Definitions.SIOJson.h 6.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202
  1. #undef SIOJSON_API
  2. #undef UE_IS_ENGINE_MODULE
  3. #undef DEPRECATED_FORGAME
  4. #define DEPRECATED_FORGAME DEPRECATED
  5. #undef UE_DEPRECATED_FORGAME
  6. #define UE_DEPRECATED_FORGAME UE_DEPRECATED
  7. // Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
  8. #define IS_PROGRAM 0
  9. #define UE_GAME 1
  10. #define ENABLE_PGO_PROFILE 0
  11. #define USE_VORBIS_FOR_STREAMING 1
  12. #define USE_XMA2_FOR_STREAMING 1
  13. #define WITH_DEV_AUTOMATION_TESTS 1
  14. #define WITH_PERF_AUTOMATION_TESTS 1
  15. #define UNICODE 1
  16. #define _UNICODE 1
  17. #define __UNREAL__ 1
  18. #define IS_MONOLITHIC 1
  19. #define WITH_ENGINE 1
  20. #define WITH_UNREAL_DEVELOPER_TOOLS 1
  21. #define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
  22. #define WITH_APPLICATION_CORE 1
  23. #define WITH_COREUOBJECT 1
  24. #define WITH_VERSE 0
  25. #define USE_STATS_WITHOUT_ENGINE 0
  26. #define WITH_PLUGIN_SUPPORT 0
  27. #define WITH_ACCESSIBILITY 1
  28. #define WITH_PERFCOUNTERS 0
  29. #define USE_LOGGING_IN_SHIPPING 0
  30. #define WITH_LOGGING_TO_MEMORY 0
  31. #define USE_CACHE_FREED_OS_ALLOCS 1
  32. #define USE_CHECKS_IN_SHIPPING 0
  33. #define USE_ESTIMATED_UTCNOW 0
  34. #define WITH_EDITOR 0
  35. #define WITH_EDITORONLY_DATA 0
  36. #define WITH_SERVER_CODE 1
  37. #define WITH_PUSH_MODEL 0
  38. #define WITH_CEF3 1
  39. #define WITH_LIVE_CODING 1
  40. #define UE_LIVE_CODING_ENGINE_DIR "F:\\Epic Games\\UE_5.0\\Engine"
  41. #define UE_LIVE_CODING_PROJECT "D:\\HouseDesigner5Master\\HouseDesigner.uproject"
  42. #define WITH_CPP_MODULES 0
  43. #define WITH_CPP_COROUTINES 0
  44. #define UBT_MODULE_MANIFEST "UnrealGame.modules"
  45. #define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules"
  46. #define UBT_COMPILED_PLATFORM Win64
  47. #define UBT_COMPILED_TARGET Game
  48. #define UE_APP_NAME "UnrealGame"
  49. #define UE_ENGINE_DIRECTORY "F:/Epic Games/UE_5.0/Engine/"
  50. #define NDIS_MINIPORT_MAJOR_VERSION 0
  51. #define WIN32 1
  52. #define _WIN32_WINNT 0x0601
  53. #define WINVER 0x0601
  54. #define PLATFORM_WINDOWS 1
  55. #define PLATFORM_MICROSOFT 1
  56. #define OVERRIDE_PLATFORM_HEADER_NAME Windows
  57. #define RHI_RAYTRACING 1
  58. #define NDEBUG 1
  59. #define UE_BUILD_DEVELOPMENT 1
  60. #define UE_IS_ENGINE_MODULE 0
  61. #define UE_PROJECT_NAME HouseDesigner
  62. #define UE_TARGET_NAME HouseDesigner
  63. #define UE_MODULE_NAME "SIOJson"
  64. #define UE_PLUGIN_NAME "DBJson"
  65. #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
  66. #define IMPLEMENT_SIGNING_KEY_REGISTRATION()
  67. #define DEPRECATED_FORGAME DEPRECATED
  68. #define UE_DEPRECATED_FORGAME UE_DEPRECATED
  69. #define SIOJSON_API
  70. #define UE_MEMORY_TAGS_TRACE_ENABLED 1
  71. #define UE_ENABLE_ICU 1
  72. #define WITH_ADDITIONAL_CRASH_CONTEXTS 1
  73. #define WITH_VS_PERF_PROFILER 1
  74. #define WITH_SUPERLUMINAL_PROFILER 0
  75. #define WITH_CONCURRENCYVIEWER_PROFILER 0
  76. #define WITH_DIRECTXMATH 0
  77. #define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
  78. #define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
  79. #define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
  80. #define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
  81. #define UE_MEMORY_TRACE_AVAILABLE 1
  82. #define WITH_MALLOC_STOMP 1
  83. #define CORE_API
  84. #define TRACELOG_API
  85. #define COREUOBJECT_API
  86. #define INCLUDE_CHAOS 1
  87. #define WITH_PHYSX 1
  88. #define PHYSICS_INTERFACE_PHYSX 0
  89. #define WITH_APEX 0
  90. #define WITH_APEX_CLOTHING 0
  91. #define WITH_PHYSX_COOKING 0
  92. #define WITH_NVCLOTH 0
  93. #define WITH_CHAOS 1
  94. #define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
