3626. MeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Tags.ComponentTags\" "
  3627. StaticMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Tags.ComponentTags\" "
  3628. BillboardComponent=
  3629. FoliageInstancedStaticMeshComponent="\"Object.Tags.ComponentTags\" "
  3630. HierarchicalInstancedStaticMeshComponent="\"Object.Tags.ComponentTags\" "
  3631. InstancedStaticMeshComponent="\"Object.Tags.ComponentTags\" "
  3632. Spline_CarFlow_C="\"Object.默认.MeshType\" "
  3633. MeshMergingSettingsObject="\"Object.MergeSettings.Settings\" "
  3634. BP_LavaSpline_C="\"Object.Actor.Tags\" "
  3635. BP_HeatMap_C="\"Object.HeatMap.MapMesh\" \"Object.HeatMap.MapMesh.Object.Tags\" "
  3636. HeatMapActor="\"Object.HeatMap.MapMesh\" \"Object.HeatMap.MapMesh.Object.Tags\" "
  3637. Actor=
  3638. WidgetComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Tags.ComponentTags\" "
  3639. BoxComponent="\"Object.Tags.ComponentTags\" "
  3640. ShapeComponent=
  3641. Image="\"Object.Appearance.Brush\" \"Object.Appearance.Brush.ImageSize\" "
  3642. Widget=
  3643. Visual=
  3644. Unit2_C=
  3645. UserWidget=
  3646. CanvasPanel=
  3647. PanelWidget=
  3648. Unit1_C=
  3649. TriggerBoxLevel3_C=
  3650. K2Node_SwitchString="\"Object.PinOptions.PinNames\" "
  3651. K2Node_Switch="\"Object.PinOptions.PinNames\" "
  3652. K2Node=
  3653. EdGraphNode=
  3654. WebInterface="\"Object.Behavior.Behavior|Mouse\" "
  3655. CameraBird0_C="\"Object.Actor.Tags\" "
  3656. CameraBird2_0_C="\"Object.Actor.Tags\" "
  3657. CameraBird3_0_C="\"Object.Actor.Tags\" "
  3658. [PluginBrowser]
  3659. InstalledPlugins=CesiumForUnreal
  3660. InstalledPlugins=WMFCodecs
  3661. InstalledPlugins=HeatMap
  3662. InstalledPlugins=FlowField2D
  3663. InstalledPlugins=FileHelper
  3664. InstalledPlugins=DBJson
  3665. InstalledPlugins=HttpHelper
  3666. InstalledPlugins=WebView
  3667. InstalledPlugins=UAssetBrowser
  3668. InstalledPlugins=DBTween
  3669. [MessageLog]
  3670. LastLogListing=PIE
  3671. [/Script/UnrealEd.MaterialEditorOptions]
  3672. bHideUnrelatedNodes=False
  3673. bUseUnsortedMenus=False
  3674. [/Script/BlueprintGraph.BlueprintEditorSettings]
  3675. bDrawMidpointArrowsInBlueprints=False
  3676. bShowGraphInstructionText=True
  3677. bHideUnrelatedNodes=False
  3678. bShowShortTooltips=True
  3679. bEnableInputTriggerSupportWarnings=False
  3680. bSplitContextTargetSettings=True
  3681. bExposeAllMemberComponentFunctions=True
  3682. bShowContextualFavorites=False
  3683. bExposeDeprecatedFunctions=False
  3684. bCompactCallOnMemberNodes=False
  3685. bFlattenFavoritesMenus=True
  3686. bAutoCastObjectConnections=False
  3687. bShowViewportOnSimulate=False
  3688. bSpawnDefaultBlueprintNodes=True
  3689. bHideConstructionScriptComponentsInDetailsView=True
  3690. bHostFindInBlueprintsInGlobalTab=True
  3691. bNavigateToNativeFunctionsFromCallNodes=True
  3692. bDoubleClickNavigatesToParent=True
  3693. bEnableTypePromotion=True
  3694. TypePromotionPinDenyList=("string","text")
  3695. BreakpointReloadMethod=RestoreAll
