SteelFactory.log 516 KB

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  1. Log file open, 10/16/24 16:53:13
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  5. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  6. LogWindows: File 'VtuneApi.dll' does not exist
  7. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  8. LogWindows: File 'VtuneApi32e.dll' does not exist
  9. LogWindows: Started CrashReportClient (pid=75812)
  10. LogWindows: Enabling Tpause support
  11. LogWindows: Custom abort handler registered for crash reporting.
  12. LogInit: Display: Running engine for game: SteelFactory
  13. LogCore: UnrealTraceServer: Trace store launch successful
  14. LogTrace: Initializing trace...
  15. LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
  16. LogTrace: Finished trace initialization.
  17. LogCsvProfiler: Display: Metadata set : platform="Windows"
  18. LogCsvProfiler: Display: Metadata set : config="Development"
  19. LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
  20. LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
  21. LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.5011] "
  22. LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900K"
  23. LogCsvProfiler: Display: Metadata set : pgoenabled="0"
  24. LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
  25. LogCsvProfiler: Display: Metadata set : ltoenabled="0"
  26. LogCsvProfiler: Display: Metadata set : asan="0"
  27. LogCsvProfiler: Display: Metadata set : commandline="" E:\UEProject\SteelFactory\SteelFactory.uproject""
  28. LogCsvProfiler: Display: Metadata set : loginid="e47fb8c74a80de6f2b4518bc78c6f134"
  29. LogCsvProfiler: Display: Metadata set : llm="0"
  30. LogStats: Stats thread started at 1.318292
  31. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +8:00, Platform Override: ''
  32. LogInit: Session CrashGUID >====================================================
  33. Session CrashGUID > UECC-Windows-B1A0487D4B99333354FA8DAA124537CD
  34. Session CrashGUID >====================================================
  35. LogConfig: Display: Loading Mac ini files took 0.02 seconds
  36. LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
  37. LogConfig: Display: Loading IOS ini files took 0.02 seconds
  38. LogConfig: Display: Loading Android ini files took 0.02 seconds
  39. LogConfig: Display: Loading Windows ini files took 0.03 seconds
  40. LogConfig: Display: Loading Unix ini files took 0.03 seconds
  41. LogConfig: Display: Loading TVOS ini files took 0.03 seconds
  42. LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
  43. LogConfig: Display: Loading Linux ini files took 0.03 seconds
  44. LogPluginManager: Mounting Engine plugin BlueprintFileUtils
  45. LogPluginManager: Mounting Engine plugin Bridge
  46. LogPluginManager: Mounting Engine plugin FastBuildController
  47. LogPluginManager: Mounting Engine plugin EnhancedInput
  48. LogPluginManager: Found config from plugin[EnhancedInput] Input
  49. LogPluginManager: Mounting Engine plugin XGEController
  50. LogPluginManager: Mounting Engine plugin TraceUtilities
  51. LogPluginManager: Mounting Engine plugin MeshPainting
  52. LogPluginManager: Mounting Engine plugin ControlRig
  53. LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
  54. LogPluginManager: Mounting Engine plugin AnimationData
  55. LogPluginManager: Mounting Engine plugin IKRig
  56. LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
  57. LogPluginManager: Mounting Engine plugin ControlRigSpline
  58. LogPluginManager: Mounting Engine plugin Interchange
  59. LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
  60. LogPluginManager: Mounting Engine plugin ACLPlugin
  61. LogPluginManager: Mounting Engine plugin InterchangeEditor
  62. LogPluginManager: Mounting Engine plugin AvfMedia
  63. LogPluginManager: Mounting Engine plugin AndroidMedia
  64. LogPluginManager: Mounting Engine plugin AISupport
  65. LogPluginManager: Mounting Engine plugin MediaPlate
  66. LogPluginManager: Mounting Engine plugin ImgMedia
  67. LogPluginManager: Mounting Engine plugin MediaPlayerEditor
  68. LogPluginManager: Mounting Engine plugin MediaCompositing
  69. LogPluginManager: Mounting Engine plugin LevelSequenceEditor
  70. LogPluginManager: Mounting Engine plugin WmfMedia
  71. LogPluginManager: Mounting Engine plugin SequencerScripting
  72. LogPluginManager: Mounting Engine plugin WebMMedia
  73. LogPluginManager: Mounting Engine plugin ActorSequence
  74. LogPluginManager: Mounting Engine plugin InterchangeTests
  75. LogPluginManager: Mounting Engine plugin OodleNetwork
  76. LogPluginManager: Mounting Engine plugin AlembicImporter
  77. LogPluginManager: Mounting Engine plugin GameplayCameras
  78. LogPluginManager: Mounting Engine plugin CesiumForUnreal
  79. LogPluginManager: Found config from plugin[CesiumForUnreal] E:/UEProject/SteelFactory/Saved/Config/WindowsEditor/Editor.ini
  80. LogPluginManager: Found config from plugin[CesiumForUnreal] Engine
  81. LogPluginManager: Mounting Engine plugin CameraShakePreviewer
  82. LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
  83. LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
  84. LogPluginManager: Mounting Engine plugin AnimationSharing
  85. LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
  86. LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
  87. LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
  88. LogPluginManager: Mounting Engine plugin GitSourceControl
  89. LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
  90. LogPluginManager: Mounting Engine plugin PropertyAccessNode
  91. LogAssetRegistry: Display: Asset registry cache read as 78.5 MiB from ../../../../../UEProject/SteelFactory/Intermediate/CachedAssetRegistry_0.bin
  92. LogPluginManager: Mounting Engine plugin PixWinPlugin
  93. LogPluginManager: Mounting Engine plugin PerforceSourceControl
  94. LogPluginManager: Mounting Engine plugin RenderDocPlugin
  95. LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
  96. LogPluginManager: Mounting Engine plugin TraceDataFilters
  97. LogPluginManager: Mounting Engine plugin TextureFormatOodle
  98. LogPluginManager: Mounting Engine plugin SubversionSourceControl
  99. LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
  100. LogPluginManager: Mounting Engine plugin PlasticSourceControl
  101. LogPluginManager: Mounting Engine plugin OnlineBase
  102. LogPluginManager: Mounting Engine plugin TemplateSequence
  103. LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
  104. LogPluginManager: Mounting Engine plugin UObjectPlugin
  105. LogPluginManager: Mounting Engine plugin DumpGPUServices
  106. LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
  107. LogPluginManager: Mounting Engine plugin ChangelistReview
  108. LogPluginManager: Mounting Engine plugin CryptoKeys
  109. LogPluginManager: Mounting Engine plugin BlueprintHeaderView
  110. LogPluginManager: Mounting Engine plugin FacialAnimation
  111. LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
  112. LogPluginManager: Mounting Engine plugin DataValidation
  113. LogPluginManager: Mounting Engine plugin PluginUtils
  114. LogPluginManager: Mounting Engine plugin GameplayTagsEditor
  115. LogPluginManager: Mounting Engine plugin GeometryMode
  116. LogPluginManager: Mounting Engine plugin OnlineSubsystem
  117. LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
  118. LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
  119. LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
  120. LogPluginManager: Mounting Engine plugin PluginBrowser
  121. LogPluginManager: Mounting Engine plugin SpeedTreeImporter
  122. LogPluginManager: Mounting Engine plugin EditorDebugTools
  123. LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
  124. LogPluginManager: Mounting Engine plugin UVEditor
  125. LogPluginManager: Mounting Engine plugin MaterialAnalyzer
  126. LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
  127. LogPluginManager: Mounting Engine plugin CurveEditorTools
  128. LogPluginManager: Mounting Engine plugin AutomationUtils
  129. LogPluginManager: Mounting Engine plugin BackChannel
  130. LogPluginManager: Mounting Engine plugin ChaosCloth
  131. LogPluginManager: Mounting Engine plugin ChaosClothAsset
  132. LogPluginManager: Mounting Engine plugin ChaosClothEditor
  133. LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
  134. LogPluginManager: Mounting Engine plugin ChaosEditor
  135. LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
  136. LogPluginManager: Mounting Engine plugin ChaosUserDataPT
  137. LogPluginManager: Mounting Engine plugin CharacterAI
  138. LogPluginManager: Mounting Engine plugin ChaosNiagara
  139. LogPluginManager: Mounting Engine plugin Dataflow
  140. LogPluginManager: Mounting Engine plugin ChaosCaching
  141. LogPluginManager: Mounting Engine plugin FullBodyIK
  142. LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
  143. LogPluginManager: Mounting Engine plugin SequencerAnimTools
  144. LogPluginManager: Mounting Engine plugin GeometryFlow
  145. LogPluginManager: Mounting Engine plugin OnlineServices
  146. LogPluginManager: Mounting Engine plugin Fracture
  147. LogPluginManager: Mounting Engine plugin AssetManagerEditor
  148. LogPluginManager: Mounting Engine plugin Landmass
  149. LogPluginManager: Mounting Engine plugin MeshLODToolset
  150. LogPluginManager: Mounting Engine plugin LocalizableMessage
  151. LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
  152. LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
  153. LogPluginManager: Mounting Engine plugin OpenImageDenoise
  154. LogPluginManager: Mounting Engine plugin PlanarCut
  155. LogPluginManager: Mounting Engine plugin PlatformCrypto
  156. LogPluginManager: Mounting Engine plugin SkeletalReduction
  157. LogPluginManager: Mounting Engine plugin StructUtils
  158. LogPluginManager: Mounting Engine plugin Water
  159. LogPluginManager: Mounting Engine plugin PythonScriptPlugin
  160. LogPluginManager: Mounting Engine plugin ActorLayerUtilities
  161. LogPluginManager: Mounting Engine plugin AndroidFileServer
  162. LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
  163. LogPluginManager: Mounting Engine plugin AndroidPermission
  164. LogPluginManager: Mounting Engine plugin AppleMoviePlayer
  165. LogPluginManager: Mounting Engine plugin AssetTags
  166. LogPluginManager: Mounting Engine plugin AppleImageUtils
  167. LogPluginManager: Mounting Engine plugin AudioCapture
  168. LogPluginManager: Mounting Engine plugin AudioSynesthesia
  169. LogPluginManager: Mounting Engine plugin CustomMeshComponent
  170. LogPluginManager: Mounting Engine plugin CableComponent
  171. LogPluginManager: Mounting Engine plugin AudioWidgets
  172. LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
  173. LogPluginManager: Mounting Engine plugin ChunkDownloader
  174. LogPluginManager: Mounting Engine plugin GeometryCache
  175. LogPluginManager: Mounting Engine plugin ProxyLODPlugin
  176. LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
  177. LogPluginManager: Mounting Engine plugin GeoReferencing
  178. LogPluginManager: Mounting Engine plugin InputDebugging
  179. LogPluginManager: Found config from plugin[InputDebugging] Input
  180. LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
  181. LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
  182. LogPluginManager: Mounting Engine plugin ArchVisCharacter
  183. LogPluginManager: Mounting Engine plugin MeshModelingToolset
  184. LogPluginManager: Mounting Engine plugin MobilePatchingUtils
  185. LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
  186. LogPluginManager: Mounting Engine plugin ToolPresets
  187. LogPluginManager: Mounting Engine plugin MsQuic
  188. LogPluginManager: Mounting Engine plugin Metasound
  189. LogPluginManager: Mounting Engine plugin GooglePAD
  190. LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
  191. LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
  192. LogPluginManager: Mounting Engine plugin GeometryProcessing
  193. LogPluginManager: Mounting Engine plugin ResonanceAudio
  194. LogPluginManager: Mounting Engine plugin PropertyAccessEditor
  195. LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
  196. LogPluginManager: Mounting Engine plugin RigVM
  197. LogPluginManager: Mounting Engine plugin SignificanceManager
  198. LogPluginManager: Mounting Engine plugin WaveTable
  199. LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
  200. LogPluginManager: Mounting Engine plugin SunPosition
  201. LogPluginManager: Mounting Engine plugin Takes
  202. LogPluginManager: Mounting Engine plugin Paper2D
  203. LogPluginManager: Mounting Engine plugin DataprepEditor
  204. LogPluginManager: Mounting Engine plugin DatasmithContent
  205. LogPluginManager: Mounting Engine plugin GLTFExporter
  206. LogPluginManager: Mounting Engine plugin DatasmithImporter
  207. LogPluginManager: Mounting Engine plugin Niagara
  208. LogPluginManager: Mounting Engine plugin SoundFields
  209. LogPluginManager: Mounting Engine plugin VariantManager
  210. LogPluginManager: Mounting Engine plugin VariantManagerContent
  211. LogPluginManager: Mounting Engine plugin TcpMessaging
  212. LogPluginManager: Mounting Engine plugin UdpMessaging
  213. LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
  214. LogPluginManager: Mounting Engine plugin Synthesis
  215. LogPluginManager: Mounting Engine plugin WebMMoviePlayer
  216. LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
  217. LogPluginManager: Mounting Engine plugin SQLiteCore
  218. LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
  219. LogPluginManager: Mounting Engine plugin LightMixer
  220. LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
  221. LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
  222. LogPluginManager: Mounting Engine plugin ObjectMixer
  223. LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
  224. LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
  225. LogPluginManager: Mounting Project plugin DBJson
  226. LogPluginManager: Mounting Project plugin DBTween
  227. LogPluginManager: Mounting Project plugin HeatMap
  228. LogPluginManager: Mounting Project plugin FileHelper
  229. LogPluginManager: Mounting Project plugin FlowField2D
  230. LogPluginManager: Mounting Project plugin WebView
  231. LogPluginManager: Mounting Project plugin UAssetBrowser
  232. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/BlueprintFileUtils/Content/' mounted to '/BlueprintFileUtils/'
  233. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
  234. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
  235. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
  236. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
  237. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
  238. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
  239. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
  240. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
  241. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
  242. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
  243. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Marketplace/CesiumForUnreal/Content/' mounted to '/CesiumForUnreal/'
  244. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
  245. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
  246. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
  247. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
  248. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
  249. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
  250. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothAsset/Content/' mounted to '/ChaosClothAsset/'
  251. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
  252. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
  253. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
  254. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
  255. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
  256. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
  257. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
  258. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
  259. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Landmass/Content/' mounted to '/Landmass/'
  260. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
  261. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
  262. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Water/Content/' mounted to '/Water/'
  263. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
  264. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
  265. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
  266. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeoReferencing/Content/' mounted to '/GeoReferencing/'
  267. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
  268. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
  269. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
  270. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
  271. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
  272. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
  273. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
  274. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/SunPosition/Content/' mounted to '/SunPosition/'
  275. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
  276. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
  277. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DataprepEditor/Content/' mounted to '/DataprepEditor/'
  278. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
  279. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
  280. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
  281. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
  282. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
  283. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
  284. LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/DBTween/Content/' mounted to '/DBTween/'
  285. LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/HeatMapPlugin/Content/' mounted to '/HeatMap/'
  286. LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/FileHelperPlugin/Content/' mounted to '/FileHelper/'
  287. LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/FlowField2D/Content/' mounted to '/FlowField2D/'
  288. LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/WebView/Content/' mounted to '/WebView/'
  289. LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Plugins/UAssetBrowser/Content/' mounted to '/UAssetBrowser/'
  290. SourceControl: Revision control is disabled
  291. SourceControl: Revision control is disabled
  292. SourceControl: Revision control is disabled
  293. LogInit: Using libcurl 8.4.0
  294. LogInit: - built for Windows
  295. LogInit: - supports SSL with OpenSSL/1.1.1t
  296. LogInit: - supports HTTP deflate (compression) using libz 1.2.13
  297. LogInit: - other features:
  298. LogInit: CURL_VERSION_SSL
  299. LogInit: CURL_VERSION_LIBZ
  300. LogInit: CURL_VERSION_IPV6
  301. LogInit: CURL_VERSION_ASYNCHDNS
  302. LogInit: CURL_VERSION_LARGEFILE
  303. LogInit: CurlRequestOptions (configurable via config and command line):
  304. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  305. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  306. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  307. LogInit: - MaxHostConnections = 40 - Libcurl will limit the number of connections to a host
  308. LogInit: - LocalHostAddr = Default
  309. LogInit: - BufferSize = 65536
  310. LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
  311. LogWindows: File 'WinPixGpuCapturer.dll' does not exist
  312. PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
  313. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
  314. RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
  315. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  316. LogOnline: OSS: Created online subsystem instance for: NULL
  317. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
  318. LogInit: ExecutableName: UnrealEditor.exe
  319. LogInit: Build: ++UE5+Release-5.3-CL-29314046
  320. LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
  321. LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
  322. LogInit: Net CL: 27405482
  323. LogInit: OS: Windows 10 (22H2) [10.0.19045.5011] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900K, GPU: NVIDIA GeForce RTX 3070
  324. LogInit: Compiled (64-bit): Nov 3 2023 16:09:16
  325. LogInit: Architecture: x64
  326. LogInit: Compiled with Visual C++: 19.36.32537.00
  327. LogInit: Build Configuration: Development
  328. LogInit: Branch Name: ++UE5+Release-5.3
  329. LogInit: Command Line:
  330. LogInit: Base Directory: E:/Epic/UE_5.3/Engine/Binaries/Win64/
  331. LogInit: Allocator: Mimalloc
  332. LogInit: Installed Engine Build: 1
  333. LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
  334. LogDevObjectVersion: Number of dev versions registered: 36
  335. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  336. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  337. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  338. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  339. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  340. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  341. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  342. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  343. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
  344. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  345. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
  346. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
  347. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  348. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  349. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  350. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  351. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  352. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  353. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  354. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
  355. LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
  356. LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
  357. LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
  358. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
  359. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  360. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  361. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
  362. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  363. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  364. LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  365. LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
  366. LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
  367. LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
  368. LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
  369. LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  370. LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
  371. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  372. LogInit: Object subsystem initialized
  373. LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
  374. LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
  375. LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
  376. LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
  377. LogConfig: Set CVar [[r.setres:1280x720]]
  378. LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
  379. LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  380. LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
  381. LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
  382. LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
  383. [2024.10.16-08.53.13:545][ 0]LogConfig: Set CVar [[r.VSync:0]]
  384. [2024.10.16-08.53.13:545][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
  385. [2024.10.16-08.53.13:546][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
  386. [2024.10.16-08.53.13:546][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
  387. [2024.10.16-08.53.13:546][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
  388. [2024.10.16-08.53.13:546][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
  389. [2024.10.16-08.53.13:546][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
  390. [2024.10.16-08.53.13:546][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
  391. [2024.10.16-08.53.13:546][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
  392. [2024.10.16-08.53.13:546][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
  393. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
  394. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
  395. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
  396. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
  397. [2024.10.16-08.53.13:547][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
  398. [2024.10.16-08.53.13:547][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
  399. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  400. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
  401. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
  402. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
  403. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
  404. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
  405. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
  406. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  407. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  408. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  409. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  410. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  411. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  412. [2024.10.16-08.53.13:547][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
  413. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
  414. [2024.10.16-08.53.13:547][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
  415. [2024.10.16-08.53.13:547][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
  416. [2024.10.16-08.53.13:547][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
  417. [2024.10.16-08.53.13:547][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
  418. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  419. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
  420. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
  421. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
  422. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
  423. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  424. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
  425. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  426. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
  427. [2024.10.16-08.53.13:547][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
  428. [2024.10.16-08.53.13:548][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
  429. [2024.10.16-08.53.13:548][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
  430. [2024.10.16-08.53.13:548][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  431. [2024.10.16-08.53.13:548][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
  432. [2024.10.16-08.53.13:548][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
  433. [2024.10.16-08.53.13:548][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
  434. [2024.10.16-08.53.13:548][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
  435. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
  436. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
  437. [2024.10.16-08.53.13:548][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
  438. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
  439. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
  440. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
  441. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
  442. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
  443. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
  444. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
  445. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
  446. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
  447. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
  448. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
  449. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
  450. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
  451. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
  452. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
  453. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
  454. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
  455. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
  456. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
  457. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
  458. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
  459. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
  460. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
  461. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
  462. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
  463. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
  464. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
  465. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
  466. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
  467. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
  468. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
  469. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
  470. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
  471. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
  472. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
  473. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
  474. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
  475. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
  476. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
  477. [2024.10.16-08.53.13:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
  478. [2024.10.16-08.53.13:583][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
  479. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
  480. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
  481. [2024.10.16-08.53.13:583][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
  482. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
  483. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
  484. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
  485. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
  486. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
  487. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
  488. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
  489. [2024.10.16-08.53.13:583][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
  490. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
  491. [2024.10.16-08.53.13:583][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
  492. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
  493. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
  494. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
  495. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
  496. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
  497. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
  498. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
  499. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  500. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  501. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
  502. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
  503. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
  504. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
  505. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  506. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
  507. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
  508. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
  509. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
  510. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
  511. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
  512. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
  513. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
  514. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
  515. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
  516. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
  517. [2024.10.16-08.53.13:583][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
  518. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
  519. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
  520. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
  521. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
  522. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
  523. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
  524. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
  525. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
  526. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
  527. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
  528. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
  529. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
  530. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
  531. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
  532. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
  533. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
  534. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
  535. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
  536. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
  537. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
  538. [2024.10.16-08.53.13:583][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
  539. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
  540. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
  541. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
  542. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
  543. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
  544. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
  545. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
  546. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
  547. [2024.10.16-08.53.13:583][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
  548. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
  549. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
  550. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  551. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
  552. [2024.10.16-08.53.13:583][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
  553. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  554. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
  555. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
  556. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
  557. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
  558. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
  559. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
  560. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
  561. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
  562. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
  563. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
  564. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
  565. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
  566. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
  567. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  568. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  569. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  570. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  571. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  572. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  573. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  574. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  575. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  576. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  577. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  578. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  579. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  580. [2024.10.16-08.53.13:584][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
  581. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
  582. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  583. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  584. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
  585. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
  586. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
  587. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  588. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
  589. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  590. [2024.10.16-08.53.13:584][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
  591. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
  592. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
  593. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
  594. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
  595. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
  596. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
  597. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
  598. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
  599. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
  600. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
  601. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
  602. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
  603. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
  604. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  605. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  606. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  607. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  608. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  609. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  610. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  611. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  612. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  613. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  614. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  615. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
  616. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
  617. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
  618. [2024.10.16-08.53.13:584][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
  619. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
  620. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
  621. [2024.10.16-08.53.13:584][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
  622. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  623. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  624. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  625. [2024.10.16-08.53.13:584][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
  626. [2024.10.16-08.53.13:588][ 0]LogRHI: Using Default RHI: D3D12
  627. [2024.10.16-08.53.13:588][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  628. [2024.10.16-08.53.13:588][ 0]LogRHI: Loading RHI module D3D12RHI
  629. [2024.10.16-08.53.13:608][ 0]LogD3D12RHI: Aftermath initialized
  630. [2024.10.16-08.53.13:608][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  631. [2024.10.16-08.53.13:608][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  632. [2024.10.16-08.53.13:955][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (VendorId: 10de, DeviceId: 2488, SubSysId: c9031028, Revision: 00a1
  633. [2024.10.16-08.53.13:955][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  634. [2024.10.16-08.53.13:955][ 0]LogD3D12RHI: Adapter has 8018MB of dedicated video memory, 0MB of dedicated system memory, and 16228MB of shared system memory, 2 output[s]
  635. [2024.10.16-08.53.13:955][ 0]LogD3D12RHI: Driver Version: 560.81 (internal:32.0.15.6081, unified:560.81)
  636. [2024.10.16-08.53.13:955][ 0]LogD3D12RHI: Driver Date: 7-30-2024
  637. [2024.10.16-08.53.14:027][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
  638. [2024.10.16-08.53.14:040][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) UHD Graphics 770 (VendorId: 8086, DeviceId: 4680, SubSysId: a9f1028, Revision: 000c
  639. [2024.10.16-08.53.14:040][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported
  640. [2024.10.16-08.53.14:040][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16228MB of shared system memory, 0 output[s]
  641. [2024.10.16-08.53.14:041][ 0]LogD3D12RHI: Driver Version: 31.0.101.4953 (internal:31.0.101.4953, unified:101.4953)
  642. [2024.10.16-08.53.14:041][ 0]LogD3D12RHI: Driver Date: 11-7-2023
  643. [2024.10.16-08.53.14:053][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
  644. [2024.10.16-08.53.14:053][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
  645. [2024.10.16-08.53.14:053][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16228MB of shared system memory, 0 output[s]
  646. [2024.10.16-08.53.14:159][ 0]LogD3D12RHI: Found D3D12 adapter 3: NVIDIA GeForce RTX 3070 (VendorId: 10de, DeviceId: 2488, SubSysId: c9031028, Revision: 00a1
  647. [2024.10.16-08.53.14:159][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  648. [2024.10.16-08.53.14:159][ 0]LogD3D12RHI: Adapter has 8018MB of dedicated video memory, 0MB of dedicated system memory, and 16228MB of shared system memory, 0 output[s]
  649. [2024.10.16-08.53.14:159][ 0]LogD3D12RHI: Driver Version: 560.81 (internal:32.0.15.6081, unified:560.81)
  650. [2024.10.16-08.53.14:159][ 0]LogD3D12RHI: Driver Date: 7-30-2024
  651. [2024.10.16-08.53.14:160][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
  652. [2024.10.16-08.53.14:160][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
  653. [2024.10.16-08.53.14:160][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  654. [2024.10.16-08.53.14:160][ 0]LogInit: Selected Device Profile: [WindowsEditor]
  655. [2024.10.16-08.53.14:160][ 0]LogHAL: Display: Platform has ~ 32 GB [34033348608 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  656. [2024.10.16-08.53.14:161][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
  657. [2024.10.16-08.53.14:161][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  658. [2024.10.16-08.53.14:161][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  659. [2024.10.16-08.53.14:161][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
  660. [2024.10.16-08.53.14:161][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  661. [2024.10.16-08.53.14:161][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  662. [2024.10.16-08.53.14:161][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
  663. [2024.10.16-08.53.14:161][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UEProject/SteelFactory/Saved/Config/WindowsEditor/Editor.ini]
  664. [2024.10.16-08.53.14:162][ 0]LogInit: Computer: BARCO-PC04
  665. [2024.10.16-08.53.14:162][ 0]LogInit: User: MaxWu
  666. [2024.10.16-08.53.14:162][ 0]LogInit: CPU Page size=4096, Cores=16
  667. [2024.10.16-08.53.14:162][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  668. [2024.10.16-08.53.14:162][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx)
  669. [2024.10.16-08.53.14:162][ 0]LogMemory: Platform Memory Stats for WindowsEditor
  670. [2024.10.16-08.53.14:162][ 0]LogMemory: Process Physical Memory: 591.09 MB used, 605.66 MB peak
  671. [2024.10.16-08.53.14:162][ 0]LogMemory: Process Virtual Memory: 615.65 MB used, 615.65 MB peak
  672. [2024.10.16-08.53.14:162][ 0]LogMemory: Physical Memory: 12784.21 MB used, 19672.52 MB free, 32456.73 MB total
  673. [2024.10.16-08.53.14:162][ 0]LogMemory: Virtual Memory: 25957.71 MB used, 22883.02 MB free, 48840.73 MB total
  674. [2024.10.16-08.53.14:162][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
  675. [2024.10.16-08.53.14:166][ 0]LogWindows: WindowsPlatformFeatures enabled
  676. [2024.10.16-08.53.14:177][ 0]LogInit: Physics initialised using underlying interface: Chaos
  677. [2024.10.16-08.53.14:178][ 0]LogInit: Using OS detected language (zh-CN).
  678. [2024.10.16-08.53.14:178][ 0]LogInit: Using OS detected locale (zh-CN).
  679. [2024.10.16-08.53.14:183][ 0]LogTextLocalizationManager: No specific localization for 'zh-CN' exists, so 'zh-Hans' will be used for the language.
  680. [2024.10.16-08.53.14:184][ 0]LogInit: Setting process to per monitor DPI aware
  681. [2024.10.16-08.53.14:297][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/zh/Editor.locres' could not be opened for reading!
  682. [2024.10.16-08.53.14:297][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/zh/EditorTutorials.locres' could not be opened for reading!
  683. [2024.10.16-08.53.14:297][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/zh/Keywords.locres' could not be opened for reading!
  684. [2024.10.16-08.53.14:297][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/zh/Category.locres' could not be opened for reading!
  685. [2024.10.16-08.53.14:297][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/zh/ToolTips.locres' could not be opened for reading!
  686. [2024.10.16-08.53.14:297][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/zh/PropertyNames.locres' could not be opened for reading!
  687. [2024.10.16-08.53.14:297][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/zh/Engine.locres' could not be opened for reading!
  688. [2024.10.16-08.53.14:297][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/zh/OnlineSubsystemUtils.locres' could not be opened for reading!
  689. [2024.10.16-08.53.14:297][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/zh/OnlineSubsystem.locres' could not be opened for reading!
  690. [2024.10.16-08.53.14:298][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/zh/OnlineSubsystemGooglePlay.locres' could not be opened for reading!
  691. [2024.10.16-08.53.14:298][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/zh/OnlineSubsystemIOS.locres' could not be opened for reading!
  692. [2024.10.16-08.53.14:442][ 0]LogWindowsTextInputMethodSystem: Available input methods:
  693. [2024.10.16-08.53.14:442][ 0]LogWindowsTextInputMethodSystem: - 中文(简体,中国) - 搜狗拼音输入法 (TSF IME).
  694. [2024.10.16-08.53.14:442][ 0]LogWindowsTextInputMethodSystem: - 中文(简体,中国) - 微软拼音 (TSF IME).
  695. [2024.10.16-08.53.14:442][ 0]LogWindowsTextInputMethodSystem: - 中文(简体,中国) - 触控输入更正 (TSF IME).
  696. [2024.10.16-08.53.14:442][ 0]LogWindowsTextInputMethodSystem: Activated input method: 中文(简体,中国) - 搜狗拼音输入法 (TSF IME).
  697. [2024.10.16-08.53.14:469][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
  698. [2024.10.16-08.53.14:469][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  699. [2024.10.16-08.53.14:703][ 0]LogRHI: Using Default RHI: D3D12
  700. [2024.10.16-08.53.14:703][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  701. [2024.10.16-08.53.14:703][ 0]LogRHI: Loading RHI module D3D12RHI
  702. [2024.10.16-08.53.14:703][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  703. [2024.10.16-08.53.14:703][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  704. [2024.10.16-08.53.14:703][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
  705. [2024.10.16-08.53.14:704][ 0]LogWindows: Attached monitors:
  706. [2024.10.16-08.53.14:708][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1400), device: '\\.\DISPLAY1' [PRIMARY]
  707. [2024.10.16-08.53.14:708][ 0]LogWindows: resolution: 2560x1440, work area: (-2560, -8) -> (0, 1392), device: '\\.\DISPLAY2'
  708. [2024.10.16-08.53.14:708][ 0]LogWindows: Found 2 attached monitors.
  709. [2024.10.16-08.53.14:708][ 0]LogWindows: Gathering driver information using Windows Setup API
  710. [2024.10.16-08.53.14:709][ 0]LogRHI: RHI Adapter Info:
  711. [2024.10.16-08.53.14:709][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070
  712. [2024.10.16-08.53.14:709][ 0]LogRHI: Driver Version: 560.81 (internal:32.0.15.6081, unified:560.81)
  713. [2024.10.16-08.53.14:709][ 0]LogRHI: Driver Date: 7-30-2024
  714. [2024.10.16-08.53.14:709][ 0]LogD3D12RHI: GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id")
  715. [2024.10.16-08.53.14:709][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
  716. [2024.10.16-08.53.14:723][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
  717. [2024.10.16-08.53.14:723][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
  718. [2024.10.16-08.53.14:723][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
  719. [2024.10.16-08.53.14:723][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
  720. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
  721. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
  722. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: ID3D12Device1 is supported.
  723. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: ID3D12Device2 is supported.
  724. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: ID3D12Device3 is supported.
  725. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: ID3D12Device4 is supported.
  726. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: ID3D12Device5 is supported.
  727. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: ID3D12Device6 is supported.
  728. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: ID3D12Device7 is supported.
  729. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: ID3D12Device8 is supported.
  730. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: ID3D12Device9 is supported.
  731. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: ID3D12Device10 is supported.
  732. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: ID3D12Device11 is supported.
  733. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: ID3D12Device12 is supported.
