Ver código fonte

Merge branch 'main' of http://www.chatgpt918.top:3000/wartheking/WaterFlush

SunZhi 7 meses atrás
pai
commit
cc4a24215b

BIN
Assets/Art/微信图片_20240611202847.jpg


+ 0 - 147
Assets/Art/微信图片_20240611202847.jpg.meta

@@ -1,147 +0,0 @@
-fileFormatVersion: 2
-guid: a071d8e1252722245a68a6cbca89b180
-TextureImporter:
-  internalIDToNameTable: []
-  externalObjects: {}
-  serializedVersion: 12
-  mipmaps:
-    mipMapMode: 0
-    enableMipMap: 1
-    sRGBTexture: 1
-    linearTexture: 0
-    fadeOut: 0
-    borderMipMap: 0
-    mipMapsPreserveCoverage: 0
-    alphaTestReferenceValue: 0.5
-    mipMapFadeDistanceStart: 1
-    mipMapFadeDistanceEnd: 3
-  bumpmap:
-    convertToNormalMap: 0
-    externalNormalMap: 0
-    heightScale: 0.25
-    normalMapFilter: 0
-  isReadable: 0
-  streamingMipmaps: 0
-  streamingMipmapsPriority: 0
-  vTOnly: 0
-  ignoreMasterTextureLimit: 0
-  grayScaleToAlpha: 0
-  generateCubemap: 6
-  cubemapConvolution: 0
-  seamlessCubemap: 0
-  textureFormat: 1
-  maxTextureSize: 2048
-  textureSettings:
-    serializedVersion: 2
-    filterMode: 1
-    aniso: 1
-    mipBias: 0
-    wrapU: 0
-    wrapV: 0
-    wrapW: 0
-  nPOTScale: 1
-  lightmap: 0
-  compressionQuality: 50
-  spriteMode: 0
-  spriteExtrude: 1
-  spriteMeshType: 1
-  alignment: 0
-  spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 100
-  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
-  spriteGenerateFallbackPhysicsShape: 1
-  alphaUsage: 1
-  alphaIsTransparency: 0
-  spriteTessellationDetail: -1
-  textureType: 0
-  textureShape: 1
-  singleChannelComponent: 0
-  flipbookRows: 1
-  flipbookColumns: 1
-  maxTextureSizeSet: 0
-  compressionQualitySet: 0
-  textureFormatSet: 0
-  ignorePngGamma: 0
-  applyGammaDecoding: 0
-  cookieLightType: 0
-  platformSettings:
-  - serializedVersion: 3
-    buildTarget: DefaultTexturePlatform
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  - serializedVersion: 3
-    buildTarget: WebGL
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  - serializedVersion: 3
-    buildTarget: Standalone
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  - serializedVersion: 3
-    buildTarget: Android
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  - serializedVersion: 3
-    buildTarget: Server
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  spriteSheet:
-    serializedVersion: 2
-    sprites: []
-    outline: []
-    physicsShape: []
-    bones: []
-    spriteID: 
-    internalID: 0
-    vertices: []
-    indices: 
-    edges: []
-    weights: []
-    secondaryTextures: []
-    nameFileIdTable: {}
-  spritePackingTag: 
-  pSDRemoveMatte: 0
-  pSDShowRemoveMatteOption: 0
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

