Browse Source

提交修改两处bug

lantiannb 16 hours ago
parent
commit
c7ed7a785f
35 changed files with 2477 additions and 295 deletions
  1. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h01fc@2x.mat
  2. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h02cs@2x.mat
  3. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h03fk@2x.mat
  4. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h04djc@2x.mat
  5. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h05wq@2x.mat
  6. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h06djw@2x.mat
  7. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h07sk@2x.mat
  8. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h08ch@2x.mat
  9. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h09bhjd@2x.mat
  10. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h10ls@2x.mat
  11. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h11xtjd@2x.mat
  12. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h12xgglq@2x.mat
  13. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h13hjk@2x.mat
  14. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h14wl@2x.mat
  15. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h15lwx@2x.mat
  16. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h17tshglq@2x.mat
  17. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h18lk@2x.mat
  18. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h19xt@2x.mat
  19. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_h20yw@2x.mat
  20. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_xh01e@2x 1.mat
  21. 4 2
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_xh01e@2x.mat
  22. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_xh02m@2x.mat
  23. 56 4
      Assets/Art/UI/YZT/B01/FQ/Materials/maps_xh03w@2x.mat
  24. 434 2
      Assets/Prefabs/UI/SWFZ/SPJK.prefab
  25. 437 3
      Assets/Prefabs/UI/SWFZ/ZMJK.prefab
  26. 116 35
      Assets/Prefabs/UI/XHYZT/SWYJ.prefab
  27. 26 24
      Assets/Prefabs/UI/XHYZT/YZT.prefab
  28. 4 4
      Assets/Prefabs/UI/ZhanDian.prefab
  29. 28 99
      Assets/Scene 1.unity
  30. 49 0
      Assets/Scripts/HttpHelper.cs
  31. 5 0
      Assets/Scripts/UI/Data/GlobalData.cs
  32. 5 0
      Assets/Scripts/UI/Tools/ServerAddress.cs
  33. 41 4
      Assets/Scripts/UI/UIView/3D/SPJKLayer.cs
  34. 17 0
      Assets/Scripts/UI/UIView/3D/ZMJKLayer.cs
  35. 79 34
      Assets/Scripts/UI/UIView/SWYJ/SWYJLayer.cs

+ 56 - 4
Assets/Art/UI/YZT/B01/FQ/Materials/maps_h01fc@2x.mat

@@ -8,23 +8,75 @@ Material:
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   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: maps_h01fc@2x
   m_Name: maps_h01fc@2x
-  m_Shader: {fileID: 10750, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
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   disabledShaderPasses: []
   m_SavedProperties:
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     serializedVersion: 3
     m_TexEnvs:
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+        m_Scale: {x: 1, y: 1}
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+        m_Offset: {x: 0, y: 0}
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+        m_Scale: {x: 1, y: 1}
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+        m_Scale: {x: 1, y: 1}
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     - _MainTex:
     - _MainTex:
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         m_Scale: {x: 1, y: 1}
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+        m_Scale: {x: 1, y: 1}
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+        m_Scale: {x: 1, y: 1}
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+    - _Cutoff: 0.5
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+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _InvFade: 1
+    - _Metallic: 0
+    - _Mode: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _UVSec: 0
+    - _ZWrite: 1
+    m_Colors:
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _TintColor: {r: 0.8207547, g: 0.8207547, b: 0.8207547, a: 0.6156863}
   m_BuildTextureStacks: []
   m_BuildTextureStacks: []

+ 56 - 4
Assets/Art/UI/YZT/B01/FQ/Materials/maps_h02cs@2x.mat

@@ -8,23 +8,75 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: maps_h02cs@2x
   m_Name: maps_h02cs@2x
-  m_Shader: {fileID: 10750, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_ValidKeywords: []
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   m_InvalidKeywords: []
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   m_LightmapFlags: 4
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   m_EnableInstancingVariants: 0
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   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: -1
+  m_CustomRenderQueue: 3001
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   stringTagMap: {}
   disabledShaderPasses: []
   disabledShaderPasses: []
   m_SavedProperties:
   m_SavedProperties:
     serializedVersion: 3
     serializedVersion: 3
     m_TexEnvs:
     m_TexEnvs:
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+        m_Scale: {x: 1, y: 1}
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+    - _DetailAlbedoMap:
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+        m_Scale: {x: 1, y: 1}
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+        m_Scale: {x: 1, y: 1}
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+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
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     - _MainTex:
     - _MainTex:
         m_Texture: {fileID: 2800000, guid: 3b7bf5cb32173c64698d4e9d084b1d13, type: 3}
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         m_Scale: {x: 1, y: 1}
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         m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
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+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
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+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
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+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
     m_Ints: []
     m_Ints: []
-    m_Floats: []
-    m_Colors: []
+    m_Floats:
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+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _InvFade: 1
+    - _Metallic: 0
+    - _Mode: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _UVSec: 0
+    - _ZWrite: 1
+    m_Colors:
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _TintColor: {r: 0.8207547, g: 0.8207547, b: 0.8207547, a: 0.6156863}
   m_BuildTextureStacks: []
   m_BuildTextureStacks: []

