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提交材质变成diffuse

lantiannb 16 小時之前
父節點
當前提交
bc168a47c9
共有 100 個文件被更改,包括 311 次插入354 次删除
  1. 0 3
      Assets/AIPagedLod/Scripts/WebGL/CameraBirdSec.cs
  2. 5 6
      Assets/Art/Material/Buildings/BuYuan/BuYuanChuang2.mat
  3. 1 1
      Assets/Art/Material/Buildings/BuYuan/BuYuan_BaiQiang.mat
  4. 1 1
      Assets/Art/Material/Buildings/BuYuan/BuYuan_BaiSeZhuZi.mat
  5. 1 1
      Assets/Art/Material/Buildings/BuYuan/BuYuan_Chuang1.mat
  6. 1 1
      Assets/Art/Material/Buildings/BuYuan/BuYuan_DiMian.mat
  7. 1 1
      Assets/Art/Material/Buildings/BuYuan/BuYuan_LangMen.mat
  8. 1 1
      Assets/Art/Material/Buildings/BuYuan/BuYuan_PeiDianXiang.mat
  9. 1 1
      Assets/Art/Material/Buildings/BuYuan/Mat85.mat
  10. 5 6
      Assets/Art/Material/Buildings/BuYuan_DiXing.mat
  11. 5 6
      Assets/Art/Material/Buildings/BuYuan_DiiKuai1.mat
  12. 5 6
      Assets/Art/Material/Buildings/BuYuan_DiiKuai2.mat
  13. 5 6
      Assets/Art/Material/Buildings/BuYuan_DiiKuai3.mat
  14. 5 6
      Assets/Art/Material/Buildings/BuYuan_DiiKuai4.mat
  15. 5 6
      Assets/Art/Material/Buildings/BuYuan_DiiKuai5.mat
  16. 5 6
      Assets/Art/Material/Buildings/BuYuan_DiiKuai6.mat
  17. 1 1
      Assets/Art/Material/Buildings/BuYuan_Zi.mat
  18. 5 6
      Assets/Art/Material/Buildings/DiKuai10.mat
  19. 5 6
      Assets/Art/Material/Buildings/DiKuai11.mat
  20. 5 6
      Assets/Art/Material/Buildings/DiKuai12.mat
  21. 5 6
      Assets/Art/Material/Buildings/DiKuai13.mat
  22. 5 6
      Assets/Art/Material/Buildings/DiKuai7.mat
  23. 5 6
      Assets/Art/Material/Buildings/DiKuai8.mat
  24. 5 6
      Assets/Art/Material/Buildings/DiKuai9.mat
  25. 3 3
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_HeTi.mat
  26. 3 3
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Lu.mat
  27. 1 1
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Mat1.mat
  28. 1 1
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Mat2.mat
  29. 1 1
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Mat3.mat
  30. 1 1
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Mat4.mat
  31. 1 1
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Mat5.mat
  32. 1 1
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Mat6.mat
  33. 3 3
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Wu1.mat
  34. 3 3
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Wu1Part1.mat
  35. 3 3
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Wu1Part2.mat
  36. 3 3
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_WuDing.mat
  37. 3 3
      Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Za.mat
  38. 5 6
      Assets/Art/Material/Buildings/GaoTanKou/NanTaoGou_DiKuai1.mat
  39. 5 6
      Assets/Art/Material/Buildings/GaoTanKou/NanTaoGou_DiKuai2.mat
  40. 5 6
      Assets/Art/Material/Buildings/GaoTanKou/NanTaoGou_DiKuai3.mat
  41. 5 6
      Assets/Art/Material/Buildings/GaoTanKou/NanTaoGou_DiKuai4.mat
  42. 1 1
      Assets/Art/Material/Buildings/GaoTanKou/TanGaoKou_Chuang1.mat
  43. 3 3
      Assets/Art/Material/Buildings/GaoTanKou/TanGaoKou_Men.mat
  44. 1 1
      Assets/Art/Material/Buildings/GaoTanKou/Z1.mat
  45. 1 1
      Assets/Art/Material/Buildings/GaoTanKou/Z2.mat
  46. 1 1
      Assets/Art/Material/Buildings/GuanDao.mat
  47. 1 1
      Assets/Art/Material/Buildings/Material #24.mat
  48. 3 3
      Assets/Art/Material/Buildings/Men.mat
  49. 3 3
      Assets/Art/Material/Buildings/Men2.mat
  50. 5 6
      Assets/Art/Material/Buildings/NanTaoGou/DiKuai1_7_9 1.mat
  51. 5 6
      Assets/Art/Material/Buildings/NanTaoGou/DiKuai1_7_9.mat