BIN
Assets/Art/微信图片_20240611203036.jpg


+ 0 - 147
Assets/Art/微信图片_20240611203036.jpg.meta

@@ -1,147 +0,0 @@
-fileFormatVersion: 2
-guid: c93e0e6e72668f2488d93b92f51c281c
-TextureImporter:
-  internalIDToNameTable: []
-  externalObjects: {}
-  serializedVersion: 12
-  mipmaps:
-    mipMapMode: 0
-    enableMipMap: 1
-    sRGBTexture: 1
-    linearTexture: 0
-    fadeOut: 0
-    borderMipMap: 0
-    mipMapsPreserveCoverage: 0
-    alphaTestReferenceValue: 0.5
-    mipMapFadeDistanceStart: 1
-    mipMapFadeDistanceEnd: 3
-  bumpmap:
-    convertToNormalMap: 0
-    externalNormalMap: 0
-    heightScale: 0.25
-    normalMapFilter: 0
-  isReadable: 0
-  streamingMipmaps: 0
-  streamingMipmapsPriority: 0
-  vTOnly: 0
-  ignoreMasterTextureLimit: 0
-  grayScaleToAlpha: 0
-  generateCubemap: 6
-  cubemapConvolution: 0
-  seamlessCubemap: 0
-  textureFormat: 1
-  maxTextureSize: 2048
-  textureSettings:
-    serializedVersion: 2
-    filterMode: 1
-    aniso: 1
-    mipBias: 0
-    wrapU: 0
-    wrapV: 0
-    wrapW: 0
-  nPOTScale: 1
-  lightmap: 0
-  compressionQuality: 50
-  spriteMode: 0
-  spriteExtrude: 1
-  spriteMeshType: 1
-  alignment: 0
-  spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 100
-  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
-  spriteGenerateFallbackPhysicsShape: 1
-  alphaUsage: 1
-  alphaIsTransparency: 0
-  spriteTessellationDetail: -1
-  textureType: 0
-  textureShape: 1
-  singleChannelComponent: 0
-  flipbookRows: 1
-  flipbookColumns: 1
-  maxTextureSizeSet: 0
-  compressionQualitySet: 0
-  textureFormatSet: 0
-  ignorePngGamma: 0
-  applyGammaDecoding: 0
-  cookieLightType: 0
-  platformSettings:
-  - serializedVersion: 3
-    buildTarget: DefaultTexturePlatform
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  - serializedVersion: 3
-    buildTarget: WebGL
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  - serializedVersion: 3
-    buildTarget: Standalone
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  - serializedVersion: 3
-    buildTarget: Android
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  - serializedVersion: 3
-    buildTarget: Server
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  spriteSheet:
-    serializedVersion: 2
-    sprites: []
-    outline: []
-    physicsShape: []
-    bones: []
-    spriteID: 
-    internalID: 0
-    vertices: []
-    indices: 
-    edges: []
-    weights: []
-    secondaryTextures: []
-    nameFileIdTable: {}
-  spritePackingTag: 
-  pSDRemoveMatte: 0
-  pSDShowRemoveMatteOption: 0
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 34 - 3
Assets/Prefabs/MiniMap.prefab

@@ -30,7 +30,7 @@ Transform:
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 7069582396450853087}
-  m_RootOrder: 11
+  m_RootOrder: 12
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!114 &4078470270552625224
 MonoBehaviour:
@@ -259,6 +259,37 @@ MeshRenderer:
   m_SortingLayer: 0
   m_SortingOrder: 0
   m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &2353585198443455908
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1217287279818896347}
+  m_Layer: 0
+  m_Name: MovePath1
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &1217287279818896347
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2353585198443455908}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0.5, y: -6.7, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 7069582396450853087}
+  m_RootOrder: 11
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!1 &3793048173667531158
 GameObject:
   m_ObjectHideFlags: 0
@@ -653,6 +684,7 @@ Transform:
   - {fileID: 7963525554212561013}
   - {fileID: 1829979977482383576}
   - {fileID: 1216517146}
+  - {fileID: 1217287279818896347}
   - {fileID: 249304408}
   - {fileID: 5621129756599565973}
   m_Father: {fileID: 0}
@@ -693,7 +725,6 @@ MonoBehaviour:
     max_X_Range: {x: 9.541028, y: 13.84961}
     min_Y_Range: {x: 62.98047, y: -67.97656}
     max_Y_Range: {x: 44.17188, y: -39.76172}
-  currentMapIndex: 2
   MapStayList:
   - map: {fileID: 4078470270552625224}
     cameraDistanceMin: 1
@@ -828,7 +859,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 5621129755424649727, guid: 466bb753b62a3ff4e984a9a361241e70, type: 3}
       propertyPath: m_RootOrder
-      value: 12
+      value: 13
       objectReference: {fileID: 0}
     - target: {fileID: 5621129755424649727, guid: 466bb753b62a3ff4e984a9a361241e70, type: 3}
       propertyPath: m_LocalScale.x

+ 4 - 4
Assets/Prefabs/UI/XHYZT/FHXS.prefab

@@ -4789,7 +4789,7 @@ RectTransform:
   m_GameObject: {fileID: 1225488485910856125}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
+  m_LocalScale: {x: 0.35, y: 0.35, z: 0.35}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 4660738517963174404}
@@ -10091,7 +10091,7 @@ RectTransform:
   m_GameObject: {fileID: 2533200232306453812}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
+  m_LocalScale: {x: 0.35, y: 0.35, z: 0.35}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 5045219858723781012}
@@ -15465,7 +15465,7 @@ RectTransform:
   m_GameObject: {fileID: 3605625873430561057}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
+  m_LocalScale: {x: 0.35, y: 0.35, z: 0.35}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 1815008929210129967}
@@ -16550,7 +16550,7 @@ RectTransform:
   m_GameObject: {fileID: 3931216135154390575}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
+  m_LocalScale: {x: 0.35, y: 0.35, z: 0.35}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 4678368563796638687}

