| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758 | /** @Author: namidame* @Description: A Heatmap Generate Plugin, Supports Heightmap, Texture Coordinate Points And Geographic Location Data.* @Date: 2023/03/24*/using UnrealBuildTool;public class HeatMap : ModuleRules{	public HeatMap(ReadOnlyTargetRules Target) : base(Target)	{		PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;				PublicIncludePaths.AddRange(			new string[] {				// ... add public include paths required here ...			}			);								PrivateIncludePaths.AddRange(			new string[] {				// ... add other private include paths required here ...			}			);							PublicDependencyModuleNames.AddRange(			new string[]			{				"Core", "ProceduralMeshComponent",				"Json",				"GeoReferencing",				// ... add other public dependencies that you statically link with here ...			}			);							PrivateDependencyModuleNames.AddRange(			new string[]			{				"CoreUObject",				"Engine",				"Slate",				"SlateCore", 				// ... add private dependencies that you statically link with here ...				}			);						DynamicallyLoadedModuleNames.AddRange(			new string[]			{				// ... add any modules that your module loads dynamically here ...			}			);	}}
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