  52. 5 6
      Assets/Art/Material/Buildings/NanTaoGou/DiKuai2_3_11 1.mat
  53. 5 6
      Assets/Art/Material/Buildings/NanTaoGou/DiKuai2_3_11.mat
  54. 5 6
      Assets/Art/Material/Buildings/NanTaoGou/DiKuai4_5_12 1.mat
  55. 5 6
      Assets/Art/Material/Buildings/NanTaoGou/DiKuai4_5_12.mat
  56. 5 6
      Assets/Art/Material/Buildings/NanTaoGou/DiKuai6_8_10 1.mat
  57. 5 6
      Assets/Art/Material/Buildings/NanTaoGou/DiKuai6_8_10.mat
  58. 1 1
      Assets/Art/Material/Buildings/NanTaoGou/JMF.mat
  59. 3 3
      Assets/Art/Material/Buildings/NanTaoGou/NanTaoGou_ZhaKou1.mat
  60. 3 3
      Assets/Art/Material/Buildings/NanTaoGou/NanTaoGou_ZhaKou2.mat
  61. 3 3
      Assets/Art/Material/Buildings/NanTaoGou/NanTaoGou_ZhaKou3.mat
  62. 5 6
      Assets/Art/Material/Buildings/NeiJingHe/DiKuai1.mat
  63. 5 6
      Assets/Art/Material/Buildings/NeiJingHe/DiKuai2.mat
  64. 5 6
      Assets/Art/Material/Buildings/NeiJingHe/DiKuai3.mat
  65. 5 6
      Assets/Art/Material/Buildings/NeiJingHe/DiKuai4.mat
  66. 3 3
      Assets/Art/Material/Buildings/NeiJingHe/Material #6280.mat
  67. 1 1
      Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_CXhuang1.mat
  68. 3 3
      Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_HeTi.mat
  69. 1 1
      Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_Mat1.mat
  70. 1 1
      Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_Mat2.mat
  71. 1 1
      Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_Mat3.mat
  72. 1 1
      Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_Mat4.mat
  73. 3 3
      Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_Men.mat
  74. 3 3
      Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_ZhuZi.mat
  75. 5 6
      Assets/Art/Material/Buildings/TaoKou/DiKuai1_2_10.mat
  76. 5 6
      Assets/Art/Material/Buildings/TaoKou/DiKuai3_4_11.mat
  77. 5 6
      Assets/Art/Material/Buildings/TaoKou/DiKuai5_13.mat
  78. 5 6
      Assets/Art/Material/Buildings/TaoKou/DiKuai6_7_14.mat
  79. 5 6
      Assets/Art/Material/Buildings/TaoKou/DiKuai8_12.mat
  80. 5 6
      Assets/Art/Material/Buildings/TaoKou/DiKuai9_15.mat
  81. 3 3
      Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat1 1.mat
  82. 1 1
      Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat1.mat
  83. 1 1
      Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat2.mat
  84. 1 1
      Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat3.mat
  85. 1 1
      Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat4.mat
  86. 1 1
      Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat6.mat
  87. 1 1
      Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat7.mat
  88. 3 3
      Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat8 1.mat
  89. 1 1
      Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat8.mat
  90. 3 3
      Assets/Art/Material/Buildings/TaoKou/TaoKou_ShiDun.mat
  91. 3 3
      Assets/Art/Material/Buildings/TaoKou/TaoKou_ShuiLiKuai.mat
  92. 3 3
      Assets/Art/Material/Buildings/TaoKou/TaoKou_TaiZi.mat
  93. 3 3
      Assets/Art/Material/Buildings/TaoKou/TaoKou_WuZi2.mat
  94. 3 3
      Assets/Art/Material/Buildings/TaoKou/TaoKou_ZhaMenXian.mat
  95. 3 3
      Assets/Art/Material/Buildings/TaoKou/WuZi.mat
  96. 1 1
      Assets/Art/Material/Buildings/WaPian.mat
  97. 5 6
      Assets/Art/Material/Buildings/XinTanKou/DiKuai1.mat
  98. 5 6
      Assets/Art/Material/Buildings/XinTanKou/DiKuai2.mat
  99. 5 6
      Assets/Art/Material/Buildings/XinTanKou/DiKuai3.mat
  100. 3 3
      Assets/Art/Material/Buildings/XinTanKou/DiKuai4.mat