Diferenças do arquivo suprimidas por serem muito extensas
+ 240 - 240
Assets/Prefabs/UI/XHYZT/YZT.prefab


Diferenças do arquivo suprimidas por serem muito extensas
+ 5 - 102
Assets/Scene 1.unity


+ 4 - 4
Assets/Scripts/UI/UIView/FHSS/FHSSLayer.cs

@@ -49,10 +49,10 @@ public class FHSSLayer : YZTRootLayer
     private void LateUpdate()
     {
         if (hotPoints.Length > 3) {
-            hotPoints[0].anchoredPosition = CameraManager.instance.mainCamera.WorldToScreenPoint(StaticLod.instance.staticImportants[0].transform.position);
-            hotPoints[1].anchoredPosition = CameraManager.instance.mainCamera.WorldToScreenPoint(StaticLod.instance.staticImportants[1].transform.position);
-            hotPoints[2].anchoredPosition = CameraManager.instance.mainCamera.WorldToScreenPoint(StaticLod.instance.staticImportants[3].transform.position);
-            hotPoints[3].anchoredPosition = CameraManager.instance.mainCamera.WorldToScreenPoint(StaticLod.instance.staticImportants[6].transform.position);
+            hotPoints[0].anchoredPosition = CameraManager.instance.mainCamera.WorldToScreenPoint(StaticLod.instance.staticImportants[0].transform.position) / Screen.width * 1920.0f; ;
+            hotPoints[1].anchoredPosition = CameraManager.instance.mainCamera.WorldToScreenPoint(StaticLod.instance.staticImportants[1].transform.position) / Screen.width * 1920.0f; ;
+            hotPoints[2].anchoredPosition = CameraManager.instance.mainCamera.WorldToScreenPoint(StaticLod.instance.staticImportants[3].transform.position) / Screen.width * 1920.0f; ;
+            hotPoints[3].anchoredPosition = CameraManager.instance.mainCamera.WorldToScreenPoint(StaticLod.instance.staticImportants[6].transform.position) / Screen.width * 1920.0f; ;
         }
     }
 }

+ 3 - 3
Assets/Scripts/UI/UIView/YZT/YZTLayer.cs

@@ -769,21 +769,21 @@ public class YZTLayer : YZTRootLayer
         for (int i = 0; i < regionLayerInfo.Length; i++) 
         {
             if (regionLayerInfo[i].gameObject.activeSelf) {
-                regionLayerInfo[i].anchoredPosition = CameraManager.instance.secondCamera.WorldToScreenPoint(regionLayerObj[i].transform.position);
+                regionLayerInfo[i].anchoredPosition = CameraManager.instance.secondCamera.WorldToScreenPoint(regionLayerObj[i].transform.position) / Screen.width * 1920.0f;
             }
         }
         for (int i = 0; i < riverLayerInfo.Length; i++)
         {
             if (riverLayerInfo[i].gameObject.activeSelf)
             {
-                riverLayerInfo[i].anchoredPosition = CameraManager.instance.secondCamera.WorldToScreenPoint(riverLayerObj[i].transform.position);
+                riverLayerInfo[i].anchoredPosition = CameraManager.instance.secondCamera.WorldToScreenPoint(riverLayerObj[i].transform.position) / Screen.width * 1920.0f;
             }
         }
         for (int i = 0; i < lakeLayerInfo.Length; i++)
         {
             if (lakeLayerInfo[i].gameObject.activeSelf)
             {
-                lakeLayerInfo[i].anchoredPosition = CameraManager.instance.secondCamera.WorldToScreenPoint(lakeLayerObj[i].transform.position);
+                lakeLayerInfo[i].anchoredPosition = CameraManager.instance.secondCamera.WorldToScreenPoint(lakeLayerObj[i].transform.position) / Screen.width * 1920.0f;
             }
         }
     }

Alguns arquivos não foram mostrados porque muitos arquivos mudaram nesse diff