  3696. bEnablePinValueInspectionTooltips=True
  3697. bEnableNamespaceEditorFeatures=True
  3698. bEnableContextMenuTimeSlicing=True
  3699. ContextMenuTimeSlicingThresholdMs=50
  3700. bIncludeActionsForSelectedAssetsInContextMenu=False
  3701. bLimitAssetActionBindingToSingleSelectionOnly=False
  3702. bLoadSelectedAssetsForContextMenuActionBinding=True
  3703. bDoNotMarkAllInstancesDirtyOnDefaultValueChange=True
  3704. bFavorPureCastNodes=False
  3705. SaveOnCompile=SoC_Never
  3706. bJumpToNodeErrors=False
  3707. bAllowExplicitImpureNodeDisabling=False
  3708. bShowActionMenuItemSignatures=False
  3709. bBlueprintNodeUniqueNames=False
  3710. bShowDetailedCompileResults=False
  3711. CompileEventDisplayThresholdMs=5
  3712. NodeTemplateCacheCapMB=20.000000
  3713. bShowInheritedVariables=False
  3714. bAlwaysShowInterfacesInOverrides=True
  3715. bShowParentClassInOverrides=True
  3716. bShowEmptySections=True
  3717. bShowAccessSpecifier=False
  3718. Bookmarks=()
  3719. PerBlueprintSettings=()
  3720. bIncludeCommentNodesInBookmarksTab=True
  3721. bShowBookmarksForCurrentDocumentOnlyInTab=False
  3722. GraphEditorQuickJumps=()
  3723. [MaterialEditor]
  3724. PrimType=1
  3725. [FoliageEdit]
  3726. Radius=155.936523
  3727. PaintDensity=0.100000001
  3728. WindowPosition=-1,-1,284,400
  3729. bFilterFoliage=False
  3730. bShowPaletteItemDetails=True
  3731. bShowPaletteItemTooltips=True
  3732. ActivePaletteViewMode=0
  3733. PaletteThumbnailScale=0.300000012
  3734. IsInSingleInstantiationMode=False
  3735. IsInSpawnInCurrentLevelMode=False
  3736. SingleInstantiationPlacementMode=0
  3737. [UAssetBrowser]
  3738. UAssetBrowserTab1.SourcesExpanded=True
  3739. UAssetBrowserTab1.ActiveTypeFilters=StaticMesh
  3740. UAssetBrowserTab1.EnabledTypeFilters=
  3741. UAssetBrowserTab1.ActiveFrontendFilters=
  3742. UAssetBrowserTab1.EnabledFrontendFilters=
  3743. UAssetBrowserTab1.ThumbnailSizeScale=0.180000007
  3744. .DependencyViewerNodeXSpacingScale=0.100000001
  3745. [DetailCategoriesAdvanced]
  3746. FoliageType_InstancedStaticMesh.Painting=False
  3747. Ultra_Dynamic_Sky_C.𝙴𝟹 · Sky Light=True
  3748. RectLight.Light=True
  3749. Ultra_Dynamic_Sky_C.𝙴𝟸 · Moon=True
  3750. BP_PathTracer_C.Actor=True
  3751. FbxImportUI.Mesh=False
  3752. [FBX_Export_UI_Option_FbxExportOption]
  3753. FbxExportCompatibility=FBX_2013
  3754. bASCII=False
  3755. bForceFrontXAxis=False
  3756. VertexColor=True
  3757. LevelOfDetail=True
  3758. Collision=True
  3759. bExportSourceMesh=False
  3760. bExportMorphTargets=True
  3761. bExportPreviewMesh=False
  3762. MapSkeletalMotionToRoot=False
  3763. bExportLocalTime=True
  3764. [SelectionDetails]
  3765. PreserveScaleRatio=False
  3766. [LevelSequenceEditor SequencerSettings]
  3767. AutoChangeMode=None
  3768. AllowEditsMode=AllEdits
  3769. KeyGroupMode=KeyChanged
  3770. KeyInterpolation=Auto
  3771. SpawnPosition=SSP_Origin
  3772. bCreateSpawnableCameras=True
  3773. bIsSnapEnabled=True
  3774. bSnapKeyTimesToInterval=True
  3775. bSnapKeyTimesToKeys=True