  734. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: Bindless resources are supported
  735. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
  736. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
  737. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
  738. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
  739. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
  740. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
  741. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
  742. [2024.10.16-08.53.14:810][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
  743. [2024.10.16-08.53.14:845][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
  744. [2024.10.16-08.53.14:845][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
  745. [2024.10.16-08.53.14:846][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
  746. [2024.10.16-08.53.14:862][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
  747. [2024.10.16-08.53.14:862][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
  748. [2024.10.16-08.53.14:863][ 0]LogRHI: Texture pool is 4567 MB (70% of 6525 MB)
  749. [2024.10.16-08.53.14:863][ 0]LogD3D12RHI: Async texture creation enabled
  750. [2024.10.16-08.53.14:863][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
  751. [2024.10.16-08.53.14:897][ 0]LogVRS: Current RHI supports Variable Rate Shading
  752. [2024.10.16-08.53.14:921][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/UEProject/SteelFactory/SteelFactory.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UEProject/SteelFactory/Intermediate/TurnkeyReport_0.log" -log="E:/UEProject/SteelFactory/Intermediate/TurnkeyLog_0.log" -project="E:/UEProject/SteelFactory/SteelFactory.uproject" -platform=all'
  753. [2024.10.16-08.53.14:921][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Epic/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/UEProject/SteelFactory/SteelFactory.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UEProject/SteelFactory/Intermediate/TurnkeyReport_0.log" -log="E:/UEProject/SteelFactory/Intermediate/TurnkeyLog_0.log" -project="E:/UEProject/SteelFactory/SteelFactory.uproject" -platform=all" ]
  754. [2024.10.16-08.53.14:997][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
  755. [2024.10.16-08.53.14:998][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
  756. [2024.10.16-08.53.14:998][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
  757. [2024.10.16-08.53.14:998][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
  758. [2024.10.16-08.53.14:998][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
  759. [2024.10.16-08.53.14:998][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
  760. [2024.10.16-08.53.14:998][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
  761. [2024.10.16-08.53.14:999][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
  762. [2024.10.16-08.53.15:000][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
  763. [2024.10.16-08.53.15:002][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
  764. [2024.10.16-08.53.15:003][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
  765. [2024.10.16-08.53.15:004][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
  766. [2024.10.16-08.53.15:005][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
  767. [2024.10.16-08.53.15:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  768. [2024.10.16-08.53.15:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  769. [2024.10.16-08.53.15:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  770. [2024.10.16-08.53.15:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  771. [2024.10.16-08.53.15:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  772. [2024.10.16-08.53.15:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  773. [2024.10.16-08.53.15:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  774. [2024.10.16-08.53.15:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  775. [2024.10.16-08.53.15:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  776. [2024.10.16-08.53.15:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  777. [2024.10.16-08.53.15:043][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  778. [2024.10.16-08.53.15:043][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  779. [2024.10.16-08.53.15:047][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  780. [2024.10.16-08.53.15:047][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
  781. [2024.10.16-08.53.15:047][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  782. [2024.10.16-08.53.15:047][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  783. [2024.10.16-08.53.15:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
  784. [2024.10.16-08.53.15:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
  785. [2024.10.16-08.53.15:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
  786. [2024.10.16-08.53.15:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  787. [2024.10.16-08.53.15:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
  788. [2024.10.16-08.53.15:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  789. [2024.10.16-08.53.15:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  790. [2024.10.16-08.53.15:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  791. [2024.10.16-08.53.15:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  792. [2024.10.16-08.53.15:063][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  793. [2024.10.16-08.53.15:063][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
  794. [2024.10.16-08.53.15:063][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  795. [2024.10.16-08.53.15:063][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  796. [2024.10.16-08.53.15:063][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
  797. [2024.10.16-08.53.15:072][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  798. [2024.10.16-08.53.15:176][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
  799. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
  800. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_METAL
  801. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_METAL_MRT
  802. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_METAL_TVOS
  803. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
  804. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_METAL_SM5
  805. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_METAL_SM6
  806. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_METAL_SIM
  807. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
  808. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
  809. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
  810. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: PCD3D_SM6
  811. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: PCD3D_SM5
  812. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: PCD3D_ES31
  813. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
  814. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: GLSL_150_ES31
  815. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
  816. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
  817. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: VVM_1_0
  818. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
  819. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
  820. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
  821. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
  822. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
  823. [2024.10.16-08.53.15:181][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
  824. [2024.10.16-08.53.15:181][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
  825. [2024.10.16-08.53.15:186][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
  826. [2024.10.16-08.53.15:186][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UEProject/SteelFactory/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  827. [2024.10.16-08.53.15:186][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
  828. [2024.10.16-08.53.15:186][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UEProject/SteelFactory/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  829. [2024.10.16-08.53.15:186][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
  830. [2024.10.16-08.53.15:220][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
  831. [2024.10.16-08.53.15:220][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  832. [2024.10.16-08.53.15:220][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
  833. [2024.10.16-08.53.15:229][ 0]LogDerivedDataCache: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
  834. [2024.10.16-08.53.15:229][ 0]LogDerivedDataCache: Display: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=237.92MBs, RandomWriteSpeed=366.41MBs. Assigned SpeedClass 'Local'
  835. [2024.10.16-08.53.15:230][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  836. [2024.10.16-08.53.15:230][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
  837. [2024.10.16-08.53.15:230][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
  838. [2024.10.16-08.53.15:230][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
  839. [2024.10.16-08.53.15:230][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
  840. [2024.10.16-08.53.15:240][ 0]LogShaderCompilers: Guid format shader working directory is 9 characters bigger than the processId version (../../../../../UEProject/SteelFactory/Intermediate/Shaders/WorkingDirectory/72912/).
  841. [2024.10.16-08.53.15:240][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/max.wu/AppData/Local/Temp/UnrealShaderWorkingDir/188D1A4543675AE9AB5DE494F12B83C1/'.
  842. [2024.10.16-08.53.15:240][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  843. [2024.10.16-08.53.15:240][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
  844. [2024.10.16-08.53.16:118][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UEProject/SteelFactory/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
  845. [2024.10.16-08.53.16:118][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
  846. [2024.10.16-08.53.16:126][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
  847. [2024.10.16-08.53.16:611][ 0]LogSlate: Using FreeType 2.10.0
  848. [2024.10.16-08.53.16:612][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  849. [2024.10.16-08.53.16:640][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../UEProject/SteelFactory/Intermediate/CachedAssetRegistry_*.bin.
  850. [2024.10.16-08.53.16:640][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up
  851. [2024.10.16-08.53.16:646][ 0]LogEditorDomain: Display: EditorDomain is Disabled
  852. [2024.10.16-08.53.16:891][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
  853. [2024.10.16-08.53.16:891][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
  854. [2024.10.16-08.53.16:891][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
  855. [2024.10.16-08.53.16:892][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
  856. [2024.10.16-08.53.16:892][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
  857. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: Available device profiles:
  858. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E2600][00000659607CA000 66] GlobalDefaults,
  859. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E2200][000006598D91C800 66] Windows,
  860. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E2000][0000065999990000 66] WindowsEditor,
  861. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E1E00][0000065999992800 66] WindowsServer,
  862. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E2E00][0000065999995000 66] WindowsClient,
  863. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E3000][0000065999997800 66] IOS,
  864. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E3200][000006599999A000 66] iPadAir2,
  865. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E3400][000006599999C800 66] IPadPro,
  866. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E3600][00000659999A0000 66] iPadAir3,
  867. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E3800][00000659999A2800 66] iPadAir4,
  868. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E3A00][00000659999A5000 66] iPadAir5,
  869. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E3C00][00000659999A7800 66] iPadMini4,
  870. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E3E00][00000659999AA000 66] iPadMini5,
  871. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E4000][00000659999AC800 66] iPadMini6,
  872. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E4200][00000659999B0000 66] iPhone6S,
  873. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E4400][00000659999B2800 66] iPhone7,
  874. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E4600][00000659999B5000 66] iPodTouch7,
  875. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E4800][00000659999B7800 66] iPhone6SPlus,
  876. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E4A00][00000659999BA000 66] iPhone7Plus,
  877. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E4C00][00000659999BC800 66] iPhoneSE,
  878. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E4E00][00000659999C0000 66] iPhone8,
  879. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E5000][00000659999C2800 66] iPhone8Plus,
  880. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E5200][00000659999C5000 66] iPhoneX,
  881. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E5400][00000659999C7800 66] iPhoneXS,
  882. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E5600][00000659999CA000 66] iPhoneXSMax,
  883. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E5800][00000659999CC800 66] iPhoneXR,
  884. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E5A00][00000659999D0000 66] iPhone11,
  885. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E5C00][00000659999D2800 66] iPhone11Pro,
  886. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E5E00][00000659999D5000 66] iPhone11ProMax,
  887. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E6000][00000659999D7800 66] iPhoneSE2,
  888. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E6200][00000659999DA000 66] iPhone12Mini,
  889. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E6400][00000659999DC800 66] iPhone12,
  890. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E6600][00000659999E0000 66] iPhone12Pro,
  891. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E6800][00000659999E2800 66] iPhone12ProMax,
  892. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E6A00][00000659999E5000 66] iPhone13Mini,
  893. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E6C00][00000659999E7800 66] iPhone13,
  894. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E6E00][00000659999EA000 66] iPhone13Pro,
  895. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E7000][00000659999EC800 66] iPhone13ProMax,
  896. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E7200][000006599A410000 66] iPhoneSE3,
  897. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E7400][000006599A412800 66] iPhone14,
  898. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E7600][000006599A415000 66] iPhone14Plus,
  899. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E7800][000006599A417800 66] iPhone14Pro,
  900. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E7A00][000006599A41A000 66] iPhone14ProMax,
  901. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E7C00][000006599A41C800 66] iPhone15,
  902. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E7E00][000006599A420000 66] iPhone15Plus,
  903. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E8000][000006599A422800 66] iPhone15Pro,
  904. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E8200][000006599A425000 66] iPhone15ProMax,
  905. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E8400][000006599A427800 66] iPadPro105,
  906. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E8600][000006599A42A000 66] iPadPro129,
  907. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E8800][000006599A42C800 66] iPadPro97,
  908. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E8A00][000006599A430000 66] iPadPro2_129,
  909. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E8C00][000006599A432800 66] iPad5,
  910. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E8E00][000006599A435000 66] iPad6,
  911. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E9000][000006599A437800 66] iPad7,
  912. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E9200][000006599A43A000 66] iPad8,
  913. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E9400][000006599A43C800 66] iPad9,
  914. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E9600][000006599A440000 66] iPad10,
  915. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E9800][000006599A442800 66] iPadPro11,
  916. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E9A00][000006599A445000 66] iPadPro2_11,
  917. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E9C00][000006599A447800 66] iPadPro3_11,
  918. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996E9E00][000006599A44A000 66] iPadPro4_11,
  919. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EA000][000006599A44C800 66] iPadPro3_129,
  920. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EA200][000006599A450000 66] iPadPro4_129,
  921. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EA400][000006599A452800 66] iPadPro5_129,
  922. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EA600][000006599A455000 66] iPadPro6_129,
  923. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EA800][000006599A457800 66] AppleTV,
  924. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EAA00][000006599A45A000 66] AppleTV4K,
  925. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EAC00][000006599A45C800 66] AppleTV2_4K,
  926. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EAE00][000006599A460000 66] TVOS,
  927. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EB000][000006599A462800 66] Mac,
  928. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EB200][000006599A465000 66] MacEditor,
  929. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EB400][000006599A467800 66] MacClient,
  930. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EB600][000006599A46A000 66] MacServer,
  931. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EB800][000006599A46C800 66] Linux,
  932. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EBA00][000006599A470000 66] LinuxEditor,
  933. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EBC00][000006599A472800 66] LinuxArm64Editor,
  934. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EBE00][000006599A475000 66] LinuxArm64,
  935. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EC000][000006599A477800 66] LinuxClient,
  936. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EC200][000006599A47A000 66] LinuxArm64Client,
  937. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EC400][000006599A47C800 66] LinuxServer,
  938. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EC600][000006599A480000 66] LinuxArm64Server,
  939. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EC800][000006599A482800 66] Android,
  940. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996ECA00][000006599A485000 66] Android_Preview_OpenGL,
  941. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996ECC00][000006599A487800 66] Android_Preview_Vulkan,
  942. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996ECE00][000006599A48A000 66] Android_Low,
  943. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996ED000][000006599A48C800 66] Android_Mid,
  944. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996ED200][000006599A490000 66] Android_High,
  945. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996ED400][000006599A492800 66] Android_Default,
  946. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996ED600][000006599A495000 66] Android_Adreno4xx,
  947. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996ED800][000006599A497800 66] Android_Adreno5xx_Low,
  948. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EDA00][000006599A49A000 66] Android_Adreno5xx,
  949. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EDC00][000006599A49C800 66] Android_Adreno6xx,
  950. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EDE00][000006599A4A0000 66] Android_Adreno6xx_Vulkan,
  951. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EE000][000006599A4A2800 66] Android_Adreno7xx,
  952. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EE200][000006599A4A5000 66] Android_Adreno7xx_Vulkan,
  953. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EE400][000006599A4A7800 66] Android_Mali_T6xx,
  954. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EE600][000006599A4AA000 66] Android_Mali_T7xx,
  955. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EE800][000006599A4AC800 66] Android_Mali_T8xx,
  956. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EEA00][000006599A4B0000 66] Android_Mali_G71,
  957. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EEC00][000006599A4B2800 66] Android_Mali_G72,
  958. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EEE00][000006599A4B5000 66] Android_Mali_G72_Vulkan,
  959. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EF000][000006599A4B7800 66] Android_Mali_G76,
  960. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EF200][000006599A4BA000 66] Android_Mali_G76_Vulkan,
  961. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EF400][000006599A4BC800 66] Android_Mali_G77,
  962. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EF600][000006599A4C0000 66] Android_Mali_G77_Vulkan,
  963. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EF800][000006599A4C2800 66] Android_Mali_G78,
  964. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EFA00][000006599A4C5000 66] Android_Mali_G78_Vulkan,
  965. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EFC00][000006599A4C7800 66] Android_Mali_G710,
  966. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [00000659996EFE00][000006599A4CA000 66] Android_Mali_G710_Vulkan,
  967. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006597D3E6800][000006599A4CC800 66] Android_Mali_G7xx,
  968. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D0000][000006599A4E0000 66] Android_Mali_G7xx_Vulkan,
  969. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D0200][000006599A4E2800 66] Android_Xclipse_920,
  970. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D0400][000006599A4E5000 66] Android_Xclipse_920_Vulkan,
  971. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D0800][000006599A4E7800 66] Android_Vulkan_SM5,
  972. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D0A00][000006599A4EA000 66] Android_PowerVR_G6xxx,
  973. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D0C00][000006599A4EC800 66] Android_PowerVR_GT7xxx,
  974. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D0E00][000006599A4F0000 66] Android_PowerVR_GE8xxx,
  975. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D1000][000006599A4F2800 66] Android_PowerVR_GM9xxx,
  976. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D1200][000006599A4F5000 66] Android_PowerVR_GM9xxx_Vulkan,
  977. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D1400][000006599A4F7800 66] Android_TegraK1,
  978. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D1600][000006599A4FA000 66] Android_Unknown_Vulkan,
  979. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D1800][000006599A4FC800 66] Oculus_Quest,
  980. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D1A00][000006599A500000 66] Oculus_Quest2,
  981. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D1C00][000006599A502800 66] Meta_Quest_Pro,
  982. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D1E00][000006599A505000 66] Meta_Quest_3,
  983. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D2000][000006599A507800 66] HoloLens,
  984. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: [000006599A4D2200][000006599A50A000 66] MagicLeap_Vulkan,
  985. [2024.10.16-08.53.17:001][ 0]LogDeviceProfileManager: Active device profile: [00000659996E2000][0000065999990000 66] WindowsEditor
  986. [2024.10.16-08.53.17:001][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
  987. [2024.10.16-08.53.17:001][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UEProject/SteelFactory/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
  988. [2024.10.16-08.53.17:001][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
  989. [2024.10.16-08.53.17:005][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
  990. [2024.10.16-08.53.17:009][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/UEProject/SteelFactory/SteelFactory.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UEProject/SteelFactory/Intermediate/TurnkeyReport_1.log" -log="E:/UEProject/SteelFactory/Intermediate/TurnkeyLog_1.log" -project="E:/UEProject/SteelFactory/SteelFactory.uproject" -Device=Win64@BARCO-PC04'
  991. [2024.10.16-08.53.17:009][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Epic/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/UEProject/SteelFactory/SteelFactory.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UEProject/SteelFactory/Intermediate/TurnkeyReport_1.log" -log="E:/UEProject/SteelFactory/Intermediate/TurnkeyLog_1.log" -project="E:/UEProject/SteelFactory/SteelFactory.uproject" -Device=Win64@BARCO-PC04" -nocompile -nocompileuat ]
  992. [2024.10.16-08.53.17:164][ 0]LogMaterial: WorldGridMaterial-SM6-Default: 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D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C0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  993. [2024.10.16-08.53.17:276][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
  994. [2024.10.16-08.53.17:276][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
  995. [2024.10.16-08.53.17:276][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
  996. [2024.10.16-08.53.17:276][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
  997. [2024.10.16-08.53.17:276][ 0]LogMeshMerging: No distributed automatic mesh merging module available
  998. [2024.10.16-08.53.17:741][ 0]LogTurnkeySupport: Completed device detection: Code = 0
  999. [2024.10.16-08.53.18:085][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
  1000. [2024.10.16-08.53.18:085][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
  1001. [2024.10.16-08.53.18:094][ 0]LogUObjectArray: 24921 objects as part of root set at end of initial load.
  1002. [2024.10.16-08.53.18:094][ 0]LogUObjectAllocator: 7330320 out of 0 bytes used by permanent object pool.
  1003. [2024.10.16-08.53.18:094][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  1004. [2024.10.16-08.53.18:102][ 0]LogLiveCoding: Display: Starting LiveCoding
  1005. [2024.10.16-08.53.18:102][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
  1006. [2024.10.16-08.53.18:103][ 0]LogLiveCoding: Display: First instance in process group "UE_SteelFactory_0x3527ac34", spawning console
  1007. [2024.10.16-08.53.18:121][ 0]LogLiveCoding: Display: Waiting for server
  1008. [2024.10.16-08.53.18:159][ 0]LogSlate: Border
  1009. [2024.10.16-08.53.18:159][ 0]LogSlate: BreadcrumbButton
  1010. [2024.10.16-08.53.18:159][ 0]LogSlate: Brushes.Title
  1011. [2024.10.16-08.53.18:159][ 0]LogSlate: Default
  1012. [2024.10.16-08.53.18:159][ 0]LogSlate: Icons.Save
  1013. [2024.10.16-08.53.18:159][ 0]LogSlate: Icons.Toolbar.Settings
  1014. [2024.10.16-08.53.18:159][ 0]LogSlate: ListView
  1015. [2024.10.16-08.53.18:159][ 0]LogSlate: SoftwareCursor_CardinalCross
  1016. [2024.10.16-08.53.18:159][ 0]LogSlate: SoftwareCursor_Grab
  1017. [2024.10.16-08.53.18:159][ 0]LogSlate: TableView.DarkRow
  1018. [2024.10.16-08.53.18:159][ 0]LogSlate: TableView.Row
  1019. [2024.10.16-08.53.18:159][ 0]LogSlate: TreeView
  1020. [2024.10.16-08.53.18:364][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
  1021. [2024.10.16-08.53.18:372][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 7 ms
  1022. [2024.10.16-08.53.18:408][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
  1023. [2024.10.16-08.53.18:408][ 0]LogInit: XR: MultiViewport is Disabled
  1024. [2024.10.16-08.53.18:408][ 0]LogInit: XR: Mobile Multiview is Disabled
  1025. [2024.10.16-08.53.18:409][ 0]LogTurnkeySupport: Turnkey Device: Win64@BARCO-PC04: (Name=BARCO-PC04, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
  1026. [2024.10.16-08.53.19:098][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
  1027. [2024.10.16-08.53.19:116][ 0]LogPython: Using Python 3.9.7
  1028. [2024.10.16-08.53.19:946][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
  1029. [2024.10.16-08.53.19:968][ 0]LogMetasoundEngine: MetaSound Engine Initialized
  1030. [2024.10.16-08.53.20:062][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 30B10A364F4AB6392B80D3851BB296AA | Instance: AF3A4EA84F4C8C64202C71BA9924FDB8 (BARCO-PC04-72912).
  1031. [2024.10.16-08.53.20:176][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  1032. [2024.10.16-08.53.20:184][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  1033. [2024.10.16-08.53.20:186][ 0]LogUdpMessaging: Display: Added local interface '172.20.4.107' to multicast group '230.0.0.1:6666'
  1034. [2024.10.16-08.53.20:319][ 0]WebViewLog: Version publish date [23:58:50 2024-09-24]
  1035. [2024.10.16-08.53.20:320][ 0]WebViewLog: Error: don't find license file
  1036. [2024.10.16-08.53.20:320][ 0]WebViewLog: Load license state 0
  1037. [2024.10.16-08.53.20:320][ 0]WebViewLog: this develop mode
  1038. [2024.10.16-08.53.21:810][ 0]WebViewLog: local machine code diskid{Y2STMGRGS - 0000_0000_0000_0000_A428_B705_1212_00C3. - E823_8FA6_BF53_0001_001B_448B_4EA6_776C.}
  1039. [2024.10.16-08.53.21:811][ 0]WebViewLog: local machine code cpu{BFEBFBFF00090672}
  1040. [2024.10.16-08.53.21:811][ 0]WebViewLog: local machine code board{/6YF4LV3/CNFCW0029G014C/}
  1041. [2024.10.16-08.53.21:811][ 0]WebViewLog: local machine code mac{CC:96:E5:07:F5:9F}
  1042. [2024.10.16-08.53.21:813][ 0]WebViewLog: Generate webview machine code
  1043. [2024.10.16-08.53.21:813][ 0]WebViewLog: Warning: FRunnableThread::Create Begin
  1044. [2024.10.16-08.53.21:814][ 0]WebViewLog: MyRunnableObject::Run Begin
  1045. [2024.10.16-08.53.21:816][ 0]WebViewLog: CefInitialize
  1046. [2024.10.16-08.53.21:829][ 0]WebViewLog: UE using D3D12
  1047. [2024.10.16-08.53.21:889][ 0]WebViewLog: gpuid=0 -- name:N deviceid:9352 uuid{0.64824} Adapter
  1048. [2024.10.16-08.53.21:889][ 0]WebViewLog: gpuid=1 -- name:I deviceid:18048 uuid{0.68619} Adapter
  1049. [2024.10.16-08.53.21:889][ 0]WebViewLog: gpuid=2 -- name:N deviceid:9352 uuid{0.80137} Adapter
  1050. [2024.10.16-08.53.21:889][ 0]WebViewLog: gpuid=0 ; selected nameN luid:0,64824
  1051. [2024.10.16-08.53.21:889][ 0]WebViewLog: cefhelper using gpu [0,64824]
  1052. [2024.10.16-08.53.21:889][ 0]WebViewLog: Validity period of the packaged program is [Permanent]
  1053. [2024.10.16-08.53.21:889][ 0]WebViewLog: Hardware Acceleration UE_GPU:True CEF_GPU:True
  1054. [2024.10.16-08.53.22:230][ 0]WebViewLog: CefInitialize End
  1055. [2024.10.16-08.53.22:230][ 0]WebViewLog: MyRunnableObject::Run State={2}
  1056. [2024.10.16-08.53.22:230][ 0]WebViewLog: MyRunnableObject::Run CefRate={30}
  1057. [2024.10.16-08.53.22:230][ 0]WebViewLog: Warning: FRunnableThread::Create finished
  1058. [2024.10.16-08.53.22:539][ 0]LogUProjectInfo: Found projects:
  1059. [2024.10.16-08.53.22:543][ 0]SourceControl: 版本控制已禁用
  1060. [2024.10.16-08.53.22:547][ 0]SourceControl: 版本控制已禁用
  1061. [2024.10.16-08.53.23:108][ 0]LogOpenImageDenoise: OIDN starting up
  1062. [2024.10.16-08.53.23:148][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  1063. [2024.10.16-08.53.23:166][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1064. [2024.10.16-08.53.23:166][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1065. [2024.10.16-08.53.23:326][ 0]LogPackageName: Display: FPackageName: Mount point added: '../../../../../UEProject/SteelFactory/Intermediate/DataprepTemp/' mounted to '/Engine/DataprepCore/Transient/'
  1066. [2024.10.16-08.53.23:653][ 0]LogCollectionManager: Loaded 0 collections in 0.000729 seconds
  1067. [2024.10.16-08.53.23:655][ 0]LogFileCache: Scanning file cache for directory 'E:/UEProject/SteelFactory/Saved/Collections/' took 0.00s
  1068. [2024.10.16-08.53.23:657][ 0]LogFileCache: Scanning file cache for directory 'E:/UEProject/SteelFactory/Content/Developers/MaxWu/Collections/' took 0.00s
  1069. [2024.10.16-08.53.23:657][ 0]LogFileCache: Scanning file cache for directory 'E:/UEProject/SteelFactory/Content/Collections/' took 0.00s
  1070. [2024.10.16-08.53.24:050][ 0]LogEngine: Initializing Engine...
  1071. [2024.10.16-08.53.24:065][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  1072. [2024.10.16-08.53.24:168][ 0]LogInit: Initializing FReadOnlyCVARCache
  1073. [2024.10.16-08.53.24:182][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  1074. [2024.10.16-08.53.24:186][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1075. [2024.10.16-08.53.24:202][ 0]LogAIModule: Creating AISystem for world Untitled
  1076. [2024.10.16-08.53.24:207][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  1077. [2024.10.16-08.53.24:207][ 0]LogInit: Texture streaming: Enabled
  1078. [2024.10.16-08.53.24:220][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
  1079. [2024.10.16-08.53.24:226][ 0]LogAudio: Display: Initializing Audio Device Manager...
  1080. [2024.10.16-08.53.24:235][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
  1081. [2024.10.16-08.53.24:236][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
  1082. [2024.10.16-08.53.24:236][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
  1083. [2024.10.16-08.53.24:237][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
  1084. [2024.10.16-08.53.24:237][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
  1085. [2024.10.16-08.53.24:237][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
  1086. [2024.10.16-08.53.24:237][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
  1087. [2024.10.16-08.53.24:238][ 0]LogAudio: Display: Audio Device Manager Initialized
  1088. [2024.10.16-08.53.24:238][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
  1089. [2024.10.16-08.53.24:239][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  1090. [2024.10.16-08.53.24:239][ 0]LogAudioMixer: Display: Sample Rate: 48000
  1091. [2024.10.16-08.53.24:239][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1092. [2024.10.16-08.53.24:239][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1093. [2024.10.16-08.53.24:239][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
  1094. [2024.10.16-08.53.24:239][ 0]LogAudioMixer: Display: Max Channels (voices): 32
  1095. [2024.10.16-08.53.24:239][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
  1096. [2024.10.16-08.53.24:239][ 0]LogAudio: Display: AudioDevice MaxSources: 32
  1097. [2024.10.16-08.53.24:239][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  1098. [2024.10.16-08.53.24:239][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
  1099. [2024.10.16-08.53.24:239][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  1100. [2024.10.16-08.53.24:246][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  1101. [2024.10.16-08.53.24:309][ 0]LogAudioMixer: Display: Using Audio Hardware Device 耳机 (Realtek(R) Audio)
  1102. [2024.10.16-08.53.24:310][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
  1103. [2024.10.16-08.53.24:320][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1104. [2024.10.16-08.53.24:320][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1105. [2024.10.16-08.53.24:322][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
  1106. [2024.10.16-08.53.24:322][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
  1107. [2024.10.16-08.53.24:324][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
  1108. [2024.10.16-08.53.24:324][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
  1109. [2024.10.16-08.53.24:324][ 0]LogInit: FAudioDevice initialized with ID 1.
  1110. [2024.10.16-08.53.24:324][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
  1111. [2024.10.16-08.53.24:324][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
  1112. [2024.10.16-08.53.24:352][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
  1113. [2024.10.16-08.53.24:356][ 0]LogInit: Undo buffer set to 32 MB
  1114. [2024.10.16-08.53.24:357][ 0]LogInit: Transaction tracking system initialized
  1115. [2024.10.16-08.53.24:416][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UEProject/SteelFactory/Saved/SourceControl/UncontrolledChangelists.json
  1116. [2024.10.16-08.53.24:416][ 0]LogSourceControl: Uncontrolled asset enumeration started...
  1117. [2024.10.16-08.53.24:419][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002181 seconds (Found 163 uncontrolled assets)
  1118. [2024.10.16-08.53.24:432][ 0]BlueprintLog: New page: 编辑器加载
  1119. [2024.10.16-08.53.24:571][ 0]LocalizationService: 本地化服务已禁用
  1120. [2024.10.16-08.53.24:603][ 0]TimingProfiler: Initialize
  1121. [2024.10.16-08.53.24:606][ 0]TimingProfiler: OnSessionChanged
  1122. [2024.10.16-08.53.24:606][ 0]LoadingProfiler: Initialize
  1123. [2024.10.16-08.53.24:606][ 0]LoadingProfiler: OnSessionChanged
  1124. [2024.10.16-08.53.24:607][ 0]NetworkingProfiler: Initialize
  1125. [2024.10.16-08.53.24:608][ 0]NetworkingProfiler: OnSessionChanged
  1126. [2024.10.16-08.53.24:609][ 0]MemoryProfiler: Initialize
  1127. [2024.10.16-08.53.24:609][ 0]MemoryProfiler: OnSessionChanged
  1128. [2024.10.16-08.53.24:842][ 0]LogFileCache: Scanning file cache for directory 'E:/UEProject/SteelFactory/Content/' took 0.02s
  1129. [2024.10.16-08.53.25:006][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
  1130. [2024.10.16-08.53.25:212][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
  1131. [2024.10.16-08.53.25:219][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  1132. [2024.10.16-08.53.25:223][ 0]SourceControl: 版本控制已禁用
  1133. [2024.10.16-08.53.25:223][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 13.859
  1134. [2024.10.16-08.53.25:224][ 0]Cmd: MAP LOAD FILE="../../../../../UEProject/SteelFactory/Content/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
  1135. [2024.10.16-08.53.25:226][ 0]LightingResults: New page: 光照构建
  1136. [2024.10.16-08.53.25:229][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  1137. [2024.10.16-08.53.25:229][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1138. [2024.10.16-08.53.25:231][ 0]MapCheck: New page: 地图检测
  1139. [2024.10.16-08.53.25:231][ 0]LightingResults: New page: 光照构建
  1140. [2024.10.16-08.53.25:240][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
  1141. [2024.10.16-08.53.25:250][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
  1142. [2024.10.16-08.53.25:988][ 0]LogAssetRegistry: Display: Asset registry cache written as 78.5 MiB to ../../../../../UEProject/SteelFactory/Intermediate/CachedAssetRegistry_*.bin
  1143. [2024.10.16-08.53.27:709][ 0]LogLinker: Warning: [AssetLog] E:\UEProject\SteelFactory\Plugins\FlowField2D\Content\Example\UI\ExampleMarked.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
  1144. [2024.10.16-08.53.31:685][ 0]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1145. [2024.10.16-08.53.31:685][ 0]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1146. [2024.10.16-08.53.31:685][ 0]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry
  1147. [2024.10.16-08.53.31:737][ 0]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1148. [2024.10.16-08.53.31:741][ 0]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1149. [2024.10.16-08.53.31:750][ 0]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1150. [2024.10.16-08.53.31:752][ 0]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1151. [2024.10.16-08.53.31:758][ 0]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1152. [2024.10.16-08.53.31:761][ 0]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1153. [2024.10.16-08.53.31:765][ 0]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1154. [2024.10.16-08.53.31:765][ 0]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1155. [2024.10.16-08.53.31:765][ 0]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  1156. [2024.10.16-08.53.31:769][ 0]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1157. [2024.10.16-08.53.31:769][ 0]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1158. [2024.10.16-08.53.31:769][ 0]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  1159. [2024.10.16-08.53.31:801][ 0]LogStaticMesh: Display: 正在等待静态网格体就绪0/1(/Game/VFX/LavaShader/Meshes/LavaMeshes/MediumRes/SM_LavaMesh_Spline_Medium)……
  1160. [2024.10.16-08.53.32:157][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'.
  1161. [2024.10.16-08.53.32:157][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  1162. [2024.10.16-08.53.32:158][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1163. [2024.10.16-08.53.32:158][ 0]LogAIModule: Creating AISystem for world Main
  1164. [2024.10.16-08.53.32:234][ 0]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  1165. [2024.10.16-08.53.32:234][ 0]LogCesium: Display: Caching Cesium requests in C:/Users/max.wu/AppData/Local/UnrealEngine/5.3/cesium-request-cache.sqlite
  1166. [2024.10.16-08.53.32:236][ 0]LogCesium: Loading tileset for asset ID 1
  1167. [2024.10.16-08.53.32:236][ 0]LogCesium: Loading tileset for asset ID 1 done
  1168. [2024.10.16-08.53.32:236][ 0]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  1169. [2024.10.16-08.53.32:236][ 0]LogCesium: Loading tileset for asset ID 0
  1170. [2024.10.16-08.53.32:236][ 0]LogCesium: Loading tileset for asset ID 0 done
  1171. [2024.10.16-08.53.32:243][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  1172. [2024.10.16-08.53.32:300][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms
  1173. [2024.10.16-08.53.32:302][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  1174. [2024.10.16-08.53.32:302][ 0]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.225毫秒。
  1175. [2024.10.16-08.53.32:327][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 20.963
  1176. [2024.10.16-08.53.32:327][ 0]LogShaderCompilers: Display: ================================================
  1177. [2024.10.16-08.53.32:327][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
  1178. [2024.10.16-08.53.32:327][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
  1179. [2024.10.16-08.53.32:327][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
  1180. [2024.10.16-08.53.32:327][ 0]LogShaderCompilers: Display: RAM used: 240.00 B of 1.60 GiB budget. Usage: 0.00%
  1181. [2024.10.16-08.53.32:327][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
  1182. [2024.10.16-08.53.32:327][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
  1183. [2024.10.16-08.53.32:327][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
  1184. [2024.10.16-08.53.32:327][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
  1185. [2024.10.16-08.53.32:327][ 0]LogShaderCompilers: Display: ================================================
  1186. [2024.10.16-08.53.32:485][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1187. [2024.10.16-08.53.32:495][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1188. [2024.10.16-08.53.32:503][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1189. [2024.10.16-08.53.32:511][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1190. [2024.10.16-08.53.32:570][ 0]LogPakFile: Initializing PakPlatformFile
  1191. [2024.10.16-08.53.32:571][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
  1192. [2024.10.16-08.53.32:573][ 0]LogPakFile: Initializing PakPlatformFile
  1193. [2024.10.16-08.53.32:573][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
  1194. [2024.10.16-08.53.32:574][ 0]LogPakFile: Initializing PakPlatformFile
  1195. [2024.10.16-08.53.32:575][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
  1196. [2024.10.16-08.53.32:575][ 0]LogPakFile: Initializing PakPlatformFile
  1197. [2024.10.16-08.53.32:576][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
  1198. [2024.10.16-08.53.32:577][ 0]LogPakFile: Initializing PakPlatformFile
  1199. [2024.10.16-08.53.32:577][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
  1200. [2024.10.16-08.53.32:578][ 0]LogPakFile: Initializing PakPlatformFile
  1201. [2024.10.16-08.53.32:579][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
  1202. [2024.10.16-08.53.32:580][ 0]LogPakFile: Initializing PakPlatformFile
  1203. [2024.10.16-08.53.32:581][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
  1204. [2024.10.16-08.53.32:581][ 0]LogPakFile: Initializing PakPlatformFile
  1205. [2024.10.16-08.53.32:581][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
  1206. [2024.10.16-08.53.32:581][ 0]LogPakFile: Initializing PakPlatformFile
  1207. [2024.10.16-08.53.32:581][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
  1208. [2024.10.16-08.53.32:582][ 0]LogPakFile: Initializing PakPlatformFile
  1209. [2024.10.16-08.53.32:582][ 0]LogPakFile: Display: Mounted Pak file 'E:/Epic/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
  1210. [2024.10.16-08.53.32:680][ 0]LogSlate: Took 0.000476 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
  1211. [2024.10.16-08.53.32:694][ 0]LogSlate: Took 0.000594 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  1212. [2024.10.16-08.53.32:699][ 0]LogSlate: Took 0.004651 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
  1213. [2024.10.16-08.53.32:948][ 0]LogSlate: Took 0.000581 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  1214. [2024.10.16-08.53.32:953][ 0]LogSlate: Took 0.000625 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  1215. [2024.10.16-08.53.32:990][ 0]LogViewport: Scene viewport resized to 1910x875, mode Windowed.
