using System; using System.Collections; using System.Collections.Generic; using System.IO; using UnityEngine; using UnityEngine.Networking; using UnityEngine.UI; public class ObsItem : MonoBehaviour { public ObsData _data; public Button _button; private Text nameText; private RawImage fmImg; public static Dictionary OBSTexLibrary = new Dictionary(); private void Awake() { _button = this.GetComponent