  3776. bSnapSectionTimesToInterval=True
  3777. bSnapSectionTimesToSections=True
  3778. bSnapKeysAndSectionsToPlayRange=False
  3779. bSnapPlayTimeToKeys=False
  3780. bSnapPlayTimeToSections=False
  3781. bSnapPlayTimeToMarkers=False
  3782. bSnapPlayTimeToInterval=True
  3783. bSnapPlayTimeToPressedKey=True
  3784. bSnapPlayTimeToDraggedKey=True
  3785. bSnapCurveValueToInterval=False
  3786. bShowSelectedNodesOnly=False
  3787. bRewindOnRecord=False
  3788. bLeftMouseDragDoesMarquee=False
  3789. ZoomPosition=SZP_CurrentTime
  3790. bAutoScrollEnabled=False
  3791. bLinkCurveEditorTimeRange=False
  3792. bSynchronizeCurveEditorSelection=True
  3793. bIsolateCurveEditorToSelection=True
  3794. LoopMode=SLM_NoLoop
  3795. bResetPlayheadWhenNavigating=False
  3796. bKeepCursorInPlayRangeWhileScrubbing=False
  3797. JumpFrameIncrement=(Value=5)
  3798. bShowLayerBars=True
  3799. bShowKeyBars=True
  3800. bShowChannelColors=False
  3801. bShowStatusBar=True
  3802. bShowTickLines=True
  3803. bShowSequencerToolbar=True
  3804. KeyAreaCurveExtents=
  3805. KeyAreaHeightWithCurves=15.000000
  3806. ReduceKeysTolerance=0.000100
  3807. bDeleteKeysWhenTrimming=True
  3808. bDisableSectionsAfterBaking=True
  3809. SectionColorTints=(B=142,G=102,R=88,A=255)
  3810. SectionColorTints=(B=132,G=137,R=99,A=255)
  3811. SectionColorTints=(B=92,G=127,R=110,A=255)
  3812. SectionColorTints=(B=102,G=142,R=151,A=255)
  3813. SectionColorTints=(B=101,G=119,R=147,A=255)
  3814. SectionColorTints=(B=108,G=95,R=139,A=255)
  3815. SectionColorTints=(B=121,G=74,R=109,A=255)
  3816. bCleanPlaybackMode=True
  3817. bActivateRealtimeViewports=True
  3818. bEvaluateSubSequencesInIsolation=False
  3819. bRerunConstructionScripts=True
  3820. bShowDebugVisualization=False
  3821. bVisualizePreAndPostRoll=True
  3822. bCompileDirectorOnEvaluate=True
  3823. TrajectoryPathCap=250
  3824. MovieRendererName=
  3825. bAutoExpandNodesOnSelection=True
  3826. TreeViewWidth=0.300000
  3827. [FBX_Import_UI_Option_FbxImportUI]
  3828. bOverrideFullName=True
  3829. bCreatePhysicsAsset=True
  3830. bAutoComputeLodDistances=True
  3831. LodDistance0=0.000000
  3832. LodDistance1=0.000000
  3833. LodDistance2=0.000000
  3834. LodDistance3=0.000000
  3835. LodDistance4=0.000000
  3836. LodDistance5=0.000000
  3837. LodDistance6=0.000000
  3838. LodDistance7=0.000000
  3839. MinimumLodNumber=0
  3840. LodNumber=0
  3841. bImportAnimations=True
  3842. bImportMaterials=True
  3843. bImportTextures=True
  3844. [FBX_Import_UI_Option_FbxStaticMeshImportData]
  3845. StaticMeshLODGroup=None
  3846. VertexColorImportOption=Ignore
  3847. VertexOverrideColor=(B=255,G=255,R=255,A=255)
  3848. bRemoveDegenerates=True
  3849. bBuildReversedIndexBuffer=True
  3850. bBuildNanite=False
  3851. bGenerateLightmapUVs=True
  3852. bOneConvexHullPerUCX=True
  3853. bAutoGenerateCollision=True
  3854. bCombineMeshes=False
  3855. DistanceFieldResolutionScale=1.000000
  3856. bTransformVertexToAbsolute=True
  3857. bBakePivotInVertex=False
  3858. bImportMeshLODs=False