+ 56 - 4
Assets/Art/UI/YZT/B01/FQ/Materials/maps_h03fk@2x.mat

@@ -8,23 +8,75 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: maps_h03fk@2x
   m_Name: maps_h03fk@2x
-  m_Shader: {fileID: 10750, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: -1
+  m_CustomRenderQueue: 3001
   stringTagMap: {}
   stringTagMap: {}
   disabledShaderPasses: []
   disabledShaderPasses: []
   m_SavedProperties:
   m_SavedProperties:
     serializedVersion: 3
     serializedVersion: 3
     m_TexEnvs:
     m_TexEnvs:
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+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
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     - _MainTex:
     - _MainTex:
         m_Texture: {fileID: 2800000, guid: 7a9cc7fb10e39de4d8273c62b667a45e, type: 3}
         m_Texture: {fileID: 2800000, guid: 7a9cc7fb10e39de4d8273c62b667a45e, type: 3}
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         m_Scale: {x: 1, y: 1}
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         m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
     m_Ints: []
     m_Ints: []
-    m_Floats: []
-    m_Colors: []
+    m_Floats:
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+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _InvFade: 1
+    - _Metallic: 0
+    - _Mode: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _UVSec: 0
+    - _ZWrite: 1
+    m_Colors:
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _TintColor: {r: 0.8207547, g: 0.8207547, b: 0.8207547, a: 0.6156863}
   m_BuildTextureStacks: []
   m_BuildTextureStacks: []

+ 56 - 4
Assets/Art/UI/YZT/B01/FQ/Materials/maps_h04djc@2x.mat

@@ -8,23 +8,75 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: maps_h04djc@2x
   m_Name: maps_h04djc@2x
-  m_Shader: {fileID: 10750, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
   m_ValidKeywords: []
   m_ValidKeywords: []
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   m_InvalidKeywords: []
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   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
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-  m_CustomRenderQueue: -1
+  m_CustomRenderQueue: 3001
   stringTagMap: {}
   stringTagMap: {}
   disabledShaderPasses: []
   disabledShaderPasses: []
   m_SavedProperties:
   m_SavedProperties:
     serializedVersion: 3
     serializedVersion: 3
     m_TexEnvs:
     m_TexEnvs:
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+        m_Scale: {x: 1, y: 1}
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+    - _DetailAlbedoMap:
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+        m_Scale: {x: 1, y: 1}
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     - _MainTex:
     - _MainTex:
         m_Texture: {fileID: 2800000, guid: df9149c0319e58145ae666f0ebc84f85, type: 3}
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     m_Ints: []
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-    m_Floats: []
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   m_BuildTextureStacks: []

+ 56 - 4
Assets/Art/UI/YZT/B01/FQ/Materials/maps_h05wq@2x.mat

@@ -8,23 +8,75 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: maps_h05wq@2x
   m_Name: maps_h05wq@2x
-  m_Shader: {fileID: 10750, guid: 0000000000000000f000000000000000, type: 0}
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   disabledShaderPasses: []
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     m_TexEnvs:
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Assets/Art/UI/YZT/B01/FQ/Materials/maps_h15lwx@2x.mat

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   m_BuildTextureStacks: []

+ 56 - 4
Assets/Art/UI/YZT/B01/FQ/Materials/maps_h19xt@2x.mat

@@ -8,23 +8,75 @@ Material:
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   m_BuildTextureStacks: []

+ 56 - 4
Assets/Art/UI/YZT/B01/FQ/Materials/maps_h20yw@2x.mat

@@ -8,23 +8,75 @@ Material:
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   disabledShaderPasses: []
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   m_BuildTextureStacks: []

+ 56 - 4
Assets/Art/UI/YZT/B01/FQ/Materials/maps_xh01e@2x 1.mat

@@ -8,23 +8,75 @@ Material:
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   m_Name: maps_xh01e@2x 1
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   m_BuildTextureStacks: []

+ 4 - 2
Assets/Art/UI/YZT/B01/FQ/Materials/maps_xh01e@2x.mat

@@ -8,13 +8,13 @@ Material:
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   m_PrefabInstance: {fileID: 0}
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   m_PrefabAsset: {fileID: 0}
   m_Name: maps_xh01e@2x
   m_Name: maps_xh01e@2x
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     - _GlossMapScale: 1
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     - _Glossiness: 0.5
     - _GlossyReflections: 1
     - _GlossyReflections: 1
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     - _Metallic: 0
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   m_BuildTextureStacks: []

