Jelajahi Sumber

修改地图参数

Void_F 8 bulan lalu
induk
melakukan
e5f69c4e49

+ 1 - 0
Assets/AIPagedLod/Scripts/WebGL/CameraBirdSec.cs

@@ -46,6 +46,7 @@ public class CameraBirdSec : MonoBehaviour
 
         // 初始化当前距离为初始偏移量的距离
         currentDistance = Vector3.Distance(transform.position, target.position);
+        Debug.Log(currentDistance);
         // 确保初始距离在允许的范围内
         currentDistance = Mathf.Clamp(currentDistance, minDistance, maxDistance);
         // 计算偏移量

+ 2 - 0
Assets/MapLodCtrl.cs

@@ -17,6 +17,8 @@ public class MapLodCtrl : MonoBehaviour
     private void Start()
     {
         MapList[currentMapIndex].map.ShowMap();
+        //cameraBirdSec.currentDistance = MapList[currentMapIndex].cameraDistanceMax;
+        //OnCameraDistanceChange(cameraBirdSec.currentDistance);
     }
 
     private void OnDestroy()

+ 17 - 17
Assets/Prefabs/MiniMap.prefab

@@ -454,25 +454,25 @@ MonoBehaviour:
   MapList:
   - map: {fileID: 1592643948}
     cameraDistanceMin: 3
-    cameraDistanceMax: 49
-    min_X_Range: {x: -40.34391, y: 48.54537}
-    max_X_Range: {x: -4.5392, y: -3.533935}
-    min_Y_Range: {x: 49.23438, y: -41.80078}
-    max_Y_Range: {x: 10.6718, y: -34.4609}
+    cameraDistanceMax: 47
+    min_X_Range: {x: -39.90495, y: 48.70406}
+    max_X_Range: {x: 0.8382608, y: 1.566005}
+    min_Y_Range: {x: 49.48047, y: -41.39453}
+    max_Y_Range: {x: 15.39063, y: -26.10547}
   - map: {fileID: 146924259}
-    cameraDistanceMin: 49
-    cameraDistanceMax: 56
-    min_X_Range: {x: -10.84107, y: 3.317002}
-    max_X_Range: {x: -5.419592, y: -4.5579}
-    min_Y_Range: {x: 16.69922, y: -38.49219}
-    max_Y_Range: {x: 10.69141, y: -36.78125}
+    cameraDistanceMin: 47
+    cameraDistanceMax: 54
+    min_X_Range: {x: -5.954, y: 8.115673}
+    max_X_Range: {x: 0.6369684, y: 0.3582525}
+    min_Y_Range: {x: 21.90625, y: -32.38672}
+    max_Y_Range: {x: 16.92578, y: -30.71484}
   - map: {fileID: 1976805595}
-    cameraDistanceMin: 56
-    cameraDistanceMax: 60
-    min_X_Range: {x: -8.992888, y: -1.333407}
-    max_X_Range: {x: -5.935939, y: -5.833357}
-    min_Y_Range: {x: 14.08594, y: -40.64453}
-    max_Y_Range: {x: 10.66016, y: -39.76172}
+    cameraDistanceMin: 54
+    cameraDistanceMax: 57
+    min_X_Range: {x: -2.986262, y: 3.42406}
+    max_X_Range: {x: 0.4016559, y: 0.4016578}
+    min_Y_Range: {x: 20.25391, y: -33.25391}
+    max_Y_Range: {x: 17.89063, y: -32.90234}
   currentMapIndex: 0
 --- !u!1 &7069582396837082650
 GameObject:

File diff ditekan karena terlalu besar
+ 102 - 5
Assets/Scene 1.unity


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