  1216. [2024.10.16-08.53.33:042][ 0]LogSlate: Took 0.000531 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  1217. [2024.10.16-08.53.33:427][ 0]LogStall: Startup...
  1218. [2024.10.16-08.53.33:428][ 0]LogStall: Startup complete.
  1219. [2024.10.16-08.53.33:484][ 0]LogLoad: (Engine Initialization) Total time: 22.12 seconds
  1220. [2024.10.16-08.53.33:484][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  1221. [2024.10.16-08.53.33:606][ 0]LogContentStreaming: Texture pool size now 1000 MB
  1222. [2024.10.16-08.53.33:736][ 0]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
  1223. [2024.10.16-08.53.33:736][ 0]r.VolumetricRenderTarget.Mode = "2"
  1224. [2024.10.16-08.53.33:736][ 0]r.EyeAdaptation.BlackHistogramBucketInfluence = "0.5"
  1225. [2024.10.16-08.53.33:846][ 0]LogAutomationController: Ignoring very large delta of 16980552.32 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  1226. [2024.10.16-08.53.33:876][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
  1227. [2024.10.16-08.53.33:882][ 1]Running Python start-up script 'E:/Epic/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.033565 secs
  1228. [2024.10.16-08.53.33:905][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/UEProject/SteelFactory/Content/' took 0.39s
  1229. [2024.10.16-08.53.33:913][ 1]LogAssetRegistry: AssetRegistryGather time 0.3431s: AssetDataDiscovery 0.1218s, AssetDataGather 0.1231s, StoreResults 0.0982s.
  1230. [2024.10.16-08.53.33:978][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
  1231. [2024.10.16-08.53.34:053][ 1]LogD3D12RHI: Cannot end block when stack is empty
  1232. [2024.10.16-08.53.34:362][ 2]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1233. [2024.10.16-08.53.34:363][ 2]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1234. [2024.10.16-08.53.34:363][ 2]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  1235. [2024.10.16-08.53.34:636][ 3]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1236. [2024.10.16-08.53.34:636][ 3]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1237. [2024.10.16-08.53.34:636][ 3]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  1238. [2024.10.16-08.53.34:961][ 4]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1239. [2024.10.16-08.53.34:961][ 4]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1240. [2024.10.16-08.53.34:961][ 4]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry
  1241. [2024.10.16-08.53.36:255][ 8]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1242. [2024.10.16-08.53.36:581][ 9]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1243. [2024.10.16-08.53.36:982][ 10]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1244. [2024.10.16-08.53.37:248][ 11]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1245. [2024.10.16-08.53.37:632][ 12]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1246. [2024.10.16-08.53.37:920][ 13]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1247. [2024.10.16-08.53.42:248][ 26]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1248. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_2
  1249. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1250. [2024.10.16-08.53.42:248][ 26]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1251. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_2
  1252. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1253. [2024.10.16-08.53.42:250][ 26]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1254. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_1
  1255. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1256. [2024.10.16-08.53.42:250][ 26]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1257. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_1
  1258. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1259. [2024.10.16-08.53.42:589][ 27]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1260. BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1
  1261. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1262. [2024.10.16-08.53.42:589][ 27]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1263. BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1
  1264. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1265. [2024.10.16-08.53.42:589][ 27]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1266. BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1
  1267. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1268. [2024.10.16-08.53.42:589][ 27]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1269. BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1
  1270. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1271. [2024.10.16-08.53.42:591][ 27]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1272. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_0
  1273. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1274. [2024.10.16-08.53.42:591][ 27]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1275. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_0
  1276. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1277. [2024.10.16-08.56.24:410][513]LogDerivedDataCache: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:01:09.180 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 36049 files in 38236 folders with total size 4815 MiB.
  1278. [2024.10.16-08.57.58:353][795]LogConsoleManager: Warning: Console variable 'FX.AllowGPUSorting' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
  1279. [2024.10.16-08.57.58:398][795]LogShaderCompilers: Display: ================================================
  1280. [2024.10.16-08.57.58:398][795]LogShaderCompilers: Display: === FShaderJobCache stats ===
  1281. [2024.10.16-08.57.58:398][795]LogShaderCompilers: Display: Total job queries 162, among them cache hits 10 (6.17%)
  1282. [2024.10.16-08.57.58:398][795]LogShaderCompilers: Display: Tracking 152 distinct input hashes that result in 124 distinct outputs (81.58%)
  1283. [2024.10.16-08.57.58:398][795]LogShaderCompilers: Display: RAM used: 3.74 MiB of 1.60 GiB budget. Usage: 0.23%
  1284. [2024.10.16-08.57.58:398][795]LogShaderCompilers: Display: === Shader Compilation stats ===
  1285. [2024.10.16-08.57.58:398][795]LogShaderCompilers: Display: Shaders Compiled: 0
  1286. [2024.10.16-08.57.58:398][795]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
  1287. [2024.10.16-08.57.58:398][795]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
  1288. [2024.10.16-08.57.58:398][795]LogShaderCompilers: Display: ================================================
  1289. [2024.10.16-08.58.01:810][944]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  1290. [2024.10.16-08.58.01:958][946]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  1291. [2024.10.16-08.58.02:455][962]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  1292. [2024.10.16-08.58.13:408][610]LogViewport: Scene viewport resized to 1910x868, mode Windowed.
  1293. [2024.10.16-08.58.13:430][611]LogViewport: Scene viewport resized to 1910x841, mode Windowed.
  1294. [2024.10.16-08.58.13:486][612]LogViewport: Scene viewport resized to 1910x804, mode Windowed.
  1295. [2024.10.16-08.58.13:541][613]LogViewport: Scene viewport resized to 1910x792, mode Windowed.
  1296. [2024.10.16-08.58.13:593][614]LogViewport: Scene viewport resized to 1910x790, mode Windowed.
  1297. [2024.10.16-08.58.13:642][615]LogViewport: Scene viewport resized to 1910x787, mode Windowed.
  1298. [2024.10.16-08.59.28:689][259]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms
  1299. [2024.10.16-08.59.29:990][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/Sprites/T_Icon_Border_Blocking.T_Icon_Border_Blocking (TFO_AutoDXT, 128x128 x1x1x1)(预计所需内存:2.645795 MB),编码速度:Fast
  1300. [2024.10.16-08.59.29:994][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Gradients/CA_Gradients.CA_Gradients (RGBA16F, 1024x1024 x1x1x1)(预计所需内存:40.062492 MB),编码速度:Fast
  1301. [2024.10.16-08.59.30:044][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_11.T_Border_Tile_11 (TFO_AutoDXT, 64x64 x1x1x1)(预计所需内存:0.708295 MB),编码速度:Fast
  1302. [2024.10.16-08.59.30:050][259]LogStaticMesh: Display: 正在构建静态网格体SM_Sphere_Inverse……
  1303. [2024.10.16-08.59.30:050][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/Sprites/T_Icon_Sphere_Border.T_Icon_Sphere_Border (TFO_AutoDXT, 128x128 x1x1x1)(预计所需内存:2.645795 MB),编码速度:Fast
  1304. [2024.10.16-08.59.30:051][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/Sprites/T_Icon_Border_Spline.T_Icon_Border_Spline (TFO_AutoDXT, 128x128 x1x1x1)(预计所需内存:2.645795 MB),编码速度:Fast
  1305. [2024.10.16-08.59.30:054][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Blueprints/OverviewBlueprints/T_Icon_Border_Tutorial.T_Icon_Border_Tutorial (TFO_AutoDXT, 128x128 x1x1x1)(预计所需内存:2.645795 MB),编码速度:Fast
  1306. [2024.10.16-08.59.30:059][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_14.T_Border_Tile_14 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1307. [2024.10.16-08.59.30:061][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_18.T_Border_Tile_18 (TFO_AutoDXT, 64x64 x1x1x1)(预计所需内存:0.708295 MB),编码速度:Fast
  1308. [2024.10.16-08.59.30:061][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_19.T_Border_Tile_19 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1309. [2024.10.16-08.59.30:061][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_LineTrace_Point_30.T_LineTrace_Point_30 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1310. [2024.10.16-08.59.30:062][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_22.T_Border_Tile_22 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1311. [2024.10.16-08.59.30:062][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_15.T_Border_Tile_15 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1312. [2024.10.16-08.59.30:063][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_01.T_Border_Tile_01 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1313. [2024.10.16-08.59.30:063][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_07.T_Border_Tile_07 (TFO_AutoDXT, 512x512 x1x1x1)(预计所需内存:45.145823 MB),编码速度:Fast
  1314. [2024.10.16-08.59.30:067][259]LogStaticMesh: Built static mesh [0.02s] /Game/VFX/MapBorderCollection/Meshes/SM_Sphere_Inverse.SM_Sphere_Inverse
  1315. [2024.10.16-08.59.30:071][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Stars.T_Border_Stars (TFO_AutoDXT, 1024x1024 x1x1x1)(预计所需内存:169.145823 MB),编码速度:Fast
  1316. [2024.10.16-08.59.30:084][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_06.T_Border_Tile_06 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1317. [2024.10.16-08.59.30:084][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_21.T_Border_Tile_21 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1318. [2024.10.16-08.59.30:093][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_LineTrace_Point_26.T_LineTrace_Point_26 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1319. [2024.10.16-08.59.30:093][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_09.T_Border_Tile_09 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1320. [2024.10.16-08.59.30:093][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_16.T_Border_Tile_16 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1321. [2024.10.16-08.59.30:093][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_13.T_Border_Tile_13 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1322. [2024.10.16-08.59.30:093][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_LineTrace_Point_27.T_LineTrace_Point_27 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1323. [2024.10.16-08.59.30:093][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_20.T_Border_Tile_20 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1324. [2024.10.16-08.59.30:094][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_05.T_Border_Tile_05 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1325. [2024.10.16-08.59.30:094][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_04.T_Border_Tile_04 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1326. [2024.10.16-08.59.30:096][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_08.T_Border_Tile_08 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1327. [2024.10.16-08.59.30:097][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_10.T_Border_Tile_10 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1328. [2024.10.16-08.59.30:097][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Border_Tile_17.T_Border_Tile_17 (TFO_AutoDXT, 256x256 x1x1x1)(预计所需内存:10.395709 MB),编码速度:Fast
  1329. [2024.10.16-08.59.30:097][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_LineTrace_Point_29.T_LineTrace_Point_29 (TFO_AutoDXT, 80x80 x1x1x1)(预计所需内存:1.071576 MB),编码速度:Fast
  1330. [2024.10.16-08.59.30:098][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_Debug_Grid.T_Debug_Grid (TFO_AutoDXT, 512x512 x1x1x1)(预计所需内存:45.145823 MB),编码速度:Fast
  1331. [2024.10.16-08.59.30:098][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_LineTrace_Point_31.T_LineTrace_Point_31 (TFO_AutoDXT, 512x512 x1x1x1)(预计所需内存:45.145823 MB),编码速度:Fast
  1332. [2024.10.16-08.59.30:102][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_LineTrace_Point_24.T_LineTrace_Point_24 (TFO_AutoDXT, 512x512 x1x1x1)(预计所需内存:45.145823 MB),编码速度:Fast
  1333. [2024.10.16-08.59.30:104][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_LineTrace_Point_23.T_LineTrace_Point_23 (TFO_AutoDXT, 512x512 x1x1x1)(预计所需内存:45.145823 MB),编码速度:Fast
  1334. [2024.10.16-08.59.30:104][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_LineTrace_Point_28.T_LineTrace_Point_28 (TFO_AutoDXT, 512x512 x1x1x1)(预计所需内存:45.145823 MB),编码速度:Fast
  1335. [2024.10.16-08.59.30:105][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Materials/Textures/T_LineTrace_Point_25.T_LineTrace_Point_25 (TFO_AutoDXT, 512x512 x1x1x1)(预计所需内存:45.145823 MB),编码速度:Fast
  1336. [2024.10.16-08.59.30:115][259]LogStaticMesh: Display: 正在构建静态网格体SM_Box_100x100……
  1337. [2024.10.16-08.59.30:115][259]LogStaticMesh: Display: 正在构建静态网格体SM_Char_Run……
  1338. [2024.10.16-08.59.30:117][259]LogStaticMesh: Built static mesh [0.00s] /Game/VFX/MapBorderCollection/Overview/Maps/Scene/SM_Box_100x100.SM_Box_100x100
  1339. [2024.10.16-08.59.30:126][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape2.Texture2D_32 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1340. [2024.10.16-08.59.30:126][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape2.Texture2D_31 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1341. [2024.10.16-08.59.30:126][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape2.Texture2D_33 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1342. [2024.10.16-08.59.30:126][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape2.Texture2D_30 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1343. [2024.10.16-08.59.30:126][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape2.Texture2D_45 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1344. [2024.10.16-08.59.30:126][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape2.Texture2D_44 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1345. [2024.10.16-08.59.30:126][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape2.Texture2D_46 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1346. [2024.10.16-08.59.30:126][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape2.Texture2D_47 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1347. [2024.10.16-08.59.30:126][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape2.Texture2D_58 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1348. [2024.10.16-08.59.30:126][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape2.Texture2D_59 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1349. [2024.10.16-08.59.30:128][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape2.Texture2D_60 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1350. [2024.10.16-08.59.30:128][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape2.Texture2D_61 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1351. [2024.10.16-08.59.30:130][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1139 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1352. [2024.10.16-08.59.30:130][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1140 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1353. [2024.10.16-08.59.30:131][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1141 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1354. [2024.10.16-08.59.30:131][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1142 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1355. [2024.10.16-08.59.30:131][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1217 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1356. [2024.10.16-08.59.30:131][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1218 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1357. [2024.10.16-08.59.30:131][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1176 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1358. [2024.10.16-08.59.30:131][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1177 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1359. [2024.10.16-08.59.30:131][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1178 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1360. [2024.10.16-08.59.30:131][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1179 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1361. [2024.10.16-08.59.30:131][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1219 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1362. [2024.10.16-08.59.30:132][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1220 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1363. [2024.10.16-08.59.30:133][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_251 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1364. [2024.10.16-08.59.30:133][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1180 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1365. [2024.10.16-08.59.30:133][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1144 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1366. [2024.10.16-08.59.30:133][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1146 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1367. [2024.10.16-08.59.30:133][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1145 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1368. [2024.10.16-08.59.30:133][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1143 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1369. [2024.10.16-08.59.30:133][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_250 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1370. [2024.10.16-08.59.30:133][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1182 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1371. [2024.10.16-08.59.30:133][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1181 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1372. [2024.10.16-08.59.30:133][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1183 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1373. [2024.10.16-08.59.30:134][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1221 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1374. [2024.10.16-08.59.30:135][259]LogMaterial: LandscapeMaterialInstanceConstant_1-SM6-Default: 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  1375. [2024.10.16-08.59.30:135][259]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_1 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 5300f4b988effde8899965c37c79d957b8978930), compiling. Is special engine material.
  1376. [2024.10.16-08.59.30:135][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_255 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1377. [2024.10.16-08.59.30:136][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1223 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1378. [2024.10.16-08.59.30:137][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1222 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1379. [2024.10.16-08.59.30:137][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1224 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1380. [2024.10.16-08.59.30:138][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_254 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1381. [2024.10.16-08.59.30:138][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_290 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1382. [2024.10.16-08.59.30:138][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_289 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1383. [2024.10.16-08.59.30:138][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_293 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1384. [2024.10.16-08.59.30:138][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_294 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
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  1417. [2024.10.16-08.59.30:150][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1301 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
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  1419. [2024.10.16-08.59.30:150][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1300 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1420. [2024.10.16-08.59.30:150][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1302 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1421. [2024.10.16-08.59.30:150][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1274 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1422. [2024.10.16-08.59.30:151][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1273 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1423. [2024.10.16-08.59.30:151][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1272 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1424. [2024.10.16-08.59.30:151][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1271 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1425. [2024.10.16-08.59.30:152][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1247 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1426. [2024.10.16-08.59.30:152][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1297 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1427. [2024.10.16-08.59.30:152][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1245 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1428. [2024.10.16-08.59.30:152][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_372 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1429. [2024.10.16-08.59.30:152][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_373 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1430. [2024.10.16-08.59.30:152][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1246 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1431. [2024.10.16-08.59.30:152][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1296 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1432. [2024.10.16-08.59.30:152][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1244 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1433. [2024.10.16-08.59.30:152][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1298 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1434. [2024.10.16-08.59.30:153][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1299 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1435. [2024.10.16-08.59.30:153][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1270 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1436. [2024.10.16-08.59.30:153][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1269 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1437. [2024.10.16-08.59.30:153][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1267 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1438. [2024.10.16-08.59.30:153][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1268 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1439. [2024.10.16-08.59.30:154][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_377 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1440. [2024.10.16-08.59.30:154][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1240 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1441. [2024.10.16-08.59.30:154][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1242 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1442. [2024.10.16-08.59.30:154][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1241 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1443. [2024.10.16-08.59.30:154][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_1243 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1444. [2024.10.16-08.59.30:154][259]LogTexture: Display: 正在构建纹理:/Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview:PersistentLevel.Landscape_0.Texture2D_376 (BGRA8, 128x128 x1x1x1)(预计所需内存:0.562492 MB),编码速度:Fast
  1445. [2024.10.16-08.59.30:395][259]LogStaticMesh: Built static mesh [0.28s] /Game/VFX/MapBorderCollection/Overview/Maps/Scene/SM_Char_Run.SM_Char_Run
  1446. [2024.10.16-08.59.32:197][259]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s, reporting...
  1447. [2024.10.16-08.59.32:415][259]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' report submitted, and took 0.218889s
  1448. [2024.10.16-08.59.36:654][259]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 6.458709s (4.458709s overbudget)
  1449. [2024.10.16-08.59.36:680][259]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  1450. [2024.10.16-08.59.36:709][259]LogAssetEditorSubsystem: Opening Asset editor for World /Game/VFX/MapBorderCollection/Overview/Maps/Overview.Overview
  1451. [2024.10.16-08.59.36:711][259]Cmd: MAP LOAD FILE="../../../../../UEProject/SteelFactory/Content/VFX/MapBorderCollection/Overview/Maps/Overview.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
  1452. [2024.10.16-08.59.36:711][259]LightingResults: New page: 光照构建
  1453. [2024.10.16-08.59.36:711][259]LoadErrors: New page: 正在加载地图:Overview.umap
  1454. [2024.10.16-08.59.36:722][259]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: ProceduralMeshComponent /Game/Main.Main:PersistentLevel.BP_HeatMap_0.MapMesh, from: Remove from navoctree)
  1455. [2024.10.16-08.59.36:759][259]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
  1456. [2024.10.16-08.59.36:761][259]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1457. [2024.10.16-08.59.36:764][259]MapCheck: New page: 地图检测
  1458. [2024.10.16-08.59.36:764][259]LightingResults: New page: 光照构建
  1459. [2024.10.16-08.59.36:803][259]LogAudio: Display: Audio Device unregistered from world 'None'.
  1460. [2024.10.16-08.59.36:877][259]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms
  1461. [2024.10.16-08.59.37:000][259]LogWorld: UWorld::CleanupWorld for Overview, bSessionEnded=true, bCleanupResources=true
  1462. [2024.10.16-08.59.37:005][259]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1463. [2024.10.16-08.59.37:055][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
  1464. [2024.10.16-08.59.37:062][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
  1465. [2024.10.16-08.59.37:148][259]LogMaterial: LandscapeMaterialInstanceConstant_1-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS<false>0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EAC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TLightMapDensityPSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43165D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_077204F3CE0C4459388557E81DE05752C3D36790F47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523ACE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43168A2DFEB19681995675B59DD9556978C705446847_FHitProxyVS0_0_035066ECBC7ACAFB429F4F029D7F02660C69AAB0A52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0E427B9138BA536F768FD73ED5EBD629434FE712F591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_077204F3CE0C4459388557E81DE05752C3D36790FB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_FLandscapePhysicalMaterialPS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F1EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_06124D99229D9D82CAA55E03425A9B9C0FD582F11CC43E529207B75738B69C90E919763AEC6FA2C8A_TShadowDepthPSPixelShadowDepth_VirtualShadowMap0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F44B0907314254191B2CD2AB68713039EAE1FF9DD_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316898AEA5165589EBF175921373DEB413FB7F34F22_FLumenCardPS<true>0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EA41F02910936F61C1A29244FA8FAF42D1FD72AAB7_TLightMapDensityPSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523AED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_TBasePassVSFCachedPointIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_TBasePassPSFCachedPointIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431618CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431626DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F111D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431623AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_VirtualShadowMap0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B1AB185D497ECF113738AA51019A3FA6D2691650F_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431673C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523AE6479A49666B1424EE545AF64EE0BE2ED2964B8F_FDebugViewModePS0_0_0CCFA47BD7FA67195CAFC899931E16F7252214F020074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431634F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS<false>0_0_0AE9B320E6FDD6F686446B30A2D13BF882DEB44F5B419F3F2046DFF016D3871BF8CD05BB9BBEB725B_FVelocityVS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703FAAC9A9CF81E62F8A1951C16ACC22C4E57F44BC0_FDebugViewModeVS0_0_0FB485F5439BD76F00750BD2209A5467644596B0496E81C67446F25BC2AFD5BB735073ABD7EC8AFCB_TBasePassVSFNoLightMapPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6CDDD2F7DEF5574DB43546D80EEC3EF30B7E0E7148_VelocityPipelineDD15B90C8D28726D03CD8AD4366F13DECAE368AB_DepthNoPixelPipelineAE9B320E6FDD6F686446B30A2D13BF882DEB44F5_FLandscapeXYOffsetVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FLandscapeVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_Nanite::FVertexFactory61FC001D468CB473F21C182F6ECFAE57E566561D_FLandscapeFixedGridVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C13F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F45F5620EF6411E27211E3D675CEA50B38DFB3F5F45F5620EF6411E27211E3D675CEA50B38DFB_FLandscapeTileVertexFactory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  1466. [2024.10.16-08.59.37:162][259]LogAudio: Display: Audio Device (ID: 1) registered with world 'Overview'.
  1467. [2024.10.16-08.59.37:162][259]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  1468. [2024.10.16-08.59.37:162][259]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1469. [2024.10.16-08.59.37:162][259]LogAIModule: Creating AISystem for world Overview
  1470. [2024.10.16-08.59.37:760][259]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  1471. [2024.10.16-08.59.37:790][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
  1472. [2024.10.16-08.59.37:793][259]Cmd: MAP CHECKDEP NOCLEARLOG
  1473. [2024.10.16-08.59.37:793][259]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.095毫秒。
  1474. [2024.10.16-08.59.37:926][259]LogAutomationController: Ignoring very large delta of 9.39 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  1475. [2024.10.16-08.59.38:141][262]LogSlate: Took 0.000119 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  1476. [2024.10.16-08.59.49:622][222]LogViewport: Scene viewport resized to 1910x790, mode Windowed.
  1477. [2024.10.16-08.59.49:640][223]LogViewport: Scene viewport resized to 1910x804, mode Windowed.
  1478. [2024.10.16-08.59.49:672][224]LogViewport: Scene viewport resized to 1910x831, mode Windowed.
  1479. [2024.10.16-08.59.49:697][225]LogViewport: Scene viewport resized to 1910x858, mode Windowed.
  1480. [2024.10.16-08.59.49:726][226]LogViewport: Scene viewport resized to 1910x909, mode Windowed.
  1481. [2024.10.16-08.59.49:754][227]LogViewport: Scene viewport resized to 1910x940, mode Windowed.
  1482. [2024.10.16-08.59.49:790][228]LogViewport: Scene viewport resized to 1910x970, mode Windowed.
  1483. [2024.10.16-08.59.49:827][229]LogViewport: Scene viewport resized to 1910x1012, mode Windowed.
  1484. [2024.10.16-08.59.49:865][230]LogViewport: Scene viewport resized to 1910x1040, mode Windowed.
  1485. [2024.10.16-08.59.49:903][231]LogViewport: Scene viewport resized to 1910x1053, mode Windowed.
  1486. [2024.10.16-09.01.42:323][404]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  1487. [2024.10.16-09.02.04:249][831]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  1488. [2024.10.16-09.02.38:695][307]Cmd: TRANSACTION UNDO
  1489. [2024.10.16-09.02.38:695][307]LogEditorTransaction: Undo 设置向量属性
  1490. [2024.10.16-09.09.28:952][185]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms
  1491. [2024.10.16-09.09.29:021][185]LogPackageLocalizationCache: Processed 61 localized package path(s) for 2 prioritized culture(s) in 0.016576 seconds
  1492. [2024.10.16-09.09.29:528][185]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VFX/MapBorderCollection/Overview/Maps/Overview_Auto1
  1493. [2024.10.16-09.09.29:528][185]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Overview_Auto12E68022F4330B5E92F4B648CBF167980.tmp' to '../../../../../UEProject/SteelFactory/Saved/Autosaves/Game/VFX/MapBorderCollection/Overview/Maps/Overview_Auto1.umap'
  1494. [2024.10.16-09.09.29:547][185]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../UEProject/SteelFactory/Saved/Autosaves/Game/VFX/MapBorderCollection/Overview/Maps/Overview_Auto1.umap is in the /Temp path, will not scan.
  1495. [2024.10.16-09.09.29:548][185]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalActors__/Autosaves/Game/VFX/MapBorderCollection/Overview/Maps/Overview_Auto1 is in the /Temp path, will not scan.
  1496. [2024.10.16-09.09.29:548][185]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalObjects__/Autosaves/Game/VFX/MapBorderCollection/Overview/Maps/Overview_Auto1 is in the /Temp path, will not scan.
  1497. [2024.10.16-09.09.29:548][185]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VFX/MapBorderCollection/Overview/Maps/Overview' took 0.613
  1498. [2024.10.16-09.09.29:548][185]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.613
  1499. [2024.10.16-09.12.25:153][ 0]LogViewport: Scene viewport resized to 1910x1048, mode Windowed.
  1500. [2024.10.16-09.12.25:173][ 1]LogViewport: Scene viewport resized to 1910x1005, mode Windowed.
  1501. [2024.10.16-09.12.25:207][ 2]LogViewport: Scene viewport resized to 1910x903, mode Windowed.
  1502. [2024.10.16-09.12.25:235][ 3]LogViewport: Scene viewport resized to 1910x843, mode Windowed.
  1503. [2024.10.16-09.12.25:262][ 4]LogViewport: Scene viewport resized to 1910x781, mode Windowed.
  1504. [2024.10.16-09.12.25:294][ 5]LogViewport: Scene viewport resized to 1910x746, mode Windowed.
  1505. [2024.10.16-09.12.25:347][ 6]LogViewport: Scene viewport resized to 1910x732, mode Windowed.
  1506. [2024.10.16-09.12.25:389][ 7]LogViewport: Scene viewport resized to 1910x731, mode Windowed.
  1507. [2024.10.16-09.12.28:815][374]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
  1508. [2024.10.16-09.12.30:113][374]LogSlate: Window '保存内容' being destroyed
  1509. [2024.10.16-09.12.30:538][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1510. [2024.10.16-09.12.30:538][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1511. [2024.10.16-09.12.30:538][374]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry
  1512. [2024.10.16-09.12.30:578][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1513. [2024.10.16-09.12.30:581][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1514. [2024.10.16-09.12.30:589][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1515. [2024.10.16-09.12.30:591][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1516. [2024.10.16-09.12.30:596][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1517. [2024.10.16-09.12.30:599][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1518. [2024.10.16-09.12.30:601][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1519. [2024.10.16-09.12.30:602][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1520. [2024.10.16-09.12.30:602][374]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  1521. [2024.10.16-09.12.30:605][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1522. [2024.10.16-09.12.30:605][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1523. [2024.10.16-09.12.30:605][374]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  1524. [2024.10.16-09.12.30:750][374]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  1525. [2024.10.16-09.12.30:801][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1526. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_0
  1527. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1528. [2024.10.16-09.12.30:801][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1529. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_0
  1530. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1531. [2024.10.16-09.12.30:806][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1532. BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1
  1533. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1534. [2024.10.16-09.12.30:806][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1535. BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1
  1536. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1537. [2024.10.16-09.12.30:806][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1538. BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1
  1539. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1540. [2024.10.16-09.12.30:806][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1541. BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1
  1542. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1543. [2024.10.16-09.12.30:813][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1544. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_1
  1545. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1546. [2024.10.16-09.12.30:813][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1547. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_1
  1548. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1549. [2024.10.16-09.12.30:814][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1550. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_2
  1551. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1552. [2024.10.16-09.12.30:814][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1553. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_2
  1554. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1555. [2024.10.16-09.12.30:902][374]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  1556. [2024.10.16-09.12.30:902][374]LogCesium: Loading tileset for asset ID 1
  1557. [2024.10.16-09.12.30:902][374]LogCesium: Loading tileset for asset ID 1 done
  1558. [2024.10.16-09.12.30:902][374]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  1559. [2024.10.16-09.12.30:902][374]LogCesium: Loading tileset for asset ID 0
  1560. [2024.10.16-09.12.30:902][374]LogCesium: Loading tileset for asset ID 0 done
  1561. [2024.10.16-09.12.30:910][374]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Main.Main
  1562. [2024.10.16-09.12.30:911][374]Cmd: MAP LOAD FILE="../../../../../UEProject/SteelFactory/Content/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
  1563. [2024.10.16-09.12.30:911][374]LightingResults: New page: 光照构建
  1564. [2024.10.16-09.12.30:911][374]LoadErrors: New page: 正在加载地图:Main.umap
  1565. [2024.10.16-09.12.30:969][374]LogWorld: UWorld::CleanupWorld for Overview, bSessionEnded=true, bCleanupResources=true
  1566. [2024.10.16-09.12.30:969][374]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1567. [2024.10.16-09.12.30:970][374]MapCheck: New page: 地图检测
  1568. [2024.10.16-09.12.30:970][374]LightingResults: New page: 光照构建
  1569. [2024.10.16-09.12.31:002][374]LogAudio: Display: Audio Device unregistered from world 'None'.
  1570. [2024.10.16-09.12.31:035][374]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms
  1571. [2024.10.16-09.12.31:048][374]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
  1572. [2024.10.16-09.12.31:055][374]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1573. [2024.10.16-09.12.31:110][374]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
  1574. [2024.10.16-09.12.31:122][374]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
  1575. [2024.10.16-09.12.31:485][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1576. [2024.10.16-09.12.31:485][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1577. [2024.10.16-09.12.31:485][374]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry
  1578. [2024.10.16-09.12.31:526][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1579. [2024.10.16-09.12.31:528][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1580. [2024.10.16-09.12.31:536][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1581. [2024.10.16-09.12.31:539][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1582. [2024.10.16-09.12.31:544][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1583. [2024.10.16-09.12.31:547][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1584. [2024.10.16-09.12.31:550][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1585. [2024.10.16-09.12.31:550][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1586. [2024.10.16-09.12.31:550][374]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  1587. [2024.10.16-09.12.31:554][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1588. [2024.10.16-09.12.31:554][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1589. [2024.10.16-09.12.31:554][374]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  1590. [2024.10.16-09.12.31:694][374]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'.
  1591. [2024.10.16-09.12.31:694][374]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  1592. [2024.10.16-09.12.31:694][374]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1593. [2024.10.16-09.12.31:695][374]LogAIModule: Creating AISystem for world Main
  1594. [2024.10.16-09.12.31:784][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1595. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_0
  1596. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1597. [2024.10.16-09.12.31:784][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1598. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_0
  1599. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1600. [2024.10.16-09.12.31:785][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1601. BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1
  1602. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1603. [2024.10.16-09.12.31:785][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1604. BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1
  1605. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1606. [2024.10.16-09.12.31:785][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1607. BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1
  1608. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1609. [2024.10.16-09.12.31:785][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1610. BP_HoloGen_C /Game/Main.Main:PersistentLevel.WeakSignal_1
  1611. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1612. [2024.10.16-09.12.31:839][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1613. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_1
  1614. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1615. [2024.10.16-09.12.31:839][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1616. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_1
  1617. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1618. [2024.10.16-09.12.31:840][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1619. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_2
  1620. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1621. [2024.10.16-09.12.31:840][374]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1622. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_2
  1623. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1624. [2024.10.16-09.12.32:163][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1625. [2024.10.16-09.12.32:181][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1626. [2024.10.16-09.12.32:209][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1627. [2024.10.16-09.12.32:229][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1628. [2024.10.16-09.12.32:256][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1629. [2024.10.16-09.12.32:276][374]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1630. [2024.10.16-09.12.32:609][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1631. [2024.10.16-09.12.32:609][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1632. [2024.10.16-09.12.32:609][374]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry
  1633. [2024.10.16-09.12.32:652][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1634. [2024.10.16-09.12.32:652][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1635. [2024.10.16-09.12.32:652][374]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  1636. [2024.10.16-09.12.32:658][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1637. [2024.10.16-09.12.32:658][374]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1638. [2024.10.16-09.12.32:658][374]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  1639. [2024.10.16-09.12.32:687][374]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  1640. [2024.10.16-09.12.32:687][374]LogCesium: Loading tileset for asset ID 1
  1641. [2024.10.16-09.12.32:687][374]LogCesium: Loading tileset for asset ID 1 done
  1642. [2024.10.16-09.12.32:687][374]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  1643. [2024.10.16-09.12.32:687][374]LogCesium: Loading tileset for asset ID 0
  1644. [2024.10.16-09.12.32:687][374]LogCesium: Loading tileset for asset ID 0 done
  1645. [2024.10.16-09.12.32:749][374]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  1646. [2024.10.16-09.12.32:790][374]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms
  1647. [2024.10.16-09.12.32:794][374]Cmd: MAP CHECKDEP NOCLEARLOG
  1648. [2024.10.16-09.12.32:794][374]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.237毫秒。
  1649. [2024.10.16-09.12.32:894][375]LogAutomationController: Ignoring very large delta of 4.09 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  1650. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: ================================================
  1651. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: === FShaderJobCache stats ===
  1652. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Total job queries 527, among them cache hits 104 (19.73%)
  1653. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Tracking 423 distinct input hashes that result in 302 distinct outputs (71.39%)
  1654. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: RAM used: 9.00 MiB of 1.60 GiB budget. Usage: 0.55%
  1655. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: === Shader Compilation stats ===
  1656. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Shaders Compiled: 213
  1657. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Jobs assigned 213, completed 213 (100%)
  1658. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Average time worker was idle: 0.11 s
  1659. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Time job spent in pending queue: average 2.33 s, longest 6.13 s
  1660. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.64 s
  1661. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Job life time (pending + execution): average 2.80 s, max 6.45
  1662. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Shader code size: average 38.672 KiB, min 2.262 KiB, max 72.59 KiB
  1663. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.03 s
  1664. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Jobs were issued in 213 batches (only local compilation was used), average 1.00 jobs/batch
  1665. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Average processing rate: 23.58 jobs/sec
  1666. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Total thread time: 82.589 s
  1667. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Total thread preprocess time: 6.511 s
  1668. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Percentage time preprocessing: 7.88%
  1669. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Effective parallelization: 9.14 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
  1670. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
  1671. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: FLumenCardPS<true> (compiled 1 times, average 0.96 sec, max 0.96 sec, min 0.96 sec)
  1672. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  1673. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  1674. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  1675. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 4 times, average 0.67 sec, max 1.50 sec, min 0.33 sec)
  1676. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: Top 5 shader types by total compile time:
  1677. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.25% of total time (compiled 27 times, average 0.41 sec, max 1.42 sec, min 0.29 sec)
  1678. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.39% of total time (compiled 26 times, average 0.33 sec, max 0.47 sec, min 0.14 sec)
  1679. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 3.47% of total time (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  1680. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight - 3.42% of total time (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  1681. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 3.27% of total time (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  1682. [2024.10.16-09.12.33:445][376]LogShaderCompilers: Display: ================================================
  1683. [2024.10.16-09.13.07:862][578]Cmd: TRANSACTION UNDO
  1684. [2024.10.16-09.13.07:862][578]LogEditorTransaction: Undo 移动元素
  1685. [2024.10.16-09.13.16:857][116]Cmd: TRANSACTION UNDO
  1686. [2024.10.16-09.13.16:857][116]LogEditorTransaction: Undo 移动元素
  1687. [2024.10.16-09.13.24:723][575]Cmd: DELETE
  1688. [2024.10.16-09.13.24:726][575]Cmd: ACTOR DELETE
  1689. [2024.10.16-09.13.25:230][575]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1690. [2024.10.16-09.13.25:230][575]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1691. [2024.10.16-09.13.25:230][575]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main1.Main1:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry
  1692. [2024.10.16-09.13.25:271][575]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1693. [2024.10.16-09.13.25:273][575]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1694. [2024.10.16-09.13.25:280][575]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1695. [2024.10.16-09.13.25:283][575]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1696. [2024.10.16-09.13.25:289][575]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1697. [2024.10.16-09.13.25:292][575]LogChaos: Display: Input trimesh contains 8 bad triangles.