+ 56 - 4
Assets/Art/UI/YZT/B01/FQ/Materials/maps_xh02m@2x.mat

@@ -8,23 +8,75 @@ Material:
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 --- !u!222 &5946625429527311642
 --- !u!222 &5946625429527311642
@@ -42224,7 +42226,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: -11.094, y: 160.69635}
+  m_AnchoredPosition: {x: -11.094, y: 142.6}
   m_SizeDelta: {x: 160, y: 32.5757}
   m_SizeDelta: {x: 160, y: 32.5757}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &2647267639019610309
 --- !u!222 &2647267639019610309
@@ -43706,7 +43708,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: -11.094, y: 263.98785}
+  m_AnchoredPosition: {x: -11.094, y: 252.8}
   m_SizeDelta: {x: 160, y: 32.5757}
   m_SizeDelta: {x: 160, y: 32.5757}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &8384556625396441752
 --- !u!222 &8384556625396441752
@@ -43942,7 +43944,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: -42.63085, y: 93.9}
+  m_AnchoredPosition: {x: -45.45263, y: 66.822}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &8459548935811813087
 --- !u!222 &8459548935811813087
@@ -45481,7 +45483,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 96.2053, y: -30.847599}
+  m_AnchoredPosition: {x: 96.2053, y: -40.62}
   m_SizeDelta: {x: 159.7669, y: 1.4000015}
   m_SizeDelta: {x: 159.7669, y: 1.4000015}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &3489354311108454429
 --- !u!222 &3489354311108454429
@@ -47655,7 +47657,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!224 &6914675354388108639
 --- !u!224 &6914675354388108639
 RectTransform:
 RectTransform:
   m_ObjectHideFlags: 0
   m_ObjectHideFlags: 0
@@ -52923,7 +52925,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: -42.63085, y: 228.19998}
+  m_AnchoredPosition: {x: -42.63085, y: 211.29999}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &6882974127784739094
 --- !u!222 &6882974127784739094
@@ -54884,7 +54886,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: -42.630836, y: 64.600006}
+  m_AnchoredPosition: {x: 45.878197, y: 66.822}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &2449784639014682826
 --- !u!222 &2449784639014682826
@@ -55531,7 +55533,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: -42.63085, y: 36.100006}
+  m_AnchoredPosition: {x: -45.45263, y: 36.100006}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &5215286825542147594
 --- !u!222 &5215286825542147594
@@ -55975,7 +55977,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: 48.7, y: 196.6}
+  m_AnchoredPosition: {x: 48.7, y: 179.70001}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &8197963690980920147
 --- !u!222 &8197963690980920147
@@ -56111,7 +56113,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: 48.70015, y: 123.561005}
+  m_AnchoredPosition: {x: 45.878372, y: 96.48399}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &4511598113238727881
 --- !u!222 &4511598113238727881
@@ -60511,7 +60513,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: 48.7, y: 228.2}
+  m_AnchoredPosition: {x: 48.7, y: 211.3}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &4796980204484463449
 --- !u!222 &4796980204484463449
@@ -64631,8 +64633,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: -1.0551, y: 79.89785}
-  m_SizeDelta: {x: 180.0775, y: 129.0213}
+  m_AnchoredPosition: {x: -1, y: 66.2666}
+  m_SizeDelta: {x: 185.8356, y: 101.7582}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &5620591496312474365
 --- !u!222 &5620591496312474365
 CanvasRenderer:
 CanvasRenderer:
@@ -65533,7 +65535,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: -1.0553, y: 212.33984}
+  m_AnchoredPosition: {x: -1.0553, y: 195.43985}
   m_SizeDelta: {x: 180.0775, y: 70.7104}
   m_SizeDelta: {x: 180.0775, y: 70.7104}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &8861586985282710764
 --- !u!222 &8861586985282710764
@@ -67046,7 +67048,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: -42.630836, y: 123.561005}
+  m_AnchoredPosition: {x: -45.452614, y: 96.484}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &1794390064007991725
 --- !u!222 &1794390064007991725
@@ -68794,7 +68796,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: 48.700195, y: 36.100006}
+  m_AnchoredPosition: {x: 45.878418, y: 36.100006}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_SizeDelta: {x: 80.566895, y: 27.077896}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &1708943795475481903
 --- !u!222 &1708943795475481903

+ 4 - 4
Assets/Prefabs/UI/ZhanDian.prefab

@@ -150,16 +150,16 @@ MonoBehaviour:
     m_Font: {fileID: 12800000, guid: 85c13d115126ca04ca985ec0156f4c61, type: 3}
     m_Font: {fileID: 12800000, guid: 85c13d115126ca04ca985ec0156f4c61, type: 3}
     m_FontSize: 26
     m_FontSize: 26
     m_FontStyle: 1
     m_FontStyle: 1
-    m_BestFit: 0
-    m_MinSize: 1
-    m_MaxSize: 224
+    m_BestFit: 1
+    m_MinSize: 0
+    m_MaxSize: 26
     m_Alignment: 4
     m_Alignment: 4
     m_AlignByGeometry: 0
     m_AlignByGeometry: 0
     m_RichText: 1
     m_RichText: 1
     m_HorizontalOverflow: 1
     m_HorizontalOverflow: 1
     m_VerticalOverflow: 0
     m_VerticalOverflow: 0
     m_LineSpacing: 1
     m_LineSpacing: 1
-  m_Text: 1st
+  m_Text: 11st
 --- !u!1 &5666608153428404762
 --- !u!1 &5666608153428404762
 GameObject:
 GameObject:
   m_ObjectHideFlags: 0
   m_ObjectHideFlags: 0