+ 0 - 3
Assets/AIPagedLod/Scripts/WebGL/CameraBirdSec.cs

@@ -259,7 +259,4 @@ public class CameraBirdSec : MonoBehaviour
         this.Blink();
     }
 
-    void Update()
-    {
-    }
 }

+ 5 - 6
Assets/Art/Material/Buildings/BuYuan/BuYuanChuang2.mat

@@ -8,16 +8,15 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuanChuang2
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHAPREMULTIPLY_ON
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 3000
-  stringTagMap:
-    RenderType: Transparent
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3

+ 1 - 1
Assets/Art/Material/Buildings/BuYuan/BuYuan_BaiQiang.mat

@@ -8,7 +8,7 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_BaiQiang
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 1 - 1
Assets/Art/Material/Buildings/BuYuan/BuYuan_BaiSeZhuZi.mat

@@ -8,7 +8,7 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_BaiSeZhuZi
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 1 - 1
Assets/Art/Material/Buildings/BuYuan/BuYuan_Chuang1.mat

@@ -8,7 +8,7 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_Chuang1
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 1 - 1
Assets/Art/Material/Buildings/BuYuan/BuYuan_DiMian.mat

@@ -8,7 +8,7 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_DiMian
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 1 - 1
Assets/Art/Material/Buildings/BuYuan/BuYuan_LangMen.mat

@@ -8,7 +8,7 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_LangMen
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 1 - 1
Assets/Art/Material/Buildings/BuYuan/BuYuan_PeiDianXiang.mat

@@ -8,7 +8,7 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_PeiDianXiang
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 1 - 1
Assets/Art/Material/Buildings/BuYuan/Mat85.mat

@@ -8,7 +8,7 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: Mat85
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 5 - 6
Assets/Art/Material/Buildings/BuYuan_DiXing.mat

@@ -8,18 +8,17 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_DiXing
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHATEST_ON
   - _GLOSSYREFLECTIONS_OFF
   - _SPECULARHIGHLIGHTS_OFF
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 2450
-  stringTagMap:
-    RenderType: TransparentCutout
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3

+ 5 - 6
Assets/Art/Material/Buildings/BuYuan_DiiKuai1.mat

@@ -8,18 +8,17 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_DiiKuai1
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHATEST_ON
   - _GLOSSYREFLECTIONS_OFF
   - _SPECULARHIGHLIGHTS_OFF
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 2450
-  stringTagMap:
-    RenderType: TransparentCutout
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3

+ 5 - 6
Assets/Art/Material/Buildings/BuYuan_DiiKuai2.mat

@@ -8,18 +8,17 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_DiiKuai2
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHATEST_ON
   - _GLOSSYREFLECTIONS_OFF
   - _SPECULARHIGHLIGHTS_OFF
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 2450
-  stringTagMap:
-    RenderType: TransparentCutout
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3

+ 5 - 6
Assets/Art/Material/Buildings/BuYuan_DiiKuai3.mat

@@ -8,18 +8,17 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_DiiKuai3
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHATEST_ON
   - _GLOSSYREFLECTIONS_OFF
   - _SPECULARHIGHLIGHTS_OFF
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 2450
-  stringTagMap:
-    RenderType: TransparentCutout
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3

+ 5 - 6
Assets/Art/Material/Buildings/BuYuan_DiiKuai4.mat

@@ -8,18 +8,17 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_DiiKuai4
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHATEST_ON
   - _GLOSSYREFLECTIONS_OFF
   - _SPECULARHIGHLIGHTS_OFF
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 2450
-  stringTagMap:
-    RenderType: TransparentCutout
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3

+ 5 - 6
Assets/Art/Material/Buildings/BuYuan_DiiKuai5.mat

@@ -8,18 +8,17 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_DiiKuai5
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHATEST_ON
   - _GLOSSYREFLECTIONS_OFF
   - _SPECULARHIGHLIGHTS_OFF
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 2450
-  stringTagMap:
-    RenderType: TransparentCutout
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3

+ 5 - 6
Assets/Art/Material/Buildings/BuYuan_DiiKuai6.mat

@@ -8,18 +8,17 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_DiiKuai6
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHATEST_ON
   - _GLOSSYREFLECTIONS_OFF
   - _SPECULARHIGHLIGHTS_OFF
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 2450
-  stringTagMap:
-    RenderType: TransparentCutout
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3

