Pārlūkot izejas kodu

增加大地图poi

wartheking2024 3 nedēļas atpakaļ
vecāks
revīzija
da73498eca

+ 15 - 2
Assets/AIPagedLod/Scripts/WebGL/CameraBird.cs

@@ -28,6 +28,9 @@ public class CameraBird : MonoBehaviour
     bool isRotate = false;
 
     bool onUI = false;
+
+    public bool onScroll;
+    float scrollCountDown = 0.5f;
     void Start()
     {
         // 初始化当前距离为初始偏移量的距离
@@ -59,10 +62,17 @@ public class CameraBird : MonoBehaviour
             // 确保距离在允许的范围内
             currentDistance = Mathf.Clamp(currentDistance, minDistance, maxDistance);
 
-            
-
+            scrollCountDown = 0.5f;
+            onScroll = true;
             //this.GetComponent<DepthFog>().Height = 400000 / currentDistance;
         }
+        else {
+            scrollCountDown -= Time.deltaTime;
+            if (scrollCountDown < 0) {
+                onScroll = false;
+            }
+
+        }
         translateSpeed = currentDistance / 600f;
 
         scrollSensitivity = currentDistance / 16.0f * currentDistance / 16.0f;
@@ -145,6 +155,9 @@ public class CameraBird : MonoBehaviour
 
     public void SetCameraToCenterFade(Vector3 centerPos,float distance = 300)
     {
+        if (onUI) {
+            return;
+        }
         MeshRenderer fader = this.transform.GetChild(0).GetComponent<MeshRenderer>();
         fader.gameObject.SetActive(true);
         fader.material.DOColor(Color.white, 0.1f).onComplete = () =>

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+ 7 - 0
Assets/Prefabs/UI/Item0.prefab.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: a18c5e242ad5f3e41929125419cd0b5c
+PrefabImporter:
+  externalObjects: {}
+  userData: 
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Failā izmaiņas netiks attēlotas, jo tās ir par lielu
+ 0 - 98
Assets/Scene 1.unity


+ 6 - 6
Assets/Scripts/UI/Tools/ServerAddress.cs

@@ -4,12 +4,12 @@ using UnityEngine;
 
 public class ServerAddress
 {
-    public static string YZTServerAddress = "http://10.123.10.11:9081";
-    public static string YZTServerPYAddress = "http://10.123.10.11:15005";
-    public static string Server_UploadPath = "http://10.123.10.11:15001";
-    public static string ModbusSeverAddress = "http://10.123.10.11:8300";
-    public static string ObsSeverAddress = "http://10.123.10.18:18089";
-    public static string ObsSeverM3U8Address = "http://10.123.10.18:18088";
+    public static string YZTServerAddress = "http://58.19.230.46:9081";
+    public static string YZTServerPYAddress = "http://58.19.230.46:15005";
+    public static string Server_UploadPath = "http://58.19.230.46:15001";
+    public static string ModbusSeverAddress = "http://58.19.230.46:8300";
+    public static string ObsSeverAddress = "http://58.19.230.46:18089";
+    public static string ObsSeverM3U8Address = "http://58.19.230.46:18088";
     
     /// <summary>
     /// 获取一张图所有工程数据

+ 83 - 0
Assets/Scripts/UI/UIView/YZT/Item0.cs

@@ -0,0 +1,83 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+using System;
+using UnityEngine.EventSystems;
+
+public class Item0 : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
+{
+    public float lastTime;
+
+    public Action onPointClick;
+
+    public Image icon;
+    public GameObject bg;
+    public Image pic;
+    public Text nameText;
+
+    public StaticImportant staticImp;
+
+    public GameObject bingObj;
+    // Start is called before the first frame update
+    void Start()
+    {
+        
+    }
+
+    public void InitPoint(Sprite newIcon, string name_pri, string newText,string special)
+    {
+        if (special != "1") {
+            bg.gameObject.SetActive(false);
+            this.GetComponentInChildren<Button>().targetGraphic = nameText;
+            this.GetComponent<RectTransform>().sizeDelta = new Vector2(this.GetComponent<RectTransform>().sizeDelta.x, 70);
+        }
+        nameText.text = newText;
+        if (name_pri.Trim().Length > 0)
+        {
+            staticImp = StaticLod.instance.staticImportantsDic[name_pri];
+            bingObj = staticImp.gameObject;
+        }
+        icon.sprite = newIcon;
+
+    }
+
+    void LateUpdate()
+    {
+        if (CameraManager.instance.mainCamera.GetComponent<CameraBird>().onScroll)
+        {
+            pic.GetComponent<Image>().raycastTarget = false;
+        }
+        else {
+            pic.GetComponent<Image>().raycastTarget = true;
+        }
+        this.GetComponent<RectTransform>().anchoredPosition = CameraManager.instance.mainCamera.WorldToScreenPoint(bingObj.transform.position) * 1920.0f / Screen.width;
+
+        float bi = CameraManager.instance.mainCamera.GetComponent<CameraBird>().currentDistance / 20;
+        bi = (float)Math.Clamp(bi, 0.3, 1);
+        this.GetComponent<RectTransform>().localScale = Vector3.one / bi;
+    }
+
+    public void OnPointerDown(PointerEventData eventData)
+    {
+        pic.GetComponent<Image>().color = Color.gray;
+        if (eventData.button == PointerEventData.InputButton.Left)
+        {
+            lastTime = Time.time;
+            
+        }
+    }
+
+    public void OnPointerUp(PointerEventData eventData)
+    {
+        pic.GetComponent<Image>().color = Color.white;
+        if (eventData.button == PointerEventData.InputButton.Left)
+        {
+            if (Time.time - lastTime < 0.5f)
+            {
+                onPointClick?.Invoke();
+            }
+
+        }
+    }
+}