  1698. [2024.10.16-09.13.25:295][575]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1699. [2024.10.16-09.13.25:295][575]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1700. [2024.10.16-09.13.25:295][575]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main1.Main1:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  1701. [2024.10.16-09.13.25:299][575]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1702. [2024.10.16-09.13.25:299][575]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  1703. [2024.10.16-09.13.25:299][575]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main1.Main1:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  1704. [2024.10.16-09.13.25:456][575]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  1705. [2024.10.16-09.13.25:513][575]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1706. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.Dissolve_0
  1707. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1708. [2024.10.16-09.13.25:513][575]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1709. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.Dissolve_0
  1710. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1711. [2024.10.16-09.13.25:514][575]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1712. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.WeakSignal_1
  1713. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1714. [2024.10.16-09.13.25:514][575]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1715. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.WeakSignal_1
  1716. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1717. [2024.10.16-09.13.25:514][575]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1718. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.WeakSignal_1
  1719. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1720. [2024.10.16-09.13.25:514][575]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1721. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.WeakSignal_1
  1722. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1723. [2024.10.16-09.13.25:521][575]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1724. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.Dissolve_1
  1725. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1726. [2024.10.16-09.13.25:521][575]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1727. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.Dissolve_1
  1728. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1729. [2024.10.16-09.13.25:522][575]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1730. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.Dissolve_2
  1731. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1732. [2024.10.16-09.13.25:522][575]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  1733. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.Dissolve_2
  1734. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  1735. [2024.10.16-09.13.25:610][575]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  1736. [2024.10.16-09.13.25:611][575]LogCesium: Loading tileset for asset ID 1
  1737. [2024.10.16-09.13.25:611][575]LogCesium: Loading tileset for asset ID 1 done
  1738. [2024.10.16-09.13.25:611][575]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  1739. [2024.10.16-09.13.25:611][575]LogCesium: Loading tileset for asset ID 0
  1740. [2024.10.16-09.13.25:611][575]LogCesium: Loading tileset for asset ID 0 done
  1741. [2024.10.16-09.13.27:149][575]LogSlate: Window '消息' being destroyed
  1742. [2024.10.16-09.13.27:160][575]Message dialog closed, result: Yes, title: 消息, text: Actor Line089由其他Actor/Object引用。
  1743. 是否真的要删除它?此操作将打破引用。
  1744. 引用列表:
  1745. (Soft) Actor BG_2020_CJ in Main
  1746. [2024.10.16-09.13.27:169][575]LogEditorActor: Deleted Actor: StaticMeshActor
  1747. [2024.10.16-09.13.27:255][575]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
  1748. [2024.10.16-09.13.27:261][575]LogEditorActor: Deleted 1 Actors (1.071 secs)
  1749. [2024.10.16-09.13.27:320][576]LogAutomationController: Ignoring very large delta of 2.61 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  1750. [2024.10.16-09.13.32:963][911]Cmd: DELETE
  1751. [2024.10.16-09.13.32:964][911]Cmd: ACTOR DELETE
  1752. [2024.10.16-09.13.34:107][911]LogSlate: Window '消息' being destroyed
  1753. [2024.10.16-09.13.34:113][911]Message dialog closed, result: Yes, title: 消息, text: Actor Line102由其他Actor/Object引用。
  1754. 是否真的要删除它?此操作将打破引用。
  1755. 引用列表:
  1756. (Soft) Actor BG_2020_CJ in Main
  1757. [2024.10.16-09.13.34:115][911]LogEditorActor: Deleted Actor: StaticMeshActor
  1758. [2024.10.16-09.13.34:131][911]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms
  1759. [2024.10.16-09.13.34:135][911]LogEditorActor: Deleted 1 Actors (0.097 secs)
  1760. [2024.10.16-09.13.51:405][ 20]Cmd: DELETE
  1761. [2024.10.16-09.13.51:405][ 20]Cmd: ACTOR DELETE
  1762. [2024.10.16-09.13.52:925][ 20]LogSlate: Window '消息' being destroyed
  1763. [2024.10.16-09.13.52:933][ 20]Message dialog closed, result: Yes, title: 消息, text: Actor Line115由其他Actor/Object引用。
  1764. 是否真的要删除它?此操作将打破引用。
  1765. 引用列表:
  1766. (Soft) Actor BG_2020_CJ in Main
  1767. [2024.10.16-09.13.52:935][ 20]LogEditorActor: Deleted Actor: StaticMeshActor
  1768. [2024.10.16-09.13.52:957][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
  1769. [2024.10.16-09.13.52:960][ 20]LogEditorActor: Deleted 1 Actors (0.097 secs)
  1770. [2024.10.16-09.15.05:417][ 5]LogViewport: Scene viewport resized to 1910x738, mode Windowed.
  1771. [2024.10.16-09.15.05:440][ 6]LogViewport: Scene viewport resized to 1910x771, mode Windowed.
  1772. [2024.10.16-09.15.05:514][ 7]LogViewport: Scene viewport resized to 1910x883, mode Windowed.
  1773. [2024.10.16-09.15.05:566][ 8]LogViewport: Scene viewport resized to 1910x1051, mode Windowed.
  1774. [2024.10.16-09.15.05:607][ 9]LogViewport: Scene viewport resized to 1910x1102, mode Windowed.
  1775. [2024.10.16-09.15.05:650][ 10]LogViewport: Scene viewport resized to 1910x1105, mode Windowed.
  1776. [2024.10.16-09.15.09:318][228]LogViewport: Scene viewport resized to 1910x1104, mode Windowed.
  1777. [2024.10.16-09.15.09:339][229]LogViewport: Scene viewport resized to 1910x1102, mode Windowed.
  1778. [2024.10.16-09.15.09:386][230]LogViewport: Scene viewport resized to 1910x1056, mode Windowed.
  1779. [2024.10.16-09.15.09:426][231]LogViewport: Scene viewport resized to 1910x1024, mode Windowed.
  1780. [2024.10.16-09.15.09:466][232]LogViewport: Scene viewport resized to 1910x1011, mode Windowed.
  1781. [2024.10.16-09.15.16:226][618]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  1782. [2024.10.16-09.15.21:790][972]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
  1783. [2024.10.16-09.15.31:933][742]LogViewport: Scene viewport resized to 1910x1007, mode Windowed.
  1784. [2024.10.16-09.15.31:955][743]LogViewport: Scene viewport resized to 1910x989, mode Windowed.
  1785. [2024.10.16-09.15.32:006][744]LogViewport: Scene viewport resized to 1910x867, mode Windowed.
  1786. [2024.10.16-09.15.32:055][745]LogViewport: Scene viewport resized to 1910x738, mode Windowed.
  1787. [2024.10.16-09.15.32:106][746]LogViewport: Scene viewport resized to 1910x725, mode Windowed.
  1788. [2024.10.16-09.15.34:178][882]LogActorFactory: Actor Factory attempting to spawn MaterialInstanceConstant /Game/Megascans/Decals/Concrete_Patch_vjdpfjz/MI_Concrete_Patch_vjdpfjz_2K.MI_Concrete_Patch_vjdpfjz_2K
  1789. [2024.10.16-09.15.34:182][882]LogActorFactory: Actor Factory attempting to spawn MaterialInstanceConstant /Game/Megascans/Decals/Concrete_Patch_vjdpfjz/MI_Concrete_Patch_vjdpfjz_2K.MI_Concrete_Patch_vjdpfjz_2K
  1790. [2024.10.16-09.15.34:186][882]LogActorFactory: Actor Factory spawned MaterialInstanceConstant /Game/Megascans/Decals/Concrete_Patch_vjdpfjz/MI_Concrete_Patch_vjdpfjz_2K.MI_Concrete_Patch_vjdpfjz_2K as actor: DecalActor /Game/Main.Main:PersistentLevel.DecalActor_0
  1791. [2024.10.16-09.15.34:187][882]LogActorFactory: Actor Factory spawned MaterialInstanceConstant /Game/Megascans/Decals/Concrete_Patch_vjdpfjz/MI_Concrete_Patch_vjdpfjz_2K.MI_Concrete_Patch_vjdpfjz_2K as actor: DecalActor /Game/Main.Main:PersistentLevel.DecalActor_0
  1792. [2024.10.16-09.15.34:516][909]LogActorFactory: Actor Factory attempting to spawn MaterialInstanceConstant /Game/Megascans/Decals/Concrete_Patch_vjdpfjz/MI_Concrete_Patch_vjdpfjz_2K.MI_Concrete_Patch_vjdpfjz_2K
  1793. [2024.10.16-09.15.34:516][909]LogActorFactory: Actor Factory attempting to spawn MaterialInstanceConstant /Game/Megascans/Decals/Concrete_Patch_vjdpfjz/MI_Concrete_Patch_vjdpfjz_2K.MI_Concrete_Patch_vjdpfjz_2K
  1794. [2024.10.16-09.15.34:519][909]LogActorFactory: Actor Factory spawned MaterialInstanceConstant /Game/Megascans/Decals/Concrete_Patch_vjdpfjz/MI_Concrete_Patch_vjdpfjz_2K.MI_Concrete_Patch_vjdpfjz_2K as actor: DecalActor /Game/Main.Main:PersistentLevel.DecalActor_1
  1795. [2024.10.16-09.15.34:520][909]LogActorFactory: Actor Factory spawned MaterialInstanceConstant /Game/Megascans/Decals/Concrete_Patch_vjdpfjz/MI_Concrete_Patch_vjdpfjz_2K.MI_Concrete_Patch_vjdpfjz_2K as actor: DecalActor /Game/Main.Main:PersistentLevel.DecalActor_1
  1796. [2024.10.16-09.15.35:251][964]Cmd: TRANSACTION UNDO
  1797. [2024.10.16-09.15.35:251][964]LogEditorTransaction: Undo 创建Actor
  1798. [2024.10.16-09.15.41:092][329]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/Shipping_Container_sl4qabnp/T_ShippingContainer_sl4qabnp_2K_ORDp.T_ShippingContainer_sl4qabnp_2K_ORDp (TFO_DXT1, 2048x2048 x1x1x1)(预计所需内存:346.145823 MB),编码速度:Fast
  1799. [2024.10.16-09.15.41:106][329]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/Shipping_Container_sl4qabnp/T_Shipping_Container_sl4qabnp_2K_N.T_Shipping_Container_sl4qabnp_2K_N (TFO_BC5, 2048x2048 x1x1x1)(预计所需内存:487.562488 MB),编码速度:Fast
  1800. [2024.10.16-09.15.41:121][329]LogTexture: Display: 正在构建纹理:/Game/Megascans/Surfaces/Shipping_Container_sl4qabnp/T_Shipping_Container_sl4qabnp_2K_D.T_Shipping_Container_sl4qabnp_2K_D (TFO_DXT1, 2048x2048 x1x1x1)(预计所需内存:346.145823 MB),编码速度:Fast
  1801. [2024.10.16-09.15.51:825][203]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Megascans/Surfaces/Stained_Concrete_Wall_vcrhdja/MI_Stained_Concrete_Wall_vcrhdja_2K.MI_Stained_Concrete_Wall_vcrhdja_2K
  1802. [2024.10.16-09.15.52:090][203]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  1803. [2024.10.16-09.15.52:090][203]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1804. [2024.10.16-09.15.52:709][203]LogViewport: Scene viewport resized to 1783x1262, mode Windowed.
  1805. [2024.10.16-09.15.52:733][203]LogSlate: Took 0.000077 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  1806. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: ================================================
  1807. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: === FShaderJobCache stats ===
  1808. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Total job queries 537, among them cache hits 104 (19.37%)
  1809. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Tracking 433 distinct input hashes that result in 307 distinct outputs (70.90%)
  1810. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: RAM used: 9.23 MiB of 1.60 GiB budget. Usage: 0.56%
  1811. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: === Shader Compilation stats ===
  1812. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Shaders Compiled: 213
  1813. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Jobs assigned 213, completed 213 (100%)
  1814. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Average time worker was idle: 0.11 s
  1815. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Time job spent in pending queue: average 2.33 s, longest 6.13 s
  1816. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.64 s
  1817. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Job life time (pending + execution): average 2.80 s, max 6.45
  1818. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Shader code size: average 38.672 KiB, min 2.262 KiB, max 72.59 KiB
  1819. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.03 s
  1820. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Jobs were issued in 213 batches (only local compilation was used), average 1.00 jobs/batch
  1821. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Average processing rate: 23.58 jobs/sec
  1822. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Total thread time: 82.589 s
  1823. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Total thread preprocess time: 6.511 s
  1824. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Percentage time preprocessing: 7.88%
  1825. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Effective parallelization: 9.14 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
  1826. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
  1827. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: FLumenCardPS<true> (compiled 1 times, average 0.96 sec, max 0.96 sec, min 0.96 sec)
  1828. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  1829. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  1830. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  1831. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 4 times, average 0.67 sec, max 1.50 sec, min 0.33 sec)
  1832. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: Top 5 shader types by total compile time:
  1833. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.25% of total time (compiled 27 times, average 0.41 sec, max 1.42 sec, min 0.29 sec)
  1834. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.39% of total time (compiled 26 times, average 0.33 sec, max 0.47 sec, min 0.14 sec)
  1835. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 3.47% of total time (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  1836. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight - 3.42% of total time (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  1837. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 3.27% of total time (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  1838. [2024.10.16-09.15.52:796][204]LogShaderCompilers: Display: ================================================
  1839. [2024.10.16-09.16.04:618][965]Cmd: TRANSACTION UNDO
  1840. [2024.10.16-09.16.04:618][965]LogEditorTransaction: Undo 编辑Tiling Y
  1841. [2024.10.16-09.16.25:301][261]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Megascans/Surfaces/Shipping_Container_sl4qabnp/MI_Shipping_Container_sl4qabnp_2K.MI_Shipping_Container_sl4qabnp_2K
  1842. [2024.10.16-09.16.25:303][261]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  1843. [2024.10.16-09.16.25:303][261]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1844. [2024.10.16-09.16.25:558][261]LogViewport: Scene viewport resized to 1783x1262, mode Windowed.
  1845. [2024.10.16-09.16.42:853][267]Cmd: TRANSACTION UNDO
  1846. [2024.10.16-09.16.42:853][267]LogEditorTransaction: Undo 创建Actor
  1847. [2024.10.16-09.16.48:561][573]Cmd: TRANSACTION UNDO
  1848. [2024.10.16-09.16.48:561][573]LogEditorTransaction: Undo 创建Actor
  1849. [2024.10.16-09.16.55:681][930]Cmd: TRANSACTION UNDO
  1850. [2024.10.16-09.16.55:681][930]LogEditorTransaction: Undo 创建Actor
  1851. [2024.10.16-09.17.03:697][426]Cmd: TRANSACTION UNDO
  1852. [2024.10.16-09.17.03:697][426]LogEditorTransaction: Undo 创建Actor
  1853. [2024.10.16-09.17.42:581][896]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Megascans/MI_Shipping_Container_sl4qabnp_2K.MI_Shipping_Container_sl4qabnp_2K
  1854. [2024.10.16-09.17.42:582][896]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  1855. [2024.10.16-09.17.42:582][896]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1856. [2024.10.16-09.17.42:852][896]LogViewport: Scene viewport resized to 1783x1262, mode Windowed.
  1857. [2024.10.16-09.18.58:986][713]Cmd: TRANSACTION UNDO
  1858. [2024.10.16-09.18.58:986][713]LogEditorTransaction: Undo 编辑Tiling X
  1859. [2024.10.16-09.19.27:899][649]Cmd: TRANSACTION UNDO
  1860. [2024.10.16-09.19.27:899][649]LogEditorTransaction: Undo 编辑Offset X
  1861. [2024.10.16-09.19.30:293][747]Cmd: TRANSACTION UNDO
  1862. [2024.10.16-09.19.30:293][747]LogEditorTransaction: Undo 编辑Offset Y
  1863. [2024.10.16-09.21.35:755][138]Cmd: TRANSACTION UNDO
  1864. [2024.10.16-09.21.35:755][138]LogEditorTransaction: Undo 编辑Offset X
  1865. [2024.10.16-09.21.50:146][961]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  1866. [2024.10.16-09.21.55:997][321]Cmd: TRANSACTION UNDO
  1867. [2024.10.16-09.21.55:997][321]LogEditorTransaction: Undo 替换组件使用的材质
  1868. [2024.10.16-09.21.58:121][408]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  1869. [2024.10.16-09.22.14:219][345]Cmd: TRANSACTION UNDO
  1870. [2024.10.16-09.22.14:219][345]LogEditorTransaction: Undo 创建Actor
  1871. [2024.10.16-09.22.16:886][453]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  1872. [2024.10.16-09.22.21:617][687]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  1873. [2024.10.16-09.22.39:901][771]LogViewport: Scene viewport resized to 1910x729, mode Windowed.
  1874. [2024.10.16-09.22.39:927][772]LogViewport: Scene viewport resized to 1910x741, mode Windowed.
  1875. [2024.10.16-09.22.39:977][773]LogViewport: Scene viewport resized to 1910x784, mode Windowed.
  1876. [2024.10.16-09.22.40:016][774]LogViewport: Scene viewport resized to 1910x830, mode Windowed.
  1877. [2024.10.16-09.22.40:060][775]LogViewport: Scene viewport resized to 1910x864, mode Windowed.
  1878. [2024.10.16-09.22.40:101][776]LogViewport: Scene viewport resized to 1910x900, mode Windowed.
  1879. [2024.10.16-09.22.40:143][777]LogViewport: Scene viewport resized to 1910x943, mode Windowed.
  1880. [2024.10.16-09.22.40:186][778]LogViewport: Scene viewport resized to 1910x963, mode Windowed.
  1881. [2024.10.16-09.22.40:230][779]LogViewport: Scene viewport resized to 1910x972, mode Windowed.
  1882. [2024.10.16-09.22.40:270][780]LogViewport: Scene viewport resized to 1910x974, mode Windowed.
  1883. [2024.10.16-09.22.40:358][781]LogViewport: Scene viewport resized to 1910x943, mode Windowed.
  1884. [2024.10.16-09.22.42:354][897]LogViewport: Scene viewport resized to 1910x942, mode Windowed.
  1885. [2024.10.16-09.22.42:379][898]LogViewport: Scene viewport resized to 1910x950, mode Windowed.
  1886. [2024.10.16-09.22.42:431][899]LogViewport: Scene viewport resized to 1910x960, mode Windowed.
  1887. [2024.10.16-09.22.42:562][909]LogViewport: Scene viewport resized to 1910x959, mode Windowed.
  1888. [2024.10.16-09.22.42:587][910]LogViewport: Scene viewport resized to 1910x954, mode Windowed.
  1889. [2024.10.16-09.22.42:640][911]LogViewport: Scene viewport resized to 1910x949, mode Windowed.
  1890. [2024.10.16-09.22.56:512][709]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  1891. [2024.10.16-09.23.31:692][833]Cmd: TRANSACTION UNDO
  1892. [2024.10.16-09.23.31:692][833]LogEditorTransaction: Undo 编辑Offset X
  1893. [2024.10.16-09.23.47:751][768]LogSlate: Window 'MI_Shipping_Container_sl4qabnp_2K' being destroyed
  1894. [2024.10.16-09.23.47:756][768]LogSlate: Window 'MI_Shipping_Container_sl4qabnp_2K' being destroyed
  1895. [2024.10.16-09.23.47:848][768]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
  1896. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: ================================================
  1897. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: === FShaderJobCache stats ===
  1898. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Total job queries 543, among them cache hits 108 (19.89%)
  1899. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Tracking 435 distinct input hashes that result in 309 distinct outputs (71.03%)
  1900. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: RAM used: 9.28 MiB of 1.60 GiB budget. Usage: 0.57%
  1901. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: === Shader Compilation stats ===
  1902. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Shaders Compiled: 213
  1903. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Jobs assigned 213, completed 213 (100%)
  1904. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Average time worker was idle: 0.11 s
  1905. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Time job spent in pending queue: average 2.33 s, longest 6.13 s
  1906. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.64 s
  1907. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Job life time (pending + execution): average 2.80 s, max 6.45
  1908. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Shader code size: average 38.672 KiB, min 2.262 KiB, max 72.59 KiB
  1909. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.03 s
  1910. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Jobs were issued in 213 batches (only local compilation was used), average 1.00 jobs/batch
  1911. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Average processing rate: 23.58 jobs/sec
  1912. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Total thread time: 82.589 s
  1913. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Total thread preprocess time: 6.511 s
  1914. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Percentage time preprocessing: 7.88%
  1915. [2024.10.16-09.23.48:026][768]LogShaderCompilers: Display: Effective parallelization: 9.14 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
  1916. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
  1917. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: FLumenCardPS<true> (compiled 1 times, average 0.96 sec, max 0.96 sec, min 0.96 sec)
  1918. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  1919. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  1920. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  1921. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 4 times, average 0.67 sec, max 1.50 sec, min 0.33 sec)
  1922. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: Top 5 shader types by total compile time:
  1923. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.25% of total time (compiled 27 times, average 0.41 sec, max 1.42 sec, min 0.29 sec)
  1924. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.39% of total time (compiled 26 times, average 0.33 sec, max 0.47 sec, min 0.14 sec)
  1925. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 3.47% of total time (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  1926. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight - 3.42% of total time (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  1927. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 3.27% of total time (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  1928. [2024.10.16-09.23.48:027][768]LogShaderCompilers: Display: ================================================
  1929. [2024.10.16-09.23.48:097][768]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms
  1930. [2024.10.16-09.23.48:237][768]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
  1931. [2024.10.16-09.23.48:237][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1932. [2024.10.16-09.23.48:323][768]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
  1933. [2024.10.16-09.23.48:383][768]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
  1934. [2024.10.16-09.23.48:396][768]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
  1935. [2024.10.16-09.23.48:397][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1936. [2024.10.16-09.23.48:419][768]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
  1937. [2024.10.16-09.23.48:483][768]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
  1938. [2024.10.16-09.23.48:502][768]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
  1939. [2024.10.16-09.23.48:502][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1940. [2024.10.16-09.23.53:087][ 85]Cmd: TRANSACTION UNDO
  1941. [2024.10.16-09.23.53:087][ 85]LogEditorTransaction: Undo 创建Actor
  1942. [2024.10.16-09.24.02:718][764]Cmd: TRANSACTION UNDO
  1943. [2024.10.16-09.24.02:719][764]LogEditorTransaction: Undo 创建Actor
  1944. [2024.10.16-09.24.26:180][920]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  1945. [2024.10.16-09.24.29:501][201]Cmd: TRANSACTION UNDO
  1946. [2024.10.16-09.24.29:501][201]LogEditorTransaction: Undo 移动元素
  1947. [2024.10.16-09.24.42:756][198]Cmd: DELETE
  1948. [2024.10.16-09.24.42:756][198]Cmd: ACTOR DELETE
  1949. [2024.10.16-09.24.42:831][198]LogEditorActor: Deleted Actor: StaticMeshActor
  1950. [2024.10.16-09.24.42:887][198]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms
  1951. [2024.10.16-09.24.42:905][198]LogEditorActor: Deleted 1 Actors (0.149 secs)
  1952. [2024.10.16-09.25.23:735][ 43]LogSlate: Took 0.007156 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NotoSansMath-Regular.ttf' (574K)
  1953. [2024.10.16-09.25.23:787][ 43]LogSlate: Took 0.015247 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NotoColorEmoji.ttf' (7610K)
  1954. [2024.10.16-09.25.26:408][256]LogHttp: Warning: 0000065AB727CD00: request failed, libcurl error: 28 (Timeout was reached)
  1955. [2024.10.16-09.25.26:408][256]LogHttp: Warning: 0000065AB727CD00: libcurl info message cache 0 (Found bundle for host: 0x6596f2f5580 [serially])
  1956. [2024.10.16-09.25.26:408][256]LogHttp: Warning: 0000065AB727CD00: libcurl info message cache 1 (Hostname ecn.t3.tiles.virtualearth.net was found in DNS cache)
  1957. [2024.10.16-09.25.26:408][256]LogHttp: Warning: 0000065AB727CD00: libcurl info message cache 2 ( Trying 23.2.16.26:443...)
  1958. [2024.10.16-09.25.26:408][256]LogHttp: Warning: 0000065AB727CD00: libcurl info message cache 3 (Connected to ecn.t3.tiles.virtualearth.net (23.2.16.26) port 443)
  1959. [2024.10.16-09.25.26:408][256]LogHttp: Warning: 0000065AB727CD00: libcurl info message cache 4 (ALPN: curl offers http/1.1)
  1960. [2024.10.16-09.25.26:408][256]LogHttp: Warning: 0000065AB727CD00: libcurl info message cache 5 (SSL reusing session ID)
  1961. [2024.10.16-09.25.26:408][256]LogHttp: Warning: 0000065AB727CD00: libcurl info message cache 6 (TLSv1.3 (OUT), TLS handshake, Client hello (1):)
  1962. [2024.10.16-09.25.26:408][256]LogHttp: Warning: 0000065AB727CD00: libcurl info message cache 7 (SSL connection timeout)
  1963. [2024.10.16-09.25.26:408][256]LogHttp: Warning: 0000065AB727CD00: libcurl info message cache 8 (Closing connection)
  1964. [2024.10.16-09.27.14:377][397]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
  1965. [2024.10.16-09.27.15:234][397]LogSlate: Window '保存内容' being destroyed
  1966. [2024.10.16-09.27.15:292][397]LogFileHelpers: InternalPromptForCheckoutAndSave started...
  1967. [2024.10.16-09.27.15:359][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Main" FILE="../../../../../UEProject/SteelFactory/Content/Main.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1968. [2024.10.16-09.27.15:385][397]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms
  1969. [2024.10.16-09.27.19:461][397]LogSavePackage: Moving output files for package: /Game/Main
  1970. [2024.10.16-09.27.19:462][397]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/Main1830FE4D44BE9B6FC7BB168BFDDEC956.tmp' to '../../../../../UEProject/SteelFactory/Content/Main.umap'
  1971. [2024.10.16-09.27.19:513][397]LogFileHelpers: Saving map 'Main' took 4.159
  1972. [2024.10.16-09.27.19:642][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Megascans/MI_Shipping_Container_sl4qabnp_2K" FILE="../../../../../UEProject/SteelFactory/Content/Megascans/MI_Shipping_Container_sl4qabnp_2K.uasset" SILENT=true
  1973. [2024.10.16-09.27.19:665][397]LogSavePackage: Moving output files for package: /Game/Megascans/MI_Shipping_Container_sl4qabnp_2K
  1974. [2024.10.16-09.27.19:665][397]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/MI_Shipping_Container_sl4qabnp_266E950BF4AE88C0B609F13A72128D369.tmp' to '../../../../../UEProject/SteelFactory/Content/Megascans/MI_Shipping_Container_sl4qabnp_2K.uasset'
  1975. [2024.10.16-09.27.19:702][397]LogSavePackage: Moving output files for package: /Game/Megascans/Surfaces/Shipping_Container_sl4qabnp/MI_Shipping_Container_sl4qabnp_2K
  1976. [2024.10.16-09.27.19:703][397]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/MI_Shipping_Container_sl4qabnp_203B7729749355DD3F4858FA50A51DE96.tmp' to '../../../../../UEProject/SteelFactory/Content/Megascans/Surfaces/Shipping_Container_sl4qabnp/MI_Shipping_Container_sl4qabnp_2K.uasset'
  1977. [2024.10.16-09.27.19:725][397]LogSavePackage: Moving output files for package: /Game/Megascans/Surfaces/Stained_Concrete_Wall_vcrhdja/MI_Stained_Concrete_Wall_vcrhdja_2K
  1978. [2024.10.16-09.27.19:726][397]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/MI_Stained_Concrete_Wall_vcrhdja9A1969B04A53E2AAABA4F4807D9C88BD.tmp' to '../../../../../UEProject/SteelFactory/Content/Megascans/Surfaces/Stained_Concrete_Wall_vcrhdja/MI_Stained_Concrete_Wall_vcrhdja_2K.uasset'
  1979. [2024.10.16-09.27.19:741][397]LogFileHelpers: InternalPromptForCheckoutAndSave took 4.44 sec
  1980. [2024.10.16-09.27.19:777][397]AssetCheck: New page: 资产保存:多个资产
  1981. [2024.10.16-09.27.19:778][397]LogContentValidation: Display: 正在验证/Script/Engine.World /Game/Main.Main
  1982. [2024.10.16-09.27.19:781][397]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Megascans/MI_Shipping_Container_sl4qabnp_2K.MI_Shipping_Container_sl4qabnp_2K
  1983. [2024.10.16-09.27.19:781][397]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Megascans/Surfaces/Shipping_Container_sl4qabnp/MI_Shipping_Container_sl4qabnp_2K.MI_Shipping_Container_sl4qabnp_2K
  1984. [2024.10.16-09.27.19:781][397]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/Megascans/Surfaces/Stained_Concrete_Wall_vcrhdja/MI_Stained_Concrete_Wall_vcrhdja_2K.MI_Stained_Concrete_Wall_vcrhdja_2K
  1985. [2024.10.16-09.27.19:818][398]LogAutomationController: Ignoring very large delta of 5.49 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  1986. [2024.10.16-09.27.34:288][330]LogShaderCompilers: Display: ================================================
  1987. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: === FShaderJobCache stats ===
  1988. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Total job queries 552, among them cache hits 108 (19.57%)
  1989. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Tracking 443 distinct input hashes that result in 317 distinct outputs (71.56%)
  1990. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: RAM used: 9.59 MiB of 1.60 GiB budget. Usage: 0.59%
  1991. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: === Shader Compilation stats ===
  1992. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Shaders Compiled: 213
  1993. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Jobs assigned 214, completed 213 (99.53%)
  1994. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Average time worker was idle: 8.38 s
  1995. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Time job spent in pending queue: average 2.32 s, longest 6.13 s
  1996. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.64 s
  1997. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Job life time (pending + execution): average 2.80 s, max 6.45
  1998. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Shader code size: average 38.672 KiB, min 2.262 KiB, max 72.59 KiB
  1999. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.03 s
  2000. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Jobs were issued in 214 batches (only local compilation was used), average 1.00 jobs/batch
  2001. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Average processing rate: 23.58 jobs/sec
  2002. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Total thread time: 82.589 s
  2003. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Total thread preprocess time: 6.511 s
  2004. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Percentage time preprocessing: 7.88%
  2005. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Effective parallelization: 9.14 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
  2006. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
  2007. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: FLumenCardPS<true> (compiled 1 times, average 0.96 sec, max 0.96 sec, min 0.96 sec)
  2008. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  2009. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  2010. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  2011. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 4 times, average 0.67 sec, max 1.50 sec, min 0.33 sec)
  2012. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: Top 5 shader types by total compile time:
  2013. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.25% of total time (compiled 27 times, average 0.41 sec, max 1.42 sec, min 0.29 sec)
  2014. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.39% of total time (compiled 26 times, average 0.33 sec, max 0.47 sec, min 0.14 sec)
  2015. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 3.47% of total time (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  2016. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight - 3.42% of total time (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  2017. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 3.27% of total time (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  2018. [2024.10.16-09.27.34:289][330]LogShaderCompilers: Display: ================================================
  2019. [2024.10.16-09.29.01:650][312]LogDebuggerCommands: Repeating last play command: 选中的视口
  2020. [2024.10.16-09.29.01:705][312]LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2021. [2024.10.16-09.29.01:713][312]PIE: New page: PIE会话:Main(2024年10月17日 上午1:29:01)
  2022. [2024.10.16-09.29.01:761][312]LogOnline: OSS: Created online subsystem instance for: NULL
  2023. [2024.10.16-09.29.01:764][312]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
  2024. [2024.10.16-09.29.01:774][312]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Main
  2025. [2024.10.16-09.29.02:199][312]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2026. [2024.10.16-09.29.02:199][312]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2027. [2024.10.16-09.29.02:199][312]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  2028. [2024.10.16-09.29.02:200][312]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2029. [2024.10.16-09.29.02:200][312]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2030. [2024.10.16-09.29.02:200][312]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  2031. [2024.10.16-09.29.02:208][312]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2032. [2024.10.16-09.29.02:208][312]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2033. [2024.10.16-09.29.02:208][312]LogPhysics: Warning: TConvex Name:BodySetup /Game/UEDPIE_0_Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry
  2034. [2024.10.16-09.29.02:307][312]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2035. [2024.10.16-09.29.02:310][312]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2036. [2024.10.16-09.29.02:315][312]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2037. [2024.10.16-09.29.02:318][312]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2038. [2024.10.16-09.29.02:323][312]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2039. [2024.10.16-09.29.02:327][312]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2040. [2024.10.16-09.29.02:410][312]LogPlayLevel: PIE: StaticDuplicateObject took: (0.636826s)
  2041. [2024.10.16-09.29.02:410][312]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Main.Main to /Game/UEDPIE_0_Main.Main (0.636909s)
  2042. [2024.10.16-09.29.02:430][312]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms
  2043. [2024.10.16-09.29.02:456][312]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2044. [2024.10.16-09.29.02:459][312]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2045. [2024.10.16-09.29.02:460][312]LogAIModule: Creating AISystem for world Main
  2046. [2024.10.16-09.29.02:467][312]LogPlayLevel: PIE: World Init took: (0.016454s)
  2047. [2024.10.16-09.29.02:470][312]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
  2048. [2024.10.16-09.29.02:470][312]LogAudioMixer: Display: Audio Mixer Platform Settings:
  2049. [2024.10.16-09.29.02:470][312]LogAudioMixer: Display: Sample Rate: 48000
  2050. [2024.10.16-09.29.02:470][312]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2051. [2024.10.16-09.29.02:470][312]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2052. [2024.10.16-09.29.02:470][312]LogAudioMixer: Display: Number of buffers to queue: 1
  2053. [2024.10.16-09.29.02:470][312]LogAudioMixer: Display: Max Channels (voices): 32
  2054. [2024.10.16-09.29.02:470][312]LogAudioMixer: Display: Number of Async Source Workers: 4
  2055. [2024.10.16-09.29.02:470][312]LogAudio: Display: AudioDevice MaxSources: 32
  2056. [2024.10.16-09.29.02:471][312]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  2057. [2024.10.16-09.29.02:471][312]LogAudio: Display: Audio Reverb Plugin: None (built-in).
