2 Sitoutukset c62cd4c052 ... f3bc0d63b8

Tekijä SHA1 Viesti Päivämäärä
  SunZhi f3bc0d63b8 Merge branch 'main' of http://www.chatgpt918.top:3000/wartheking/WaterFlush 7 kuukautta sitten
  SunZhi eb967ec594 丢失材质上传 7 kuukautta sitten

+ 33 - 11
Assets/Art/Material/Effect/HeLiu/He1.mat

@@ -8,15 +8,18 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: He1
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords: []
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords:
+  - _ALPHATEST_ON
   m_InvalidKeywords: []
-  m_LightmapFlags: 4
+  m_LightmapFlags: 0
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: -1
-  stringTagMap: {}
-  disabledShaderPasses: []
+  m_CustomRenderQueue: 2450
+  stringTagMap:
+    RenderType: TransparentCutout
+  disabledShaderPasses:
+  - GRABPASS
   m_SavedProperties:
     serializedVersion: 3
     m_TexEnvs:
@@ -38,11 +41,11 @@ Material:
         m_Offset: {x: 0, y: 0}
     - _EmissionMap:
         m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
+        m_Scale: {x: 100, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MainTex:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
+        m_Texture: {fileID: 2800000, guid: 6bf33ff917f0acf4c8c18784490e0576, type: 3}
+        m_Scale: {x: 100, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MetallicGlossMap:
         m_Texture: {fileID: 0}
@@ -58,23 +61,42 @@ Material:
         m_Offset: {x: 0, y: 0}
     m_Ints: []
     m_Floats:
+    - _BlendOp: 0
     - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
     - _Cutoff: 0.5
     - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
     - _DstBlend: 0
+    - _EmissionEnabled: 0
+    - _FlipbookMode: 0
     - _GlossMapScale: 1
     - _Glossiness: 0.5
     - _GlossyReflections: 1
+    - _LightingEnabled: 0
     - _Metallic: 0
-    - _Mode: 0
+    - _Mode: 1
     - _OcclusionStrength: 1
     - _Parallax: 0.02
     - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
     - _SpecularHighlights: 1
     - _SrcBlend: 1
     - _UVSec: 0
     - _ZWrite: 1
     m_Colors:
-    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1.1335571, g: 1.3752679, b: 4.5342283, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
   m_BuildTextureStacks: []

+ 33 - 11
Assets/Art/Material/Effect/HeLiu/He2.mat

@@ -8,15 +8,18 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: He2
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords: []
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords:
+  - _ALPHATEST_ON
   m_InvalidKeywords: []
-  m_LightmapFlags: 4
+  m_LightmapFlags: 0
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: -1
-  stringTagMap: {}
-  disabledShaderPasses: []
+  m_CustomRenderQueue: 2450
+  stringTagMap:
+    RenderType: TransparentCutout
+  disabledShaderPasses:
+  - GRABPASS
   m_SavedProperties:
     serializedVersion: 3
     m_TexEnvs:
@@ -38,11 +41,11 @@ Material:
         m_Offset: {x: 0, y: 0}
     - _EmissionMap:
         m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
+        m_Scale: {x: 100, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MainTex:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
+        m_Texture: {fileID: 2800000, guid: 6bf33ff917f0acf4c8c18784490e0576, type: 3}
+        m_Scale: {x: 100, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MetallicGlossMap:
         m_Texture: {fileID: 0}
@@ -58,23 +61,42 @@ Material:
         m_Offset: {x: 0, y: 0}
     m_Ints: []
     m_Floats:
+    - _BlendOp: 0
     - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
     - _Cutoff: 0.5
     - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
     - _DstBlend: 0
+    - _EmissionEnabled: 0
+    - _FlipbookMode: 0
     - _GlossMapScale: 1
     - _Glossiness: 0.5
     - _GlossyReflections: 1
+    - _LightingEnabled: 0
     - _Metallic: 0
-    - _Mode: 0
+    - _Mode: 1
     - _OcclusionStrength: 1
     - _Parallax: 0.02
     - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
     - _SpecularHighlights: 1
     - _SrcBlend: 1
     - _UVSec: 0
     - _ZWrite: 1
     m_Colors:
-    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1.9651124, g: 3.622642, b: 2.0811393, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
   m_BuildTextureStacks: []

+ 33 - 11
Assets/Art/Material/Effect/HeLiu/He3.mat

@@ -8,15 +8,18 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: He3
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
-  m_ValidKeywords: []
+  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords:
+  - _ALPHATEST_ON
   m_InvalidKeywords: []
-  m_LightmapFlags: 4
+  m_LightmapFlags: 0
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: -1
-  stringTagMap: {}
-  disabledShaderPasses: []
+  m_CustomRenderQueue: 2450
+  stringTagMap:
+    RenderType: TransparentCutout
+  disabledShaderPasses:
+  - GRABPASS
   m_SavedProperties:
     serializedVersion: 3
     m_TexEnvs:
@@ -38,11 +41,11 @@ Material:
         m_Offset: {x: 0, y: 0}
     - _EmissionMap:
         m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
+        m_Scale: {x: 100, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MainTex:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
+        m_Texture: {fileID: 2800000, guid: 6bf33ff917f0acf4c8c18784490e0576, type: 3}
+        m_Scale: {x: 100, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MetallicGlossMap:
         m_Texture: {fileID: 0}
@@ -58,23 +61,42 @@ Material:
         m_Offset: {x: 0, y: 0}
     m_Ints: []
     m_Floats:
+    - _BlendOp: 0
     - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ColorMode: 0
+    - _Cull: 2
     - _Cutoff: 0.5
     - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
     - _DstBlend: 0
+    - _EmissionEnabled: 0
+    - _FlipbookMode: 0
     - _GlossMapScale: 1
     - _Glossiness: 0.5
     - _GlossyReflections: 1
+    - _LightingEnabled: 0
     - _Metallic: 0
-    - _Mode: 0
+    - _Mode: 1
     - _OcclusionStrength: 1
     - _Parallax: 0.02
     - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
     - _SpecularHighlights: 1
     - _SrcBlend: 1
     - _UVSec: 0
     - _ZWrite: 1
     m_Colors:
-    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 4, g: 1.9433963, b: 3.0330899, a: 1}
+    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
   m_BuildTextureStacks: []