  95. #define WITH_CHAOS_CLOTHING 1
  96. #define WITH_CLOTH_COLLISION_DETECTION 1
  97. #define WITH_CUSTOM_SQ_STRUCTURE 0
  98. #define WITH_IMMEDIATE_PHYSX 0
  99. #define GPUPARTICLE_LOCAL_VF_ONLY 0
  100. #define WITH_ODSC 1
  101. #define ENGINE_API
  102. #define PLATFORM_MAX_LOCAL_PLAYERS 0
  103. #define COREONLINE_API
  104. #define NETCORE_API
  105. #define NETCOMMON_API
  106. #define UE_WINDOWS_USING_UIA 1
  107. #define APPLICATIONCORE_API
  108. #define RHI_WANT_BREADCRUMB_EVENTS 1
  109. #define RHI_WANT_RESOURCE_INFO 1
  110. #define RHI_API
  111. #define JSON_API
  112. #define JSONUTILITIES_API
  113. #define WITH_FREETYPE 1
  114. #define SLATECORE_API
  115. #define INPUTCORE_API
  116. #define SLATE_API
  117. #define WITH_UNREALPNG 1
  118. #define WITH_UNREALJPEG 1
  119. #define WITH_LIBJPEGTURBO 1
  120. #define WITH_UNREALEXR 1
  121. #define IMAGEWRAPPER_API
  122. #define WITH_LIBTIFF 1
  123. #define MESSAGING_API
  124. #define MESSAGINGCOMMON_API
  125. #define RENDERCORE_API
  126. #define ANALYTICSET_API
  127. #define ANALYTICS_API
  128. #define SOCKETS_PACKAGE 1
  129. #define SOCKETS_API
  130. #define ASSETREGISTRY_API
  131. #define ENGINEMESSAGES_API
  132. #define ENGINESETTINGS_API
  133. #define SYNTHBENCHMARK_API
  134. #define RENDERER_API
  135. #define GAMEPLAYTAGS_API
  136. #define DEVELOPERSETTINGS_API
  137. #define PACKETHANDLER_API
  138. #define RELIABILITYHANDLERCOMPONENT_API
  139. #define AUDIOPLATFORMCONFIGURATION_API
  140. #define MESHDESCRIPTION_API
  141. #define STATICMESHDESCRIPTION_API
  142. #define SKELETALMESHDESCRIPTION_API
  143. #define ANIMATIONCORE_API
  144. #define PAKFILE_API
  145. #define RSA_API
  146. #define NETWORKREPLAYSTREAMING_API
  147. #define INCLUDE_CHAOS 1
  148. #define WITH_PHYSX 1
  149. #define PHYSICS_INTERFACE_PHYSX 0
  150. #define WITH_APEX 0
  151. #define WITH_APEX_CLOTHING 0
  152. #define WITH_PHYSX_COOKING 0
  153. #define WITH_NVCLOTH 0
  154. #define WITH_CHAOS 1
  155. #define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
  156. #define WITH_CHAOS_CLOTHING 1
  157. #define WITH_CLOTH_COLLISION_DETECTION 1
  158. #define WITH_CUSTOM_SQ_STRUCTURE 0
  159. #define WITH_IMMEDIATE_PHYSX 0
  160. #define PHYSICSCORE_API
  161. #define COMPILE_WITHOUT_UNREAL_SUPPORT 0
  162. #define INCLUDE_CHAOS 1
  163. #define CHAOS_MEMORY_TRACKING 0
  164. #define CHAOS_API
  165. #define COMPILE_WITHOUT_UNREAL_SUPPORT 0
  166. #define INCLUDE_CHAOS 1
  167. #define CHAOS_CHECKED 0
  168. #define CHAOS_DEBUG_NAME 1
  169. #define CHAOSCORE_API
  170. #define INTEL_ISPC 1
  171. #define VORONOI_API
  172. #define GEOMETRYCORE_API
  173. #define SIGNALPROCESSING_API
  174. #define AUDIOEXTENSIONS_API
  175. #define AUDIOMIXERCORE_API
  176. #define AUDIOLINKCORE_API
  177. #define COOKONTHEFLY_API
  178. #define INCLUDE_CHAOS 1
  179. #define WITH_PHYSX 1
  180. #define PHYSICS_INTERFACE_PHYSX 0
  181. #define WITH_APEX 0
  182. #define WITH_APEX_CLOTHING 0
  183. #define WITH_PHYSX_COOKING 0
  184. #define WITH_NVCLOTH 0
  185. #define WITH_CHAOS 1
  186. #define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
  187. #define WITH_CHAOS_CLOTHING 1
  188. #define WITH_CLOTH_COLLISION_DETECTION 1
  189. #define WITH_CUSTOM_SQ_STRUCTURE 0
  190. #define WITH_IMMEDIATE_PHYSX 0
  191. #define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
  192. #define AUDIOMIXER_API
  193. #define TARGETPLATFORM_API
  194. #define TEXTUREFORMAT_API
  195. #define TYPEDELEMENTFRAMEWORK_API
  196. #define TYPEDELEMENTRUNTIME_API
  197. #define HTTP_PACKAGE 1
  198. #define CURL_ENABLE_DEBUG_CALLBACK 1
  199. #define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
  200. #define WITH_WINHTTP 1
  201. #define HTTP_API
  202. #define COREUTILITY_API