  2058. [2024.10.16-09.29.02:471][312]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  2059. [2024.10.16-09.29.02:473][312]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  2060. [2024.10.16-09.29.02:546][312]LogAudioMixer: Display: Using Audio Hardware Device 耳机 (Realtek(R) Audio)
  2061. [2024.10.16-09.29.02:547][312]LogAudioMixer: Display: Initializing Sound Submixes...
  2062. [2024.10.16-09.29.02:547][312]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2063. [2024.10.16-09.29.02:547][312]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2064. [2024.10.16-09.29.02:547][312]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
  2065. [2024.10.16-09.29.02:547][312]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
  2066. [2024.10.16-09.29.02:550][312]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
  2067. [2024.10.16-09.29.02:550][312]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
  2068. [2024.10.16-09.29.02:550][312]LogInit: FAudioDevice initialized with ID 2.
  2069. [2024.10.16-09.29.02:550][312]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main'.
  2070. [2024.10.16-09.29.02:550][312]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
  2071. [2024.10.16-09.29.02:591][312]LogLoad: Game class is 'FactoryMode_C'
  2072. [2024.10.16-09.29.02:662][312]LogWorld: Bringing World /Game/UEDPIE_0_Main.Main up for play (max tick rate 0) at 2024.10.16-17.29.02
  2073. [2024.10.16-09.29.02:790][312]LogWorld: Bringing up level for play took: 0.197675
  2074. [2024.10.16-09.29.02:795][312]LogOnline: OSS: Created online subsystem instance for: :Context_6
  2075. [2024.10.16-09.29.03:667][312]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  2076. [2024.10.16-09.29.03:668][312]LogCesium: Loading tileset for asset ID 1
  2077. [2024.10.16-09.29.03:668][312]LogCesium: Loading tileset for asset ID 1 done
  2078. [2024.10.16-09.29.03:668][312]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  2079. [2024.10.16-09.29.03:668][312]LogCesium: Loading tileset for asset ID 0
  2080. [2024.10.16-09.29.03:668][312]LogCesium: Loading tileset for asset ID 0 done
  2081. [2024.10.16-09.29.03:675][312]LogLevel: Warning: EnableInput on a LevelScript actor can not be specified for only one PlayerController. Enabling for all PlayerControllers.
  2082. [2024.10.16-09.29.03:675][312]r.RayTracing.Culling = "0"
  2083. [2024.10.16-09.29.06:251][312]PIE: 登陆的服务器
  2084. [2024.10.16-09.29.06:258][312]PIE: PIE总开始时间:4.594秒。
  2085. [2024.10.16-09.29.06:418][313]LogAutomationController: Ignoring very large delta of 4.79 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  2086. [2024.10.16-09.29.13:159][462]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
  2087. [2024.10.16-09.30.03:265][965]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
  2088. [2024.10.16-09.31.50:914][191]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2089. [2024.10.16-09.31.50:914][191]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Main
  2090. [2024.10.16-09.31.50:951][191]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
  2091. [2024.10.16-09.31.50:968][191]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2092. [2024.10.16-09.31.50:990][191]LogPlayLevel: Display: Shutting down PIE online subsystems
  2093. [2024.10.16-09.31.51:017][191]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2094. [2024.10.16-09.31.51:042][191]LogAudio: Display: Audio Device unregistered from world 'None'.
  2095. [2024.10.16-09.31.51:043][191]WebViewLog: SWebImage::~SWebImage
  2096. [2024.10.16-09.31.51:052][191]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
  2097. [2024.10.16-09.31.51:072][191]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
  2098. [2024.10.16-09.31.51:080][191]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
  2099. [2024.10.16-09.31.51:094][191]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2100. [2024.10.16-09.31.51:177][191]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms
  2101. [2024.10.16-09.31.51:371][192]LogPlayLevel: Display: Destroying online subsystem :Context_6
  2102. [2024.10.16-09.32.11:919][796]Cmd: TRANSACTION UNDO
  2103. [2024.10.16-09.32.11:919][796]LogEditorTransaction: Undo 编辑色温
  2104. [2024.10.16-09.32.18:070][950]Cmd: TRANSACTION UNDO
  2105. [2024.10.16-09.32.18:070][950]LogEditorTransaction: Undo 编辑着色
  2106. [2024.10.16-09.32.21:760][ 48]Cmd: TRANSACTION UNDO
  2107. [2024.10.16-09.32.21:760][ 48]LogEditorTransaction: Undo 编辑着色
  2108. [2024.10.16-09.32.50:470][890]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  2109. [2024.10.16-09.33.01:392][189]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  2110. [2024.10.16-09.33.55:086][745]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  2111. [2024.10.16-09.34.13:940][294]Cmd: TRANSACTION UNDO
  2112. [2024.10.16-09.34.13:940][294]LogEditorTransaction: Undo 创建Actor
  2113. [2024.10.16-09.34.14:218][298]Cmd: TRANSACTION UNDO
  2114. [2024.10.16-09.34.14:218][298]LogEditorTransaction: Undo 替换组件使用的材质
  2115. [2024.10.16-09.34.14:619][306]Cmd: TRANSACTION UNDO
  2116. [2024.10.16-09.34.14:619][306]LogEditorTransaction: Undo 点击元素
  2117. [2024.10.16-09.34.15:128][317]Cmd: TRANSACTION UNDO
  2118. [2024.10.16-09.34.15:129][317]LogEditorTransaction: Undo 替换组件使用的材质
  2119. [2024.10.16-09.34.15:460][326]Cmd: TRANSACTION UNDO
  2120. [2024.10.16-09.34.15:460][326]LogEditorTransaction: Undo 点击元素
  2121. [2024.10.16-09.34.15:851][335]Cmd: TRANSACTION UNDO
  2122. [2024.10.16-09.34.15:852][335]LogEditorTransaction: Undo 替换组件使用的材质
  2123. [2024.10.16-09.34.35:630][921]LogViewport: Scene viewport resized to 953x472, mode Windowed.
  2124. [2024.10.16-09.34.35:648][921]LogViewport: Scene viewport resized to 952x472, mode Windowed.
  2125. [2024.10.16-09.34.35:716][921]LogViewport: Scene viewport resized to 952x472, mode Windowed.
  2126. [2024.10.16-09.34.35:800][921]LogViewport: Scene viewport resized to 2511x1366, mode Windowed.
  2127. [2024.10.16-09.34.35:969][922]LogViewport: Scene viewport resized to 2560x1400, mode Windowed.
  2128. [2024.10.16-09.34.36:859][945]LogViewport: Scene viewport resized to 2293x1215, mode Windowed.
  2129. [2024.10.16-09.34.36:889][946]LogViewport: Scene viewport resized to 2111x1089, mode Windowed.
  2130. [2024.10.16-09.34.36:935][947]LogViewport: Scene viewport resized to 1971x992, mode Windowed.
  2131. [2024.10.16-09.34.36:978][948]LogViewport: Scene viewport resized to 1918x956, mode Windowed.
  2132. [2024.10.16-09.34.37:068][949]LogViewport: Scene viewport resized to 1910x949, mode Windowed.
  2133. [2024.10.16-09.34.46:451][227]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  2134. [2024.10.16-09.34.48:172][275]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  2135. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: ================================================
  2136. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: === FShaderJobCache stats ===
  2137. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Total job queries 557, among them cache hits 108 (19.39%)
  2138. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Tracking 449 distinct input hashes that result in 321 distinct outputs (71.49%)
  2139. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: RAM used: 9.78 MiB of 1.60 GiB budget. Usage: 0.60%
  2140. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: === Shader Compilation stats ===
  2141. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Shaders Compiled: 214
  2142. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Jobs assigned 214, completed 214 (100%)
  2143. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Average time worker was idle: 8.38 s
  2144. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Time job spent in pending queue: average 2.32 s, longest 6.13 s
  2145. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.64 s
  2146. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Job life time (pending + execution): average 2.79 s, max 6.45
  2147. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Shader code size: average 38.806 KiB, min 2.262 KiB, max 72.59 KiB
  2148. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.65 s
  2149. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Jobs were issued in 214 batches (only local compilation was used), average 1.00 jobs/batch
  2150. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Average processing rate: 22.18 jobs/sec
  2151. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Total thread time: 82.915 s
  2152. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Total thread preprocess time: 6.546 s
  2153. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Percentage time preprocessing: 7.90%
  2154. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Effective parallelization: 8.59 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
  2155. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
  2156. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: FLumenCardPS<true> (compiled 1 times, average 0.96 sec, max 0.96 sec, min 0.96 sec)
  2157. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  2158. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  2159. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  2160. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 4 times, average 0.67 sec, max 1.50 sec, min 0.33 sec)
  2161. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: Top 5 shader types by total compile time:
  2162. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.59% of total time (compiled 28 times, average 0.40 sec, max 1.42 sec, min 0.29 sec)
  2163. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.35% of total time (compiled 26 times, average 0.33 sec, max 0.47 sec, min 0.14 sec)
  2164. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 3.46% of total time (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  2165. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight - 3.41% of total time (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  2166. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 3.26% of total time (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  2167. [2024.10.16-09.35.27:550][686]LogShaderCompilers: Display: ================================================
  2168. [2024.10.16-09.35.31:848][810]Cmd: TRANSACTION UNDO
  2169. [2024.10.16-09.35.31:848][810]LogEditorTransaction: Undo 编辑Border Height
  2170. [2024.10.16-09.35.43:458][140]Cmd: TRANSACTION UNDO
  2171. [2024.10.16-09.35.43:458][140]LogEditorTransaction: Undo 编辑Border Height
  2172. [2024.10.16-09.35.50:409][334]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/VFX/MapBorderCollection/Materials/MaterialsExamples/MI_Anim_09.MI_Anim_09
  2173. [2024.10.16-09.35.50:410][334]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2174. [2024.10.16-09.35.50:411][334]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2175. [2024.10.16-09.35.50:734][334]LogViewport: Scene viewport resized to 1783x1262, mode Windowed.
  2176. [2024.10.16-09.35.55:406][472]Cmd: TRANSACTION UNDO
  2177. [2024.10.16-09.35.55:406][472]LogEditorTransaction: Undo 编辑TopFade
  2178. [2024.10.16-09.35.59:287][579]Cmd: TRANSACTION UNDO
  2179. [2024.10.16-09.35.59:287][579]LogEditorTransaction: Undo 编辑GroundFadeDistance
  2180. [2024.10.16-09.36.03:379][671]Cmd: TRANSACTION UNDO
  2181. [2024.10.16-09.36.03:379][671]LogEditorTransaction: Undo 编辑ScaleUV
  2182. [2024.10.16-09.36.09:016][826]Cmd: TRANSACTION UNDO
  2183. [2024.10.16-09.36.09:016][826]LogEditorTransaction: Undo 编辑AnimSpeedVertical
  2184. [2024.10.16-09.36.12:531][910]Cmd: TRANSACTION UNDO
  2185. [2024.10.16-09.36.12:531][910]LogEditorTransaction: Undo 编辑AnimSpeedHorizontal
  2186. [2024.10.16-09.36.14:265][955]Cmd: TRANSACTION UNDO
  2187. [2024.10.16-09.36.14:265][955]LogEditorTransaction: Undo 编辑AnimSpeedVertical
  2188. [2024.10.16-09.36.16:776][ 12]Cmd: TRANSACTION UNDO
  2189. [2024.10.16-09.36.16:777][ 12]LogEditorTransaction: Undo 编辑R
  2190. [2024.10.16-09.36.17:947][ 41]LogSlate: Window 'MI_Anim_09' being destroyed
  2191. [2024.10.16-09.36.17:954][ 41]LogSlate: Window 'MI_Anim_09' being destroyed
  2192. [2024.10.16-09.36.17:960][ 41]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
  2193. [2024.10.16-09.36.17:960][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2194. [2024.10.16-09.36.22:412][174]Cmd: TRANSACTION UNDO
  2195. [2024.10.16-09.36.22:412][174]LogEditorTransaction: Undo 编辑Border Height
  2196. [2024.10.16-09.36.27:965][330]Cmd: TRANSACTION UNDO
  2197. [2024.10.16-09.36.27:965][330]LogEditorTransaction: Undo 编辑 Translucent Sort Priority
  2198. [2024.10.16-09.36.35:184][530]Cmd: TRANSACTION UNDO
  2199. [2024.10.16-09.36.35:184][530]LogEditorTransaction: Undo 设置向量属性
  2200. [2024.10.16-09.36.44:708][805]Cmd: TRANSACTION UNDO
  2201. [2024.10.16-09.36.44:708][805]LogEditorTransaction: Undo 编辑Border Height
  2202. [2024.10.16-09.36.46:173][837]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/VFX/MapBorderCollection/Materials/MaterialsExamples/MI_Anim_09.MI_Anim_09
  2203. [2024.10.16-09.36.46:174][837]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2204. [2024.10.16-09.36.46:175][837]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2205. [2024.10.16-09.36.46:502][837]LogViewport: Scene viewport resized to 1783x1262, mode Windowed.
  2206. [2024.10.16-09.37.03:026][228]Cmd: TRANSACTION UNDO
  2207. [2024.10.16-09.37.03:026][228]LogEditorTransaction: Undo 编辑ScaleUV
  2208. [2024.10.16-09.37.05:028][275]Cmd: TRANSACTION UNDO
  2209. [2024.10.16-09.37.05:028][275]LogEditorTransaction: Undo 编辑AnimSpeedVertical
  2210. [2024.10.16-09.37.24:942][611]Cmd: TRANSACTION UNDO
  2211. [2024.10.16-09.37.24:942][611]LogEditorTransaction: Undo 编辑AnimSpeedVertical
  2212. [2024.10.16-09.37.27:758][685]Cmd: TRANSACTION UNDO
  2213. [2024.10.16-09.37.27:758][685]LogEditorTransaction: Undo 编辑AnimSpeedHorizontal
  2214. [2024.10.16-09.37.28:693][707]Cmd: TRANSACTION UNDO
  2215. [2024.10.16-09.37.28:693][707]LogEditorTransaction: Undo 编辑ScaleUV
  2216. [2024.10.16-09.37.49:486][316]Cmd: TRANSACTION UNDO
  2217. [2024.10.16-09.37.49:486][316]LogEditorTransaction: Undo 编辑AnimSpeedVertical
  2218. [2024.10.16-09.37.49:867][319]Cmd: TRANSACTION UNDO
  2219. [2024.10.16-09.37.49:867][319]LogEditorTransaction: Undo 编辑AnimSpeedVertical
  2220. [2024.10.16-09.37.54:334][444]Cmd: TRANSACTION UNDO
  2221. [2024.10.16-09.37.54:334][444]LogEditorTransaction: Undo 编辑AnimSpeedHorizontal
  2222. [2024.10.16-09.38.13:305][986]Cmd: TRANSACTION UNDO
  2223. [2024.10.16-09.38.13:305][986]LogEditorTransaction: Undo 编辑AnimSpeedVertical
  2224. [2024.10.16-09.38.38:910][730]Cmd: TRANSACTION UNDO
  2225. [2024.10.16-09.38.38:910][730]LogEditorTransaction: Undo 编辑EnableGroundFade
  2226. [2024.10.16-09.38.39:556][736]Cmd: TRANSACTION UNDO
  2227. [2024.10.16-09.38.39:556][736]LogEditorTransaction: Undo 编辑EnableGroundFade
  2228. [2024.10.16-09.38.40:394][746]Cmd: TRANSACTION UNDO
  2229. [2024.10.16-09.38.40:395][746]LogEditorTransaction: Undo 编辑GroundFadeDistance
  2230. [2024.10.16-09.38.40:808][750]Cmd: TRANSACTION UNDO
  2231. [2024.10.16-09.38.40:808][750]LogEditorTransaction: Undo 编辑GroundFadeDistance
  2232. [2024.10.16-09.38.41:153][752]Cmd: TRANSACTION UNDO
  2233. [2024.10.16-09.38.41:153][752]LogEditorTransaction: Undo 编辑AnimSpeedHorizontal
  2234. [2024.10.16-09.38.41:408][753]Cmd: TRANSACTION UNDO
  2235. [2024.10.16-09.38.41:408][753]LogEditorTransaction: Undo 编辑AnimSpeedHorizontal
  2236. [2024.10.16-09.38.41:734][757]Cmd: TRANSACTION UNDO
  2237. [2024.10.16-09.38.41:734][757]LogEditorTransaction: Undo 编辑AnimSpeedVertical
  2238. [2024.10.16-09.38.42:205][765]Cmd: TRANSACTION UNDO
  2239. [2024.10.16-09.38.42:205][765]LogEditorTransaction: Undo 编辑AnimSpeedVertical
  2240. [2024.10.16-09.38.42:734][775]Cmd: TRANSACTION UNDO
  2241. [2024.10.16-09.38.42:734][775]LogEditorTransaction: Undo 编辑ScaleUV
  2242. [2024.10.16-09.38.44:604][825]Cmd: TRANSACTION UNDO
  2243. [2024.10.16-09.38.44:604][825]LogEditorTransaction: Undo 编辑ScaleUV
  2244. [2024.10.16-09.38.45:542][844]Cmd: TRANSACTION UNDO
  2245. [2024.10.16-09.38.45:542][844]LogEditorTransaction: Undo 编辑ScaleUV
  2246. [2024.10.16-09.39.06:548][449]LogSlate: Window '取色器' being destroyed
  2247. [2024.10.16-09.39.16:747][742]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  2248. [2024.10.16-09.39.24:370][956]LogShaderCompilers: Display: ================================================
  2249. [2024.10.16-09.39.24:370][956]LogShaderCompilers: Display: === FShaderJobCache stats ===
  2250. [2024.10.16-09.39.24:370][956]LogShaderCompilers: Display: Total job queries 565, among them cache hits 116 (20.53%)
  2251. [2024.10.16-09.39.24:370][956]LogShaderCompilers: Display: Tracking 449 distinct input hashes that result in 321 distinct outputs (71.49%)
  2252. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: RAM used: 9.78 MiB of 1.60 GiB budget. Usage: 0.60%
  2253. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: === Shader Compilation stats ===
  2254. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Shaders Compiled: 214
  2255. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Jobs assigned 214, completed 214 (100%)
  2256. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Average time worker was idle: 8.38 s
  2257. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Time job spent in pending queue: average 2.32 s, longest 6.13 s
  2258. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.64 s
  2259. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Job life time (pending + execution): average 2.79 s, max 6.45
  2260. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Shader code size: average 38.806 KiB, min 2.262 KiB, max 72.59 KiB
  2261. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.65 s
  2262. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Jobs were issued in 214 batches (only local compilation was used), average 1.00 jobs/batch
  2263. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Average processing rate: 22.18 jobs/sec
  2264. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Total thread time: 82.915 s
  2265. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Total thread preprocess time: 6.546 s
  2266. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Percentage time preprocessing: 7.90%
  2267. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Effective parallelization: 8.59 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
  2268. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
  2269. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: FLumenCardPS<true> (compiled 1 times, average 0.96 sec, max 0.96 sec, min 0.96 sec)
  2270. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  2271. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  2272. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  2273. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 4 times, average 0.67 sec, max 1.50 sec, min 0.33 sec)
  2274. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: Top 5 shader types by total compile time:
  2275. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.59% of total time (compiled 28 times, average 0.40 sec, max 1.42 sec, min 0.29 sec)
  2276. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.35% of total time (compiled 26 times, average 0.33 sec, max 0.47 sec, min 0.14 sec)
  2277. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 3.46% of total time (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  2278. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight - 3.41% of total time (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  2279. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 3.26% of total time (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  2280. [2024.10.16-09.39.24:371][956]LogShaderCompilers: Display: ================================================
  2281. [2024.10.16-09.39.27:078][ 32]LogViewport: Scene viewport resized to 1910x936, mode Windowed.
  2282. [2024.10.16-09.39.27:118][ 33]LogViewport: Scene viewport resized to 1910x873, mode Windowed.
  2283. [2024.10.16-09.39.27:216][ 34]LogViewport: Scene viewport resized to 1910x714, mode Windowed.
  2284. [2024.10.16-09.39.27:272][ 35]LogViewport: Scene viewport resized to 1910x682, mode Windowed.
  2285. [2024.10.16-09.39.27:315][ 36]LogViewport: Scene viewport resized to 1910x679, mode Windowed.
  2286. [2024.10.16-09.39.38:607][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
  2287. [2024.10.16-09.39.39:788][367]LogSlate: Window '保存内容' being destroyed
  2288. [2024.10.16-09.39.39:801][367]LogFileHelpers: InternalPromptForCheckoutAndSave started...
  2289. [2024.10.16-09.39.39:845][367]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Main" FILE="../../../../../UEProject/SteelFactory/Content/Main.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  2290. [2024.10.16-09.39.39:865][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
  2291. [2024.10.16-09.39.43:823][367]LogSavePackage: Moving output files for package: /Game/Main
  2292. [2024.10.16-09.39.43:824][367]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/MainBEBDAD1A41AE7FE941EA85B9285A8FE9.tmp' to '../../../../../UEProject/SteelFactory/Content/Main.umap'
  2293. [2024.10.16-09.39.43:855][367]LogFileHelpers: Saving map 'Main' took 4.015
  2294. [2024.10.16-09.39.44:097][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms
  2295. [2024.10.16-09.39.44:771][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms
  2296. [2024.10.16-09.39.44:779][367]LogSavePackage: Moving output files for package: /Game/VFX/MapBorderCollection/Materials/MaterialsExamples/MI_Anim_09
  2297. [2024.10.16-09.39.44:779][367]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/MI_Anim_09B9455B1E4F09D316DEE5A286FC2D5C43.tmp' to '../../../../../UEProject/SteelFactory/Content/VFX/MapBorderCollection/Materials/MaterialsExamples/MI_Anim_09.uasset'
  2298. [2024.10.16-09.39.44:790][367]LogFileHelpers: InternalPromptForCheckoutAndSave took 4.98 sec (total: 9.43 sec)
  2299. [2024.10.16-09.39.45:299][367]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2300. [2024.10.16-09.39.45:301][367]LogAssetEditorSubsystem: Opening Asset editor for World /Game/VFX/NeuroFractalsPack/NeuroFractalsPack.NeuroFractalsPack
  2301. [2024.10.16-09.39.45:301][367]Cmd: MAP LOAD FILE="../../../../../UEProject/SteelFactory/Content/VFX/NeuroFractalsPack/NeuroFractalsPack.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
  2302. [2024.10.16-09.39.45:301][367]LightingResults: New page: 光照构建
  2303. [2024.10.16-09.39.45:305][367]LoadErrors: New page: 正在加载地图:NeuroFractalsPack.umap
  2304. [2024.10.16-09.39.45:324][367]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: ProceduralMeshComponent /Game/Main.Main:PersistentLevel.BP_HeatMap_0.MapMesh, from: Remove from navoctree)
  2305. [2024.10.16-09.39.45:407][367]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
  2306. [2024.10.16-09.39.45:408][367]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2307. [2024.10.16-09.39.45:411][367]MapCheck: New page: 地图检测
  2308. [2024.10.16-09.39.45:411][367]LightingResults: New page: 光照构建
  2309. [2024.10.16-09.39.45:443][367]LogAudio: Display: Audio Device unregistered from world 'None'.
  2310. [2024.10.16-09.39.45:524][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms
  2311. [2024.10.16-09.39.45:635][367]LogWorld: UWorld::CleanupWorld for NeuroFractalsPack, bSessionEnded=true, bCleanupResources=true
  2312. [2024.10.16-09.39.45:636][367]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2313. [2024.10.16-09.39.45:639][367]LogWorld: UWorld::CleanupWorld for Main1, bSessionEnded=true, bCleanupResources=true
  2314. [2024.10.16-09.39.45:646][367]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2315. [2024.10.16-09.39.45:706][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
  2316. [2024.10.16-09.39.45:725][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms
  2317. [2024.10.16-09.39.45:731][367]LogAudio: Display: Audio Device (ID: 1) registered with world 'NeuroFractalsPack'.
  2318. [2024.10.16-09.39.45:731][367]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2319. [2024.10.16-09.39.45:731][367]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2320. [2024.10.16-09.39.45:731][367]LogAIModule: Creating AISystem for world NeuroFractalsPack
  2321. [2024.10.16-09.39.45:779][367]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  2322. [2024.10.16-09.39.45:786][367]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
  2323. [2024.10.16-09.39.45:790][367]Cmd: MAP CHECKDEP NOCLEARLOG
  2324. [2024.10.16-09.39.45:791][367]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.075毫秒。
  2325. [2024.10.16-09.39.45:828][367]AssetCheck: New page: 资产保存:多个资产
  2326. [2024.10.16-09.39.45:828][367]LogContentValidation: Display: 正在验证/Script/Engine.MaterialInstanceConstant /Game/VFX/MapBorderCollection/Materials/MaterialsExamples/MI_Anim_09.MI_Anim_09
  2327. [2024.10.16-09.39.45:848][368]LogAutomationController: Ignoring very large delta of 7.36 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  2328. [2024.10.16-09.39.59:539][763]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
  2329. [2024.10.16-09.39.59:690][763]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2330. [2024.10.16-09.39.59:691][763]LogAssetEditorSubsystem: Opening Asset editor for World /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples
  2331. [2024.10.16-09.39.59:691][763]Cmd: MAP LOAD FILE="../../../../../UEProject/SteelFactory/Content/VFX/HoloGen/Maps/Style_Examples.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
  2332. [2024.10.16-09.39.59:692][763]LightingResults: New page: 光照构建
  2333. [2024.10.16-09.39.59:692][763]LoadErrors: New page: 正在加载地图:Style_Examples.umap
  2334. [2024.10.16-09.39.59:703][763]LogWorld: UWorld::CleanupWorld for NeuroFractalsPack, bSessionEnded=true, bCleanupResources=true
  2335. [2024.10.16-09.39.59:703][763]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2336. [2024.10.16-09.39.59:703][763]MapCheck: New page: 地图检测
  2337. [2024.10.16-09.39.59:703][763]LightingResults: New page: 光照构建
  2338. [2024.10.16-09.39.59:709][763]LogAudio: Display: Audio Device unregistered from world 'None'.
  2339. [2024.10.16-09.39.59:711][763]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms
  2340. [2024.10.16-09.39.59:718][763]LogWorld: UWorld::CleanupWorld for Style_Examples, bSessionEnded=true, bCleanupResources=true
  2341. [2024.10.16-09.39.59:718][763]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2342. [2024.10.16-09.39.59:725][763]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
  2343. [2024.10.16-09.39.59:732][763]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms
  2344. [2024.10.16-09.39.59:743][763]LogAudio: Display: Audio Device (ID: 1) registered with world 'Style_Examples'.
  2345. [2024.10.16-09.39.59:743][763]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2346. [2024.10.16-09.39.59:744][763]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2347. [2024.10.16-09.39.59:744][763]LogAIModule: Creating AISystem for world Style_Examples
  2348. [2024.10.16-09.39.59:752][763]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2349. BP_HoloGen_C /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples:PersistentLevel.AncientHologram
  2350. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2351. [2024.10.16-09.39.59:754][763]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2352. BP_HoloGen_C /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples:PersistentLevel.AncientHologram_0
  2353. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2354. [2024.10.16-09.39.59:755][763]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2355. BP_HoloGen_C /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples:PersistentLevel.AncientHologram_1
  2356. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2357. [2024.10.16-09.39.59:756][763]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2358. BP_HoloGen_C /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples:PersistentLevel.AncientHologram_2
  2359. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2360. [2024.10.16-09.39.59:757][763]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2361. BP_HoloGen_C /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples:PersistentLevel.Dissolve
  2362. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2363. [2024.10.16-09.39.59:758][763]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2364. BP_HoloGen_C /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples:PersistentLevel.Dissolve_0
  2365. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2366. [2024.10.16-09.39.59:759][763]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2367. BP_HoloGen_C /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples:PersistentLevel.Lidar
  2368. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2369. [2024.10.16-09.39.59:760][763]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2370. BP_HoloGen_C /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples:PersistentLevel.Matrix
  2371. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2372. [2024.10.16-09.39.59:761][763]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2373. BP_HoloGen_C /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples:PersistentLevel.Scanning
  2374. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2375. [2024.10.16-09.39.59:763][763]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2376. BP_HoloGen_C /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples:PersistentLevel.ThreadRender
  2377. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2378. [2024.10.16-09.39.59:764][763]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2379. BP_HoloGen_C /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples:PersistentLevel.TwoTone
  2380. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2381. [2024.10.16-09.39.59:765][763]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2382. BP_HoloGen_C /Game/VFX/HoloGen/Maps/Style_Examples.Style_Examples:PersistentLevel.WeakSignal
  2383. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2384. [2024.10.16-09.39.59:808][763]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  2385. [2024.10.16-09.39.59:816][763]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
  2386. [2024.10.16-09.39.59:820][763]Cmd: MAP CHECKDEP NOCLEARLOG
  2387. [2024.10.16-09.39.59:820][763]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.065毫秒。
  2388. [2024.10.16-09.40.58:540][250]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  2389. [2024.10.16-09.41.01:810][348]LogSlate: Window 'MI_Anim_09' being destroyed
  2390. [2024.10.16-09.41.01:816][348]LogSlate: Window 'MI_Anim_09' being destroyed
  2391. [2024.10.16-09.41.01:823][348]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
  2392. [2024.10.16-09.41.01:823][348]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2393. [2024.10.16-09.41.06:445][480]Cmd: EDIT COPY
  2394. [2024.10.16-09.41.11:135][620]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms
  2395. [2024.10.16-09.41.11:552][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2396. [2024.10.16-09.41.11:552][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2397. [2024.10.16-09.41.11:552][620]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry
  2398. [2024.10.16-09.41.11:592][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2399. [2024.10.16-09.41.11:595][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2400. [2024.10.16-09.41.11:603][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2401. [2024.10.16-09.41.11:606][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2402. [2024.10.16-09.41.11:612][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2403. [2024.10.16-09.41.11:614][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2404. [2024.10.16-09.41.11:619][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2405. [2024.10.16-09.41.11:619][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2406. [2024.10.16-09.41.11:619][620]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  2407. [2024.10.16-09.41.11:623][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2408. [2024.10.16-09.41.11:623][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2409. [2024.10.16-09.41.11:623][620]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  2410. [2024.10.16-09.41.11:769][620]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2411. [2024.10.16-09.41.11:819][620]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2412. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_0
  2413. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2414. [2024.10.16-09.41.11:819][620]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2415. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_0
  2416. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2417. [2024.10.16-09.41.11:827][620]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2418. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_1
  2419. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2420. [2024.10.16-09.41.11:827][620]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2421. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_1
  2422. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2423. [2024.10.16-09.41.11:828][620]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2424. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_2
  2425. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2426. [2024.10.16-09.41.11:828][620]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2427. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_2
  2428. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2429. [2024.10.16-09.41.11:912][620]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  2430. [2024.10.16-09.41.11:912][620]LogCesium: Loading tileset for asset ID 1
  2431. [2024.10.16-09.41.11:912][620]LogCesium: Loading tileset for asset ID 1 done
  2432. [2024.10.16-09.41.11:912][620]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  2433. [2024.10.16-09.41.11:912][620]LogCesium: Loading tileset for asset ID 0
  2434. [2024.10.16-09.41.11:912][620]LogCesium: Loading tileset for asset ID 0 done
  2435. [2024.10.16-09.41.11:920][620]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Main.Main
  2436. [2024.10.16-09.41.11:920][620]Cmd: MAP LOAD FILE="../../../../../UEProject/SteelFactory/Content/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
  2437. [2024.10.16-09.41.11:920][620]LightingResults: New page: 光照构建
  2438. [2024.10.16-09.41.11:920][620]LoadErrors: New page: 正在加载地图:Main.umap
  2439. [2024.10.16-09.41.11:932][620]LogWorld: UWorld::CleanupWorld for Style_Examples, bSessionEnded=true, bCleanupResources=true
  2440. [2024.10.16-09.41.11:933][620]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2441. [2024.10.16-09.41.11:933][620]MapCheck: New page: 地图检测
  2442. [2024.10.16-09.41.11:933][620]LightingResults: New page: 光照构建
  2443. [2024.10.16-09.41.11:962][620]LogAudio: Display: Audio Device unregistered from world 'None'.