  3859. NormalImportMethod=FBXNIM_ImportNormals
  3860. NormalGenerationMethod=MikkTSpace
  3861. bComputeWeightedNormals=True
  3862. bReorderMaterialToFbxOrder=True
  3863. ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
  3864. ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
  3865. ImportUniformScale=1.000000
  3866. bConvertScene=True
  3867. bForceFrontXAxis=False
  3868. bConvertSceneUnit=False
  3869. [FBX_Import_UI_Option_FbxSkeletalMeshImportData]
  3870. VertexColorImportOption=Replace
  3871. VertexOverrideColor=(B=0,G=0,R=0,A=0)
  3872. bUpdateSkeletonReferencePose=False
  3873. bUseT0AsRefPose=False
  3874. bPreserveSmoothingGroups=True
  3875. bKeepSectionsSeparate=False
  3876. bImportMeshesInBoneHierarchy=True
  3877. bImportMorphTargets=False
  3878. bImportVertexAttributes=False
  3879. ThresholdPosition=0.000020
  3880. ThresholdTangentNormal=0.000020
  3881. ThresholdUV=0.000977
  3882. MorphThresholdPosition=0.015000
  3883. bTransformVertexToAbsolute=True
  3884. bBakePivotInVertex=False
  3885. bImportMeshLODs=False
  3886. NormalImportMethod=FBXNIM_ComputeNormals
  3887. NormalGenerationMethod=MikkTSpace
  3888. bComputeWeightedNormals=True
  3889. bReorderMaterialToFbxOrder=True
  3890. ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
  3891. ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
  3892. ImportUniformScale=1.000000
  3893. bConvertScene=True
  3894. bForceFrontXAxis=False
  3895. bConvertSceneUnit=False
  3896. [FBX_Import_UI_Option_FbxAnimSequenceImportData]
  3897. bImportMeshesInBoneHierarchy=True
  3898. AnimationLength=FBXALIT_ExportedTime
  3899. FrameImportRange=(Min=0,Max=0)
  3900. bUseDefaultSampleRate=False
  3901. CustomSampleRate=0
  3902. bSnapToClosestFrameBoundary=False
  3903. bImportCustomAttribute=True
  3904. bDeleteExistingCustomAttributeCurves=False
  3905. bDeleteExistingNonCurveCustomAttributes=False
  3906. bImportBoneTracks=True
  3907. bSetMaterialDriveParameterOnCustomAttribute=False
  3908. bAddCurveMetadataToSkeleton=True
  3909. MaterialCurveSuffixes=_mat
  3910. bRemoveRedundantKeys=True
  3911. bDeleteExistingMorphTargetCurves=False
  3912. bDoNotImportCurveWithZero=True
  3913. bPreserveLocalTransform=False
  3914. ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
  3915. ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
  3916. ImportUniformScale=1.000000
  3917. bConvertScene=True
  3918. bForceFrontXAxis=False
  3919. bConvertSceneUnit=False
  3920. [FBX_Import_UI_Option_FbxTextureImportData]
  3921. bInvertNormalMaps=False
  3922. MaterialSearchLocation=Local
  3923. BaseMaterialName=None
  3924. BaseColorName=
  3925. BaseDiffuseTextureName=
  3926. BaseNormalTextureName=
  3927. BaseEmissiveColorName=
  3928. BaseEmmisiveTextureName=
  3929. BaseSpecularTextureName=
  3930. BaseOpacityTextureName=
  3931. ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
  3932. ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
  3933. ImportUniformScale=1.000000
  3934. bConvertScene=True
