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@@ -15,8 +15,10 @@ public class PathSign : MonoBehaviour
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if (bindObj != null)
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{
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this.GetComponent<RectTransform>().anchoredPosition = CameraManager.instance.secondCamera.WorldToScreenPoint(bindPos) / Screen.width * 1920.0f;
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+ float alpha = this.GetComponent<RectTransform>().anchoredPosition.y < 1000 ? 1 : (1 - (this.GetComponent<RectTransform>().anchoredPosition.y - 1000) / 16);
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+ this.GetComponent<Image>().color = new Color(1, 1, 1, alpha);
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float dyScale = 72 / CameraManager.instance.secondCamera.GetComponent<CameraBirdSec>().currentDistance;
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- dyScale = math.clamp(dyScale, 1, 6);
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+ dyScale = math.clamp(dyScale, 1, 4);
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this.transform.localScale = new Vector3(dyScale, dyScale, dyScale);
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if (!bindObj.activeSelf || !bindObj.transform.parent.gameObject.activeSelf || !bindObj.transform.parent.parent.gameObject.activeSelf)
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{
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