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修复bug

wartheking2024 3 weeks ago
parent
commit
e8a090c6a8
2 changed files with 2 additions and 99 deletions
  1. 0 97
      Assets/Scene 1.unity
  2. 2 2
      Assets/Scripts/UI/UIView/YZT/OnePicNav.cs

File diff suppressed because it is too large
+ 0 - 97
Assets/Scene 1.unity


+ 2 - 2
Assets/Scripts/UI/UIView/YZT/OnePicNav.cs

@@ -137,12 +137,12 @@ public class OnePicNav : MonoBehaviour
             
 
         }
-        if (CameraManager.instance.mainCamera.transform.position.y > 3000)
+        if (CameraManager.instance.mainCamera.transform.position.y > 3200)
         {
             if (CameraManager.instance.mainCamera.enabled)
             {
                 bingMapItemCol.gameObject.SetActive(true);
-                bingMapItemCol.GetComponent<CanvasGroup>().alpha = Mathf.Lerp(0, 1, Mathf.Abs(CameraManager.instance.mainCamera.transform.position.y - 3000)/500.0f);
+                bingMapItemCol.GetComponent<CanvasGroup>().alpha = Mathf.Lerp(0, 1, Mathf.Abs(CameraManager.instance.mainCamera.transform.position.y - 3200)/600.0f);
             }
             else {
                 bingMapItemCol.gameObject.SetActive(false);

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