wartheking 13 цаг өмнө
parent
commit
897e83c7f9

+ 1 - 1
Assets/Art/Material/SheBei/TaoKou_DianXiang.mat

@@ -14,7 +14,7 @@ Material:
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+ 1 - 1
Assets/Art/Material/SheBei/TaoKou_ZhaBeng.mat

@@ -15,7 +15,7 @@ Material:
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   - _NORMALMAP
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+ 1 - 1
Assets/Art/Material/SheBei/XiaoFang.mat

@@ -14,7 +14,7 @@ Material:
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   - _NORMALMAP
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+ 788 - 1
Assets/Art/Prefab/Buildings/TaoKou_ShiNei.prefab

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   m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 1}
-  m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 2, y: -223}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 0, y: 0}
+  m_AnchoredPosition: {x: 2, y: 0}
   m_SizeDelta: {x: 369.37, y: 0}
   m_Pivot: {x: 0, y: 1}
 --- !u!222 &46367777444841976
@@ -31628,10 +31626,10 @@ RectTransform:
   m_Father: {fileID: 46367777292671339}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 1}
-  m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 186.685, y: -108}
-  m_SizeDelta: {x: 369.37, y: 200}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 0, y: 0}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 0, y: 200}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &46367777522766565
 CanvasRenderer:
@@ -33252,7 +33250,7 @@ RectTransform:
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
   m_AnchoredPosition: {x: 0, y: -18}
-  m_SizeDelta: {x: 379.37, y: 353}
+  m_SizeDelta: {x: 379.37, y: 0}
   m_Pivot: {x: 0, y: 1}
 --- !u!114 &366947308466371871
 MonoBehaviour:
@@ -33500,9 +33498,9 @@ RectTransform:
   m_Father: {fileID: 395883800}
   m_RootOrder: 3
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 1}
-  m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 2, y: -253}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 0, y: 0}
+  m_AnchoredPosition: {x: 2, y: 0}
   m_SizeDelta: {x: 369.37, y: 0}
   m_Pivot: {x: 0, y: 1}
 --- !u!222 &366947308499173217
@@ -38348,9 +38346,9 @@ RectTransform:
   m_Father: {fileID: 366947308466371869}
   m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 1}
-  m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 2, y: -238}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 0, y: 0}
+  m_AnchoredPosition: {x: 2, y: 0}
   m_SizeDelta: {x: 369.37, y: 0}
   m_Pivot: {x: 0, y: 1}
 --- !u!222 &366947310056994245
@@ -39752,9 +39750,9 @@ RectTransform:
   m_Father: {fileID: 366947308466371869}
   m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 1}
-  m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 2, y: -223}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 0, y: 0}
+  m_AnchoredPosition: {x: 2, y: 0}
   m_SizeDelta: {x: 369.37, y: 0}
   m_Pivot: {x: 0, y: 1}
 --- !u!222 &366947310440468522
@@ -53526,7 +53524,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 2, y: -264.25}
+  m_AnchoredPosition: {x: 2, y: -267}
   m_SizeDelta: {x: 369.37, y: 726}
   m_Pivot: {x: 0, y: 1}
 --- !u!222 &3660008271194153712
@@ -53626,7 +53624,7 @@ RectTransform:
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
   m_AnchoredPosition: {x: 0, y: -18}
-  m_SizeDelta: {x: 379.37, y: 0}
+  m_SizeDelta: {x: 379.37, y: 993}
   m_Pivot: {x: 0, y: 1}
 --- !u!114 &3660008271420134783
 MonoBehaviour:
@@ -53702,10 +53700,10 @@ RectTransform:
   m_Father: {fileID: 3660008271420134769}
   m_RootOrder: 1
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 1}
-  m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 2, y: -223}
-  m_SizeDelta: {x: 369.37, y: 29}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 0, y: 0}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 0, y: 29}
   m_Pivot: {x: 0, y: 1}
 --- !u!222 &3660008271778323915
 CanvasRenderer:
@@ -53833,10 +53831,10 @@ RectTransform:
   m_Father: {fileID: 3660008271420134769}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 0, y: 200}
+  m_AnchorMin: {x: 0, y: 1}
+  m_AnchorMax: {x: 0, y: 1}
+  m_AnchoredPosition: {x: 186.685, y: -108}
+  m_SizeDelta: {x: 369.37, y: 200}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &3660008272988250413
 CanvasRenderer:

