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@@ -8,14 +8,14 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: LuJing
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- m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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- m_ValidKeywords:
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+ m_Shader: {fileID: 4800000, guid: ba44df50854869244b620431a450bf50, type: 3}
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+ m_ValidKeywords: []
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+ m_InvalidKeywords:
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- _EMISSION
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- m_InvalidKeywords: []
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m_LightmapFlags: 1
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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- m_CustomRenderQueue: -1
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+ m_CustomRenderQueue: 3998
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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@@ -42,8 +42,8 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- m_Texture: {fileID: 0}
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- m_Scale: {x: 1, y: 1}
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+ m_Texture: {fileID: 2800000, guid: 69fb0e4be12c34e4abc9dae3900812a9, type: 3}
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+ m_Scale: {x: 120, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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@@ -75,7 +75,10 @@ Material:
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- _SrcBlend: 1
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- _UVSec: 0
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- _ZWrite: 1
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+ - _ZhengFan: 1
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m_Colors:
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- _Color: {r: 1, g: 0.98831683, b: 0.23113209, a: 1}
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- _EmissionColor: {r: 0.8490566, g: 0.47325352, b: 0.084104665, a: 1}
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+ - _MainCol: {r: 2.828427, g: 2.1961904, b: 0.36603177, a: 1}
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+ - _OffsetSpeed: {r: 1, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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