File diff suppressed because it is too large
+ 28 - 99
Assets/Scene 1.unity


+ 49 - 0
Assets/Scripts/HttpHelper.cs

@@ -102,6 +102,7 @@ public class HttpHelper : MonoBehaviour
             Debug.Log("HttpInitGCJKData");
             Debug.Log("HttpInitGCJKData");
             //可以并行,无需等待
             //可以并行,无需等待
             InitGCJKData();
             InitGCJKData();
+            InitGCJKData1h();
         }
         }
 
 
         if (GlobalData.pageIndex == PageIndex.Page1)
         if (GlobalData.pageIndex == PageIndex.Page1)
@@ -1044,6 +1045,54 @@ public class HttpHelper : MonoBehaviour
     }
     }
 
 
 
 
+    public async Task InitGCJKData1h()
+    {
+        bool successInternet = true;
+        UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGeQXZOneHourData);
+        requestData.timeout = timeOut;
+        await requestData.SendWebRequest();
+        try
+        {
+            if (requestData.result != UnityWebRequest.Result.Success)
+            {
+                Debug.LogWarning("水文站联网不成功,原因:返request不成功");
+                successInternet = false;
+            }
+            else
+            {
+                string postResult = requestData.downloadHandler.text;
+                if (useAes)
+                {
+                    postResult = AESCrypto.Decrypt(postResult);
+
+                }
+                JObject jsonObject = JObject.Parse(postResult);
+
+                // 提取data字段的值
+                JToken dataToken = jsonObject["data"];
+                JToken codeToken = jsonObject["code"];
+                if (codeToken.ToString() == "200")
+                {
+                    GlobalData.qXZDatas1h = JsonConvert.DeserializeObject<List<QXZData>>(dataToken.ToString());
+                }
+                else
+                {
+                    Debug.LogWarning("水文站联网不成功,原因:返序列化失败");
+                    successInternet = false;
+                }
+            }
+        }
+        catch (Exception e)
+        {
+            successInternet = false;
+            Debug.LogWarning("水文站联网不成功,原因:" + e.ToString());
+        }
+
+        requestData.Dispose();
+
+    }
+
+
     public async Task InitXHDDData()
     public async Task InitXHDDData()
     {
     {
         WWW www = new WWW(Application.streamingAssetsPath + "/scheduling.json");
         WWW www = new WWW(Application.streamingAssetsPath + "/scheduling.json");

+ 5 - 0
Assets/Scripts/UI/Data/GlobalData.cs

@@ -54,6 +54,11 @@ public class GlobalData
     /// </summary>
     /// </summary>
     public static List<QXZData> qXZDatas = new List<QXZData>();
     public static List<QXZData> qXZDatas = new List<QXZData>();
 
 
+        /// <summary>
+        /// 一张图第三页气象数据
+        /// </summary>
+    public static List<QXZData> qXZDatas1h = new List<QXZData>();
+
     /// <summary>
     /// <summary>
     /// 一张图第三页水文数据
     /// 一张图第三页水文数据
     /// </summary>
     /// </summary>

+ 5 - 0
Assets/Scripts/UI/Tools/ServerAddress.cs

@@ -54,6 +54,11 @@ public class ServerAddress
     /// </summary>
     /// </summary>
     public static string APIGetGeQXZData = YZTServerPYAddress + "/get-six-hour-qx-data?hours=24";
     public static string APIGetGeQXZData = YZTServerPYAddress + "/get-six-hour-qx-data?hours=24";
 
 
+    /// <summary>
+    /// 获取气象站检测数据(1h)
+    /// </summary>
+    public static string APIGetGeQXZOneHourData = YZTServerPYAddress + "/get-six-hour-qx-data?hours=1";
+
     /// <summary>
     /// <summary>
     /// 获取水文站检测数据
     /// 获取水文站检测数据
     /// </summary>
     /// </summary>

+ 41 - 4
Assets/Scripts/UI/UIView/3D/SPJKLayer.cs

@@ -19,6 +19,9 @@ public class SPJKLayer : MonoBehaviour
     public InputField _obsSearchInputField;
     public InputField _obsSearchInputField;
 
 
     public ObsPlayerPanel obsPlayerPanel;
     public ObsPlayerPanel obsPlayerPanel;
+
+    public Button byBtn;
+    public Button tkBtn;
     