+ 1 - 1
Assets/Art/Material/Buildings/BuYuan_Zi.mat

@@ -8,7 +8,7 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: BuYuan_Zi
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 5 - 6
Assets/Art/Material/Buildings/DiKuai10.mat

@@ -8,18 +8,17 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: DiKuai10
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHATEST_ON
   - _GLOSSYREFLECTIONS_OFF
   - _SPECULARHIGHLIGHTS_OFF
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 2450
-  stringTagMap:
-    RenderType: TransparentCutout
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3

+ 5 - 6
Assets/Art/Material/Buildings/DiKuai11.mat

@@ -8,18 +8,17 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: DiKuai11
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHATEST_ON
   - _GLOSSYREFLECTIONS_OFF
   - _SPECULARHIGHLIGHTS_OFF
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 2450
-  stringTagMap:
-    RenderType: TransparentCutout
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
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Assets/Art/Material/Buildings/DiKuai12.mat

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Assets/Art/Material/Buildings/DiKuai13.mat

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Assets/Art/Material/Buildings/DiKuai7.mat

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Assets/Art/Material/Buildings/DiKuai8.mat

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Assets/Art/Material/Buildings/DiKuai9.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_HeTi.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Lu.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Mat1.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Mat2.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Mat3.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Mat4.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Mat5.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Mat6.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Wu1.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Wu1Part1.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Wu1Part2.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_WuDing.mat

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Assets/Art/Material/Buildings/GaoTanKou/GaoTanKou_Za.mat

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Assets/Art/Material/Buildings/GaoTanKou/NanTaoGou_DiKuai1.mat

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+ 5 - 6
Assets/Art/Material/Buildings/GaoTanKou/NanTaoGou_DiKuai2.mat

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+ 5 - 6
Assets/Art/Material/Buildings/GaoTanKou/NanTaoGou_DiKuai3.mat

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+ 5 - 6
Assets/Art/Material/Buildings/GaoTanKou/NanTaoGou_DiKuai4.mat

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Assets/Art/Material/Buildings/GaoTanKou/TanGaoKou_Chuang1.mat

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Assets/Art/Material/Buildings/GaoTanKou/TanGaoKou_Men.mat

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Assets/Art/Material/Buildings/GaoTanKou/Z1.mat

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Assets/Art/Material/Buildings/GaoTanKou/Z2.mat

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Assets/Art/Material/Buildings/GuanDao.mat

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Assets/Art/Material/Buildings/Material #24.mat

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Assets/Art/Material/Buildings/Men.mat

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Assets/Art/Material/Buildings/Men2.mat

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Assets/Art/Material/Buildings/NanTaoGou/DiKuai1_7_9 1.mat

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Assets/Art/Material/Buildings/NanTaoGou/DiKuai1_7_9.mat

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Assets/Art/Material/Buildings/NanTaoGou/DiKuai2_3_11 1.mat

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+ 5 - 6
Assets/Art/Material/Buildings/NanTaoGou/DiKuai2_3_11.mat

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Assets/Art/Material/Buildings/NanTaoGou/DiKuai4_5_12 1.mat

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Assets/Art/Material/Buildings/NanTaoGou/DiKuai4_5_12.mat

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Assets/Art/Material/Buildings/NanTaoGou/DiKuai6_8_10 1.mat

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Assets/Art/Material/Buildings/NanTaoGou/DiKuai6_8_10.mat

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Assets/Art/Material/Buildings/NanTaoGou/JMF.mat

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Assets/Art/Material/Buildings/NanTaoGou/NanTaoGou_ZhaKou1.mat

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Assets/Art/Material/Buildings/NanTaoGou/NanTaoGou_ZhaKou2.mat

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Assets/Art/Material/Buildings/NanTaoGou/NanTaoGou_ZhaKou3.mat

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Assets/Art/Material/Buildings/NeiJingHe/DiKuai1.mat

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Assets/Art/Material/Buildings/NeiJingHe/DiKuai2.mat

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Assets/Art/Material/Buildings/NeiJingHe/DiKuai3.mat

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+ 5 - 6
Assets/Art/Material/Buildings/NeiJingHe/DiKuai4.mat

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Assets/Art/Material/Buildings/NeiJingHe/Material #6280.mat

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Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_CXhuang1.mat

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Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_HeTi.mat