  2444. [2024.10.16-09.41.11:971][620]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms
  2445. [2024.10.16-09.41.11:983][620]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
  2446. [2024.10.16-09.41.11:989][620]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2447. [2024.10.16-09.41.12:065][620]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
  2448. [2024.10.16-09.41.12:074][620]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
  2449. [2024.10.16-09.41.12:448][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2450. [2024.10.16-09.41.12:448][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2451. [2024.10.16-09.41.12:448][620]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry
  2452. [2024.10.16-09.41.12:492][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2453. [2024.10.16-09.41.12:494][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2454. [2024.10.16-09.41.12:502][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2455. [2024.10.16-09.41.12:504][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2456. [2024.10.16-09.41.12:510][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2457. [2024.10.16-09.41.12:512][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2458. [2024.10.16-09.41.12:515][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2459. [2024.10.16-09.41.12:515][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2460. [2024.10.16-09.41.12:515][620]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  2461. [2024.10.16-09.41.12:520][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2462. [2024.10.16-09.41.12:520][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2463. [2024.10.16-09.41.12:520][620]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  2464. [2024.10.16-09.41.12:668][620]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'.
  2465. [2024.10.16-09.41.12:668][620]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2466. [2024.10.16-09.41.12:668][620]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2467. [2024.10.16-09.41.12:669][620]LogAIModule: Creating AISystem for world Main
  2468. [2024.10.16-09.41.12:757][620]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2469. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_0
  2470. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2471. [2024.10.16-09.41.12:757][620]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2472. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_0
  2473. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2474. [2024.10.16-09.41.12:811][620]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2475. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_1
  2476. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2477. [2024.10.16-09.41.12:811][620]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2478. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_1
  2479. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2480. [2024.10.16-09.41.12:812][620]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2481. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_2
  2482. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2483. [2024.10.16-09.41.12:812][620]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2484. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Dissolve_2
  2485. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2486. [2024.10.16-09.41.13:147][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2487. [2024.10.16-09.41.13:166][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2488. [2024.10.16-09.41.13:194][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2489. [2024.10.16-09.41.13:215][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2490. [2024.10.16-09.41.13:242][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2491. [2024.10.16-09.41.13:262][620]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2492. [2024.10.16-09.41.13:613][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2493. [2024.10.16-09.41.13:613][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2494. [2024.10.16-09.41.13:613][620]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry
  2495. [2024.10.16-09.41.13:658][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2496. [2024.10.16-09.41.13:658][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2497. [2024.10.16-09.41.13:658][620]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  2498. [2024.10.16-09.41.13:665][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2499. [2024.10.16-09.41.13:665][620]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2500. [2024.10.16-09.41.13:665][620]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main.Main:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  2501. [2024.10.16-09.41.13:696][620]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  2502. [2024.10.16-09.41.13:696][620]LogCesium: Loading tileset for asset ID 1
  2503. [2024.10.16-09.41.13:696][620]LogCesium: Loading tileset for asset ID 1 done
  2504. [2024.10.16-09.41.13:696][620]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  2505. [2024.10.16-09.41.13:696][620]LogCesium: Loading tileset for asset ID 0
  2506. [2024.10.16-09.41.13:696][620]LogCesium: Loading tileset for asset ID 0 done
  2507. [2024.10.16-09.41.13:756][620]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  2508. [2024.10.16-09.41.13:802][620]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
  2509. [2024.10.16-09.41.13:806][620]Cmd: MAP CHECKDEP NOCLEARLOG
  2510. [2024.10.16-09.41.13:806][620]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.626毫秒。
  2511. [2024.10.16-09.41.13:911][621]LogAutomationController: Ignoring very large delta of 2.81 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  2512. [2024.10.16-09.41.17:356][708]Cmd: EDIT PASTE
  2513. [2024.10.16-09.41.17:373][708]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2514. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2515. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2516. [2024.10.16-09.41.17:383][708]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2517. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2518. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2519. [2024.10.16-09.41.17:384][708]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2520. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2521. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2522. [2024.10.16-09.41.17:401][708]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2523. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2524. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2525. [2024.10.16-09.41.18:772][748]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  2526. [2024.10.16-09.41.21:740][836]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2527. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2528. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2529. [2024.10.16-09.41.21:775][837]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2530. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2531. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2532. [2024.10.16-09.41.21:807][838]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2533. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2534. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2535. [2024.10.16-09.41.21:840][839]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2536. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2537. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2538. [2024.10.16-09.41.21:874][840]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2539. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2540. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2541. [2024.10.16-09.41.21:907][841]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2542. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2543. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2544. [2024.10.16-09.41.21:940][842]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2545. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2546. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2547. [2024.10.16-09.41.22:039][845]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2548. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2549. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2550. [2024.10.16-09.41.23:084][876]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2551. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2552. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2553. [2024.10.16-09.41.23:117][877]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2554. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2555. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2556. [2024.10.16-09.41.23:151][878]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2557. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2558. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2559. [2024.10.16-09.41.23:184][879]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2560. BP_HoloGen_C /Game/Main.Main:PersistentLevel.Scanning_0
  2561. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2562. [2024.10.16-09.41.26:537][976]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  2563. [2024.10.16-09.41.46:588][513]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  2564. [2024.10.16-09.42.05:107][ 54]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
  2565. [2024.10.16-09.42.45:614][229]LogSlate: Window '取色器' being destroyed
  2566. [2024.10.16-09.42.56:094][542]LogViewport: Scene viewport resized to 1910x686, mode Windowed.
  2567. [2024.10.16-09.42.56:129][543]LogViewport: Scene viewport resized to 1910x709, mode Windowed.
  2568. [2024.10.16-09.42.56:167][544]LogViewport: Scene viewport resized to 1910x753, mode Windowed.
  2569. [2024.10.16-09.42.56:207][545]LogViewport: Scene viewport resized to 1910x808, mode Windowed.
  2570. [2024.10.16-09.42.56:248][546]LogViewport: Scene viewport resized to 1910x856, mode Windowed.
  2571. [2024.10.16-09.42.56:288][547]LogViewport: Scene viewport resized to 1910x884, mode Windowed.
  2572. [2024.10.16-09.42.56:330][548]LogViewport: Scene viewport resized to 1910x888, mode Windowed.
  2573. [2024.10.16-09.42.56:444][550]LogViewport: Scene viewport resized to 1910x882, mode Windowed.
  2574. [2024.10.16-09.43.06:763][847]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SpecularProfile_64.svg'. File could not be found
  2575. [2024.10.16-09.43.20:274][244]LogContentBrowser: Deferred new asset file creation: NewLevelSequence
  2576. [2024.10.16-09.43.20:286][244]LogContentBrowser: Creating deferred item: NewLevelSequence
  2577. [2024.10.16-09.43.20:299][245]LogContentBrowser: Renaming the item being created (Deferred Item: NewLevelSequence).
  2578. [2024.10.16-09.43.32:307][595]LogContentBrowser: Attempting asset rename: NewLevelSequence -> GAOLU
  2579. [2024.10.16-09.43.32:334][595]LogContentBrowser: End creating deferred item NewLevelSequence
  2580. [2024.10.16-09.43.33:815][640]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Sequence/GAOLU.GAOLU
  2581. [2024.10.16-09.43.33:933][640]LogSlate: Window 'Sequencer' being destroyed
  2582. [2024.10.16-09.44.47:892][696]LogSlate: Took 0.002970 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  2583. [2024.10.16-09.45.18:814][523]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/UltraDynamicSky/Blueprints/Ultra_Dynamic_Weather.Ultra_Dynamic_Weather_C
  2584. [2024.10.16-09.45.18:814][523]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/UltraDynamicSky/Blueprints/Ultra_Dynamic_Weather.Ultra_Dynamic_Weather_C
  2585. [2024.10.16-09.45.18:916][523]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Stereo_Panning_and_Occlusion.UDS_Stereo_Panning_and_Occlusion' Document Versioned: 'v1.10' --> 'v1.11'
  2586. [2024.10.16-09.45.18:921][523]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' Document Versioned: 'v1.10' --> 'v1.11'
  2587. [2024.10.16-09.45.18:923][523]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Wind_Loop.UDS_Wind_Loop' Document Versioned: 'v1.10' --> 'v1.11'
  2588. [2024.10.16-09.45.18:926][523]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Directional_WeatherSounds.UDS_Directional_WeatherSounds' Document Versioned: 'v1.10' --> 'v1.11'
  2589. [2024.10.16-09.45.18:927][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波LightRain_1...
  2590. [2024.10.16-09.45.18:928][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波LightRain_2...
  2591. [2024.10.16-09.45.18:928][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波LightRain_4...
  2592. [2024.10.16-09.45.18:928][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波MediumRain_4...
  2593. [2024.10.16-09.45.18:928][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波RainHit_2...
  2594. [2024.10.16-09.45.18:928][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波MediumRain_3...
  2595. [2024.10.16-09.45.18:928][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波MediumRain_2...
  2596. [2024.10.16-09.45.18:928][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波BrownianNoise_3...
  2597. [2024.10.16-09.45.18:928][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波LightRain_3...
  2598. [2024.10.16-09.45.18:928][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波BrownianNoise_2...
  2599. [2024.10.16-09.45.18:929][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波MediumRain_1...
  2600. [2024.10.16-09.45.18:930][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波RainHit_1...
  2601. [2024.10.16-09.45.18:932][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波RainHit_3...
  2602. [2024.10.16-09.45.18:933][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波BrownianNoise_1...
  2603. [2024.10.16-09.45.18:949][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波BrownianNoise_4...
  2604. [2024.10.16-09.45.18:951][523]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Close_Thunder.UDS_Close_Thunder' Document Versioned: 'v1.10' --> 'v1.11'
  2605. [2024.10.16-09.45.18:954][523]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' Document Versioned: 'v1.10' --> 'v1.11'
  2606. [2024.10.16-09.45.18:959][523]LogMetaSound: Display: MetaSound at '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Global_WeatherSounds.UDS_Global_WeatherSounds' Document Versioned: 'v1.10' --> 'v1.11'
  2607. [2024.10.16-09.45.18:960][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波CloseThunder_1...
  2608. [2024.10.16-09.45.18:960][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波CloseThunder_3...
  2609. [2024.10.16-09.45.18:960][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波CloseThunder_2...
  2610. [2024.10.16-09.45.18:960][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波DistantThunder_4...
  2611. [2024.10.16-09.45.18:961][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波DistantThunder_1...
  2612. [2024.10.16-09.45.18:961][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波DistantThunder_3...
  2613. [2024.10.16-09.45.18:961][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波CloseThunder_5...
  2614. [2024.10.16-09.45.18:961][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波CloseThunder_4...
  2615. [2024.10.16-09.45.18:961][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波DistantThunder_2...
  2616. [2024.10.16-09.45.18:961][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波DistantThunder_10...
  2617. [2024.10.16-09.45.18:961][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波CloseThunder_6...
  2618. [2024.10.16-09.45.18:962][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波DistantThunder_11...
  2619. [2024.10.16-09.45.18:963][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波DistantThunder_6...
  2620. [2024.10.16-09.45.18:964][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波DistantThunder_7...
  2621. [2024.10.16-09.45.18:965][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波DistantThunder_8...
  2622. [2024.10.16-09.45.18:969][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波DistantThunder_9...
  2623. [2024.10.16-09.45.18:973][523]LogAudio: Display: Chunk sizes for SoundWave /Game/UltraDynamicSky/Sound/Rain/LightRain_2.LightRain_2: Chunk0=28 bytes, Chunk1-N=256k
  2624. [2024.10.16-09.45.18:976][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波Wind_Whistling...
  2625. [2024.10.16-09.45.18:979][523]LogAudioDerivedData: Display: 构建压缩音频格式BINKA散列BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END声波DistantThunder_5...
  2626. [2024.10.16-09.45.18:980][523]LogAudio: Display: Chunk sizes for SoundWave /Game/UltraDynamicSky/Sound/Rain/RainHit_1.RainHit_1: Chunk0=28 bytes, Chunk1-N=256k
  2627. [2024.10.16-09.45.18:980][523]LogAudio: Display: Chunk sizes for SoundWave /Game/UltraDynamicSky/Sound/Rain/RainHit_2.RainHit_2: Chunk0=28 bytes, Chunk1-N=256k
  2628. [2024.10.16-09.45.18:980][523]LogAudio: Display: Chunk sizes for SoundWave /Game/UltraDynamicSky/Sound/Rain/RainHit_3.RainHit_3: Chunk0=28 bytes, Chunk1-N=256k
  2629. [2024.10.16-09.45.18:994][523]LogAudio: Display: Chunk sizes for SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_1.CloseThunder_1: Chunk0=28 bytes, Chunk1-N=256k
  2630. [2024.10.16-09.45.18:994][523]LogAudio: Display: Chunk sizes for SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_2.CloseThunder_2: Chunk0=28 bytes, Chunk1-N=256k
  2631. [2024.10.16-09.45.19:015][523]LogAudio: Display: Chunk sizes for SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_3.CloseThunder_3: Chunk0=28 bytes, Chunk1-N=256k
  2632. [2024.10.16-09.45.19:016][523]LogAudio: Display: Chunk sizes for SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_4.CloseThunder_4: Chunk0=28 bytes, Chunk1-N=256k
  2633. [2024.10.16-09.45.19:016][523]LogAudio: Display: Chunk sizes for SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_5.CloseThunder_5: Chunk0=28 bytes, Chunk1-N=256k
  2634. [2024.10.16-09.45.19:017][523]LogAudio: Display: Chunk sizes for SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_6.CloseThunder_6: Chunk0=28 bytes, Chunk1-N=256k
  2635. [2024.10.16-09.45.19:072][523]LogAudio: Display: Chunk sizes for SoundWave /Game/UltraDynamicSky/Sound/Wind/Wind_Whistling.Wind_Whistling: Chunk0=28 bytes, Chunk1-N=256k
  2636. [2024.10.16-09.45.19:121][523]LogTexture: Display: 正在构建纹理:/Game/UltraDynamicSky/Textures/Weather/RainSnow_Sheet.RainSnow_Sheet (BGRA8, 64x128 x1x1x1)(预计所需内存:0.302071 MB),编码速度:Fast
  2637. [2024.10.16-09.45.19:129][523]LogTexture: Display: 正在构建纹理:/Game/UltraDynamicSky/Textures/Weather/Splash_Animation.Splash_Animation (TFO_DXT1, 512x256 x1x1x1)(预计所需内存:14.979112 MB),编码速度:Fast
  2638. [2024.10.16-09.45.19:333][523]LogTexture: Display: 正在构建纹理:/Game/UltraDynamicSky/Textures/Weather/Dust_Alpha.Dust_Alpha (TFO_BC4, 512x512 x1x1x1)(预计所需内存:43.062372 MB),编码速度:Fast
  2639. [2024.10.16-09.45.19:878][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Wind_Loop.UDS_Wind_Loop' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected.
  2640. [2024.10.16-09.45.19:878][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Wind_Loop.UDS_Wind_Loop' node class 'UE.TriggerRepeat (v1.0)': Interface change detected.
  2641. [2024.10.16-09.45.19:878][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Wind_Loop.UDS_Wind_Loop' node class 'UE.TriggerRepeat (v1.0)': Interface change detected.
  2642. [2024.10.16-09.45.19:887][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Stereo_Panning_and_Occlusion.UDS_Stereo_Panning_and_Occlusion' node class 'UE.Stereo Panner (v1.0)': Interface change detected.
  2643. [2024.10.16-09.45.19:887][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Stereo_Panning_and_Occlusion.UDS_Stereo_Panning_and_Occlusion' node class 'UE.Stereo Panner (v1.0)': Interface change detected.
  2644. [2024.10.16-09.45.19:889][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected.
  2645. [2024.10.16-09.45.19:890][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected.
  2646. [2024.10.16-09.45.19:890][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected.
  2647. [2024.10.16-09.45.19:890][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected.
  2648. [2024.10.16-09.45.19:890][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected.
  2649. [2024.10.16-09.45.19:890][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected.
  2650. [2024.10.16-09.45.19:890][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected.
  2651. [2024.10.16-09.45.19:890][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.TriggerRepeat (v1.0)': Interface change detected.
  2652. [2024.10.16-09.45.19:890][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'UE.TriggerRepeat (v1.0)': Interface change detected.
  2653. [2024.10.16-09.45.19:890][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Rain_Loop.UDS_Rain_Loop' node class 'TriggerCompare.Clamp.Float (v1.0)': Interface change detected.
  2654. [2024.10.16-09.45.19:901][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected.
  2655. [2024.10.16-09.45.19:901][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' node class 'UE.TriggerRepeat (v1.0)': Interface change detected.
  2656. [2024.10.16-09.45.19:901][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected.
  2657. [2024.10.16-09.45.19:902][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' node class 'UE.TriggerRepeat (v1.0)': Interface change detected.
  2658. [2024.10.16-09.45.19:902][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected.
  2659. [2024.10.16-09.45.19:902][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Distant_Thunder_Loop.UDS_Distant_Thunder_Loop' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected.
  2660. [2024.10.16-09.45.19:906][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Close_Thunder.UDS_Close_Thunder' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected.
  2661. [2024.10.16-09.45.19:907][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Global_WeatherSounds.UDS_Global_WeatherSounds' node class 'None.DEFF6D54461C2B52AA367A9D33C52261 (v1.0)': Interface change detected.
  2662. [2024.10.16-09.45.19:907][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Global_WeatherSounds.UDS_Global_WeatherSounds' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected.
  2663. [2024.10.16-09.45.19:907][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Global_WeatherSounds.UDS_Global_WeatherSounds' node class 'UE.TriggerRepeat (v1.0)': Interface change detected.
  2664. [2024.10.16-09.45.19:907][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Global_WeatherSounds.UDS_Global_WeatherSounds' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected.
  2665. [2024.10.16-09.45.19:907][523]LogMetaSound: Display: Auto-Updating '/Game/UltraDynamicSky/Sound/MetaSounds/UDS_Global_WeatherSounds.UDS_Global_WeatherSounds' node class 'UE.TriggerOnThreshold.Float (v1.0)': Interface change detected.
  2666. [2024.10.16-09.45.19:914][523]LogActorFactory: Actor Factory spawned Blueprint /Game/UltraDynamicSky/Blueprints/Ultra_Dynamic_Weather.Ultra_Dynamic_Weather as actor: Ultra_Dynamic_Weather_C /Game/Main.Main:PersistentLevel.Ultra_Dynamic_Weather_C_0
  2667. [2024.10.16-09.45.19:935][523]LogActorFactory: Actor Factory spawned Blueprint /Game/UltraDynamicSky/Blueprints/Ultra_Dynamic_Weather.Ultra_Dynamic_Weather as actor: Ultra_Dynamic_Weather_C /Game/Main.Main:PersistentLevel.Ultra_Dynamic_Weather_C_0
  2668. [2024.10.16-09.45.19:999][523]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
  2669. [2024.10.16-09.45.20:043][523]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/UltraDynamicSky/Blueprints/Ultra_Dynamic_Weather.Ultra_Dynamic_Weather_C
  2670. [2024.10.16-09.45.20:043][523]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/UltraDynamicSky/Blueprints/Ultra_Dynamic_Weather.Ultra_Dynamic_Weather_C
  2671. [2024.10.16-09.45.20:053][523]LogActorFactory: Actor Factory spawned Blueprint /Game/UltraDynamicSky/Blueprints/Ultra_Dynamic_Weather.Ultra_Dynamic_Weather as actor: Ultra_Dynamic_Weather_C /Game/Main.Main:PersistentLevel.Ultra_Dynamic_Weather_C_1
  2672. [2024.10.16-09.45.20:059][523]LogActorFactory: Actor Factory spawned Blueprint /Game/UltraDynamicSky/Blueprints/Ultra_Dynamic_Weather.Ultra_Dynamic_Weather as actor: Ultra_Dynamic_Weather_C /Game/Main.Main:PersistentLevel.Ultra_Dynamic_Weather_C_1
  2673. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: ================================================
  2674. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: === FShaderJobCache stats ===
  2675. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Total job queries 653, among them cache hits 158 (24.20%)
  2676. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Tracking 494 distinct input hashes that result in 344 distinct outputs (69.64%)
  2677. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: RAM used: 10.74 MiB of 1.60 GiB budget. Usage: 0.66%
  2678. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: === Shader Compilation stats ===
  2679. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Shaders Compiled: 227
  2680. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Jobs assigned 228, completed 227 (99.56%)
  2681. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Average time worker was idle: 93.35 s
  2682. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Time job spent in pending queue: average 2.18 s, longest 6.13 s
  2683. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.64 s
  2684. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Job life time (pending + execution): average 2.66 s, max 6.45
  2685. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Shader code size: average 38.113 KiB, min 2.262 KiB, max 72.59 KiB
  2686. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.28 s
  2687. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Jobs were issued in 228 batches (only local compilation was used), average 1.00 jobs/batch
  2688. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Average processing rate: 20.13 jobs/sec
  2689. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Total thread time: 86.045 s
  2690. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Total thread preprocess time: 6.808 s
  2691. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Percentage time preprocessing: 7.91%
  2692. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Effective parallelization: 7.63 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
  2693. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
  2694. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: FLumenCardPS<true> (compiled 1 times, average 0.96 sec, max 0.96 sec, min 0.96 sec)
  2695. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  2696. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  2697. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  2698. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 4 times, average 0.67 sec, max 1.50 sec, min 0.33 sec)
  2699. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: Top 5 shader types by total compile time:
  2700. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.46% of total time (compiled 29 times, average 0.40 sec, max 1.42 sec, min 0.29 sec)
  2701. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.29% of total time (compiled 27 times, average 0.33 sec, max 0.47 sec, min 0.14 sec)
  2702. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 3.33% of total time (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  2703. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight - 3.28% of total time (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  2704. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 3.14% of total time (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  2705. [2024.10.16-09.45.20:184][523]LogShaderCompilers: Display: ================================================
  2706. [2024.10.16-09.45.20:258][524]LogAutomationController: Ignoring very large delta of 3.30 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  2707. [2024.10.16-09.45.20:980][533]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Obscured_Lightning.Obscured_Lightning took 1.255278 sec (time since issued), 1.186007 sec (combined shader worker time).
  2708. [2024.10.16-09.45.23:221][589]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Dust.Dust took 3.552430 sec (time since issued), 3.253952 sec (combined shader worker time).
  2709. [2024.10.16-09.45.23:233][589]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Snow.Snow took 3.644478 sec (time since issued), 3.417047 sec (combined shader worker time).
  2710. [2024.10.16-09.45.24:010][612]LogDerivedDataCache: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/49/1e/7570b7503e24a1adde830153047d74d32de5.udd from 'Snow/GPU_Stuck_Snow/ParticleGPUComputeScript'.
  2711. [2024.10.16-09.45.24:858][637]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Rain.Rain took 5.421529 sec (time since issued), 4.910166 sec (combined shader worker time).
  2712. [2024.10.16-09.45.25:461][655]LogDerivedDataCache: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyNIAGARASM/05/0d/71fcbe6cf67a493856cba32e87fda66679b8.udd from 'Rain/GPU_Drop_Decal/ParticleGPUComputeScript'.
  2713. [2024.10.16-09.47.19:771][659]LogSlate: Window 'Sequencer' being destroyed
  2714. [2024.10.16-09.47.19:904][659]LogSlate: Window 'Sequencer' being destroyed
  2715. [2024.10.16-09.47.27:356][878]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/UltraDynamicSky/Blueprints/Ultra_Dynamic_Weather.Ultra_Dynamic_Weather
  2716. [2024.10.16-09.47.27:377][878]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2717. [2024.10.16-09.47.27:377][878]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2718. [2024.10.16-09.47.27:422][878]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
  2719. [2024.10.16-09.47.29:357][878]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting...
  2720. [2024.10.16-09.47.29:528][878]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 0.171296s
  2721. [2024.10.16-09.47.29:560][878]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 2.204846s (0.204846s overbudget)
  2722. [2024.10.16-09.47.29:602][878]LogSlate: Took 0.000809 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
  2723. [2024.10.16-09.47.30:222][879]LogAutomationController: Ignoring very large delta of 2.89 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  2724. [2024.10.16-09.47.39:985][ 0]LogSlate: Window 'Ultra_Dynamic_Weather' being destroyed
  2725. [2024.10.16-09.47.39:997][ 0]LogSlate: Window 'Ultra_Dynamic_Weather' being destroyed
  2726. [2024.10.16-09.47.40:018][ 0]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
  2727. [2024.10.16-09.47.40:018][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2728. [2024.10.16-09.47.59:149][557]Cmd: DELETE
  2729. [2024.10.16-09.47.59:149][557]Cmd: ACTOR DELETE
  2730. [2024.10.16-09.47.59:535][557]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2731. [2024.10.16-09.47.59:535][557]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2732. [2024.10.16-09.47.59:535][557]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main1.Main1:PersistentLevel.PathTracer_Materials_15.NODE_AddSplineMeshComponent-4_17.BodySetup_0, Element [0] has no Geometry
  2733. [2024.10.16-09.47.59:577][557]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2734. [2024.10.16-09.47.59:579][557]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2735. [2024.10.16-09.47.59:586][557]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2736. [2024.10.16-09.47.59:589][557]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2737. [2024.10.16-09.47.59:594][557]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2738. [2024.10.16-09.47.59:597][557]LogChaos: Display: Input trimesh contains 8 bad triangles.
  2739. [2024.10.16-09.47.59:600][557]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2740. [2024.10.16-09.47.59:600][557]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2741. [2024.10.16-09.47.59:600][557]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main1.Main1:PersistentLevel.PathTracer_Materials_39.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  2742. [2024.10.16-09.47.59:604][557]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2743. [2024.10.16-09.47.59:604][557]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive.
  2744. [2024.10.16-09.47.59:604][557]LogPhysics: Warning: TConvex Name:BodySetup /Game/Main1.Main1:PersistentLevel.PathTracer_Materials_40.NODE_AddSplineMeshComponent-4_3.BodySetup_0, Element [0] has no Geometry
  2745. [2024.10.16-09.47.59:747][557]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2746. [2024.10.16-09.47.59:795][557]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2747. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.Dissolve_0
  2748. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2749. [2024.10.16-09.47.59:795][557]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2750. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.Dissolve_0
  2751. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2752. [2024.10.16-09.47.59:802][557]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2753. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.Dissolve_1
  2754. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2755. [2024.10.16-09.47.59:802][557]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2756. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.Dissolve_1
  2757. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2758. [2024.10.16-09.47.59:803][557]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2759. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.Dissolve_2
  2760. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2761. [2024.10.16-09.47.59:803][557]LogScript: Warning: “无访问”正在尝试读取属性 DynamicBlackoutMat
  2762. BP_HoloGen_C /Game/Main1.Main1:PersistentLevel.Dissolve_2
  2763. Function /Game/VFX/HoloGen/Blueprints/BP_HoloGen.BP_HoloGen_C:UserConstructionScript:0C0B
  2764. [2024.10.16-09.47.59:890][557]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  2765. [2024.10.16-09.47.59:890][557]LogCesium: Loading tileset for asset ID 1
  2766. [2024.10.16-09.47.59:890][557]LogCesium: Loading tileset for asset ID 1 done
  2767. [2024.10.16-09.47.59:890][557]LogCesium: Warning: "Enable World Bounds Checks" in the world settings is currently enabled. Please consider disabling it to avoid potential issues.
  2768. [2024.10.16-09.47.59:890][557]LogCesium: Loading tileset for asset ID 0
  2769. [2024.10.16-09.47.59:890][557]LogCesium: Loading tileset for asset ID 0 done
  2770. [2024.10.16-09.47.59:975][557]LogEditorActor: Actor Ultra_Dynamic_Weather被Ultra_Dynamic_Sky引用。
  2771. [2024.10.16-09.48.01:297][557]LogSlate: Window '消息' being destroyed
  2772. [2024.10.16-09.48.01:313][557]Message dialog closed, result: No, title: 消息, text: Actor Ultra_Dynamic_Weather由其他Actor/Object引用。
  2773. 是否真的要删除它?此操作将打破引用。
  2774. 引用列表:
  2775. Ultra_Dynamic_Sky
  2776. (Soft) Object /Game/Sequence/GAOLU.GAOLU
  2777. [2024.10.16-09.48.01:465][557]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms
  2778. [2024.10.16-09.48.01:496][557]LogEditorActor: Deleted 0 Actors (1.008 secs)
  2779. [2024.10.16-09.48.01:551][557]LogAutomationController: Ignoring very large delta of 2.42 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  2780. [2024.10.16-09.48.05:781][678]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
  2781. [2024.10.16-09.48.07:960][678]LogSlate: Window '保存内容' being destroyed
  2782. [2024.10.16-09.48.08:003][679]LogAutomationController: Ignoring very large delta of 2.25 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  2783. [2024.10.16-09.48.10:398][750]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Sequence/GAOLU.GAOLU
  2784. [2024.10.16-09.48.10:490][750]LogSlate: Window 'Sequencer' being destroyed
  2785. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: ================================================
  2786. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: === FShaderJobCache stats ===
  2787. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Total job queries 753, among them cache hits 188 (24.97%)
  2788. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Tracking 550 distinct input hashes that result in 399 distinct outputs (72.55%)
  2789. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: RAM used: 11.80 MiB of 1.60 GiB budget. Usage: 0.72%
  2790. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: === Shader Compilation stats ===
  2791. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Shaders Compiled: 281
  2792. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Jobs assigned 281, completed 281 (100%)
  2793. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Average time worker was idle: 122.47 s
  2794. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Time job spent in pending queue: average 1.79 s, longest 6.13 s
  2795. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Job execution time: average 0.45 s, max 1.64 s
  2796. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Job life time (pending + execution): average 2.24 s, max 6.45
  2797. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Shader code size: average 36.362 KiB, min 2.262 KiB, max 72.59 KiB
  2798. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 16.33 s
  2799. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Jobs were issued in 281 batches (only local compilation was used), average 1.00 jobs/batch
  2800. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Average processing rate: 17.21 jobs/sec
  2801. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Total thread time: 101.63 s
  2802. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Total thread preprocess time: 7.81 s
  2803. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Percentage time preprocessing: 7.69%
  2804. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Effective parallelization: 6.22 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
  2805. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
  2806. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: FLumenCardPS<true> (compiled 1 times, average 0.96 sec, max 0.96 sec, min 0.96 sec)
  2807. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  2808. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  2809. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  2810. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 4 times, average 0.67 sec, max 1.50 sec, min 0.33 sec)
  2811. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: Top 5 shader types by total compile time:
  2812. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 12.57% of total time (compiled 33 times, average 0.39 sec, max 1.42 sec, min 0.26 sec)
  2813. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.90% of total time (compiled 32 times, average 0.35 sec, max 0.50 sec, min 0.14 sec)
  2814. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: FNiagaraShader - 6.05% of total time (compiled 25 times, average 0.25 sec, max 1.14 sec, min 0.05 sec)
  2815. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: FHitProxyVS - 5.48% of total time (compiled 15 times, average 0.37 sec, max 0.52 sec, min 0.19 sec)
  2816. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 2.82% of total time (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  2817. [2024.10.16-09.49.46:917][610]LogShaderCompilers: Display: ================================================
  2818. [2024.10.16-09.50.42:738][179]LogSlate: Window 'Sequencer' being destroyed
  2819. [2024.10.16-09.50.42:824][179]LogSlate: Window 'Sequencer' being destroyed
  2820. [2024.10.16-09.50.56:006][526]Cmd: TRANSACTION UNDO
  2821. [2024.10.16-09.50.56:006][526]LogEditorTransaction: Undo 创建Actor
  2822. [2024.10.16-09.51.22:134][275]LogViewport: Scene viewport resized to 1910x871, mode Windowed.
  2823. [2024.10.16-09.51.22:167][276]LogViewport: Scene viewport resized to 1910x841, mode Windowed.
  2824. [2024.10.16-09.51.22:212][277]LogViewport: Scene viewport resized to 1910x815, mode Windowed.
  2825. [2024.10.16-09.51.22:256][278]LogViewport: Scene viewport resized to 1910x806, mode Windowed.
  2826. [2024.10.16-09.51.22:298][279]LogViewport: Scene viewport resized to 1910x799, mode Windowed.
  2827. [2024.10.16-09.51.22:339][280]LogViewport: Scene viewport resized to 1910x797, mode Windowed.
  2828. [2024.10.16-09.51.30:504][524]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Sequence/GAOLU.GAOLU
  2829. [2024.10.16-09.51.30:572][524]LogSlate: Window 'Sequencer' being destroyed
  2830. [2024.10.16-09.53.44:156][857]LogSlate: Window '取色器' being destroyed
  2831. [2024.10.16-09.55.07:449][320]LogViewport: Scene viewport resized to 1910x818, mode Windowed.
  2832. [2024.10.16-09.55.07:484][321]LogViewport: Scene viewport resized to 1910x862, mode Windowed.
  2833. [2024.10.16-09.55.07:531][322]LogViewport: Scene viewport resized to 1910x945, mode Windowed.
  2834. [2024.10.16-09.55.07:580][323]LogViewport: Scene viewport resized to 1910x1037, mode Windowed.
  2835. [2024.10.16-09.55.07:629][324]LogViewport: Scene viewport resized to 1910x1052, mode Windowed.
  2836. [2024.10.16-09.55.07:681][325]LogViewport: Scene viewport resized to 1910x1057, mode Windowed.
  2837. [2024.10.16-09.55.07:727][326]LogViewport: Scene viewport resized to 1910x1064, mode Windowed.
  2838. [2024.10.16-09.55.07:772][327]LogViewport: Scene viewport resized to 1910x1065, mode Windowed.
  2839. [2024.10.16-09.55.52:363][396]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Art/Material/ZhuFangWu1/NewMaterial.NewMaterial
  2840. [2024.10.16-09.55.52:411][396]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2841. [2024.10.16-09.55.52:411][396]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2842. [2024.10.16-09.55.52:682][396]LogSlate: The tab "MaterialEditor_Substrate" attempted to spawn in layout 'Standalone_MaterialEditor_Layout_v14' but failed for some reason. An "unrecognized tab" will be returned instead.
  2843. [2024.10.16-09.55.52:771][396]MaterialEditorStats: Texture samplers: 0/16
  2844. [2024.10.16-09.55.52:771][396]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2845. [2024.10.16-09.55.52:772][396]MaterialEditorStats: Shader Count: 0
  2846. [2024.10.16-09.55.52:794][396]LogViewport: Scene viewport resized to 504x628, mode Windowed.