     
     
     
     public Transform _obsIconContent;
     public Transform _obsIconContent;
@@ -42,7 +45,20 @@ public class SPJKLayer : MonoBehaviour
 
 
         obsPlayerPanel = this.transform.Find("ObsPlayerPanel").GetComponent<ObsPlayerPanel>();
         obsPlayerPanel = this.transform.Find("ObsPlayerPanel").GetComponent<ObsPlayerPanel>();
         obsPlayerPanel.gameObject.SetActive(false);
         obsPlayerPanel.gameObject.SetActive(false);
-        
+
+        byBtn.onClick.AddListener(() =>
+        {
+            byBtn.GetComponent<CanvasGroup>().alpha = 1;
+            tkBtn.GetComponent<CanvasGroup>().alpha = 0.5f;
+            StaticLod.instance.OnFoucusStatic("BuYuan");
+        });
+
+        tkBtn.onClick.AddListener(() =>
+        {
+            byBtn.GetComponent<CanvasGroup>().alpha = 0.5f;
+            tkBtn.GetComponent<CanvasGroup>().alpha = 1f;
+            StaticLod.instance.OnFoucusStatic("TaoKou");
+        });
         _obsSearchInputField.onValueChanged.AddListener(SearchObsItem);
         _obsSearchInputField.onValueChanged.AddListener(SearchObsItem);
     }
     }
 
 
@@ -102,8 +118,19 @@ public class SPJKLayer : MonoBehaviour
                 }
                 }
             }
             }
         }
         }
-        
-   
+
+
+        for (int i = 0; i < GlobalData.obsDatas_by.Count; i++)
+        {
+            if (BYObsUseLib.ContainsKey(GlobalData.obsDatas_by[i].targetName))
+            {
+                BYObsUseLib[GlobalData.obsDatas_by[i].targetName] = true;
+            }
+
+            ObsIconCtrl tempIcon = Instantiate(obsIconPrefab, _obsIconContent).GetComponent<ObsIconCtrl>();
+            tempIcon.Init(GlobalData.obsDatas_by[i]);
+            _obsIconCtrls.Add(tempIcon);
+        }
 
 
         foreach (string keyName in BYObsUseLib.Keys)
         foreach (string keyName in BYObsUseLib.Keys)
         {
         {
@@ -119,7 +146,17 @@ public class SPJKLayer : MonoBehaviour
                 _obsIconCtrls.Add(tempIcon);
                 _obsIconCtrls.Add(tempIcon);
             }
             }
         }
         }
-        
+
+        for (int i = 0; i < GlobalData.obsDatas_tk.Count; i++)
+        {
+            if (TKObsUseLib.ContainsKey(GlobalData.obsDatas_tk[i].targetName))
+            {
+                TKObsUseLib[GlobalData.obsDatas_tk[i].targetName] = true;
+            }
+            ObsIconCtrl tempIcon = Instantiate(obsIconPrefab, _obsIconContent).GetComponent<ObsIconCtrl>();
+            tempIcon.Init(GlobalData.obsDatas_tk[i]);
+            _obsIconCtrls.Add(tempIcon);
+        }
 
 
         foreach (string keyName in TKObsUseLib.Keys)
         foreach (string keyName in TKObsUseLib.Keys)
         {
         {

+ 17 - 0
Assets/Scripts/UI/UIView/3D/ZMJKLayer.cs

@@ -23,6 +23,9 @@ public class ZMJKLayer : MonoBehaviour
     public Text zhaMenKaiDu;
     public Text zhaMenKaiDu;
     public Text guoZhaLiuLiang;
     public Text guoZhaLiuLiang;
 
 
+    public Button byBtn;
+    public Button tkBtn;
+
     public BarChart shuiweiChart;
     public BarChart shuiweiChart;
 
 
     public InputField _zmSearchInputField;
     public InputField _zmSearchInputField;
@@ -57,6 +60,20 @@ public class ZMJKLayer : MonoBehaviour
         InitFloorGateData();
         InitFloorGateData();
 
 
         _zmSearchInputField.onValueChanged.AddListener(SearchObsItem);
         _zmSearchInputField.onValueChanged.AddListener(SearchObsItem);
+
+        byBtn.onClick.AddListener(() =>
+        {
+            byBtn.GetComponent<CanvasGroup>().alpha = 1;
+            tkBtn.GetComponent<CanvasGroup>().alpha = 0.5f;
+            StaticLod.instance.OnFoucusStatic("BuYuan");
+        });
+
+        tkBtn.onClick.AddListener(() =>
+        {
+            byBtn.GetComponent<CanvasGroup>().alpha = 0.5f;
+            tkBtn.GetComponent<CanvasGroup>().alpha = 1f;
+            StaticLod.instance.OnFoucusStatic("TaoKou");
+        });
     }
     }
 
 
     async Task InitFloorGateData() {
     async Task InitFloorGateData() {

+ 79 - 34
Assets/Scripts/UI/UIView/SWYJ/SWYJLayer.cs

@@ -19,7 +19,7 @@ public enum shuiWeiYuJingDataType
 }
 }
 
 
 [System.Serializable]
 [System.Serializable]
-public class StationData:IComparable
+public class StationData : IComparable
 {
 {
     public string stnm;      // 站名
     public string stnm;      // 站名
     public string lgtd;      // 经度
     public string lgtd;      // 经度
@@ -55,10 +55,10 @@ public class StationData:IComparable
     }
     }
 }
 }
 