  3935. bForceFrontXAxis=False
  3936. bConvertSceneUnit=False
  3937. [WidgetTemplatesExpanded]
  3938. Audio=False
  3939. Editor=False
  3940. Input=False
  3941. Lists=False
  3942. Misc=False
  3943. Optimization=False
  3944. Panel=False
  3945. Primitive=False
  3946. Special Effects=False
  3947. Synth=False
  3948. UDS_ConfigManager=False
  3949. UDS_Readme=False
  3950. UDS_Tools=False
  3951. Ultra Dynamic Sky Widgets=False
  3952. Uncategorized=False
  3953. User Created=False
  3954. Advanced=False
  3955. Common=False
  3956. Experimental=False
  3957. [UMGEditor.Designer]
  3958. bCommonResolutionSelected=False
  3959. PreviewWidth=1280
  3960. PreviewHeight=720
  3961. PreviewAspectRatio=16:9
  3962. bIsInPortraitMode=False
  3963. ProfileName=
  3964. ScaleFactor=1
  3965. bCanPreviewSwapAspectRatio=False
  3966. [UMGSequencerSettings SequencerSettings]
  3967. AutoChangeMode=None
  3968. AllowEditsMode=AllEdits
  3969. KeyGroupMode=KeyChanged
  3970. KeyInterpolation=Auto
  3971. bAutoSetTrackDefaults=False
  3972. SpawnPosition=SSP_Origin
  3973. bCreateSpawnableCameras=True
  3974. bShowRangeSlider=False
  3975. bIsSnapEnabled=True
  3976. bSnapKeyTimesToInterval=True
  3977. bSnapKeyTimesToKeys=True
  3978. bSnapSectionTimesToInterval=True
  3979. bSnapSectionTimesToSections=True
  3980. bSnapKeysAndSectionsToPlayRange=False
  3981. bSnapPlayTimeToKeys=False
  3982. bSnapPlayTimeToSections=False
  3983. bSnapPlayTimeToMarkers=False
  3984. bSnapPlayTimeToInterval=True
  3985. bSnapPlayTimeToPressedKey=True
  3986. bSnapPlayTimeToDraggedKey=True
  3987. bSnapCurveValueToInterval=False
  3988. bShowSelectedNodesOnly=False
  3989. bRewindOnRecord=False
  3990. bLeftMouseDragDoesMarquee=False
  3991. ZoomPosition=SZP_CurrentTime
  3992. bAutoScrollEnabled=False
  3993. bLinkCurveEditorTimeRange=False
  3994. bSynchronizeCurveEditorSelection=True
  3995. bIsolateCurveEditorToSelection=True
  3996. LoopMode=SLM_NoLoop
  3997. bResetPlayheadWhenNavigating=False
  3998. bKeepCursorInPlayRangeWhileScrubbing=False
  3999. bKeepPlayRangeInSectionBounds=True
  4000. ZeroPadFrames=0
  4001. JumpFrameIncrement=(Value=5)
  4002. bShowLayerBars=True
  4003. bShowKeyBars=True
  4004. bInfiniteKeyAreas=False
  4005. bShowChannelColors=False
  4006. bShowStatusBar=True
  4007. bShowTickLines=True
  4008. bShowSequencerToolbar=True
  4009. KeyAreaCurveExtents=
  4010. KeyAreaHeightWithCurves=15.000000
  4011. ReduceKeysTolerance=0.000100
  4012. bDeleteKeysWhenTrimming=True
  4013. bDisableSectionsAfterBaking=True
  4014. SectionColorTints=(B=142,G=102,R=88,A=255)
  4015. SectionColorTints=(B=132,G=137,R=99,A=255)
  4016. SectionColorTints=(B=92,G=127,R=110,A=255)
  4017. SectionColorTints=(B=102,G=142,R=151,A=255)
  4018. SectionColorTints=(B=101,G=119,R=147,A=255)
  4019. SectionColorTints=(B=108,G=95,R=139,A=255)
  4020. SectionColorTints=(B=121,G=74,R=109,A=255)
  4021. bCleanPlaybackMode=True
  4022. bActivateRealtimeViewports=True
  4023. bEvaluateSubSequencesInIsolation=False
  4024. bRerunConstructionScripts=True
