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@@ -40,6 +40,10 @@ public class ZMJKLayer : MonoBehaviour
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public GameObject zhaMenIconOri;
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public GameObject zhaMenIconOri;
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public Transform zhaMenContent;
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public Transform zhaMenContent;
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public List<ZhaMenIconCtrl> zhaMenIconList = new List<ZhaMenIconCtrl>();
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public List<ZhaMenIconCtrl> zhaMenIconList = new List<ZhaMenIconCtrl>();
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+
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+ public GameObject byThreeLine;
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+ public GameObject tkThreesLine;
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+
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private void Awake()
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private void Awake()
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{
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{
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@@ -230,6 +234,18 @@ public class ZMJKLayer : MonoBehaviour
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tempSeries[0].data.Clear();
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tempSeries[0].data.Clear();
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tempSeries[0].data.AddRange(tempDatas);
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tempSeries[0].data.AddRange(tempDatas);
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+
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+ if (type == 0)
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+ {
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+ byThreeLine.gameObject.SetActive(true);
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+ tkThreesLine.gameObject.SetActive(false);
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+ }
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+ else
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+ {
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+ byThreeLine.gameObject.SetActive(false);
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+ tkThreesLine.gameObject.SetActive(true);
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+ }
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+
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}
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}
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