 
-    public class SWYJLayer : YZTRootLayer
+public class SWYJLayer : YZTRootLayer
 {
 {
     public shuiWeiYuJingDataType currentDataType = shuiWeiYuJingDataType.BuYuan;
     public shuiWeiYuJingDataType currentDataType = shuiWeiYuJingDataType.BuYuan;
-    
+
     //全域雨量
     //全域雨量
     private Text _dangQianYuLiangText;
     private Text _dangQianYuLiangText;
     private Text _zuiDaYuLiangText;
     private Text _zuiDaYuLiangText;
@@ -90,12 +90,12 @@ public class StationData:IComparable
 
 
     //水位变化与统计
     //水位变化与统计
     private BarChart shuiWeiBianHua;
     private BarChart shuiWeiBianHua;
-    
+
     [Header("工程安全监测-水位变化与统计数据")]
     [Header("工程安全监测-水位变化与统计数据")]
     public ShuiWeiBianHuaData ShuiWeiBianHuaData_TK_Month;
     public ShuiWeiBianHuaData ShuiWeiBianHuaData_TK_Month;
     public ShuiWeiBianHuaData ShuiWeiBianHuaData_TK_Day;
     public ShuiWeiBianHuaData ShuiWeiBianHuaData_TK_Day;
     public ShuiWeiBianHuaData ShuiWeiBianHuaData_TK_Hour;
     public ShuiWeiBianHuaData ShuiWeiBianHuaData_TK_Hour;
-    
+
     private Dropdown shuiWeiBarChartDropdown;
     private Dropdown shuiWeiBarChartDropdown;
 
 
     //异常警告
     //异常警告
@@ -110,7 +110,7 @@ public class StationData:IComparable
     public UnityEngine.UI.Button globalSWBtn;
     public UnityEngine.UI.Button globalSWBtn;
     public UnityEngine.UI.Button exitGlobalSWBtn;
     public UnityEngine.UI.Button exitGlobalSWBtn;
 
 
-    
+
 
 
     public Sprite highLightBtn;
     public Sprite highLightBtn;
     public Sprite normalBtn;
     public Sprite normalBtn;
@@ -162,12 +162,62 @@ public class StationData:IComparable
             CreateOrRefreshShuiWeiIcon();
             CreateOrRefreshShuiWeiIcon();
 
 
             RefreshThreeLevel();
             RefreshThreeLevel();
+
+            InitSWZData();
         };
         };
     }
     }
 
 
+
+    void InitSWZData()
+    {
+
+        if (GlobalData.qXZDatas.Count < 1 || GlobalData.qXZDatas1h.Count < 1)
+            return;
+
+        float total24Value = 0;
+        float max24Value = float.MinValue;
+        float avg24Value = 0;
+        float xtValue = 0;
+        for (int i = 0; i < GlobalData.qXZDatas.Count; i++)
+        {
+            if (GlobalData.qXZDatas[i].STNM.Contains("新滩"))
+            {
+                xtValue = GlobalData.qXZDatas[i].dropSum6;
+            }
+            total24Value += GlobalData.qXZDatas[i].dropSum6;
+            max24Value = MathF.Max(max24Value, GlobalData.qXZDatas[i].dropSum6);
+        }
+        avg24Value = total24Value / GlobalData.qXZDatas.Count;
+
+        float total1Value = 0;
+        float max1Value = float.MinValue;
+        float avg1Value = 0;
+
+        for (int i = 0; i < GlobalData.qXZDatas1h.Count; i++)
+        {
+
+            total1Value += GlobalData.qXZDatas[i].dropSum6;
+            max1Value = MathF.Max(max24Value, GlobalData.qXZDatas[i].dropSum6);
+        }
+        avg1Value = total24Value / GlobalData.qXZDatas.Count;
+
+
+        _dangQianYuLiangText.text =
+                $"{max1Value} <size=14><color=#A5BBE2>mm</color></size>";
+        _zuiDaYuLiangText.text =
+            $"{max24Value} <size=14><color=#A5BBE2>mm</color></size>";
+        _pingJunYuLiangText.text =
+            $"{avg1Value} <size=14><color=#A5BBE2>mm</color></size>";
+        _chaoJingZhanDianText.text =
+            $"{avg24Value} <size=14><color=#A5BBE2>mm</color></size>";
+
+        _weatherTypeText.text = $"{xtValue} <size=14><color=#A5BBE2>mm</color></size>";
+        //todo 换图标
+    }
+
     private async void OnEnable()
     private async void OnEnable()
     {
     {
-        StaticLod.instance.OnFoucusStatic(currentDataType==shuiWeiYuJingDataType.BuYuan?0:1);
+        StaticLod.instance.OnFoucusStatic(currentDataType == shuiWeiYuJingDataType.BuYuan ? 0 : 1);
         //水位统计图
         //水位统计图
         OnShuiWeiDropDownSelect(shuiWeiBarChartDropdown.value);
         OnShuiWeiDropDownSelect(shuiWeiBarChartDropdown.value);
 
 
@@ -176,24 +226,29 @@ public class StationData:IComparable
         CreateOrRefreshShuiWeiIcon();
         CreateOrRefreshShuiWeiIcon();
 