+ 11 - 0
Assets/Scripts/UI/UIView/YZT/Item0.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e96a2410b92222e4cb4876385f73612e
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
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+  assetBundleVariant: 

+ 19 - 0
Assets/Scripts/UI/UIView/YZT/OnePicNav.cs

@@ -31,6 +31,8 @@ public class OnePicNav : MonoBehaviour
 
     public GameObject shaPan;
 
+    public GameObject bingMapItemCol;
+
     public int lastIndex = -99;
     // Start is called before the first frame update
 
@@ -132,7 +134,24 @@ public class OnePicNav : MonoBehaviour
             runtimePointStatic[i].gameObject.SetActive(cameraEnable);
             if (cameraEnable)
                 runtimePointStatic[i].anchoredPosition = CameraManager.instance.secondCamera.WorldToScreenPoint(runtimePointStaticBind[i].transform.position) * 1920.0f / Screen.width;
+            
+
         }
+        if (CameraManager.instance.mainCamera.transform.position.y > 3000)
+        {
+            if (CameraManager.instance.mainCamera.enabled)
+            {
+                bingMapItemCol.gameObject.SetActive(true);
+                bingMapItemCol.GetComponent<CanvasGroup>().alpha = Mathf.Lerp(0, 1, Mathf.Abs(CameraManager.instance.mainCamera.transform.position.y - 3000)/500.0f);
+            }
+            else {
+                bingMapItemCol.gameObject.SetActive(false);
+            }
 
+        }
+        else {
+            bingMapItemCol.gameObject.SetActive(false);
+        }
+        
     }
 }

+ 34 - 1
Assets/Scripts/UI/UIView/YZT/YZTLayer.cs

@@ -165,6 +165,9 @@ public class YZTLayer : YZTRootLayer
 
     public WaterTrendPanel _waterTrendPanel;
 
+    public Item0 item0Prefab;
+    public GameObject item0Parent;
+
     async void Awake()
     {
         viewMode = ViewMode.miniMap;
@@ -666,9 +669,10 @@ public class YZTLayer : YZTRootLayer
             //}
 
             RuntimePoint newPoint = Instantiate(pointPrefab, Vector3.zero, Quaternion.identity);
+            
             int tempI = i;
             newPoint.GetComponent<RectTransform>().SetParent(pointParent);
-            newPoint.InitPoint(hotPointSprite[(int)(temp.type)], temp.namePri, temp.name); ;
+            newPoint.InitPoint(hotPointSprite[(int)(temp.type)], temp.namePri, temp.name);
             newPoint.layerIDs.Add((int)(temp.type));
             newPoint.bingObj = Instantiate(runtimePointObj).gameObject;
             newPoint.bingObj.transform.SetParent(shaPan.transform.GetChild(8));
@@ -677,6 +681,19 @@ public class YZTLayer : YZTRootLayer
             newPoint.bingObj.transform.localPosition = tempLocalPosition;
             newPoint.bingObj.name = temp.name;
 
+            if ((int)temp.type == 6 || (int)temp.type == 7)
+            {
+                int index = FindIndexByLayerUnitName(temp.name);
+                
+                Item0 item0 = Instantiate(item0Prefab, Vector3.zero, Quaternion.identity);
+                item0.GetComponent<RectTransform>().SetParent(item0Parent.transform);
+                item0.InitPoint(hotPointSprite[(int)(temp.type)], temp.namePri, temp.name, GlobalData.layerUnitDatas[index].special);
+                item0.onPointClick = () =>
+                {
+                    OnNewPointClick(temp, item0);
+                };
+            }
+
             newPoint.onPointClick = () =>
             {
                 OnNewPointClick(temp, newPoint);
@@ -723,6 +740,7 @@ public class YZTLayer : YZTRootLayer
 
     void OnNewPointClick(HotPointData temp, RuntimePoint newPoint)
     {
+        Debug.Log(temp.type);
         if ((int)temp.type == 4)
         {
             int index = FindIndexByHotPointName(temp.name);
@@ -745,6 +763,21 @@ public class YZTLayer : YZTRootLayer
         }
     }
 
+    void OnNewPointClick(HotPointData temp, Item0 item0)
+    {
+        CameraManager.SwitchCamera(0);
+        viewMode = ViewMode.normal;
+        StaticLod.instance.OnFoucusStatic(item0.staticImp);
+        yZT.gameObject.SetActive(true);
+        int index = FindIndexByLayerUnitName(temp.name);
+        ChangeRightContent(index);
+        pointParent.gameObject.SetActive(false);
+        clearBtn.gameObject.SetActive(false);
+        middleContent.gameObject.SetActive(false);
+        rightContent.gameObject.SetActive(false);
+        LeftBtnClick(1, false);
+    }
+
     async Task InitData()
     {
         await new WaitUntil(() =>

Daži faili netika attēloti, jo izmaiņu fails ir pārāk liels