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@@ -25,7 +25,7 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2957283154803002186}
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- m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
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+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -11189.537, y: 26255.861, z: -21.666035}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -49,7 +49,7 @@ MeshRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2957283154803002186}
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m_Enabled: 1
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- m_CastShadows: 1
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+ m_CastShadows: 0
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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