  2847. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: ================================================
  2848. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: === FShaderJobCache stats ===
  2849. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: Total job queries 765, among them cache hits 196 (25.62%)
  2850. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: Tracking 554 distinct input hashes that result in 402 distinct outputs (72.56%)
  2851. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: RAM used: 11.86 MiB of 1.60 GiB budget. Usage: 0.72%
  2852. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: === Shader Compilation stats ===
  2853. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: Shaders Compiled: 281
  2854. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: Jobs assigned 281, completed 281 (100%)
  2855. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: Average time worker was idle: 122.47 s
  2856. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: Time job spent in pending queue: average 1.79 s, longest 6.13 s
  2857. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: Job execution time: average 0.45 s, max 1.64 s
  2858. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: Job life time (pending + execution): average 2.24 s, max 6.45
  2859. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: Shader code size: average 36.362 KiB, min 2.262 KiB, max 72.59 KiB
  2860. [2024.10.16-09.55.52:901][397]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 16.33 s
  2861. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: Jobs were issued in 281 batches (only local compilation was used), average 1.00 jobs/batch
  2862. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: Average processing rate: 17.21 jobs/sec
  2863. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: Total thread time: 101.63 s
  2864. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: Total thread preprocess time: 7.81 s
  2865. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: Percentage time preprocessing: 7.69%
  2866. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: Effective parallelization: 6.22 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
  2867. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
  2868. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: FLumenCardPS<true> (compiled 1 times, average 0.96 sec, max 0.96 sec, min 0.96 sec)
  2869. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  2870. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  2871. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  2872. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 4 times, average 0.67 sec, max 1.50 sec, min 0.33 sec)
  2873. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: Top 5 shader types by total compile time:
  2874. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 12.57% of total time (compiled 33 times, average 0.39 sec, max 1.42 sec, min 0.26 sec)
  2875. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.90% of total time (compiled 32 times, average 0.35 sec, max 0.50 sec, min 0.14 sec)
  2876. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: FNiagaraShader - 6.05% of total time (compiled 25 times, average 0.25 sec, max 1.14 sec, min 0.05 sec)
  2877. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: FHitProxyVS - 5.48% of total time (compiled 15 times, average 0.37 sec, max 0.52 sec, min 0.19 sec)
  2878. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 2.82% of total time (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  2879. [2024.10.16-09.55.52:902][397]LogShaderCompilers: Display: ================================================
  2880. [2024.10.16-09.55.52:990][398]MaterialEditorStats: Base pass shader: 190 instructions
  2881. [2024.10.16-09.55.52:990][398]MaterialEditorStats: Base pass vertex shader: 131 instructions
  2882. [2024.10.16-09.55.52:990][398]MaterialEditorStats: Texture samplers: 2/16
  2883. [2024.10.16-09.55.52:990][398]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2884. [2024.10.16-09.55.52:990][398]MaterialEditorStats: Shader Count: 4
  2885. [2024.10.16-09.55.56:971][513]MaterialEditorStats: Texture samplers: 0/16
  2886. [2024.10.16-09.55.56:971][513]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2887. [2024.10.16-09.55.56:971][513]MaterialEditorStats: Shader Count: 0
  2888. [2024.10.16-09.55.57:002][514]MaterialEditorStats: Base pass shader: 187 instructions
  2889. [2024.10.16-09.55.57:002][514]MaterialEditorStats: Base pass vertex shader: 131 instructions
  2890. [2024.10.16-09.55.57:002][514]MaterialEditorStats: Texture samplers: 2/16
  2891. [2024.10.16-09.55.57:002][514]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2892. [2024.10.16-09.55.57:002][514]MaterialEditorStats: Shader Count: 2
  2893. [2024.10.16-09.55.58:738][566]LogMaterialEditor: Saving and Compiling material NewMaterial
  2894. [2024.10.16-09.55.58:965][566]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms
  2895. [2024.10.16-09.55.59:455][566]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms
  2896. [2024.10.16-09.55.59:467][566]LogFileHelpers: InternalPromptForCheckoutAndSave started...
  2897. [2024.10.16-09.56.00:711][566]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Material/ZhuFangWu1/NewMaterial" FILE="../../../../../UEProject/SteelFactory/Content/Art/Material/ZhuFangWu1/NewMaterial.uasset" SILENT=true
  2898. [2024.10.16-09.56.00:713][566]LogSavePackage: Moving output files for package: /Game/Art/Material/ZhuFangWu1/NewMaterial
  2899. [2024.10.16-09.56.00:713][566]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/NewMaterial7421735344AD092A6BAF01933DD63996.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/Material/ZhuFangWu1/NewMaterial.uasset'
  2900. [2024.10.16-09.56.00:721][566]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.25 sec (total: 10.6 sec)
  2901. [2024.10.16-09.56.00:722][566]AssetCheck: New page: 资产保存:NewMaterial
  2902. [2024.10.16-09.56.00:725][566]LogContentValidation: Display: 正在验证/Script/Engine.Material /Game/Art/Material/ZhuFangWu1/NewMaterial.NewMaterial
  2903. [2024.10.16-09.56.00:727][566]MaterialEditorStats: Base pass shader: 187 instructions
  2904. [2024.10.16-09.56.00:727][566]MaterialEditorStats: Base pass vertex shader: 131 instructions
  2905. [2024.10.16-09.56.00:727][566]MaterialEditorStats: MaxSampler: 235 instructions
  2906. [2024.10.16-09.56.00:727][566]MaterialEditorStats: Texture samplers: 3/16
  2907. [2024.10.16-09.56.00:727][566]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2908. [2024.10.16-09.56.00:727][566]MaterialEditorStats: Shader Count: 30
  2909. [2024.10.16-09.56.00:774][567]LogAutomationController: Ignoring very large delta of 2.06 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  2910. [2024.10.16-09.56.11:599][881]MaterialEditorStats: Texture samplers: 0/16
  2911. [2024.10.16-09.56.11:599][881]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2912. [2024.10.16-09.56.11:599][881]MaterialEditorStats: Shader Count: 0
  2913. [2024.10.16-09.56.12:015][894]MaterialEditorStats: Base pass shader: 190 instructions
  2914. [2024.10.16-09.56.12:015][894]MaterialEditorStats: Base pass vertex shader: 131 instructions
  2915. [2024.10.16-09.56.12:015][894]MaterialEditorStats: Texture samplers: 2/16
  2916. [2024.10.16-09.56.12:015][894]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2917. [2024.10.16-09.56.12:015][894]MaterialEditorStats: Shader Count: 4
  2918. [2024.10.16-09.56.13:453][937]LogMaterialEditor: Saving and Compiling material NewMaterial
  2919. [2024.10.16-09.56.13:595][937]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms
  2920. [2024.10.16-09.56.14:141][937]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
  2921. [2024.10.16-09.56.14:154][937]LogFileHelpers: InternalPromptForCheckoutAndSave started...
  2922. [2024.10.16-09.56.15:157][937]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Material/ZhuFangWu1/NewMaterial" FILE="../../../../../UEProject/SteelFactory/Content/Art/Material/ZhuFangWu1/NewMaterial.uasset" SILENT=true
  2923. [2024.10.16-09.56.15:158][937]LogSavePackage: Moving output files for package: /Game/Art/Material/ZhuFangWu1/NewMaterial
  2924. [2024.10.16-09.56.15:159][937]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/NewMaterialAA7CFD6747AFC725895391BD2844525E.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/Material/ZhuFangWu1/NewMaterial.uasset'
  2925. [2024.10.16-09.56.15:166][937]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.01 sec (total: 11.7 sec)
  2926. [2024.10.16-09.56.15:167][937]AssetCheck: New page: 资产保存:NewMaterial
  2927. [2024.10.16-09.56.15:167][937]LogContentValidation: Display: 正在验证/Script/Engine.Material /Game/Art/Material/ZhuFangWu1/NewMaterial.NewMaterial
  2928. [2024.10.16-09.56.15:169][937]MaterialEditorStats: Base pass shader: 190 instructions
  2929. [2024.10.16-09.56.15:169][937]MaterialEditorStats: Base pass vertex shader: 131 instructions
  2930. [2024.10.16-09.56.15:169][937]MaterialEditorStats: MaxSampler: 238 instructions
  2931. [2024.10.16-09.56.15:169][937]MaterialEditorStats: Texture samplers: 3/16
  2932. [2024.10.16-09.56.15:169][937]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2933. [2024.10.16-09.56.15:169][937]MaterialEditorStats: Shader Count: 30
  2934. [2024.10.16-09.56.23:900][193]LogSlate: Window 'NewMaterial' being destroyed
  2935. [2024.10.16-09.56.23:906][193]LogSlate: Window 'NewMaterial' being destroyed
  2936. [2024.10.16-09.56.23:916][193]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
  2937. [2024.10.16-09.56.23:916][193]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2938. [2024.10.16-09.56.25:324][235]LogSlate: Window 'Sequencer' being destroyed
  2939. [2024.10.16-09.56.25:412][235]LogSlate: Window 'Sequencer' being destroyed
  2940. [2024.10.16-09.56.27:224][288]LogDerivedDataCache: C:/Users/max.wu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:01:11.993 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 36921 files in 39123 folders with total size 4852 MiB.
  2941. [2024.10.16-09.56.29:375][348]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Art/Material/ZhuFangWu1/NewMaterial.NewMaterial
  2942. [2024.10.16-09.56.29:379][348]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
  2943. [2024.10.16-09.56.29:379][348]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2944. [2024.10.16-09.56.29:525][348]LogSlate: The tab "MaterialEditor_Substrate" attempted to spawn in layout 'Standalone_MaterialEditor_Layout_v14' but failed for some reason. An "unrecognized tab" will be returned instead.
  2945. [2024.10.16-09.56.29:555][348]MaterialEditorStats: Texture samplers: 0/16
  2946. [2024.10.16-09.56.29:555][348]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2947. [2024.10.16-09.56.29:555][348]MaterialEditorStats: Shader Count: 0
  2948. [2024.10.16-09.56.29:599][348]LogViewport: Scene viewport resized to 504x628, mode Windowed.
  2949. [2024.10.16-09.56.29:684][350]MaterialEditorStats: Base pass shader: 190 instructions
  2950. [2024.10.16-09.56.29:684][350]MaterialEditorStats: Base pass vertex shader: 131 instructions
  2951. [2024.10.16-09.56.29:684][350]MaterialEditorStats: Texture samplers: 2/16
  2952. [2024.10.16-09.56.29:684][350]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2953. [2024.10.16-09.56.29:684][350]MaterialEditorStats: Shader Count: 4
  2954. [2024.10.16-09.56.33:203][451]MaterialEditorStats: Texture samplers: 0/16
  2955. [2024.10.16-09.56.33:203][451]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2956. [2024.10.16-09.56.33:203][451]MaterialEditorStats: Shader Count: 0
  2957. [2024.10.16-09.56.33:257][453]MaterialEditorStats: Base pass shader: 190 instructions
  2958. [2024.10.16-09.56.33:257][453]MaterialEditorStats: Base pass vertex shader: 131 instructions
  2959. [2024.10.16-09.56.33:257][453]MaterialEditorStats: Texture samplers: 2/16
  2960. [2024.10.16-09.56.33:257][453]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2961. [2024.10.16-09.56.33:257][453]MaterialEditorStats: Shader Count: 4
  2962. [2024.10.16-09.56.34:963][504]LogMaterialEditor: Saving and Compiling material NewMaterial
  2963. [2024.10.16-09.56.35:169][504]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
  2964. [2024.10.16-09.56.35:757][504]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms
  2965. [2024.10.16-09.56.35:771][504]LogFileHelpers: InternalPromptForCheckoutAndSave started...
  2966. [2024.10.16-09.56.36:980][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Material/ZhuFangWu1/NewMaterial" FILE="../../../../../UEProject/SteelFactory/Content/Art/Material/ZhuFangWu1/NewMaterial.uasset" SILENT=true
  2967. [2024.10.16-09.56.36:981][504]LogSavePackage: Moving output files for package: /Game/Art/Material/ZhuFangWu1/NewMaterial
  2968. [2024.10.16-09.56.36:982][504]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/NewMaterial2EFC59EB41B483E8A0E7EF8EC4002F6C.tmp' to '../../../../../UEProject/SteelFactory/Content/Art/Material/ZhuFangWu1/NewMaterial.uasset'
  2969. [2024.10.16-09.56.36:990][504]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.21 sec (total: 12.9 sec)
  2970. [2024.10.16-09.56.36:991][504]AssetCheck: New page: 资产保存:NewMaterial
  2971. [2024.10.16-09.56.36:991][504]LogContentValidation: Display: 正在验证/Script/Engine.Material /Game/Art/Material/ZhuFangWu1/NewMaterial.NewMaterial
  2972. [2024.10.16-09.56.36:993][504]MaterialEditorStats: Base pass shader: 190 instructions
  2973. [2024.10.16-09.56.36:993][504]MaterialEditorStats: Base pass vertex shader: 131 instructions
  2974. [2024.10.16-09.56.36:993][504]MaterialEditorStats: MaxSampler: 238 instructions
  2975. [2024.10.16-09.56.36:993][504]MaterialEditorStats: Texture samplers: 3/16
  2976. [2024.10.16-09.56.36:993][504]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
  2977. [2024.10.16-09.56.36:993][504]MaterialEditorStats: Shader Count: 30
  2978. [2024.10.16-09.56.37:038][505]LogAutomationController: Ignoring very large delta of 2.10 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  2979. [2024.10.16-09.56.38:629][548]LogSlate: Window 'NewMaterial' being destroyed
  2980. [2024.10.16-09.56.38:636][548]LogSlate: Window 'NewMaterial' being destroyed
  2981. [2024.10.16-09.56.38:644][548]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
  2982. [2024.10.16-09.56.38:645][548]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2983. [2024.10.16-09.56.48:046][825]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
  2984. [2024.10.16-09.56.49:109][825]LogSlate: Window '保存内容' being destroyed
  2985. [2024.10.16-09.56.49:144][825]LogFileHelpers: InternalPromptForCheckoutAndSave started...
  2986. [2024.10.16-09.56.49:215][825]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Main" FILE="../../../../../UEProject/SteelFactory/Content/Main.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  2987. [2024.10.16-09.56.49:241][825]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
  2988. [2024.10.16-09.56.53:353][825]LogSavePackage: Moving output files for package: /Game/Main
  2989. [2024.10.16-09.56.53:353][825]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/MainE4651CE544004D6315D974AC425611B8.tmp' to '../../../../../UEProject/SteelFactory/Content/Main.umap'
  2990. [2024.10.16-09.56.53:386][825]LogFileHelpers: Saving map 'Main' took 4.176
  2991. [2024.10.16-09.56.53:386][825]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sequence/GAOLU" FILE="../../../../../UEProject/SteelFactory/Content/Sequence/GAOLU.uasset" SILENT=true
  2992. [2024.10.16-09.56.53:389][825]LogSavePackage: Moving output files for package: /Game/Sequence/GAOLU
  2993. [2024.10.16-09.56.53:389][825]LogSavePackage: Moving '../../../../../UEProject/SteelFactory/Saved/GAOLU98AB6D5845196B245DFC949FB33B8F6D.tmp' to '../../../../../UEProject/SteelFactory/Content/Sequence/GAOLU.uasset'
  2994. [2024.10.16-09.56.53:395][825]LogFileHelpers: InternalPromptForCheckoutAndSave took 4.25 sec (total: 17.1 sec)
  2995. [2024.10.16-09.56.53:395][825]LogStall: Shutdown...
  2996. [2024.10.16-09.56.53:399][825]LogStall: Shutdown complete.
  2997. [2024.10.16-09.56.53:420][825]LogSlate: Window 'SteelFactory - 虚幻编辑器' being destroyed
  2998. [2024.10.16-09.56.53:611][825]AssetCheck: New page: 资产保存:多个资产
  2999. [2024.10.16-09.56.53:611][825]LogContentValidation: Display: 正在验证/Script/Engine.World /Game/Main.Main
  3000. [2024.10.16-09.56.53:611][825]LogContentValidation: Display: 正在验证/Script/LevelSequence.LevelSequence /Game/Sequence/GAOLU.GAOLU
  3001. [2024.10.16-09.56.53:612][825]LogAutomationController: Ignoring very large delta of 5.61 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
  3002. [2024.10.16-09.56.53:618][826]Cmd: QUIT_EDITOR
  3003. [2024.10.16-09.56.53:620][826]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
  3004. [2024.10.16-09.56.53:638][826]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
  3005. [2024.10.16-09.56.53:641][826]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
  3006. [2024.10.16-09.56.53:641][826]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
  3007. [2024.10.16-09.56.53:655][826]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: ProceduralMeshComponent /Game/Main.Main:PersistentLevel.BP_HeatMap_0.MapMesh, from: Remove from navoctree)
  3008. [2024.10.16-09.56.53:675][826]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
  3009. [2024.10.16-09.56.53:677][826]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3010. [2024.10.16-09.56.53:687][826]LogWorld: UWorld::CleanupWorld for Main1, bSessionEnded=true, bCleanupResources=true
  3011. [2024.10.16-09.56.53:688][826]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3012. [2024.10.16-09.56.53:758][826]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
  3013. [2024.10.16-09.56.54:445][826]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
  3014. [2024.10.16-09.56.54:445][826]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
  3015. [2024.10.16-09.56.54:445][826]LogAudio: Display: Audio Device unregistered from world 'Main'.
  3016. [2024.10.16-09.56.54:445][826]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1
  3017. [2024.10.16-09.56.54:445][826]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
  3018. [2024.10.16-09.56.54:447][826]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
  3019. [2024.10.16-09.56.54:459][826]LogAudio: Display: Audio Device Manager Shutdown
  3020. [2024.10.16-09.56.54:467][826]LogWindowsTextInputMethodSystem: Activated input method: 中文(简体,中国) - 搜狗拼音输入法 (TSF IME).
  3021. [2024.10.16-09.56.54:477][826]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
  3022. [2024.10.16-09.56.54:483][826]LogExit: Preparing to exit.
  3023. [2024.10.16-09.56.54:591][826]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
  3024. [2024.10.16-09.56.54:600][826]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3025. [2024.10.16-09.56.54:600][826]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3026. [2024.10.16-09.56.54:603][826]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3027. [2024.10.16-09.56.54:603][826]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3028. [2024.10.16-09.56.54:603][826]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3029. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3030. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3031. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3032. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3033. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3034. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3035. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3036. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3037. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3038. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3039. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3040. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3041. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3042. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3043. [2024.10.16-09.56.54:604][826]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
  3044. [2024.10.16-09.56.55:192][826]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
  3045. [2024.10.16-09.56.55:196][826]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
  3046. [2024.10.16-09.56.55:563][826]LogExit: Editor shut down
  3047. [2024.10.16-09.56.55:565][826]LogExit: Transaction tracking system shut down
  3048. [2024.10.16-09.56.55:577][826]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
  3049. [2024.10.16-09.56.56:298][826]LogExit: Object subsystem successfully closed.
  3050. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: ================================================
  3051. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: === FShaderJobCache stats ===
  3052. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Total job queries 899, among them cache hits 242 (26.92%)
  3053. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Tracking 642 distinct input hashes that result in 458 distinct outputs (71.34%)
  3054. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: RAM used: 14.06 MiB of 1.60 GiB budget. Usage: 0.86%
  3055. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: === Shader Compilation stats ===
  3056. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Shaders Compiled: 364
  3057. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Jobs assigned 364, completed 364 (100%)
  3058. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Average time worker was idle: 116.36 s
  3059. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Time job spent in pending queue: average 1.44 s, longest 6.13 s
  3060. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Job execution time: average 0.44 s, max 1.64 s
  3061. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Job life time (pending + execution): average 1.87 s, max 6.45
  3062. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Shader code size: average 37.987 KiB, min 2.262 KiB, max 72.59 KiB
  3063. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 21.32 s
  3064. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Jobs were issued in 364 batches (only local compilation was used), average 1.00 jobs/batch
  3065. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Average processing rate: 17.07 jobs/sec
  3066. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Total thread time: 123.837 s
  3067. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Total thread preprocess time: 10.228 s
  3068. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Percentage time preprocessing: 8.26%
  3069. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Effective parallelization: 5.81 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
  3070. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
  3071. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: FLumenCardPS<true> (compiled 1 times, average 0.96 sec, max 0.96 sec, min 0.96 sec)
  3072. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 4 times, average 0.72 sec, max 1.53 sec, min 0.34 sec)
  3073. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 4 times, average 0.71 sec, max 1.59 sec, min 0.29 sec)
  3074. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 4 times, average 0.68 sec, max 1.54 sec, min 0.31 sec)
  3075. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 4 times, average 0.67 sec, max 1.50 sec, min 0.33 sec)
  3076. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: Top 5 shader types by total compile time:
  3077. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.38% of total time (compiled 38 times, average 0.37 sec, max 1.42 sec, min 0.22 sec)
  3078. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.75% of total time (compiled 37 times, average 0.33 sec, max 0.50 sec, min 0.14 sec)
  3079. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: FNiagaraShader - 4.96% of total time (compiled 25 times, average 0.25 sec, max 1.14 sec, min 0.05 sec)
  3080. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: FHitProxyVS - 4.50% of total time (compiled 15 times, average 0.37 sec, max 0.52 sec, min 0.19 sec)
  3081. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 3.74% of total time (compiled 10 times, average 0.46 sec, max 1.46 sec, min 0.32 sec)
  3082. [2024.10.16-09.56.56:305][826]LogShaderCompilers: Display: ================================================
  3083. [2024.10.16-09.56.56:395][826]LogShaderCompilers: Display: Shaders left to compile 0
  3084. [2024.10.16-09.56.56:442][826]LogVirtualization: UE::Virtualization was shutdown
  3085. [2024.10.16-09.56.56:490][826]LogModuleManager: Shutting down and abandoning module SequencerWidgets (1136)
  3086. [2024.10.16-09.56.56:490][826]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1134)
  3087. [2024.10.16-09.56.56:490][826]LogModuleManager: Shutting down and abandoning module Voice (1132)
  3088. [2024.10.16-09.56.56:490][826]LogModuleManager: Shutting down and abandoning module MaterialEditor (1130)
  3089. [2024.10.16-09.56.56:491][826]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1128)
  3090. [2024.10.16-09.56.56:491][826]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1126)
  3091. [2024.10.16-09.56.56:491][826]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1124)
  3092. [2024.10.16-09.56.56:491][826]LogModuleManager: Shutting down and abandoning module SceneOutliner (1122)
  3093. [2024.10.16-09.56.56:491][826]LogModuleManager: Shutting down and abandoning module AddContentDialog (1120)
  3094. [2024.10.16-09.56.56:492][826]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1119)
  3095. [2024.10.16-09.56.56:492][826]LogModuleManager: Shutting down and abandoning module StatusBar (1116)
  3096. [2024.10.16-09.56.56:492][826]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1114)
  3097. [2024.10.16-09.56.56:492][826]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1112)
  3098. [2024.10.16-09.56.56:492][826]LogModuleManager: Shutting down and abandoning module StatsViewer (1110)
  3099. [2024.10.16-09.56.56:493][826]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1108)
  3100. [2024.10.16-09.56.56:493][826]LogModuleManager: Shutting down and abandoning module AutomationWorker (1106)
  3101. [2024.10.16-09.56.56:493][826]LogModuleManager: Shutting down and abandoning module SmartSnapping (1104)
  3102. [2024.10.16-09.56.56:493][826]LogModuleManager: Shutting down and abandoning module SunPosition (1102)
  3103. [2024.10.16-09.56.56:493][826]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1100)
  3104. [2024.10.16-09.56.56:493][826]LogModuleManager: Shutting down and abandoning module RigVMEditor (1098)
  3105. [2024.10.16-09.56.56:494][826]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1096)
  3106. [2024.10.16-09.56.56:494][826]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1094)
  3107. [2024.10.16-09.56.56:494][826]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1092)
  3108. [2024.10.16-09.56.56:494][826]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1090)
  3109. [2024.10.16-09.56.56:494][826]LogModuleManager: Shutting down and abandoning module WaterEditor (1088)
  3110. [2024.10.16-09.56.56:494][826]LogModuleManager: Shutting down and abandoning module PlanarCut (1086)
  3111. [2024.10.16-09.56.56:494][826]LogModuleManager: Shutting down and abandoning module FractureEngine (1084)
  3112. [2024.10.16-09.56.56:495][826]LogModuleManager: Shutting down and abandoning module CharacterAI (1082)
  3113. [2024.10.16-09.56.56:495][826]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1080)
  3114. [2024.10.16-09.56.56:495][826]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1078)
  3115. [2024.10.16-09.56.56:495][826]LogModuleManager: Shutting down and abandoning module BspMode (1076)
  3116. [2024.10.16-09.56.56:495][826]LogModuleManager: Shutting down and abandoning module GeometryMode (1074)
  3117. [2024.10.16-09.56.56:495][826]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1072)
  3118. [2024.10.16-09.56.56:495][826]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1070)
  3119. [2024.10.16-09.56.56:496][826]LogModuleManager: Shutting down and abandoning module CesiumEditor (1068)
  3120. [2024.10.16-09.56.56:497][826]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1066)
  3121. [2024.10.16-09.56.56:497][826]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1064)
  3122. [2024.10.16-09.56.56:497][826]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1062)
  3123. [2024.10.16-09.56.56:497][826]LogModuleManager: Shutting down and abandoning module WebMMedia (1060)
  3124. [2024.10.16-09.56.56:498][826]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1058)
  3125. [2024.10.16-09.56.56:498][826]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1056)
  3126. [2024.10.16-09.56.56:498][826]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1054)
  3127. [2024.10.16-09.56.56:498][826]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1052)
  3128. [2024.10.16-09.56.56:498][826]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1051)
  3129. [2024.10.16-09.56.56:498][826]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1048)
  3130. [2024.10.16-09.56.56:499][826]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1046)
  3131. [2024.10.16-09.56.56:499][826]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1044)
  3132. [2024.10.16-09.56.56:499][826]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1042)
  3133. [2024.10.16-09.56.56:500][826]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1040)
  3134. [2024.10.16-09.56.56:500][826]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1038)
  3135. [2024.10.16-09.56.56:500][826]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1036)
  3136. [2024.10.16-09.56.56:500][826]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1034)
  3137. [2024.10.16-09.56.56:500][826]LogModuleManager: Shutting down and abandoning module IKRigEditor (1032)
  3138. [2024.10.16-09.56.56:501][826]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1030)
  3139. [2024.10.16-09.56.56:502][826]LogModuleManager: Shutting down and abandoning module SessionServices (1028)
  3140. [2024.10.16-09.56.56:503][826]LogModuleManager: Shutting down and abandoning module MeshPaint (1026)
  3141. [2024.10.16-09.56.56:504][826]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (1024)
  3142. [2024.10.16-09.56.56:505][826]LogModuleManager: Shutting down and abandoning module PlacementMode (1023)
  3143. [2024.10.16-09.56.56:505][826]LogModuleManager: Shutting down and abandoning module FoliageEdit (1020)
  3144. [2024.10.16-09.56.56:505][826]LogModuleManager: Shutting down and abandoning module LandscapeEditor (1018)
  3145. [2024.10.16-09.56.56:508][826]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (1016)
  3146. [2024.10.16-09.56.56:508][826]LogModuleManager: Shutting down and abandoning module ActorPickerMode (1014)
  3147. [2024.10.16-09.56.56:508][826]LogModuleManager: Shutting down and abandoning module ViewportSnapping (1012)
  3148. [2024.10.16-09.56.56:508][826]LogModuleManager: Shutting down and abandoning module EditorWidgets (1010)
  3149. [2024.10.16-09.56.56:508][826]LogModuleManager: Shutting down and abandoning module ViewportInteraction (1008)
  3150. [2024.10.16-09.56.56:508][826]LogModuleManager: Shutting down and abandoning module ClothPainter (1006)
  3151. [2024.10.16-09.56.56:509][826]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (1005)
  3152. [2024.10.16-09.56.56:510][826]LogModuleManager: Shutting down and abandoning module WidgetRegistration (1002)
  3153. [2024.10.16-09.56.56:510][826]LogModuleManager: Shutting down and abandoning module LogVisualizer (1000)
  3154. [2024.10.16-09.56.56:511][826]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (998)
  3155. [2024.10.16-09.56.56:511][826]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (996)
  3156. [2024.10.16-09.56.56:511][826]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (995)
  3157. [2024.10.16-09.56.56:512][826]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (993)
  3158. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (990)
  3159. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (988)
  3160. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (986)
  3161. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (984)
  3162. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (982)
  3163. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (980)
  3164. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module AnimationSettings (978)
  3165. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (976)
  3166. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module CSVtoSVG (974)
  3167. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (972)
  3168. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module EditorConfig (970)
  3169. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module EditorFramework (968)
  3170. [2024.10.16-09.56.56:766][826]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (966)
  3171. [2024.10.16-09.56.56:767][826]LogModuleManager: Shutting down and abandoning module TraceInsights (964)
  3172. [2024.10.16-09.56.56:771][826]MemoryProfiler: Shutdown
  3173. [2024.10.16-09.56.56:772][826]NetworkingProfiler: Shutdown
  3174. [2024.10.16-09.56.56:772][826]LoadingProfiler: Shutdown
  3175. [2024.10.16-09.56.56:772][826]TimingProfiler: Shutdown
  3176. [2024.10.16-09.56.56:775][826]LogModuleManager: Shutting down and abandoning module TraceServices (963)
  3177. [2024.10.16-09.56.56:777][826]LogModuleManager: Shutting down and abandoning module TraceAnalysis (962)
  3178. [2024.10.16-09.56.56:777][826]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (958)
  3179. [2024.10.16-09.56.56:777][826]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (957)
  3180. [2024.10.16-09.56.56:777][826]LogModuleManager: Shutting down and abandoning module InputBindingEditor (954)
  3181. [2024.10.16-09.56.56:777][826]LogModuleManager: Shutting down and abandoning module MergeActors (952)
  3182. [2024.10.16-09.56.56:777][826]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (950)
  3183. [2024.10.16-09.56.56:777][826]LogModuleManager: Shutting down and abandoning module LocalizationService (949)
  3184. [2024.10.16-09.56.56:778][826]LogModuleManager: Shutting down and abandoning module HardwareTargeting (946)
  3185. [2024.10.16-09.56.56:778][826]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (944)
  3186. [2024.10.16-09.56.56:778][826]LogModuleManager: Shutting down and abandoning module UndoHistory (942)
  3187. [2024.10.16-09.56.56:778][826]LogModuleManager: Shutting down and abandoning module XmlParser (940)
  3188. [2024.10.16-09.56.56:778][826]LogModuleManager: Shutting down and abandoning module Blutility (938)
  3189. [2024.10.16-09.56.56:778][826]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (936)
  3190. [2024.10.16-09.56.56:778][826]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (935)
  3191. [2024.10.16-09.56.56:779][826]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (932)
  3192. [2024.10.16-09.56.56:779][826]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (931)
  3193. [2024.10.16-09.56.56:779][826]LogModuleManager: Shutting down and abandoning module SettingsEditor (928)
  3194. [2024.10.16-09.56.56:779][826]LogModuleManager: Shutting down and abandoning module ProjectLauncher (926)
  3195. [2024.10.16-09.56.56:779][826]LogModuleManager: Shutting down and abandoning module SessionFrontend (924)
  3196. [2024.10.16-09.56.56:779][826]LogModuleManager: Shutting down and abandoning module ProfilerClient (922)
  3197. [2024.10.16-09.56.56:779][826]LogModuleManager: Shutting down and abandoning module DeviceManager (920)
  3198. [2024.10.16-09.56.56:780][826]LogModuleManager: Shutting down and abandoning module AutomationController (918)
  3199. [2024.10.16-09.56.56:780][826]LogModuleManager: Shutting down and abandoning module AutomationWindow (916)
  3200. [2024.10.16-09.56.56:782][826]LogModuleManager: Shutting down and abandoning module Layers (914)
  3201. [2024.10.16-09.56.56:783][826]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (912)
  3202. [2024.10.16-09.56.56:783][826]LogModuleManager: Shutting down and abandoning module DetailCustomizations (910)
  3203. [2024.10.16-09.56.56:783][826]LogModuleManager: Shutting down and abandoning module PackagesDialog (908)
  3204. [2024.10.16-09.56.56:783][826]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (906)
  3205. [2024.10.16-09.56.56:783][826]LogModuleManager: Shutting down and abandoning module Persona (904)
  3206. [2024.10.16-09.56.56:784][826]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (903)
  3207. [2024.10.16-09.56.56:784][826]LogModuleManager: Shutting down and abandoning module Kismet (900)
  3208. [2024.10.16-09.56.56:797][826]LogModuleManager: Shutting down and abandoning module KismetWidgets (899)
  3209. [2024.10.16-09.56.56:797][826]LogModuleManager: Shutting down and abandoning module GraphEditor (896)
  3210. [2024.10.16-09.56.56:797][826]LogModuleManager: Shutting down and abandoning module StructViewer (894)
  3211. [2024.10.16-09.56.56:797][826]LogModuleManager: Shutting down and abandoning module ClassViewer (892)
  3212. [2024.10.16-09.56.56:797][826]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (890)
  3213. [2024.10.16-09.56.56:797][826]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (888)
  3214. [2024.10.16-09.56.56:797][826]LogModuleManager: Shutting down and abandoning module SourceControlWindows (886)
  3215. [2024.10.16-09.56.56:797][826]LogModuleManager: Shutting down and abandoning module OutputLog (884)
  3216. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module Documentation (882)
  3217. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (880)
  3218. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (878)
  3219. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module MovieScene (876)
  3220. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (874)
  3221. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (872)
  3222. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (870)
  3223. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module AudioMixer (869)
  3224. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module AudioMixerCore (868)
  3225. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module LauncherPlatform (864)
  3226. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module AnalyticsET (862)
  3227. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module PortalServices (860)
  3228. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module PortalRpc (858)
  3229. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module MessagingRpc (856)
  3230. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module AIModule (854)
  3231. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module GameplayDebugger (853)
  3232. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module AITestSuite (851)
  3233. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module NavigationSystem (849)
  3234. [2024.10.16-09.56.56:798][826]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (846)
  3235. [2024.10.16-09.56.56:799][826]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (844)
  3236. [2024.10.16-09.56.56:799][826]LogModuleManager: Shutting down and abandoning module TypedElementFramework (842)
  3237. [2024.10.16-09.56.56:799][826]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (840)
  3238. [2024.10.16-09.56.56:799][826]LogModuleManager: Shutting down and abandoning module ProfilerService (838)
  3239. [2024.10.16-09.56.56:859][826]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (836)
  3240. [2024.10.16-09.56.56:860][826]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (834)
  3241. [2024.10.16-09.56.56:860][826]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (832)
  3242. [2024.10.16-09.56.56:861][826]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (830)
  3243. [2024.10.16-09.56.56:861][826]LogModuleManager: Shutting down and abandoning module TakesCore (828)
  3244. [2024.10.16-09.56.56:861][826]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (826)