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Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_Mat1.mat

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Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_Mat2.mat

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Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_Mat3.mat

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Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_Mat4.mat

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Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_Men.mat

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Assets/Art/Material/Buildings/NeiJingHe/NeiJingHe_ZhuZi.mat

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Assets/Art/Material/Buildings/TaoKou/DiKuai1_2_10.mat

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Assets/Art/Material/Buildings/TaoKou/DiKuai3_4_11.mat

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Assets/Art/Material/Buildings/TaoKou/DiKuai5_13.mat

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Assets/Art/Material/Buildings/TaoKou/DiKuai6_7_14.mat

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Assets/Art/Material/Buildings/TaoKou/DiKuai8_12.mat

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Assets/Art/Material/Buildings/TaoKou/DiKuai9_15.mat

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Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat1 1.mat

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Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat1.mat

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Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat2.mat

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Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat3.mat

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+ 1 - 1
Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat4.mat

@@ -8,7 +8,7 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: TaoKou_Mat4
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 1 - 1
Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat6.mat

@@ -8,7 +8,7 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: TaoKou_Mat6
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 1 - 1
Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat7.mat

@@ -8,7 +8,7 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: TaoKou_Mat7
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 3 - 3
Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat8 1.mat

@@ -8,11 +8,11 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: TaoKou_Mat8 1
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _METALLICGLOSSMAP
   - _NORMALMAP
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0

+ 1 - 1
Assets/Art/Material/Buildings/TaoKou/TaoKou_Mat8.mat

@@ -8,7 +8,7 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: TaoKou_Mat8
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 3 - 3
Assets/Art/Material/Buildings/TaoKou/TaoKou_ShiDun.mat

@@ -8,11 +8,11 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: TaoKou_ShiDun
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
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   - _NORMALMAP
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0

+ 3 - 3
Assets/Art/Material/Buildings/TaoKou/TaoKou_ShuiLiKuai.mat

@@ -8,11 +8,11 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: TaoKou_ShuiLiKuai
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
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   - _METALLICGLOSSMAP
   - _NORMALMAP
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0

+ 3 - 3
Assets/Art/Material/Buildings/TaoKou/TaoKou_TaiZi.mat

@@ -8,11 +8,11 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: TaoKou_TaiZi
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _METALLICGLOSSMAP
   - _NORMALMAP
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0

+ 3 - 3
Assets/Art/Material/Buildings/TaoKou/TaoKou_WuZi2.mat

@@ -8,11 +8,11 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: TaoKou_WuZi2
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
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   - _NORMALMAP
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0

+ 3 - 3
Assets/Art/Material/Buildings/TaoKou/TaoKou_ZhaMenXian.mat

@@ -8,11 +8,11 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: TaoKou_ZhaMenXian
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
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   - _METALLICGLOSSMAP
   - _NORMALMAP
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0

+ 3 - 3
Assets/Art/Material/Buildings/TaoKou/WuZi.mat

@@ -8,11 +8,11 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: WuZi
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
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   - _NORMALMAP
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0

+ 1 - 1
Assets/Art/Material/Buildings/WaPian.mat

@@ -8,7 +8,7 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: WaPian
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4

+ 5 - 6
Assets/Art/Material/Buildings/XinTanKou/DiKuai1.mat

@@ -8,18 +8,17 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: DiKuai1
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHATEST_ON
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   - _SPECULARHIGHLIGHTS_OFF
-  m_InvalidKeywords: []
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   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 2450
-  stringTagMap:
-    RenderType: TransparentCutout
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3

+ 5 - 6
Assets/Art/Material/Buildings/XinTanKou/DiKuai2.mat

@@ -8,18 +8,17 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: DiKuai2
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHATEST_ON
   - _GLOSSYREFLECTIONS_OFF
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-  m_InvalidKeywords: []
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   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 2450
-  stringTagMap:
-    RenderType: TransparentCutout
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3

+ 5 - 6
Assets/Art/Material/Buildings/XinTanKou/DiKuai3.mat

@@ -8,18 +8,17 @@ Material:
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   m_PrefabAsset: {fileID: 0}
   m_Name: DiKuai3
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
+  m_InvalidKeywords:
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   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 2450
-  stringTagMap:
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+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
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+ 3 - 3
Assets/Art/Material/Buildings/XinTanKou/DiKuai4.mat

@@ -8,11 +8,11 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: DiKuai4
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords:
+  m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords: []
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