 
         RefreshThreeLevel();
         RefreshThreeLevel();
+
+        InitSWZData();
     }
     }
 
 
     private void OnDisable()
     private void OnDisable()
     {
     {
     }
     }
 
 
-    public void RefreshThreeLevel() {
+    public void RefreshThreeLevel()
+    {
         //if (GlobalData.threeLevelShuiWeiDatas.Count < 1 || GlobalData.BuYuanShuiWeiDataList.Count < 1)
         //if (GlobalData.threeLevelShuiWeiDatas.Count < 1 || GlobalData.BuYuanShuiWeiDataList.Count < 1)
         //    return;
         //    return;
         if (GlobalData.swDatas.Count < 1)
         if (GlobalData.swDatas.Count < 1)
             return;
             return;
 
 
-        if (currentDataType == shuiWeiYuJingDataType.BuYuan) {
+        if (currentDataType == shuiWeiYuJingDataType.BuYuan)
+        {
             int index1 = YZTLayer.FindIndexByHotPointName("套口(上)");
             int index1 = YZTLayer.FindIndexByHotPointName("套口(上)");
             int index2 = YZTLayer.FindIndexByHotPointName("套口(下)");
             int index2 = YZTLayer.FindIndexByHotPointName("套口(下)");
             float value1 = GlobalData.swDatas[index1].upz ?? 0;
             float value1 = GlobalData.swDatas[index1].upz ?? 0;
             float value2 = GlobalData.swDatas[index1].dwz ?? 0;
             float value2 = GlobalData.swDatas[index1].dwz ?? 0;
-            if (value1 > 1000) {
+            if (value1 > 1000)
+            {
                 value1 = value1 / 100.0f;
                 value1 = value1 / 100.0f;
             }
             }
             if (value2 > 1000)
             if (value2 > 1000)
@@ -277,7 +332,8 @@ public class StationData:IComparable
                 }
                 }
             }
             }
         }
         }
-        else {
+        else
+        {
             for (int i = 0; i < GlobalData.BuYuanShuiWeiDataList.Count; i++)
             for (int i = 0; i < GlobalData.BuYuanShuiWeiDataList.Count; i++)
             {
             {
                 _shuiWeiIconCtrls[i].Init(GlobalData.BuYuanShuiWeiDataList[i]);
                 _shuiWeiIconCtrls[i].Init(GlobalData.BuYuanShuiWeiDataList[i]);
@@ -285,7 +341,7 @@ public class StationData:IComparable
         }
         }
     }
     }
 
 
- 
+
 
 
 
 
     public void Init()
     public void Init()
@@ -295,24 +351,12 @@ public class StationData:IComparable
         _zuiDaYuLiangText = this.transform.Find("Left/QuanYuYuLiang/ZuiDaYuLiang/numText").GetComponent<Text>();
         _zuiDaYuLiangText = this.transform.Find("Left/QuanYuYuLiang/ZuiDaYuLiang/numText").GetComponent<Text>();
         _pingJunYuLiangText = this.transform.Find("Left/QuanYuYuLiang/PingJunYuLiang/numText").GetComponent<Text>();
         _pingJunYuLiangText = this.transform.Find("Left/QuanYuYuLiang/PingJunYuLiang/numText").GetComponent<Text>();
         _chaoJingZhanDianText = this.transform.Find("Left/QuanYuYuLiang/ChaoZhanYuJing/numText").GetComponent<Text>();
         _chaoJingZhanDianText = this.transform.Find("Left/QuanYuYuLiang/ChaoZhanYuJing/numText").GetComponent<Text>();
-        _weatherTypeText = this.transform.Find("Left/QuanYuYuLiang/weatherTypeName").GetComponent<Text>();
+        _weatherTypeText = this.transform.Find("Left/QuanYuYuLiang/weatherTypeValue").GetComponent<Text>();
         _weatherTypeIcon = this.transform.Find("Left/QuanYuYuLiang/weatherIcon").GetComponent<Image>();
         _weatherTypeIcon = this.transform.Find("Left/QuanYuYuLiang/weatherIcon").GetComponent<Image>();
-        if (currentQuanYuYuLiangData != null)
-        {
-            _dangQianYuLiangText.text =
-                $"{currentQuanYuYuLiangData.dangQianYuLiang} <size=14><color=#A5BBE2>m</color></size>";
-            _zuiDaYuLiangText.text =
-                $"{currentQuanYuYuLiangData.zuiDaYuLiang} <size=14><color=#A5BBE2>m</color></size>";
-            _pingJunYuLiangText.text =
-                $"{currentQuanYuYuLiangData.pingJunYuLiang} <size=14><color=#A5BBE2>m</color></size>";
-            _chaoJingZhanDianText.text =
-                $"{currentQuanYuYuLiangData.chaoJingZhanDian} <size=14><color=#A5BBE2>个</color></size>";
-
-            _weatherTypeText.text = $"{currentQuanYuYuLiangData.dangQianYuLiang}";
-            //todo 换图标
-        }
 
