123456789101112131415161718192021222324252627282930313233343536373839404142434445 |
- // Copyright 2017-2021 marynate. All Rights Reserved.
- #pragma once
- #include "CoreMinimal.h"
- #include "Styling/SlateStyle.h"
- #include "IDocumentation.h"
- /** */
- class FExtContentBrowserStyle
- {
- public:
- static void Initialize();
- static void Shutdown();
- /** reloads textures used by slate renderer */
- static void ReloadTextures();
- /** @return The Slate style set for the Shooter game */
- static const ISlateStyle& Get();
- static FName GetStyleSetName();
- static FSlateFontInfo GetFontStyle(FName PropertyName, const ANSICHAR* Specifier = NULL);
- static FDocumentationStyle GetChangLogDocumentationStyle();
- public:
- // For debug
- static FLinearColor CustomContentBrowserBorderBackgroundColor;
- static FLinearColor CustomToolbarBackgroundColor;
- static FLinearColor CustomSourceViewBackgroundColor;
- static FLinearColor CustomAssetViewBackgroundColor;
- private:
- static TSharedRef< class FSlateStyleSet > Create();
- private:
- static TSharedPtr< class FSlateStyleSet > StyleInstance;
- };
|