  4025. bShowDebugVisualization=False
  4026. bVisualizePreAndPostRoll=True
  4027. bCompileDirectorOnEvaluate=False
  4028. TrajectoryPathCap=250
  4029. FrameNumberDisplayFormat=Seconds
  4030. MovieRendererName=
  4031. bAutoExpandNodesOnSelection=True
  4032. TreeViewWidth=0.300000
  4033. [DetailMultiObjectNodeExpansion]
  4034. ProjectPackagingSettings=True
  4035. GeneralProjectSettings=True
  4036. RendererSettings=True
  4037. GameMapsSettings=True
  4038. [WorldBrowser]
  4039. DisplayPaths=False
  4040. DisplayActorsCount=False
  4041. [/Script/UnrealEd.PersonaOptions]
  4042. bAutoAlignFloorToMesh=True
  4043. bAlwaysOpenAnimationAssetsInNewTab=False
  4044. bMuteAudio=False
  4045. bUseAudioAttenuation=True
  4046. DefaultLocalAxesSelection=2
  4047. DefaultBoneDrawSelection=1
  4048. DefaultBoneColor=(R=0.000000,G=0.000000,B=0.025000,A=1.000000)
  4049. SelectedBoneColor=(R=0.200000,G=1.000000,B=0.200000,A=1.000000)
  4050. AffectedBoneColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
  4051. DisabledBoneColor=(R=0.400000,G=0.400000,B=0.400000,A=1.000000)
  4052. ParentOfSelectedBoneColor=(R=0.850000,G=0.450000,B=0.120000,A=1.000000)
  4053. VirtualBoneColor=(R=0.400000,G=0.400000,B=1.000000,A=1.000000)
  4054. SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000)
  4055. NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000)
  4056. BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000)
  4057. bPauseAnimationOnCameraMove=False
  4058. bUseInlineSocketEditor=False
  4059. bFlattenSkeletonHierarchyWhenFiltering=False
  4060. bHideParentsWhenFiltering=False
  4061. bExpandTreeOnSelection=True
  4062. bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True
  4063. bAllowPreviewMeshCollectionsToUseCustomAnimBP=False
  4064. bAllowMeshSectionSelection=False
  4065. NumFolderFiltersInAssetBrowser=2
  4066. AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
  4067. AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
  4068. AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
  4069. AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
  4070. AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
  4071. CurveEditorSnapInterval=0.010000
  4072. TimelineScrubSnapValue=1000
  4073. TimelineDisplayFormat=Frames
  4074. bTimelineDisplayPercentage=True
  4075. bTimelineDisplayFormatSecondary=True
  4076. bTimelineDisplayCurveKeys=False
  4077. TimelineEnabledSnaps=CompositeSegment
  4078. TimelineEnabledSnaps=MontageSection
  4079. bAllowIncompatibleSkeletonSelection=False
  4080. bUseTreeViewForAnimationCurves=False
  4081. AnimationCurveGroupingDelimiters="._/|\\"
  4082. [/Script/PinnedCommandList.PinnedCommandListSettings]
  4083. Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=)
  4084. Contexts=(Name="SkeletalMeshEditor",Commands=)
  4085. [ColorThemes]
  4086. Theme0=New Theme
  4087. Theme0Color0=(R=0.000000,G=0.000000,B=0.225694,A=1.000000)
  4088. Theme0Label0=
  4089. [SuppressableDialogs]
  4090. DeleteConfirmationVariable_Warning=False