using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ZhaZhanJianKongItem : MonoBehaviour { public ZhaZhanJianKongData _currentData; private Text _nameText; private Text _openValueText; private Text _stateText; private int _index; public void Init() { _nameText = this.transform.Find("name").GetComponent(); _openValueText = this.transform.Find("KaiDu").GetComponent(); _stateText = this.transform.Find("ZhuangTai").GetComponent(); this.GetComponent