 
-        
+
+
+
         //工程安全监测
         //工程安全监测
         //检测数据
         //检测数据
         _pingJunShuiWeiText = this.transform.Find("RightUp/JianKongShuJu/PingJunShuiWei/numText").GetComponent<Text>();
         _pingJunShuiWeiText = this.transform.Find("RightUp/JianKongShuJu/PingJunShuiWei/numText").GetComponent<Text>();
@@ -321,7 +365,7 @@ public class StationData:IComparable
         _baoZhengShuiWeiText =
         _baoZhengShuiWeiText =
             this.transform.Find("RightUp/JianKongShuJu/BaoZhengShuiWei/numText").GetComponent<Text>();
             this.transform.Find("RightUp/JianKongShuJu/BaoZhengShuiWei/numText").GetComponent<Text>();
         _shuiWeiText = this.transform.Find("RightUp/JianKongShuJu/ShuiWei/numText").GetComponent<Text>();
         _shuiWeiText = this.transform.Find("RightUp/JianKongShuJu/ShuiWei/numText").GetComponent<Text>();
-        
+
 
 
         //水位变化与统计
         //水位变化与统计
         shuiWeiBianHua = this.transform.Find("RightUp/ShuiWeiTongJi/BarChart").GetComponent<BarChart>();
         shuiWeiBianHua = this.transform.Find("RightUp/ShuiWeiTongJi/BarChart").GetComponent<BarChart>();
@@ -356,7 +400,8 @@ public class StationData:IComparable
         });
         });
     }
     }
 
 
-    public async void OnGlobalSWBtnClick() {
+    public async void OnGlobalSWBtnClick()
+    {
         CameraManager.SwitchCamera(1);
         CameraManager.SwitchCamera(1);
         viewMode = ViewMode.miniMap;
         viewMode = ViewMode.miniMap;
         GameObject shaPan = GameObject.FindGameObjectWithTag("ShaPan");
         GameObject shaPan = GameObject.FindGameObjectWithTag("ShaPan");
@@ -367,7 +412,7 @@ public class StationData:IComparable
                 GameObject gameObject = Instantiate(sWHeightUnitPrefab);
                 GameObject gameObject = Instantiate(sWHeightUnitPrefab);
                 SWHeightUnit swHUnit = gameObject.GetComponent<SWHeightUnit>();
                 SWHeightUnit swHUnit = gameObject.GetComponent<SWHeightUnit>();
                 swHUnit.transform.SetParent(miniMapSWContent.transform);
                 swHUnit.transform.SetParent(miniMapSWContent.transform);
-                float max = math.max(GlobalData.swDatas[i].upz??0, GlobalData.swDatas[i].dwz ?? 0);
+                float max = math.max(GlobalData.swDatas[i].upz ?? 0, GlobalData.swDatas[i].dwz ?? 0);
                 swHUnit.Init(GlobalData.swDatas[i].lgtd, GlobalData.swDatas[i].lttd, GlobalData.swDatas[i].stnm, max.ToString());
                 swHUnit.Init(GlobalData.swDatas[i].lgtd, GlobalData.swDatas[i].lttd, GlobalData.swDatas[i].stnm, max.ToString());
                 sWHeightUnits.Add(swHUnit);
                 sWHeightUnits.Add(swHUnit);
 
 
@@ -385,7 +430,7 @@ public class StationData:IComparable
         {
         {
             for (int i = 0; i < GlobalData.swDatas.Count; i++)
             for (int i = 0; i < GlobalData.swDatas.Count; i++)
             {
             {
-                float max = math.max(GlobalData.swDatas[i].upz??0, GlobalData.swDatas[i].dwz ??0);
+                float max = math.max(GlobalData.swDatas[i].upz ?? 0, GlobalData.swDatas[i].dwz ?? 0);
                 sWHeightUnits[i].Init(GlobalData.swDatas[i].lgtd, GlobalData.swDatas[i].lttd, GlobalData.swDatas[i].stnm, max.ToString());
                 sWHeightUnits[i].Init(GlobalData.swDatas[i].lgtd, GlobalData.swDatas[i].lttd, GlobalData.swDatas[i].stnm, max.ToString());
             }
             }
         }
         }
@@ -462,7 +507,7 @@ public class StationData:IComparable
             return;
             return;
 
 
         List<StationData> stationDatas = new List<StationData>(GlobalData.swDatas);
         List<StationData> stationDatas = new List<StationData>(GlobalData.swDatas);
-        //stationDatas.Sort();
+        stationDatas.Sort();
 
 
         for (int i = 0; i < stationDatas.Count; i++)
         for (int i = 0; i < stationDatas.Count; i++)
         {
         {
@@ -483,7 +528,7 @@ public class StationData:IComparable
     }
     }
 
 
 
 
-    
+
     public void ChangeDataType(shuiWeiYuJingDataType _type)
     public void ChangeDataType(shuiWeiYuJingDataType _type)
     {
     {
         if (currentDataType != _type)
         if (currentDataType != _type)

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