  3245. [2024.10.16-09.56.56:861][826]LogModuleManager: Shutting down and abandoning module MegascansPlugin (824)
  3246. [2024.10.16-09.56.56:862][826]LogModuleManager: Shutting down and abandoning module Bridge (822)
  3247. [2024.10.16-09.56.56:862][826]LogModuleManager: Shutting down and abandoning module ExtContentBrowser (820)
  3248. [2024.10.16-09.56.56:863][826]LogModuleManager: Shutting down and abandoning module BaseBrowser (818)
  3249. [2024.10.16-09.56.56:863][826]LogModuleManager: Shutting down and abandoning module HeatMap (816)
  3250. [2024.10.16-09.56.56:863][826]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (814)
  3251. [2024.10.16-09.56.56:863][826]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (812)
  3252. [2024.10.16-09.56.56:864][826]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (810)
  3253. [2024.10.16-09.56.56:864][826]LogModuleManager: Shutting down and abandoning module CollectionManager (809)
  3254. [2024.10.16-09.56.56:864][826]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (806)
  3255. [2024.10.16-09.56.56:864][826]LogModuleManager: Shutting down and abandoning module LightMixer (804)
  3256. [2024.10.16-09.56.56:864][826]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (802)
  3257. [2024.10.16-09.56.56:864][826]LogModuleManager: Shutting down and abandoning module SynthesisEditor (800)
  3258. [2024.10.16-09.56.56:864][826]LogModuleManager: Shutting down and abandoning module VariantManager (798)
  3259. [2024.10.16-09.56.56:865][826]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (797)
  3260. [2024.10.16-09.56.56:865][826]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (794)
  3261. [2024.10.16-09.56.56:867][826]LogModuleManager: Shutting down and abandoning module DirectLinkTest (792)
  3262. [2024.10.16-09.56.56:867][826]LogModuleManager: Shutting down and abandoning module DirectLinkExtensionEditor (790)
  3263. [2024.10.16-09.56.56:867][826]LogModuleManager: Shutting down and abandoning module DatasmithNativeTranslator (788)
  3264. [2024.10.16-09.56.56:867][826]LogModuleManager: Shutting down and abandoning module DatasmithTranslator (786)
  3265. [2024.10.16-09.56.56:867][826]LogModuleManager: Shutting down and abandoning module DatasmithImporter (784)
  3266. [2024.10.16-09.56.56:867][826]LogModuleManager: Shutting down and abandoning module DatasmithExternalSource (782)
  3267. [2024.10.16-09.56.56:867][826]LogModuleManager: Shutting down and abandoning module DirectLinkExtension (781)
  3268. [2024.10.16-09.56.56:868][826]LogModuleManager: Shutting down and abandoning module ExternalSource (780)
  3269. [2024.10.16-09.56.56:868][826]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (776)
  3270. [2024.10.16-09.56.56:868][826]LogModuleManager: Shutting down and abandoning module DataprepEditorScriptingUtilities (774)
  3271. [2024.10.16-09.56.56:868][826]LogModuleManager: Shutting down and abandoning module DataprepLibraries (772)
  3272. [2024.10.16-09.56.56:868][826]LogModuleManager: Shutting down and abandoning module DataprepCore (770)
  3273. [2024.10.16-09.56.56:868][826]LogPackageName: Display: FPackageName: Mount point removed: '../../../../../UEProject/SteelFactory/Intermediate/DataprepTemp/' unmounted from '/Engine/DataprepCore/Transient/'
  3274. [2024.10.16-09.56.56:868][826]LogModuleManager: Shutting down and abandoning module DataprepEditor (768)
  3275. [2024.10.16-09.56.56:869][826]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (766)
  3276. [2024.10.16-09.56.56:869][826]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (764)
  3277. [2024.10.16-09.56.56:869][826]LogModuleManager: Shutting down and abandoning module Paper2DEditor (762)
  3278. [2024.10.16-09.56.56:870][826]LogModuleManager: Shutting down and abandoning module TakeSequencer (760)
  3279. [2024.10.16-09.56.56:870][826]LogModuleManager: Shutting down and abandoning module TakeMovieScene (758)
  3280. [2024.10.16-09.56.56:870][826]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (756)
  3281. [2024.10.16-09.56.56:870][826]LogModuleManager: Shutting down and abandoning module ResonanceAudio (754)
  3282. [2024.10.16-09.56.56:870][826]LogModuleManager: Shutting down and abandoning module DynamicMesh (752)
  3283. [2024.10.16-09.56.56:870][826]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (750)
  3284. [2024.10.16-09.56.56:871][826]LogModuleManager: Shutting down and abandoning module GooglePAD (748)
  3285. [2024.10.16-09.56.56:871][826]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (746)
  3286. [2024.10.16-09.56.56:871][826]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (744)
  3287. [2024.10.16-09.56.56:871][826]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (742)
  3288. [2024.10.16-09.56.56:871][826]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (740)
  3289. [2024.10.16-09.56.56:871][826]LogModuleManager: Shutting down and abandoning module ModelingOperators (738)
  3290. [2024.10.16-09.56.56:871][826]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (736)
  3291. [2024.10.16-09.56.56:871][826]LogModuleManager: Shutting down and abandoning module ModelingComponents (734)
  3292. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module GeometryFramework (733)
  3293. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (730)
  3294. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module MeshModelingTools (728)
  3295. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (726)
  3296. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (724)
  3297. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module InputDebugging (722)
  3298. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module GeoReferencingEditor (720)
  3299. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module GeoReferencing (718)
  3300. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (716)
  3301. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (714)
  3302. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (712)
  3303. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module AudioCapture (710)
  3304. [2024.10.16-09.56.56:872][826]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (709)
  3305. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (706)
  3306. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module AppleImageUtils (704)
  3307. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module AssetTags (702)
  3308. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module AndroidPermission (700)
  3309. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (698)
  3310. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (696)
  3311. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (694)
  3312. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (692)
  3313. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (690)
  3314. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (688)
  3315. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (686)
  3316. [2024.10.16-09.56.56:873][826]LogOpenImageDenoise: OIDN shutting down
  3317. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (684)
  3318. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (682)
  3319. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (680)
  3320. [2024.10.16-09.56.56:873][826]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (678)
  3321. [2024.10.16-09.56.56:875][826]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (676)
  3322. [2024.10.16-09.56.56:875][826]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (674)
  3323. [2024.10.16-09.56.56:875][826]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (672)
  3324. [2024.10.16-09.56.56:875][826]LogModuleManager: Shutting down and abandoning module LocalizableMessage (670)
  3325. [2024.10.16-09.56.56:875][826]LogModuleManager: Shutting down and abandoning module MeshLODToolset (668)
  3326. [2024.10.16-09.56.56:875][826]LogModuleManager: Shutting down and abandoning module LandmassEditor (666)
  3327. [2024.10.16-09.56.56:875][826]LogModuleManager: Shutting down and abandoning module Landmass (664)
  3328. [2024.10.16-09.56.56:875][826]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (662)
  3329. [2024.10.16-09.56.56:875][826]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (660)
  3330. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (658)
  3331. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (656)
  3332. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (654)
  3333. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (652)
  3334. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (651)
  3335. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (649)
  3336. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (646)
  3337. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module DataflowNodes (644)
  3338. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (642)
  3339. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module DataflowEditor (640)
  3340. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module ChaosNiagara (638)
  3341. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (636)
  3342. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (634)
  3343. [2024.10.16-09.56.56:876][826]LogModuleManager: Shutting down and abandoning module FractureEditor (632)
  3344. [2024.10.16-09.56.56:877][826]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (630)
  3345. [2024.10.16-09.56.56:877][826]LogModuleManager: Shutting down and abandoning module ChaosClothAssetEngine (628)
  3346. [2024.10.16-09.56.56:877][826]LogModuleManager: Shutting down and abandoning module ChaosClothAsset (626)
  3347. [2024.10.16-09.56.56:877][826]LogModuleManager: Shutting down and abandoning module BackChannel (624)
  3348. [2024.10.16-09.56.56:878][826]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (622)
  3349. [2024.10.16-09.56.56:878][826]LogModuleManager: Shutting down and abandoning module AutomationUtils (620)
  3350. [2024.10.16-09.56.56:878][826]LogModuleManager: Shutting down and abandoning module CurveEditorTools (618)
  3351. [2024.10.16-09.56.56:878][826]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (616)
  3352. [2024.10.16-09.56.56:878][826]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (614)
  3353. [2024.10.16-09.56.56:879][826]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (612)
  3354. [2024.10.16-09.56.56:879][826]LogModuleManager: Shutting down and abandoning module UVEditorTools (610)
  3355. [2024.10.16-09.56.56:879][826]LogModuleManager: Shutting down and abandoning module UVEditor (608)
  3356. [2024.10.16-09.56.56:879][826]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (606)
  3357. [2024.10.16-09.56.56:879][826]LogModuleManager: Shutting down and abandoning module EditorDebugTools (604)
  3358. [2024.10.16-09.56.56:880][826]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (602)
  3359. [2024.10.16-09.56.56:880][826]LogModuleManager: Shutting down and abandoning module PluginBrowser (600)
  3360. [2024.10.16-09.56.56:881][826]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (598)
  3361. [2024.10.16-09.56.56:881][826]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (596)
  3362. [2024.10.16-09.56.56:882][826]LogModuleManager: Shutting down and abandoning module PluginUtils (594)
  3363. [2024.10.16-09.56.56:882][826]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (592)
  3364. [2024.10.16-09.56.56:882][826]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (590)
  3365. [2024.10.16-09.56.56:882][826]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (588)
  3366. [2024.10.16-09.56.56:882][826]LogModuleManager: Shutting down and abandoning module CryptoKeys (586)
  3367. [2024.10.16-09.56.56:882][826]LogModuleManager: Shutting down and abandoning module ChangelistReview (584)
  3368. [2024.10.16-09.56.56:883][826]LogModuleManager: Shutting down and abandoning module DumpGPUServices (582)
  3369. [2024.10.16-09.56.56:883][826]LogModuleManager: Shutting down and abandoning module UObjectPlugin (580)
  3370. [2024.10.16-09.56.56:883][826]LogModuleManager: Shutting down and abandoning module TemplateSequence (578)
  3371. [2024.10.16-09.56.56:883][826]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (574)
  3372. [2024.10.16-09.56.56:883][826]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (572)
  3373. [2024.10.16-09.56.56:883][826]LogModuleManager: Shutting down and abandoning module GitSourceControl (570)
  3374. [2024.10.16-09.56.56:884][826]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (568)
  3375. [2024.10.16-09.56.56:884][826]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (566)
  3376. [2024.10.16-09.56.56:884][826]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (564)
  3377. [2024.10.16-09.56.56:884][826]LogModuleManager: Shutting down and abandoning module AlembicImporter (562)
  3378. [2024.10.16-09.56.56:884][826]LogModuleManager: Shutting down and abandoning module AlembicLibrary (561)
  3379. [2024.10.16-09.56.56:885][826]LogModuleManager: Shutting down and abandoning module GeometryCache (560)
  3380. [2024.10.16-09.56.56:885][826]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (559)
  3381. [2024.10.16-09.56.56:885][826]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (554)
  3382. [2024.10.16-09.56.56:885][826]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (552)
  3383. [2024.10.16-09.56.56:885][826]LogModuleManager: Shutting down and abandoning module InterchangeTests (550)
  3384. [2024.10.16-09.56.56:886][826]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (548)
  3385. [2024.10.16-09.56.56:886][826]LogModuleManager: Shutting down and abandoning module SequencerScripting (546)
  3386. [2024.10.16-09.56.56:886][826]LogModuleManager: Shutting down and abandoning module MediaCompositing (544)
  3387. [2024.10.16-09.56.56:886][826]LogModuleManager: Shutting down and abandoning module ImgMedia (542)
  3388. [2024.10.16-09.56.56:886][826]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (540)
  3389. [2024.10.16-09.56.56:886][826]LogModuleManager: Shutting down and abandoning module MediaPlate (538)
  3390. [2024.10.16-09.56.56:886][826]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (536)
  3391. [2024.10.16-09.56.56:886][826]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (534)
  3392. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module InterchangeEditor (532)
  3393. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (530)
  3394. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (528)
  3395. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (526)
  3396. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (524)
  3397. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (522)
  3398. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module InterchangeExport (520)
  3399. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module InterchangeMessages (518)
  3400. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module GLTFCore (516)
  3401. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module ControlRigSpline (514)
  3402. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (512)
  3403. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (510)
  3404. [2024.10.16-09.56.56:887][826]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (508)
  3405. [2024.10.16-09.56.56:888][826]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (506)
  3406. [2024.10.16-09.56.56:888][826]LogModuleManager: Shutting down and abandoning module TraceUtilities (504)
  3407. [2024.10.16-09.56.56:888][826]LogModuleManager: Shutting down and abandoning module InputEditor (502)
  3408. [2024.10.16-09.56.56:888][826]LogModuleManager: Shutting down and abandoning module BlueprintFileUtils (500)
  3409. [2024.10.16-09.56.56:888][826]LogModuleManager: Shutting down and abandoning module WebView (498)
  3410. [2024.10.16-09.56.56:888][826]WebViewLog: FCefBrowserModule::UnLoad .
  3411. [2024.10.16-09.56.56:944][826]WebViewLog: FCefBrowserModule::UnLoad finish .
  3412. [2024.10.16-09.56.56:944][826]LogModuleManager: Shutting down and abandoning module MatureJson (496)
  3413. [2024.10.16-09.56.56:944][826]LogModuleManager: Shutting down and abandoning module CefBase (494)
  3414. [2024.10.16-09.56.56:944][826]LogModuleManager: Shutting down and abandoning module SIOJson (492)
  3415. [2024.10.16-09.56.56:944][826]LogModuleManager: Shutting down and abandoning module CoreUtility (490)
  3416. [2024.10.16-09.56.56:944][826]LogModuleManager: Shutting down and abandoning module SQLiteCore (488)
  3417. [2024.10.16-09.56.56:945][826]LogModuleManager: Shutting down and abandoning module Synthesis (486)
  3418. [2024.10.16-09.56.56:945][826]LogModuleManager: Shutting down and abandoning module UdpMessaging (484)
  3419. [2024.10.16-09.56.57:046][826]LogModuleManager: Shutting down and abandoning module TcpMessaging (482)
  3420. [2024.10.16-09.56.57:148][826]LogModuleManager: Shutting down and abandoning module SoundFields (480)
  3421. [2024.10.16-09.56.57:148][826]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (478)
  3422. [2024.10.16-09.56.57:148][826]LogModuleManager: Shutting down and abandoning module Niagara (476)
  3423. [2024.10.16-09.56.57:148][826]LogModuleManager: Shutting down and abandoning module NiagaraEditor (475)
  3424. [2024.10.16-09.56.57:148][826]LogModuleManager: Shutting down and abandoning module NiagaraCore (472)
  3425. [2024.10.16-09.56.57:148][826]LogModuleManager: Shutting down and abandoning module Paper2D (470)
  3426. [2024.10.16-09.56.57:148][826]LogModuleManager: Shutting down and abandoning module SignificanceManager (468)
  3427. [2024.10.16-09.56.57:148][826]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (466)
  3428. [2024.10.16-09.56.57:148][826]LogModuleManager: Shutting down and abandoning module RigVM (464)
  3429. [2024.10.16-09.56.57:148][826]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (462)
  3430. [2024.10.16-09.56.57:148][826]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (460)
  3431. [2024.10.16-09.56.57:148][826]LogModuleManager: Shutting down and abandoning module MetasoundEditor (458)
  3432. [2024.10.16-09.56.57:149][826]LogModuleManager: Shutting down and abandoning module AudioWidgets (457)
  3433. [2024.10.16-09.56.57:149][826]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (456)
  3434. [2024.10.16-09.56.57:150][826]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (452)
  3435. [2024.10.16-09.56.57:150][826]LogModuleManager: Shutting down and abandoning module MetasoundEngine (450)
  3436. [2024.10.16-09.56.57:150][826]LogModuleManager: Shutting down and abandoning module WaveTable (449)
  3437. [2024.10.16-09.56.57:150][826]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (447)
  3438. [2024.10.16-09.56.57:150][826]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (444)
  3439. [2024.10.16-09.56.57:150][826]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (442)
  3440. [2024.10.16-09.56.57:150][826]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (440)
  3441. [2024.10.16-09.56.57:151][826]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (438)
  3442. [2024.10.16-09.56.57:151][826]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (436)
  3443. [2024.10.16-09.56.57:151][826]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (434)
  3444. [2024.10.16-09.56.57:151][826]LogModuleManager: Shutting down and abandoning module CableComponent (432)
  3445. [2024.10.16-09.56.57:151][826]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (430)
  3446. [2024.10.16-09.56.57:151][826]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (428)
  3447. [2024.10.16-09.56.57:151][826]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (427)
  3448. [2024.10.16-09.56.57:151][826]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (424)
  3449. [2024.10.16-09.56.57:151][826]LogModuleManager: Shutting down and abandoning module SignalProcessing (423)
  3450. [2024.10.16-09.56.57:151][826]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (420)
  3451. [2024.10.16-09.56.57:151][826]LogModuleManager: Shutting down and abandoning module StructUtils (418)
  3452. [2024.10.16-09.56.57:151][826]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (416)
  3453. [2024.10.16-09.56.57:152][826]LogModuleManager: Shutting down and abandoning module ContentBrowser (415)
  3454. [2024.10.16-09.56.57:152][826]LogModuleManager: Shutting down and abandoning module ContentBrowserData (414)
  3455. [2024.10.16-09.56.57:152][826]LogModuleManager: Shutting down and abandoning module TreeMap (411)
  3456. [2024.10.16-09.56.57:153][826]LogModuleManager: Shutting down and abandoning module PBIK (408)
  3457. [2024.10.16-09.56.57:153][826]LogModuleManager: Shutting down and abandoning module FullBodyIK (406)
  3458. [2024.10.16-09.56.57:153][826]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (404)
  3459. [2024.10.16-09.56.57:153][826]LogModuleManager: Shutting down and abandoning module TakeRecorder (403)
  3460. [2024.10.16-09.56.57:154][826]LogModuleManager: Shutting down and abandoning module LevelEditor (401)
  3461. [2024.10.16-09.56.57:159][826]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (400)
  3462. [2024.10.16-09.56.57:160][826]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (398)
  3463. [2024.10.16-09.56.57:160][826]LogModuleManager: Shutting down and abandoning module MainFrame (396)
  3464. [2024.10.16-09.56.57:160][826]LogModuleManager: Shutting down and abandoning module HotReload (395)
  3465. [2024.10.16-09.56.57:160][826]LogModuleManager: Shutting down and abandoning module ChaosCaching (390)
  3466. [2024.10.16-09.56.57:160][826]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (388)
  3467. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module DataValidation (386)
  3468. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module ToolMenus (385)
  3469. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (382)
  3470. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module FacialAnimation (380)
  3471. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (378)
  3472. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (376)
  3473. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module AnimationSharing (374)
  3474. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module GameplayCameras (372)
  3475. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module ActorSequence (370)
  3476. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (368)
  3477. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module InterchangePipelines (366)
  3478. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module InterchangeImport (364)
  3479. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (362)
  3480. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module InterchangeNodes (360)
  3481. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (358)
  3482. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module IKRig (356)
  3483. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module AnimationData (354)
  3484. [2024.10.16-09.56.57:161][826]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (352)
  3485. [2024.10.16-09.56.57:162][826]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (350)
  3486. [2024.10.16-09.56.57:162][826]LogModuleManager: Shutting down and abandoning module ControlRig (348)
  3487. [2024.10.16-09.56.57:162][826]LogModuleManager: Shutting down and abandoning module Constraints (347)
  3488. [2024.10.16-09.56.57:162][826]LogModuleManager: Shutting down and abandoning module LevelSequence (345)
  3489. [2024.10.16-09.56.57:162][826]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (342)
  3490. [2024.10.16-09.56.57:162][826]LogModuleManager: Shutting down and abandoning module BlueprintGraph (341)
  3491. [2024.10.16-09.56.57:162][826]LogModuleManager: Shutting down and abandoning module EnhancedInput (338)
  3492. [2024.10.16-09.56.57:162][826]LogModuleManager: Shutting down and abandoning module FileHelper (336)
  3493. [2024.10.16-09.56.57:162][826]LogModuleManager: Shutting down and abandoning module DBTween (334)
  3494. [2024.10.16-09.56.57:162][826]LogModuleManager: Shutting down and abandoning module DBJson (332)
  3495. [2024.10.16-09.56.57:162][826]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (330)
  3496. [2024.10.16-09.56.57:162][826]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (328)
  3497. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326)
  3498. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module BlueprintMaterialTextureNodes (324)
  3499. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (322)
  3500. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module PacketHandler (320)
  3501. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (318)
  3502. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module AnimGraph (316)
  3503. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module TimeManagement (314)
  3504. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module AnimationDataController (312)
  3505. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (310)
  3506. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (308)
  3507. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module MediaAssets (306)
  3508. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module Overlay (304)
  3509. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module OverlayEditor (303)
  3510. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module VREditor (300)
  3511. [2024.10.16-09.56.57:177][826]LogModuleManager: Shutting down and abandoning module StringTableEditor (298)
  3512. [2024.10.16-09.56.57:178][826]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (296)
  3513. [2024.10.16-09.56.57:178][826]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (294)
  3514. [2024.10.16-09.56.57:179][826]LogModuleManager: Shutting down and abandoning module FunctionalTesting (292)
  3515. [2024.10.16-09.56.57:179][826]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (290)
  3516. [2024.10.16-09.56.57:180][826]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (289)
  3517. [2024.10.16-09.56.57:180][826]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (286)
  3518. [2024.10.16-09.56.57:180][826]LogModuleManager: Shutting down and abandoning module UMG (284)
  3519. [2024.10.16-09.56.57:180][826]LogModuleManager: Shutting down and abandoning module UMGEditor (283)
  3520. [2024.10.16-09.56.57:181][826]LogModuleManager: Shutting down and abandoning module EditorStyle (278)
  3521. [2024.10.16-09.56.57:181][826]LogModuleManager: Shutting down and abandoning module SlateReflector (276)
  3522. [2024.10.16-09.56.57:183][826]LogModuleManager: Shutting down and abandoning module Slate (274)
  3523. [2024.10.16-09.56.57:183][826]LogModuleManager: Shutting down and abandoning module SlateCore (272)
  3524. [2024.10.16-09.56.57:184][826]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (270)
  3525. [2024.10.16-09.56.57:184][826]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (268)
  3526. [2024.10.16-09.56.57:184][826]LogModuleManager: Shutting down and abandoning module UnrealEd (266)
  3527. [2024.10.16-09.56.57:184][826]LogModuleManager: Shutting down and abandoning module MRMesh (264)
  3528. [2024.10.16-09.56.57:184][826]LogModuleManager: Shutting down and abandoning module Messaging (262)
  3529. [2024.10.16-09.56.57:184][826]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (260)
  3530. [2024.10.16-09.56.57:184][826]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (258)
  3531. [2024.10.16-09.56.57:184][826]LogModuleManager: Shutting down and abandoning module LiveCoding (256)
  3532. [2024.10.16-09.56.57:196][826]LogModuleManager: Shutting down and abandoning module Networking (254)
  3533. [2024.10.16-09.56.57:196][826]LogModuleManager: Shutting down and abandoning module Core (252)
  3534. [2024.10.16-09.56.57:196][826]LogModuleManager: Shutting down and abandoning module AssetDefinition (250)
  3535. [2024.10.16-09.56.57:196][826]LogModuleManager: Shutting down and abandoning module MovieSceneTools (248)
  3536. [2024.10.16-09.56.57:196][826]LogModuleManager: Shutting down and abandoning module CurveEditor (247)
  3537. [2024.10.16-09.56.57:196][826]LogModuleManager: Shutting down and abandoning module Sequencer (245)
  3538. [2024.10.16-09.56.57:196][826]LogModuleManager: Shutting down and abandoning module KismetCompiler (242)
  3539. [2024.10.16-09.56.57:196][826]LogModuleManager: Shutting down and abandoning module MeshBuilder (240)
  3540. [2024.10.16-09.56.57:196][826]LogModuleManager: Shutting down and abandoning module NaniteBuilder (238)
  3541. [2024.10.16-09.56.57:196][826]LogModuleManager: Shutting down and abandoning module MeshUtilities (236)
  3542. [2024.10.16-09.56.57:196][826]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (235)
  3543. [2024.10.16-09.56.57:197][826]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (234)
  3544. [2024.10.16-09.56.57:197][826]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (233)
  3545. [2024.10.16-09.56.57:197][826]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
  3546. [2024.10.16-09.56.57:197][826]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
  3547. [2024.10.16-09.56.57:197][826]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
  3548. [2024.10.16-09.56.57:198][826]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
  3549. [2024.10.16-09.56.57:199][826]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
  3550. [2024.10.16-09.56.57:199][826]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
  3551. [2024.10.16-09.56.57:200][826]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (216)
  3552. [2024.10.16-09.56.57:213][826]LogModuleManager: Shutting down and abandoning module TelemetryUtils (213)
  3553. [2024.10.16-09.56.57:213][826]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (210)
  3554. [2024.10.16-09.56.57:213][826]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (208)
  3555. [2024.10.16-09.56.57:213][826]LogModuleManager: Shutting down and abandoning module DerivedDataCache (206)
  3556. [2024.10.16-09.56.57:222][826]LogModuleManager: Shutting down and abandoning module TargetPlatform (204)
  3557. [2024.10.16-09.56.57:222][826]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (203)
  3558. [2024.10.16-09.56.57:222][826]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (201)
  3559. [2024.10.16-09.56.57:224][826]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (199)
  3560. [2024.10.16-09.56.57:224][826]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (197)
  3561. [2024.10.16-09.56.57:224][826]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (195)
  3562. [2024.10.16-09.56.57:224][826]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (193)
  3563. [2024.10.16-09.56.57:224][826]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (191)
  3564. [2024.10.16-09.56.57:224][826]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (189)
  3565. [2024.10.16-09.56.57:224][826]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (187)
  3566. [2024.10.16-09.56.57:224][826]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (185)
  3567. [2024.10.16-09.56.57:225][826]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (183)
  3568. [2024.10.16-09.56.57:225][826]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (181)
  3569. [2024.10.16-09.56.57:225][826]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (179)
  3570. [2024.10.16-09.56.57:225][826]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (177)
  3571. [2024.10.16-09.56.57:226][826]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (175)
  3572. [2024.10.16-09.56.57:226][826]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (173)
  3573. [2024.10.16-09.56.57:226][826]LogModuleManager: Shutting down and abandoning module TextureFormat (171)
  3574. [2024.10.16-09.56.57:226][826]LogModuleManager: Shutting down and abandoning module ImageWrapper (170)
  3575. [2024.10.16-09.56.57:226][826]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (168)
  3576. [2024.10.16-09.56.57:226][826]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (166)
  3577. [2024.10.16-09.56.57:226][826]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (164)
  3578. [2024.10.16-09.56.57:226][826]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (162)
  3579. [2024.10.16-09.56.57:226][826]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (160)
  3580. [2024.10.16-09.56.57:226][826]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (158)
  3581. [2024.10.16-09.56.57:227][826]LogModuleManager: Shutting down and abandoning module TurnkeySupport (155)
  3582. [2024.10.16-09.56.57:227][826]LogModuleManager: Shutting down and abandoning module InputCore (152)
  3583. [2024.10.16-09.56.57:227][826]LogModuleManager: Shutting down and abandoning module Settings (150)
  3584. [2024.10.16-09.56.57:227][826]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (148)
  3585. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (146)
  3586. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (145)
  3587. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module Chaos (142)
  3588. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module GeometryCore (141)
  3589. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (138)
  3590. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (137)
  3591. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module AVEncoder (136)
  3592. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module D3D12RHI (132)
  3593. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module FlowField2D (130)
  3594. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module DBJsonBlueprintSupport (128)
  3595. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module VariantManagerContent (126)
  3596. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (124)
  3597. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module NiagaraShader (122)
  3598. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module GLTFExporter (120)
  3599. [2024.10.16-09.56.57:229][826]LogModuleManager: Shutting down and abandoning module DatasmithContent (118)
  3600. [2024.10.16-09.56.57:230][826]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (116)
  3601. [2024.10.16-09.56.57:230][826]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (114)
  3602. [2024.10.16-09.56.57:230][826]LogModuleManager: Shutting down and abandoning module ChunkDownloader (112)
  3603. [2024.10.16-09.56.57:230][826]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (110)
  3604. [2024.10.16-09.56.57:230][826]LogModuleManager: Shutting down and abandoning module Water (108)
  3605. [2024.10.16-09.56.57:230][826]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (106)
  3606. [2024.10.16-09.56.57:230][826]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (104)
  3607. [2024.10.16-09.56.57:230][826]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (102)
  3608. [2024.10.16-09.56.57:231][826]LogModuleManager: Shutting down and abandoning module ChaosCloth (100)
  3609. [2024.10.16-09.56.57:231][826]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (98)
  3610. [2024.10.16-09.56.57:234][826]LogModuleManager: Shutting down and abandoning module XMPP (93)
  3611. [2024.10.16-09.56.57:235][826]LogModuleManager: Shutting down and abandoning module WebSockets (92)
  3612. [2024.10.16-09.56.57:253][826]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (88)
  3613. [2024.10.16-09.56.57:253][826]RenderDocPlugin: plugin has been unloaded.
  3614. [2024.10.16-09.56.57:253][826]LogModuleManager: Shutting down and abandoning module PixWinPlugin (86)
  3615. [2024.10.16-09.56.57:253][826]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (84)
  3616. [2024.10.16-09.56.57:253][826]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (82)
  3617. [2024.10.16-09.56.57:254][826]LogModuleManager: Shutting down and abandoning module CesiumRuntime (80)
  3618. [2024.10.16-09.56.57:254][826]LogModuleManager: Shutting down and abandoning module HTTP (79)
  3619. [2024.10.16-09.56.57:292][826]LogModuleManager: Shutting down and abandoning module SSL (78)
  3620. [2024.10.16-09.56.57:293][826]LogModuleManager: Shutting down and abandoning module WmfMedia (74)
  3621. [2024.10.16-09.56.57:297][826]LogModuleManager: Shutting down and abandoning module Media (73)
  3622. [2024.10.16-09.56.57:299][826]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (70)
  3623. [2024.10.16-09.56.57:299][826]LogModuleManager: Shutting down and abandoning module AISupportModule (68)
  3624. [2024.10.16-09.56.57:299][826]LogModuleManager: Shutting down and abandoning module ACLPlugin (66)
  3625. [2024.10.16-09.56.57:299][826]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64)
  3626. [2024.10.16-09.56.57:299][826]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62)
  3627. [2024.10.16-09.56.57:299][826]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60)
  3628. [2024.10.16-09.56.57:299][826]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58)
  3629. [2024.10.16-09.56.57:300][826]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56)
  3630. [2024.10.16-09.56.57:300][826]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (54)
  3631. [2024.10.16-09.56.57:300][826]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (52)
  3632. [2024.10.16-09.56.57:300][826]LogModuleManager: Shutting down and abandoning module SourceControl (51)
  3633. [2024.10.16-09.56.57:301][826]LogModuleManager: Shutting down and abandoning module XGEController (48)
  3634. [2024.10.16-09.56.57:301][826]LogXGEController: Cleaning working directory: C:/Users/max.wu/AppData/Local/Temp/UnrealXGEWorkingDir/
  3635. [2024.10.16-09.56.57:301][826]LogModuleManager: Shutting down and abandoning module FastBuildController (46)
  3636. [2024.10.16-09.56.57:302][826]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44)
  3637. [2024.10.16-09.56.57:302][826]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42)
  3638. [2024.10.16-09.56.57:302][826]LogModuleManager: Shutting down and abandoning module AudioEditor (40)
  3639. [2024.10.16-09.56.57:303][826]LogModuleManager: Shutting down and abandoning module PropertyEditor (39)
  3640. [2024.10.16-09.56.57:304][826]LogModuleManager: Shutting down and abandoning module Virtualization (36)
  3641. [2024.10.16-09.56.57:304][826]LogModuleManager: Shutting down and abandoning module MessageLog (35)
  3642. [2024.10.16-09.56.57:304][826]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
  3643. [2024.10.16-09.56.57:304][826]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31)
  3644. [2024.10.16-09.56.57:304][826]LogModuleManager: Shutting down and abandoning module RenderCore (28)
  3645. [2024.10.16-09.56.57:304][826]LogModuleManager: Shutting down and abandoning module Landscape (26)
  3646. [2024.10.16-09.56.57:304][826]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
  3647. [2024.10.16-09.56.57:307][826]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
  3648. [2024.10.16-09.56.57:307][826]LogModuleManager: Shutting down and abandoning module Renderer (20)
  3649. [2024.10.16-09.56.57:308][826]LogModuleManager: Shutting down and abandoning module Engine (18)
  3650. [2024.10.16-09.56.57:308][826]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
  3651. [2024.10.16-09.56.57:308][826]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
  3652. [2024.10.16-09.56.57:308][826]LogModuleManager: Shutting down and abandoning module PakFile (12)
  3653. [2024.10.16-09.56.57:308][826]LogPakFile: Destroying PakPlatformFile
  3654. [2024.10.16-09.56.57:308][826]LogModuleManager: Shutting down and abandoning module RSA (11)
  3655. [2024.10.16-09.56.57:308][826]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
  3656. [2024.10.16-09.56.57:308][826]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
  3657. [2024.10.16-09.56.57:308][826]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
  3658. [2024.10.16-09.56.57:309][826]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
  3659. [2024.10.16-09.56.57:968][826]LogD3D12RHI: ~FD3D12DynamicRHI
  3660. [2024.10.16-09.56.58:111][826]LogExit: Exiting.
  3661. [2024.10.16-09.56.58:137][826]Log file closed, 10/16/24 17:56:58