+ 106 - 0
Assets/RealLayerControl.cs

@@ -0,0 +1,106 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class RealLayerControl : MonoBehaviour
+{
+    public GameObject bingMapItemCol;
+    public GameObject bingMapFKCol;
+    public GameObject bingMapXZCol;
+
+
+    public Toggle pointToggle;
+    public Toggle fkToggle;
+    public Toggle xzToggle;
+    // Start is called before the first frame update
+
+    public bool showMapItem = true;
+    public bool showFKItem = false;
+    public bool showXZItem = false;
+
+    // Start is called before the first frame update
+    void Start()
+    {
+        pointToggle.onValueChanged.AddListener((bool active) =>
+        {
+            showMapItem = active;
+        });
+        fkToggle.onValueChanged.AddListener((bool active) =>
+        {
+            showFKItem = active;
+            if (active)
+            {
+                showXZItem = false;
+                xzToggle.isOn = false;
+            }
+        });
+        xzToggle.onValueChanged.AddListener((bool active) =>
+        {
+            showXZItem = active;
+            if (active)
+            {
+                showFKItem = false;
+                fkToggle.isOn = false;
+            }
+        });
+    }
+
+    // Update is called once per frame
+    void Update()
+    {
+        if (CameraManager.instance.mainCamera.transform.position.y > 3200)
+        {
+            if (CameraManager.instance.mainCamera.enabled)
+            {
+                pointToggle.gameObject.SetActive(true);
+                xzToggle.gameObject.SetActive(true);
+                fkToggle.gameObject.SetActive(true);
+                if (showMapItem)
+                {
+                    bingMapItemCol.gameObject.SetActive(true);
+                    bingMapItemCol.GetComponent<CanvasGroup>().alpha = Mathf.Lerp(0, 1, Mathf.Abs(CameraManager.instance.mainCamera.transform.position.y - 3200) / 600.0f);
+                }
+                else
+                {
+                    bingMapItemCol.gameObject.SetActive(false);
+                }
+                if (showFKItem && CameraManager.instance.mainCamera.transform.position.y > 3500)
+                {
+                    bingMapFKCol.gameObject.SetActive(true);
+                }
+                else
+                {
+                    bingMapFKCol.gameObject.SetActive(false);
+                }
+                if (showXZItem && CameraManager.instance.mainCamera.transform.position.y > 3500)
+                {
+                    bingMapXZCol.gameObject.SetActive(true);
+                }
+                else
+                {
+                    bingMapXZCol.gameObject.SetActive(false);
+                }
+            }
+            else
+            {
+                bingMapItemCol.gameObject.SetActive(false);
+                bingMapFKCol.gameObject.SetActive(false);
+                bingMapXZCol.gameObject.SetActive(false);
+                pointToggle.gameObject.SetActive(false);
+                xzToggle.gameObject.SetActive(false);
+                fkToggle.gameObject.SetActive(false);
+            }
+
+        }
+        else
+        {
+            bingMapItemCol.gameObject.SetActive(false);
+            bingMapFKCol.gameObject.SetActive(false);
+            bingMapXZCol.gameObject.SetActive(false);
+            pointToggle.gameObject.SetActive(false);
+            xzToggle.gameObject.SetActive(false);
+            fkToggle.gameObject.SetActive(false);
+        }
+    }
+}

+ 11 - 0
Assets/RealLayerControl.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 5dcfae4bd8f4fc44ca39772960b2d876
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

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+ 98 - 1
Assets/Scene 1.unity


+ 4 - 36
Assets/Scripts/UI/UIView/YZT/OnePicNav.cs

@@ -31,14 +31,11 @@ public class OnePicNav : MonoBehaviour
 
     public GameObject shaPan;
 
-    public GameObject bingMapItemCol;
+    
 
     public int lastIndex = -99;
 
-    public Toggle pointToggle;
-    // Start is called before the first frame update
-
-    public bool showMapItem = true;
+  
 
     void Start()
     {
@@ -58,11 +55,7 @@ public class OnePicNav : MonoBehaviour
         for (int i = 0; i < bts.Length; i++) {
             btns.Add(bts[i]);
         }
-        pointToggle.onValueChanged.AddListener((bool active) =>
-        {
-
-            showMapItem = active;
-        });
+        
         layers = new List<RectTransform>();
         for (int i = 0; i < content.transform.childCount; i++) {
             layers.Add(content.transform.GetChild(i).GetComponent<RectTransform>());
@@ -142,33 +135,8 @@ public class OnePicNav : MonoBehaviour
             runtimePointStatic[i].gameObject.SetActive(cameraEnable);
             if (cameraEnable)
                 runtimePointStatic[i].anchoredPosition = CameraManager.instance.secondCamera.WorldToScreenPoint(runtimePointStaticBind[i].transform.position) * 1920.0f / Screen.width;
-            
-
-        }
-        if (CameraManager.instance.mainCamera.transform.position.y > 3200)
-        {
-            if (CameraManager.instance.mainCamera.enabled)
-            {
-                pointToggle.gameObject.SetActive(true);
-                if (showMapItem)
-                {
-                    bingMapItemCol.gameObject.SetActive(true);
-                    bingMapItemCol.GetComponent<CanvasGroup>().alpha = Mathf.Lerp(0, 1, Mathf.Abs(CameraManager.instance.mainCamera.transform.position.y - 3200) / 600.0f);
-                }
-                else {
-                    bingMapItemCol.gameObject.SetActive(false);
-                }
-            }
-            else {
-                bingMapItemCol.gameObject.SetActive(false);
-                pointToggle.gameObject.SetActive(false);
-            }
-
-        }
-        else {
-            bingMapItemCol.gameObject.SetActive(false);
-            pointToggle.gameObject.SetActive(false);
         }
+       
         
     }
 }

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